Team Iron Chains
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Introduction
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This team has done well for me, I obviously know it can be better though. I don't ladder much, but I am sure it would do ok on the ladder also. This teams sweeper idea came from Philip's Torment Tran, I obviously didn't want to copy, so I made this team, after testing for about a week I got this final result. I went to ladder with it, but got bored quickly, so I plan on making a new team. Without further ado, here is the team!
At A Glance
Through The Microscope
Azelf @ Choice Specs
Ability: Levitate
EVs: 4 HP/252 Spd/252 SAtk
Modest nature (+SAtk, -Atk)
- Flamethrower
- Hidden Power [Fighting]
- Thunderbolt
- Shadow Ball
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Description
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By far, one of the best leads, I have ever used. Kills most other leads, and if it doesn't kill, does a lot of damage. HP Fighting kills T-tar leads that have been getting more common lately, the lead this lead has the most trouble with is Swampert, and he is a pain in the neck to defeat sometimes, it all depends on if he goes for the Surf or Stealth Rock first turn, although, they usually go for the Stealth Rock. Shadow Ball is for other Azelf leads, as it is the most common lead, and for the people who think I will Exploade at low health, I hit them with a Spec Shadow Ball, and they get mad. Flamethrower comes in handy against leads like Abomasnow and Metagross, who are also, pretty common. Aerodactyl leads are a simple game, they either go for the 2HKO wich I have had a couple of times, and they don't get Stealth Rock, or they go for the Tuant/Stealth Rock, and get 2HKO'd by Thunderbolt. Overall, this lead is designed to severely damage the other lead so I can Revenge kill, or Kill the other lead, and hope I can kill that thing too. It was a tough decision deciding whether it should have Choice Scarf or Choice Specs, in the end I went with the Specs, because I like the extra power, and I don't usually keep him late game. The EV's are pretty Standard.
Latias (F) @ Choice Scarf
Ability: Levitate
EVs: 32 Spd/252 SAtk/224 SDef
Modest nature (+SAtk, -Atk)
- Draco Meteor
- Thunderbolt
- Surf
- Ice Beam
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Description
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Latias, the all important Revenge Killer. Probably one of the best Revenge Killers, I have ever used, besides the fact it is Pursuit weak, but hopefully, anything that had Pursuit was taken out by my Lead or my other Pokemon. Seeing as Kingdra, my final sweeper, is only weak to Dragon, it was important I could Revenge Kill these Dragons if need be. Ice Beam for the likes of Flygon, Salamence, and Dragonite, Draco Meteor for an awesome move than pretty much guarantee's a KO on anything that isn't a Steel Type. Thunderbolt and Surf for extra coverage. It's speed EV's allow for the all important 396 Speed, out speeding all base 130's, of course, and being the fastest of the OU Dragons, pretty much allows me to Revenge Kill all of them. Isn't it great? SAtk and SDef for extra bulk and power, this thing has really, never let me down and has often time opened the gate for my Kingdra to sweep.
Metagross @ Leftovers
Ability: Clear Body
EVs: 252 HP/240 Def/16 Spd
Impish nature (+Def, -SAtk)
- Meteor Mash
- Earthquake
- Explosion
- Stealth Rock
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Description
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Metagross, the bulk, if I ever need to give Sleep to a Pokemon, this is usually the one, and if I ever need Stealth Rock, for the likes of Salamence and Gyarados, this guys is also the one to come to. Meteor Mash and Earthquake don't get used much, Stealth Rock obviously gets used the most, but Explosion is used a fair amount to, seeing as he really has no roll to this team, beside taking Dragon Attacks for Latias or Kingdra, but it's usually Latias, as Kingdra doesn't usually come out until almost end game. I sometimes win before he even comes out, ahh good times. The EV's are straight from the Smogon Strategy Dex, and they seem to work great.
Scizor (M) @ Choice Band
Ability: Technician
EVs: 252 HP/252 Atk/4 Spd
Adamant nature (+Atk, -SAtk)
- U-turn
- Bullet Punch
- Superpower
- Pursuit
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Description
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Ahh, the Choice Band Bug (CBB,) he makes it onto every team doesn't he? No? Well, he makes it onto a lot of teams, he is just to good of a Revenge Killer to pass up, and another Steel to take those Dragon Attack. He also makes up for the fact that I have no Phazer, just two Revenge Killers. This guys has been so useful, taking down Dragons like Salamence, and also my only good Physical attack besides Kingdra, wich I don't like to reveal until late game, as I have said before. Other than that, there isn't much to say about this Bug, he is just used so much that if you don't know what his role is, you need to go into the tutoring program and get tutored. I have the EV's at what they are so if it's a Scizor vs. Scizor match-up I U-turn last, this gives me the upper hand.
Heatran (M) @ Choice Specs
Ability: Flash Fire
EVs: 40 HP/216 Spd/252 SAtk
Modest nature (+SAtk, -Atk)
- Overheat
- Earth Power
- Hidden Power [Grass]
- Dragon Pulse
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Description
----------------
The Power of Choice Specs Heatran is amazing, especially with Overheat, if you don't have a Blissey or a Water Type to take the Overheat, you'll soon probably have a OHKO'd Pokemon, even to the likes of Blissey and common Water Types, it does 50% damage. This is my only switch in to Swamper though, probably the one thing that annoys my team most besides Vaporeon. Useful for, err... Revenge Killing, I think I have enough of those now. The Moveset is pretty Standard, besides Overheat over Fire Blast, but I like the one time Power Overheat provides. The EV's yet again are pretty Standard.
Kingdra (M) @ Leftovers
Ability: Swift Swim
EVs: 24 HP/252 Atk/232 Spd
Adamant nature (+Atk, -SAtk)
- Disable
- Substitute
- Dragon Dance
- Waterfall
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Description
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I. Love. This. Thing. It's an amazing sweeper after Steels and Dragon have been removed (And Vaporeon.) It was inspired by Philip's Torment Tran, and it is amazing. When I first made the set, I didn't realize the Shaky Accuracy of Disable, but it has only missed 3 times for me, and all three times I still won. This thing is just crazy, it usually gets 2-3 Dragon Dances, and then Sweeps, it usually goes something like this, I sub on the switch, I Dragon Dance, you use a move to break my sub, I disable the move next turn, you will do one of two things, switch or use a less powerful move, either way I can get another Dragon Dance, so thats what I do. I now have 2 DD's and probably get another, but I will usually just sweep the team right there. I love this thing, but the strategy got boring pretty quickly imo, so I think I will retire it soon. Anyway, please Rate.
Please Rate ;D
--------------------------
Introduction
--------------------------
This team has done well for me, I obviously know it can be better though. I don't ladder much, but I am sure it would do ok on the ladder also. This teams sweeper idea came from Philip's Torment Tran, I obviously didn't want to copy, so I made this team, after testing for about a week I got this final result. I went to ladder with it, but got bored quickly, so I plan on making a new team. Without further ado, here is the team!
At A Glance






