Overview:
Intro:
I haven't done a RMT for quite some time, I've been busy doing suspect. I just got back to OU ladder and attempted an offensive team. This one was pretty successful but teams are never perfect and I need some nitpicks. It has been successful because my ratio between my wins and losses are very high. I have one loss due to my success with this team. The point of this team is to overwhelm the opposing opponent with mix sweeping and constant switch outs, etc. Stall Teams are a b!tch, it's why I constructed a team with pure mix sweeping.
Mission:
Destroy Stall Teams, not to let any of the sweepers today set-up and potentially ruin me and simply shed teams open and leave my fastest most reliable sweeper late-game to clean up.
Closer Look:
Metagross @ Occa Berry
Adamant
EV: 252 Hp / 252 Atk / 6 Speed
-Stealth Rock
-Meteor Mash
-Bullet Punch
-HP [Fire]
Metagross leads, bulky, powerful and reliable. SR is almost a guarantee while holding off these annoying suicide leads. Meteor Mash punishes anything not resisted while I finish off sashers with Bullet Punch. HP [Fire] is my element of surpirse because I found it pretty cool to OHKO Foretress and carve of half of standard Skarmory hp while they set up spikes. In the end they result to switching out with weakened wall. This gives me a head start basically. Occa Berry guarantees me an SR on Heatran but outside that I have to result to a switch out.
Salamence @ Life Orb
Naughty
EV: 232 Atk / 24 SpA / 252 Speed
-Dragon Dance
-Dragon Claw
-Outrage
-Fire Blast
Let me tell you right now, 2 dragon moves? It's not a laughing matter. People forgot Mence without Outrage and it is still able to pick off walls with dragon claw. It pretty much provides me safety and not get locked in. Dragon Claw psyches out my opponents at times and brings in a more sturdier wall but I end up usign Outrage for extra damage on someone liek Cresselia. Fire Blast and 24 SpA is enough to OHKO Foretress and Skarmory. Which are the standard steel types that are troublesome. Magnezone which usually run Naive, Lucario are easily picked off with Fire Blast. Jirachi variants will get 1-2HKO depending on EV Spread while Bronzong gets a 2-3HKO depending on item it holds. Heatran is problematic but it's not a big deal because my other member can deal with it. But after a DD + Life Orb, Outrage can pretty much carve plenty on Heatran and almost OHKO's it!
Lucario @ Life Orb
Naughty
EV: 184 Atk / 128 SpA / 196 Spe
-Agility
-Close Combat
-Dark Pulse
-Hp [Ice]
This guy saved my a time or two. Agility gives me a sign of threat to opposing opponent. Lucario will give opponents a hard time because it makes them switch out giving me a perfect time to set up agility. Wall breaking capabilities thing has. SD set is very good but I hate these Scarf Rotom's giving me a hard time. If I get SR down I should pick it off with Dark Pulse at Agility when it's really weakened. Hp [Ice] removed unwanted dragon's and Gliscor switch ins. Close Combat will guarantee me a OHKO on Blissey and Snorlax.
Gengar @ Choice Scarf
Modest
EV: 6 Atk / 252 SpA / 252 Speed
-Shadow Ball
-Focus Blast
-Thunderbolt
-Trick
This guy holds my team around. It handles Gyarados if it happens to pull up one DD. I can outspeed and use Thunderbolt. Gyarados is known as the offense team killer so I suppose having this guy come in would be good. It has good type coverage and is my late game sweeper. Blissey is not a problem due to my other members capabilities to destroy Blissey, so I ditched Explosion and went with a Modest nature. Shadow Ball + Focus Blast provides excellent coverage while Thunderbolt snags Gyarados entire life and allows me to damage other water types for super effective damage. Trick destroys bulky stat up boosters like Suicune. Trick destroys walls in general and I use it in place of Explosion. This guy is glue because it blocks rapid spin and SR is important to help my sweepers OHKO some unwanted pokemon who fall short to OHKO.
Infernape @ Life Orb
Naive
EV: 64 Atk / 252 SpA / 192 Spe
-Nasty Plot
-Fire Blast
-Grass Knot
-Close Combat
4 Attacks fell short to destroying the biggest wall threat to my team which is Cresselia. Nasty plot should do the trick and I can destroy it with /SR down most of the time. Nasty plot is a stall team killer if Tentacruel is gone. Close Combat at 64 Atk will get Blissey while Grass Knot destroys bulky waters which is problematic for this guy. This guy is my mid-game wal breaker due to the constant switch out and utilizing SR damage.
Swampert @ Life Orb
Relaxed
EV: 240 HP / 216 Def / 52 SpA
-Earthquake
-Hydro Pump
-Ice Beam
-Roar
Weakest link but serves an important role. Adds my ground type which is a staple to absorb thunder waves and unwanted paralysis. The water typing is great and this thing is still a pretty deadly mix sweeper. Life Orb just adds more damage than ever. Earthquake damages Tentacruel which would be a common switch in to it. Hydro Pump instead of Surf for this guy to hurt more and Torrent will help me boost my damage more, Ice Beam picks off dragon types while Roar allows me to utilize SR and remove status boosters. I am considering Hp electric there to destroy Gyarados.
Conclusion:
Rate and comment and spot me some huge weakness. I figured this meta game needs something to destroy Stall which is always problematic.






