Introduction
This is my newest, and so far best, team on Shoddy. It started by being based on a very uncommon, yet in my experience, potent, threat, SpecsMence. However, this soon changed into a team being based on Sweepers opening holes on the opponents team for other Sweepers by sacrificing themselves. For example, my normal sweep looks like this:
Mamoswine takes out 1 or 2, then switch to Starmie/Gyara to take out 1 or 2, switch to Gyara/Starmie for another 1, then Mence/Lucario to finish up. Odd concept yes, but it works extremely well.
Analysis
The Lead

Jolly Nature
252 Speed, 252 Attack, 6 HP
Stone Edge
Earthquake
Stealth Rock
Taunt
Description: For an Offensive team, I always take the Suicide Lead approach. When I use a Suicide Lead, it must be guaranteed to get Stealth Rock up. What better Suicide Lead than Aerodactyl? Being the fastest OU user of Stealth Rock is a big selling point, and a fast Taunt makes you want him even more. With that mammoth speed, and good attack, Aerodactyl makes a great lead. Stone Edge and Earthquake are used as an attacking move pair because of the great coverage they provide. The EVs should be pretty self-explanatory. Max Speed and Attack to outspeed and dent other Leads before they inevitably kill me courtesy of my paper thin defenses.
The Sweepers

Timid Nature
252 Speed, 252 Sp.Atk, 6 HP
Draco Meteor
Dragon Pulse
Flamethrower
Hydro Pump
Description: SpecsMence is an unexpected yet potent threat, stopped only by a few Pokemon (Blissey is a Whore, deal with it). It sports absolutely perfect coverage, hitting everything in the game for at least neutral damage. Being a fast, fully Specially based attacker is a very unexpected thing with Salamence, as most people dont expect to take a Hydro Pump in the face when they switch in. Most people would use Latias in this place, but Mence has a few things over Latias. Access to a stronger Water move and stronge Fire move are the 2 main selling points, plus Salamence has a better ability (as Salamence technically has Levitate aswell thanks to the Flying typing) in Intimidate.
Synergy: Ice: Starmie, Lucario, Mamoswine
Dragon: Lucario
Rock: Lucario

Adamant Nature
156 HP, 72 Atk, 96 Def, 184 Spe
Waterfall
Bounce
DD
Taunt
Description: The BulkyDos from the Smogon Analysis. Thanks to decent defenses, Intimidate, and good typing (except for the SR weak) this Gyarados can switch in on threats like Scizor, DD up on the switch, and start Sweeping with Waterfall and Bounce, which together provide very good coverage, resisted by only Empoleon and Lanturn.
Synergy: Electric: Mamoswine
Rock: Lucario

Jolly Nature
252 Atk, 252 Speed, 6 HP
Ice Shard
Earthquake
Stone Edge
Superpower
Description: I needed a fast Electric resist for this team, but it still had to be able to bulldoze through the opponents team. Mamoswine came to mind, but It wasn't fast enough. That's when I thought about using a Choice Scarf on it. This set, while unorthodox, has already netted some suprise kills, and caused a ragequit. The 4 moves provide perfect coverage. Ice Shard and Earthquake are STAB and Superpower is perfect for this set since I switch alot. Stone Edge is a powerful attack, and is my best way of hitting Heracross and Rotom-A. The EVs are once again very obvious, Max Speed and Attack for htting hard and hitting fast.
Synergy: Fire: Salamence, Gyarados, Starmie
Steel: Gyarados, Lucario, Starmie
Rock: Lucario
Water: Salamence, Gyarados, Starmie
Grass: Lucario, Salamence

Jolly Nature
252 Atk, 252 Speed, 6 HP
Close Combat
Crunch
Extremespeed
Swords Dance
Description: Lucario and Salamence make up a late game sweeping pair, being able to decimate the opposing team when they have been significantly weakened by Gyarados and Mamoswine. It is the more powerful of the 2 of my set-up Sweepers, Gyarados being the other. Once I get a SD up, I should be able to sweep what's left of my opponents team with the strongest priority move in the game, Extremespeed.
Synergy: Fire: Starmie
Ground: Salamence, Gyarados
Fighting: Salamence, Gyarados, Starmie
The Support

Timid Nature
252 Speed, 252 Sp.Atk, 6 HP
Hydro Pump
Ice Beam
Thunderbolt
Rapid Spin
Description: Starmie serves as a Rapid Spinner whilst still fitting the Offensive nature of this team. 3 of my team is weak to Rock, so a Spinner was a necessity. I originally had Forretress in this spot, but due to the speed at which this team attacks, he was often just a dead weight. Starmie can attack from the special side of the spectrum, something only one other member of my team can do, but Starmie has the freedom to switch attacks. So far, Starmie has tested far superior to Forretress, except for the fact that Forry can Explode.
Synergy: Bug: Lucario, Gyarados, Salamence
Electric: Mamoswine
Grass: Salamence, Lucario
Dark: Lucario
Ghost: Lucario
So there's my team. Rate Please.