Through The Microscope

Azelf @ Choice Specs
Ability: Levitate
EVs: 4 HP/252 Spd/252 SAtk
Modest nature (+SAtk, -Atk)
- Flamethrower
- Hidden Power [Fighting]
- Thunderbolt
- Shadow Ball
---
-------------------
Description
-------------------
By far, one of the best leads, I have ever used. Kills most other leads, and if it doesn't kill, does a lot of damage. HP Fighting kills T-tar leads that have been getting more common lately, the lead this lead has the most trouble with is Swampert, and he is a pain in the neck to defeat sometimes, it all depends on if he goes for the Surf or Stealth Rock first turn, although, they usually go for the Stealth Rock. Shadow Ball is for other Azelf leads, as it is the most common lead, and for the people who think I will Exploade at low health, I hit them with a Spec Shadow Ball, and they get mad. Flamethrower comes in handy against leads like Abomasnow and Metagross, who are also, pretty common. Aerodactyl leads are a simple game, they either go for the 2HKO wich I have had a couple of times, and they don't get Stealth Rock, or they go for the Tuant/Stealth Rock, and get 2HKO'd by Thunderbolt. Overall, this lead is designed to severely damage the other lead so I can Revenge kill, or Kill the other lead, and hope I can kill that thing too. It was a tough decision deciding whether it should have Choice Scarf or Choice Specs, in the end I went with the Specs, because I like the extra power, and I don't usually keep him late game. The EV's are pretty Standard.

