Team “Legen- Wait for it –dary!”
No, the entire team isn’t made up of Legendaries, but this is the first Time I’ve ever had one my team. You see, not too long ago, I use to think that using Legendaries outside of Uber Tier was cheap, and just sad, but with the new Gen, I’m actually starting to see why some Legendaries aren’t actually in the UBER tier, and that’s because they aren’t as good as I thought they were. (Don’t get me wrong, they are still good, just not UBER good.) So, deciding upon a basic one start with, I chose Heatran… and built the team around him.
-Note: If you look at an older RMT I did, a Legendary pokemon was on that team, but this team did come first, and has gone through more changes then that one has.
The Building Process:
Now on with the Detailed Report:
Heatran (M) @ Leftovers
Trait: Flash Fire
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature (+SAtk, -Atk)
- Earth Power
- Fire Blast
- Stealth Rock
- Dragon Pulse
Heatran, a pokemon with so many uses. It can lure out other Heatran’s, who hope for a Fire Boost, it can knock down leads that lack Focus Sash… but in all honesty, I put it on my team to cover up a few spots of weakness I felt like I had… but either way, he works very well for a sort of “in the moment” Strategy, when I’m unsure of where to go next…
Weezing (M) @ Leftovers
Trait: Levitate
EVs: 252 HP / 252 Def / 4 SAtk
Relaxed Nature (+Def, -Spd)
- Sludge Bomb
- Will-O-Wisp
- Pain Split
- Fire Blast
One half of my defensive side, he takes hits extremely well, having only one weakness, which is to Psychic, and when I fear Psychic, I’d switch out instantly anyways. Sludge Bomb is for a STAB move, Will-O-Wisp is for those Physical Attackers I switch into, and lower there pesky Attack Stat. (Honesty: I don’t really care much about the actual burn damage, I just wanted the Atk Drop.) HP Grass for Ground Types I switch into, so I can at least scare them away, for the occasion that, you know, Weezing doesn’t scare them off naturally, and then, for the Icing on the Cake, Explosion, for when I’m weak, and I need to take something out with me.
Vaporeon (F) @ Leftovers
Trait: Water Absorb
EVs: 120 HP / 136 SAtk / 252 SDef
Calm Nature (+SDef, -Atk)
- Boil Over
- Ice Beam
- Wish
- Protect
The other half of my defensive side. She can take hits very well also, with her high HP and Sp.Def. I gave her some Sp.Atk EVs so she could pack a punch when facing other pokemon. Boil Over, being the premiere Water move this Gen, allows me to add to my burn collection. Ice Beam to take care of special dragons who stay in. Wish to heal herself, and her team, when she can. The last spot was a bit tricky for me to choose, and my choice is by no means permanent, but I went with Synchro Noise to help with Rain Teams a bit, as they resist her other 2 moves. (For those who don’t know, Synchro Noise only hits pokemon who are of the same type as you, which means that she can only hit Water Pokemon with this move. Think about a particular Water/Ghost pokemon who would hate to see this move used against them.)
Garchomp @ Lum Berry
Ability: Sand Veil
EVs:252 Atk | 4 Def | 252 Spe
Nature: Adamant
-Swords Dance
-Outrage
-Earthquake
-Brick Break
Like Ono before it, Garchomp helps to cover Heatran's weaknesses, and vise versa. Swords Dance allows Garchomp to boost his already high attack even higher. Though I don't normally use it, Outrage is the strongest of Dragon Attacks, though a pretty easy one to locate, so I'll only use it when I've boosted to max, so I can inflict the most damage possible. Earthquake is a second STAB move, and Brick Break to handle the Barriers that stand in the way of a clean sweep.
Birijion @ leftovers
Ability: Justice Heart
EVs:4 HP | 252 Sp.A | 252 Spe
Nature: Timid
- Calm Mind
- Giga Drain
- Focus Blast
- Hidden Power Ice
Along with Gyarados, Birijion helps take care of popular Weather pokemon, such as TTar, Hippowdon, and Politoed. Along with its power to take down such pokemon, it also has the capability to sweep a team with the addition of Calm Mind added.
Scizor (M) @ Leftovers
Ability: Technician
Nature: Adamant
EVs: 248 HP | 56 Atk | 204 SpDef
-Swords Dance
-Bug Bite
-Bullet Punch
-Roost
Scizor was added upon the suggestion of Heist, and helps to cover weaknesses I have to Lati@s and Pokemon such as defensive Jirachi. He is able to switch to Birijion who can handle common Scizor checks, except those who are fire related... However, Scizor may be useful for now, but he still has a bit to prove if he wishes to stay on the team.
Old Team Members:
Ononokusu (M) @ Leftovers
Trait: Rivalry
EVs: 252 Atk / 4 SDef / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Dragon Dance
- Earthquake
- Dragon Claw
- Taunt
Like Legendaries, I don’t use dragons very often. However, this team was all about me stepping out of what I’m used to using, and stepping into metagame fully, so along with Heatran, I picked Ononokusu. With the fact that he only has Dragon typing, he covers a lot of types all by himself. Dragon Claw for those other dragons (like Kingdra >:( ) Earthquake for TTar, and Night Slash for coverage. (It was that or Rock Slide.)
Bro 1 (M) @ Life Orb
Trait: Sand Veil
EVs: 4 Def / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Energy Ball
- Dark Pulse
- Focus Blast
- Sunny Day
This and my next Pokemon are more than Sweepers, they are Weather Stoppers. It is there job to come in on a Weather Inducer, and destroy them. Cacturne, I’ve noticed, does this better than almost anyone. Especially when it comes to TTar and Hippodawn. Energy Ball for a STAB Super-Effective on both of them. Dark pulse for another STAB, on the occasional Psychic and Ghost. Focus Blast for those pokemon that Energy Ball just isn’t enough, and Sunny Day to change the Weather away from the evil that is Rain and Sand Storm.
Bro 2 (M) @ Leftovers
Trait: Intimidate
EVs: 252 Atk / 4 Def / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Waterfall
- Earthquake
- Roar
- Stone Edge
Like Cacturne, Gyarados does a fantastic job at dealing with Weather Inducers, be they Sunny or Sandy. Roar wasn’t originally on this set, until I was swept by a Baton Pass team, though I’m thinking of switching to Dragon Tail, which isn’t blocked by Taunt, and it does damage. The EVs are pretty basic, as is the move set and Nature (though I think Jolly would be better, possibly) Anyways, yeah… a very typical Gyarados.
Final Notes:
-Off all things I'm missing on this team, the one that I'm missing the most is a rapid spinner, and the only one I can think to remove is Weezing for Forretress. If I do have Forretress, I'd also have access to entry hazards, which I'm also missing... what do you think? Should I add Forretress?
Please Rate My Team






