Team (Inset Creative title here), My first Competitive team.


After watching some really sweet Videos on Youtube, I really wanted to start Competitive battling. I didn't like OU's extremely tight metagame. And i was to inexperienced in NU. I found UU to be more my style. I created a team with some poweful pokemon and i wanted it to be balanced. I also made this team with little metagame knowledge so i would appreciate the suggestions.

My team at a glance:
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azumarill.png
milotic_display.png
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Just to give you an idea of how this team is, on shoddy (smogon university), my conservative rank estimate is 1301. And The rating thing says 1471-1584. If you need my volatility, let me know. I dont know what any of this means, but maybe you can tell me.

One of the main problems of this team is when someone faints, the synergy is thrown off. Enough rambling, let me present my team...

Team UU

The Lead
uxie.png

TrickScarf Uxie
Nature: Impish
Evs: 252hp, 104 def, 152 spe
Item: Choice Scarf
Moveset:

  • Trick

  • Stealth Rock

  • U-turn

  • Thunder Wave
Reason: I heard Trickscarf Uxie was a reliable lead, so i assumed, why not?
Summary: Honestly, Uxie is an Ok lead. It gives me an advantage over slower, set-up leads. But quick leads seem to be a pain. Most notably Ambipom. Uxie has other minor uses too. Occasionally, it can become a physical wall, and mid-game SR user. Other times, it is a death fodder/scouter. Unfortunately, Uxie sometimes cannot set-up stealth rocks and is merciless against the hands of the scouting leads. Also, other trainers have seemed to know what a Uxie can do and switch into someone who could use the choice scarf. But against the unsuspecting opponent, Uxie can really mess up the items of the opposing Pokemon.

The Pursuit Trapper
drapion.png

Drapion
Nature: Jolly
Evs: 252 att, 4 def, 252 spe
Item: Life Orb
Moveset:

  • Pursuit

  • Crunch

  • Earthquake

  • Aqua tail
Reason: I wanted a pokemon to trap Alakazams and Espeons. Drapion had a good bulk and a decent movepool. So i chose him.
Summary: Though Intended to be a PursuitTrapper. Drapion ended up becoming my main physical attacker. Turns out Alakazams and Espeons weren't as prevalent in UU than i originally intended. However Drapions good typing allowed for a way to scout my opponents team. Aqua tail is a great attack agaisnt many ground types who wish to Earthquake me. But Crunch is his main attack. Pursuit is still my option against threat-full opponents who i would predict a switch out. But even if they dont, pursuit does a good amount of damage and proceed to crunch next turn.
The Special Sweeper
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Houndoom
Nature: Timid
Ability: Flash Fire
Evs: 4hp, 252 sp. att, 252 spe
Item: Life Orb
Moveset:

  • Flamethrower

  • Dark Pulse

  • Hidden Power Flying

  • Nasty Plot
Reason: I wanted a special sweeper who can absorb fire attacks.
Summary: Houndoom is a BEAST. After a Nasty Plot, he OHKO's many, many things. He is my mid/early-game sweeper. He is a kill or get-killed type of pokemon. He is also a ghost and dark type absorber to attacks aimed at Uxie. If he is unable to set-up Nasty Plot, he is still a great pokemon. He can kill potentail threats. Though i wish he wasn't so weak to mach punch users, and his speed is something which i wish he could have more of.

The Physical Sweeper
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Azumarril
Nature: Adamant
Ability: Huge Power
Item: Choice Band
Evs: 240 hp, 252 att, 16 spe
Moveset:

  • Aqua Jet

  • Waterfall

  • Ice Punch

  • SuperPower
Reason: When Ursaring didn't match up to my Expectations, i quickly replaced him with Azumarril. Azumarril has power and Priority.
Summary: Azumarril is a great Pokemon in general, and is a late-game sweeper many times. His priority allows him to kill weakened pokemon very quickly. He doesn't fit in with the team well, i just chose him over Ursaring. But, my team has been doing better since.
The Tank
milotic.png


Restalk Milotic
Nature: Calm
Item: Leftovers
Evs: 252 hp, 200 def, 56 sp def
Moveset:

  • Surf

  • Ice Beam

  • Sleep-talk

  • Rest
Reason: I wanted a effective wall. Restalk Milotic caught my eye immediately.
Summary: Milotic is a life-saver. It is a great and its ability to heal its status and gain defense while sleeping it to be an effective mixed tank. It has outstalled a clefable once and turned in into a struggle battle. I am proud to have milotic on my team. But Poliwraths and Sup-punch Azumarrils tend to be a problem.
The Revenge Killer
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Scarfed Venasaur
Nature: Modest
Item:Choice Scarf
Evs: 56 hp, 72 att, 164 sp att, 216 spe
Moveset:

  • Leafstorm

  • Sludge Bomb

  • Earthquake

  • Sleep Powder
Reason: Venasaur is bulky, and scarf gives it the speed.
Summary: An unlikely Revenge killer, Venusaur is AMAZING and is the MVP of my team. He has won me battles with his speed, and stab Leaf Storm and Sludge Bomb. He attracts Firetypes, and occasionally allows Houndoom to take advantage of flash fire. He is a great team with Milotic. And i'd like to keep it that way. Sludge bomb is my main stab and its ability to poison is very helpful against tanks. My opponents tend to predict a leafstorm and switch into their own grass type. Only to be devastated by a sludge bomb. Venasuar is probably on of the best pokemon in UU.


Being new to the meta-game, i really had no idea what to do for a threats list so i will list pokemon which create hell for my team:

Poliwrath: Tends to switch into to milotic and makes a sub. Milotic can't scratch it

Sub-punch Azumarrial tends to be just as annoying.

Ambipom leads are really a pain for my team. Ambipoms are usually paired with spiritomb. Making it really hard for Uxie.

Clefable walls my team like no other

Chansey is a pain to handle.

There are many other pokemon which my team has trouble against, but these are the most notable.


 
Venusaur wants Naive so EQ can hurt stuff.

More coming.

EDIT: With two dark types, Psychics really aren't a problem. Why not turn Drapion into a Physically Bulky SDer?

Drapion
252 hp/252 def/4 atk
@ Chesto Berry/Leftovers
Impish
-Swords Dance
-Whirlwind
-Crunch
-Rest/Earthquake

The special to Milotic's physical, except it can kill stuff. Still happily eats frail Psychics, fucks with Subpunching, and can take physical attacks like a champ.

Hitmontop seems like the perfect fit over Azumarill. Intimidate 252 hp is never 2HKOed by Return, providing a scarer-outer of Ambipom. It (obviously) beats Chansey/Clefable. I dunno what set, though.
 
Venusaur wants Naive so EQ can hurt stuff.

More coming.

EDIT: With two dark types, Psychics really aren't a problem. Why not turn Drapion into a Physically Bulky SDer?

Drapion
252 hp/252 def/4 atk
@ Chesto Berry/Leftovers
Impish
-Swords Dance
-Whirlwind
-Crunch
-Rest/Earthquake

The special to Milotic's physical, except it can kill stuff. Still happily eats frail Psychics, fucks with Subpunching, and can take physical attacks like a champ.

Hitmontop seems like the perfect fit over Azumarill. Intimidate 252 hp is never 2HKOed by Return, providing a scarer-outer of Ambipom. It (obviously) beats Chansey/Clefable. I dunno what set, though.

Thanks. I'll try that out. But then don't lack a formidable sweeper? Or is that unnecassary...
 
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