Latias (F) @ Choice Scarf
Ability: Levitate
EVs: 32 Spd/252 SAtk/224 SDef
Modest nature (+SAtk, -Atk)
- Draco Meteor
- Thunderbolt
- Surf
- Ice Beam
---
-----------------
Description
-----------------
Latias, the all important Revenge Killer. Probably one of the best Revenge Killers, I have ever used, besides the fact it is Pursuit weak, but hopefully, anything that had Pursuit was taken out by my Lead or my other Pokemon. Seeing as Kingdra, my final sweeper, is only weak to Dragon, it was important I could Revenge Kill these Dragons if need be. Ice Beam for the likes of Flygon, Salamence, and Dragonite, Draco Meteor for an awesome move than pretty much guarantee's a KO on anything that isn't a Steel Type. Thunderbolt and Surf for extra coverage. It's speed EV's allow for the all important 396 Speed, out speeding all base 130's, of course, and being the fastest of the OU Dragons, pretty much allows me to Revenge Kill all of them. Isn't it great? SAtk and SDef for extra bulk and power, this thing has really, never let me down and has often time opened the gate for my Kingdra to sweep.

Metagross @ Leftovers
Ability: Clear Body
EVs: 252 HP/240 Def/16 Spd
Impish nature (+Def, -SAtk)
- Meteor Mash
- Earthquake
- Explosion
- Stealth Rock
---
-----------------
Description
-----------------
Metagross, the bulk, if I ever need to give Sleep to a Pokemon, this is usually the one, and if I ever need Stealth Rock, for the likes of Salamence and Gyarados, this guys is also the one to come to. Meteor Mash and Earthquake don't get used much, Stealth Rock obviously gets used the most, but Explosion is used a fair amount to, seeing as he really has no roll to this team, beside taking Dragon Attacks for Latias or Kingdra, but it's usually Latias, as Kingdra doesn't usually come out until almost end game. I sometimes win before he even comes out, ahh good times. The EV's are straight from the Smogon Strategy Dex, and they seem to work great.

Scizor (M) @ Choice Band
Ability: Technician
EVs: 252 HP/252 Atk/4 Spd
Adamant nature (+Atk, -SAtk)
- U-turn
- Bullet Punch
- Superpower
- Pursuit
---
------------------
Description
------------------
Ahh, the Choice Band Bug (CBB,) he makes it onto every team doesn't he? No? Well, he makes it onto a lot of teams, he is just to good of a Revenge Killer to pass up, and another Steel to take those Dragon Attack. He also makes up for the fact that I have no Phazer, just two Revenge Killers. This guys has been so useful, taking down Dragons like Salamence, and also my only good Physical attack besides Kingdra, wich I don't like to reveal until late game, as I have said before. Other than that, there isn't much to say about this Bug, he is just used so much that if you don't know what his role is, you need to go into the tutoring program and get tutored. I have the EV's at what they are so if it's a Scizor vs. Scizor match-up I U-turn last, this gives me the upper hand.

Heatran (M) @ Choice Specs
Ability: Flash Fire
EVs: 40 HP/216 Spd/252 SAtk
Modest nature (+SAtk, -Atk)
- Overheat
- Earth Power
- Hidden Power [Grass]
- Dragon Pulse
---
----------------
Description
----------------
The Power of Choice Specs Heatran is amazing, especially with Overheat, if you don't have a Blissey or a Water Type to take the Overheat, you'll soon probably have a OHKO'd Pokemon, even to the likes of Blissey and common Water Types, it does 50% damage. This is my only switch in to Swamper though, probably the one thing that annoys my team most besides Vaporeon. Useful for, err... Revenge Killing, I think I have enough of those now. The Moveset is pretty Standard, besides Overheat over Fire Blast, but I like the one time Power Overheat provides. The EV's yet again are pretty Standard.

Kingdra (M) @ Leftovers
Ability: Swift Swim
EVs: 24 HP/252 Atk/232 Spd
Adamant nature (+Atk, -SAtk)
- Disable
- Substitute
- Dragon Dance
- Waterfall
---
-------------------
Description
-------------------
I. Love. This. Thing. It's an amazing sweeper after Steels and Dragon have been removed (And Vaporeon.) It was inspired by Philip's Torment Tran, and it is amazing. When I first made the set, I didn't realize the Shaky Accuracy of Disable, but it has only missed 3 times for me, and all three times I still won. This thing is just crazy, it usually gets 2-3 Dragon Dances, and then Sweeps, it usually goes something like this, I sub on the switch, I Dragon Dance, you use a move to break my sub, I disable the move next turn, you will do one of two things, switch or use a less powerful move, either way I can get another Dragon Dance, so thats what I do. I now have 2 DD's and probably get another, but I will usually just sweep the team right there. I love this thing, but the strategy got boring pretty quickly imo, so I think I will retire it soon. Anyway, please Rate.
Please Rate ;D