No, the entire team isn’t made up of Legendaries, but this is the first Time I’ve ever had one my team. You see, not too long ago, I use to think that using Legendaries outside of Uber Tier was cheap, and just sad, but with the new Gen, I’m actually starting to see why some Legendaries aren’t actually in the UBER tier, and that’s because they aren’t as good as I thought they were. (Don’t get me wrong, they are still good, just not UBER good.) So, deciding upon a basic one start with, I chose Heatran… and built the team around him.
-Note: If you look at an older RMT I did, a Legendary pokemon was on that team, but this team did come first, and has gone through more changes then that one has.
The Building Process:
Like I said, I wanted to start with a Legendary pokemon to build a team around. My number one choice was Heatran, because he is just amazing. His stats are great, the opportunities you get to bring him in are pretty easy… so long as I’m not facing a weather team…
At first, I carried him on a balloon, but I started to notice that while there are a lot of ground types, there are just as many fighting types that appear… so I had to find something that could counter both. This lead to me adding Weezing to my team.
From there, I needed to add a Special Wall to go with Weezing, and in this case, I chose Burungeru… because it was a pretty decent match… but that mad both of my walls weak to the same type, and that was bad… so I changed it very quickly to Vaporeon, who has yet to let me down. (True Story)
From there, I needed to build a set of attackers that could plow their way through the enemy, and I needed a way to handle weather teams. Two pokemon came to mind very quickly. Gyarados and Cacturne. I have always loved Cacturne, and have been hoping for a way to use it in OU without it dying to quickly, and I found it… it works very well as a TTar counter (so long as Ice Beam/Flamethrower isn’t involved) and it does wonders on taking down Hippowdawn and Politoed. Gyarados handles Baton Passers and Sun Teams pretty effectively.
My last pokemon was a toughy. First I thought about using a Mixmence here, but upon looking at it, It just didn’t feel like it would work to well, but a Dragon, I felt, was needed, so I added one of the new dragons. Ononokusu was my choice, and I haven’t looked back, its fast, and outspeeds most of what switches into it, though not all...
Upon the suggestion of Jadora, I changed out Cacturne for Virizion(Birijion), and its working out very well. I think I'll keep him on the team...