Intro:
I haven't done a RMT for quite some time, I've been busy doing suspect. I just got back to OU ladder and attempted an offensive team. This one was pretty successful but teams are never perfect and I need some nitpicks. It has been successful because my ratio between my wins and losses are very high. I have one loss due to my success with this team. The point of this team is to overwhelm the opposing opponent with mix sweeping and constant switch outs, etc. Stall Teams are a b!tch, it's why I constructed a team with pure mix sweeping.
Mission:
Destroy Stall Teams, not to let any of the sweepers today set-up and potentially ruin me and simply shed teams open and leave my fastest most reliable sweeper late-game to clean up.
Closer Look:

Metagross @ Occa Berry
Adamant
EV: 252 Hp / 252 Atk / 6 Speed
-Stealth Rock
-Meteor Mash
-Bullet Punch
-HP [Fire]
Metagross leads, bulky, powerful and reliable. SR is almost a guarantee while holding off these annoying suicide leads. Meteor Mash punishes anything not resisted while I finish off sashers with Bullet Punch. HP [Fire] is my element of surpirse because I found it pretty cool to OHKO Foretress and carve of half of standard Skarmory hp while they set up spikes. In the end they result to switching out with weakened wall. This gives me a head start basically. Occa Berry guarantees me an SR on Heatran but outside that I have to result to a switch out.

Salamence @ Life Orb
Naughty
EV: 232 Atk / 24 SpA / 252 Speed
-Dragon Dance
-Dragon Claw
-Outrage
-Fire Blast
Let me tell you right now, 2 dragon moves? It's not a laughing matter. People forgot Mence without Outrage and it is still able to pick off walls with dragon claw. It pretty much provides me safety and not get locked in. Dragon Claw psyches out my opponents at times and brings in a more sturdier wall but I end up usign Outrage for extra damage on someone liek Cresselia. Fire Blast and 24 SpA is enough to OHKO Foretress and Skarmory. Which are the standard steel types that are troublesome. Magnezone which usually run Naive, Lucario are easily picked off with Fire Blast. Jirachi variants will get 1-2HKO depending on EV Spread while Bronzong gets a 2-3HKO depending on item it holds. Heatran is problematic but it's not a big deal because my other member can deal with it. But after a DD + Life Orb, Outrage can pretty much carve plenty on Heatran and almost OHKO's it!

Lucario @ Life Orb
Naughty
EV: 184 Atk / 128 SpA / 196 Spe
-Agility
-Close Combat
-Dark Pulse
-Hp [Ice]
This guy saved my a time or two. Agility gives me a sign of threat to opposing opponent. Lucario will give opponents a hard time because it makes them switch out giving me a perfect time to set up agility. Wall breaking capabilities thing has. SD set is very good but I hate these Scarf Rotom's giving me a hard time. If I get SR down I should pick it off with Dark Pulse at Agility when it's really weakened. Hp [Ice] removed unwanted dragon's and Gliscor switch ins. Close Combat will guarantee me a OHKO on Blissey and Snorlax.

Gengar @ Choice Scarf
Modest
EV: 6 Atk / 252 SpA / 252 Speed
-Shadow Ball
-Focus Blast
-Thunderbolt
-Trick
This guy holds my team around. It handles Gyarados if it happens to pull up one DD. I can outspeed and use Thunderbolt. Gyarados is known as the offense team killer so I suppose having this guy come in would be good. It has good type coverage and is my late game sweeper. Blissey is not a problem due to my other members capabilities to destroy Blissey, so I ditched Explosion and went with a Modest nature. Shadow Ball + Focus Blast provides excellent coverage while Thunderbolt snags Gyarados entire life and allows me to damage other water types for super effective damage. Trick destroys bulky stat up boosters like Suicune. Trick destroys walls in general and I use it in place of Explosion. This guy is glue because it blocks rapid spin and SR is important to help my sweepers OHKO some unwanted pokemon who fall short to OHKO.

Infernape @ Life Orb
Naive
EV: 64 Atk / 252 SpA / 192 Spe
-Nasty Plot
-Fire Blast
-Grass Knot
-Close Combat
4 Attacks fell short to destroying the biggest wall threat to my team which is Cresselia. Nasty plot should do the trick and I can destroy it with /SR down most of the time. Nasty plot is a stall team killer if Tentacruel is gone. Close Combat at 64 Atk will get Blissey while Grass Knot destroys bulky waters which is problematic for this guy. This guy is my mid-game wal breaker due to the constant switch out and utilizing SR damage.

Swampert @ Life Orb
Relaxed
EV: 240 HP / 216 Def / 52 SpA
-Earthquake
-Hydro Pump
-Ice Beam
-Roar
Weakest link but serves an important role. Adds my ground type which is a staple to absorb thunder waves and unwanted paralysis. The water typing is great and this thing is still a pretty deadly mix sweeper. Life Orb just adds more damage than ever. Earthquake damages Tentacruel which would be a common switch in to it. Hydro Pump instead of Surf for this guy to hurt more and Torrent will help me boost my damage more, Ice Beam picks off dragon types while Roar allows me to utilize SR and remove status boosters. I am considering Hp electric there to destroy Gyarados.
Conclusion:
Rate and comment and spot me some huge weakness. I figured this meta game needs something to destroy Stall which is always problematic.