At first, I carried him on a balloon, but I started to notice that while there are a lot of ground types, there are just as many fighting types that appear… so I had to find something that could counter both. This lead to me adding Weezing to my team.










My last pokemon was a toughy. First I thought about using a Mixmence here, but upon looking at it, It just didn’t feel like it would work to well, but a Dragon, I felt, was needed, so I added one of the new dragons. Ononokusu was my choice, and I haven’t looked back, its fast, and outspeeds most of what switches into it, though not all...






Upon the suggestion of Jadora, I changed out Cacturne for Virizion(Birijion), and its working out very well. I think I'll keep him on the team...






Now on with the Detailed Report:

Heatran (M) @ Leftovers
Trait: Flash Fire
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature (+SAtk, -Atk)
- Earth Power
- Fire Blast
- Stealth Rock
- Dragon Pulse
Heatran, a pokemon with so many uses. It can lure out other Heatran’s, who hope for a Fire Boost, it can knock down leads that lack Focus Sash… but in all honesty, I put it on my team to cover up a few spots of weakness I felt like I had… but either way, he works very well for a sort of “in the moment” Strategy, when I’m unsure of where to go next…

Weezing (M) @ Leftovers
Trait: Levitate
EVs: 252 HP / 252 Def / 4 SAtk
Relaxed Nature (+Def, -Spd)
- Sludge Bomb
- Will-O-Wisp
- Pain Split
- Fire Blast
One half of my defensive side, he takes hits extremely well, having only one weakness, which is to Psychic, and when I fear Psychic, I’d switch out instantly anyways. Sludge Bomb is for a STAB move, Will-O-Wisp is for those Physical Attackers I switch into, and lower there pesky Attack Stat. (Honesty: I don’t really care much about the actual burn damage, I just wanted the Atk Drop.) HP Grass for Ground Types I switch into, so I can at least scare them away, for the occasion that, you know, Weezing doesn’t scare them off naturally, and then, for the Icing on the Cake, Explosion, for when I’m weak, and I need to take something out with me.

Vaporeon (F) @ Leftovers
Trait: Water Absorb
EVs: 120 HP / 136 SAtk / 252 SDef
Calm Nature (+SDef, -Atk)
- Boil Over
- Ice Beam
- Wish
- Protect
The other half of my defensive side. She can take hits very well also, with her high HP and Sp.Def. I gave her some Sp.Atk EVs so she could pack a punch when facing other pokemon. Boil Over, being the premiere Water move this Gen, allows me to add to my burn collection. Ice Beam to take care of special dragons who stay in. Wish to heal herself, and her team, when she can. The last spot was a bit tricky for me to choose, and my choice is by no means permanent, but I went with Synchro Noise to help with Rain Teams a bit, as they resist her other 2 moves. (For those who don’t know, Synchro Noise only hits pokemon who are of the same type as you, which means that she can only hit Water Pokemon with this move. Think about a particular Water/Ghost pokemon who would hate to see this move used against them.)

Garchomp @ Lum Berry
Ability: Sand Veil
EVs:252 Atk | 4 Def | 252 Spe
Nature: Adamant
-Swords Dance
-Outrage
-Earthquake
-Brick Break
Like Ono before it, Garchomp helps to cover Heatran's weaknesses, and vise versa. Swords Dance allows Garchomp to boost his already high attack even higher. Though I don't normally use it, Outrage is the strongest of Dragon Attacks, though a pretty easy one to locate, so I'll only use it when I've boosted to max, so I can inflict the most damage possible. Earthquake is a second STAB move, and Brick Break to handle the Barriers that stand in the way of a clean sweep.

Birijion @ leftovers
Ability: Justice Heart
EVs:4 HP | 252 Sp.A | 252 Spe
Nature: Timid
- Calm Mind
- Giga Drain
- Focus Blast
- Hidden Power Ice
Along with Gyarados, Birijion helps take care of popular Weather pokemon, such as TTar, Hippowdon, and Politoed. Along with its power to take down such pokemon, it also has the capability to sweep a team with the addition of Calm Mind added.

Scizor (M) @ Leftovers
Ability: Technician
Nature: Adamant
EVs: 248 HP | 56 Atk | 204 SpDef
-Swords Dance
-Bug Bite
-Bullet Punch
-Roost
Scizor was added upon the suggestion of Heist, and helps to cover weaknesses I have to Lati@s and Pokemon such as defensive Jirachi. He is able to switch to Birijion who can handle common Scizor checks, except those who are fire related... However, Scizor may be useful for now, but he still has a bit to prove if he wishes to stay on the team.






Old Team Members:

Ononokusu (M) @ Leftovers
Trait: Rivalry
EVs: 252 Atk / 4 SDef / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Dragon Dance
- Earthquake
- Dragon Claw
- Taunt
Like Legendaries, I don’t use dragons very often. However, this team was all about me stepping out of what I’m used to using, and stepping into metagame fully, so along with Heatran, I picked Ononokusu. With the fact that he only has Dragon typing, he covers a lot of types all by himself. Dragon Claw for those other dragons (like Kingdra >:( ) Earthquake for TTar, and Night Slash for coverage. (It was that or Rock Slide.)

Bro 1 (M) @ Life Orb
Trait: Sand Veil
EVs: 4 Def / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Energy Ball
- Dark Pulse
- Focus Blast
- Sunny Day
This and my next Pokemon are more than Sweepers, they are Weather Stoppers. It is there job to come in on a Weather Inducer, and destroy them. Cacturne, I’ve noticed, does this better than almost anyone. Especially when it comes to TTar and Hippodawn. Energy Ball for a STAB Super-Effective on both of them. Dark pulse for another STAB, on the occasional Psychic and Ghost. Focus Blast for those pokemon that Energy Ball just isn’t enough, and Sunny Day to change the Weather away from the evil that is Rain and Sand Storm.

Bro 2 (M) @ Leftovers
Trait: Intimidate
EVs: 252 Atk / 4 Def / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Waterfall
- Earthquake
- Roar
- Stone Edge
Like Cacturne, Gyarados does a fantastic job at dealing with Weather Inducers, be they Sunny or Sandy. Roar wasn’t originally on this set, until I was swept by a Baton Pass team, though I’m thinking of switching to Dragon Tail, which isn’t blocked by Taunt, and it does damage. The EVs are pretty basic, as is the move set and Nature (though I think Jolly would be better, possibly) Anyways, yeah… a very typical Gyarados.
Final Notes:
-Off all things I'm missing on this team, the one that I'm missing the most is a rapid spinner, and the only one I can think to remove is Weezing for Forretress. If I do have Forretress, I'd also have access to entry hazards, which I'm also missing... what do you think? Should I add Forretress?
Please Rate My Team