Team Mystic Demise

Hi Smogon, This is my first RMT for you to see so any helpful advice will be appreciated! This team’s goal is to keep a good defense yet still be offensive. I am pretty new to competitive battling so if I am doing anything wrong please tell me so I can fix it as I would like to have long fruitful stay at the Smogon Community! Anyways please enjoy my first RMT, Team Mystic Demise!


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heatran.png
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gliscor.png

Gliscor(M) @leftovers
Ability: Sand Veil
EVs: 208 HP | 80 Atk | 220 Spe
Jolly Nature [+Speed, -Special Attack]
- Earthquake
- Roost
- U-turn
- Stealth Rock




Analysis



Gliscor is a GREAT lead in today’s metagame due to the fact that it has very good Speed, decent Attack and access to Stealth Rock. Gliscor works as my primary check to threats such as Swords Dance Lucario, Tyranitar and non-Ice Punch Machamp, Heracross and non-Ice Punch Metagross fall under the list to an extent, also. Having a Jolly Nature allows me to outpace all positive-natured base 90 Pokémon such as Jolly Ice Punch Lucario, etcetera. I chose Sand Veil over Hyper Cutter simply because the evasion increase is much more reliable and helpful to me on so many levels, especially when I encounter stall teams with Hippowdon / Tyranitar, etcetera -- with Sand Veil, Gliscor can laugh head on at most Scizors locked into a move that isn't Bullet Punch and spam Earthquake at it as if it was nothing. Obviously, Roost gives me a reliable recovery for stalling out Pokémon such as Tyranitar if I switch in on Stone Edge and can't afford to hit it back with Earthquake.


heatran.png

Heatran(F) @life orb
Ability: Flash Fire
EVs: 4 Atk | 252 SpA | 252 Spe
Naive Nature [+Speed, -Attack]
- Fire Blast
- Earth Power
- Hidden Power Grass
- Explosion






Analysis



Heatran acts as my check to Pokémon such as Will-O-Wisp Dusknoir/Spiritomb, Scizor, and other Pokémon that I cannot be bothered to list. It also has very nice synergy with the rest of the team. Hidden Power Grass hits Swampert for the OHKO, as well as hitting other bulky Water-types for the same damage as Hidden Power Electric. You may be thinking, “Way HP grass NOOB?!” Well I think Swampert is a bigger problem to this team than Gyarados.




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Scizor(M) @choice band
Ability: Technician
EVs: 248 HP | 252 Atk | 8 Spe
Adamant nature [+Attack, -Special Attack]
- Bullet Punch
- Superpower
- U-turn
- Pursuit




Analysis


There isn't much to say about Scizor lol, but he does an excellent job of scouting for Lucario's counters with U-Turn. Bullet Punch mainly ensures that I don't get swept by a DD Salamence or something ridiculous, and Pursuit is to take out a Jolteon locked into Shadow Ball/Hidden Power, as Jolteon can be a threat if Latias is gone. I wish there was more to say on Scizor but considering its usage there isn't much more on the matter.







Spr_4h_245.png



Suicune @leftovers
Ability: Pressure
EVs: 252 HP|252 Def|4 Spd
Bold nature (+Def, -Atk)
- Surf
- Calm Mind
- Rest
- Sleep Talk



Analysis:


One of my favorite varieties of Suicune is CroCune, which does its job very nicely on this team. This beast covers a lot of my team’s weakness and has very good synergy with the rest of my team and it does nice job against Mixed Mences which is what is really nice for me. What I do with this puppy is I what until I know my opponents team than bring him out on a choice locked pokemon than just set up and sweep. I am thinking about changing this to a CM+3 Attacks Suicune.



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Latias(F) @choice scarf
Ability: Levitate
EVs: 4 HP| 252 SpA | 252 Spe
Timid Nature [+Speed, -Attack]
- Draco Meteor
- Surf
- Thunderbolt
- Trick



Analysis:

Latias acts as my Choice Scarfed Pokémon and therefore, it is as my revenge killer to a myriad of threats such as Life Orb Starmie, Zapdos, Heatran, and so on. Without Latias’ useful resistances, awesome Special Defense, and great type coverage I would not be able to counter things like DDmence and Gyarados. Also being able to trick a scarf into a wall is an added bonus. Thanks to Latias’s awesome Speed and defenses, it also serves as my main answer to various themed-teams such as Rain Dance teams and Sunny Day teams. I very much doubt this team could function as effectively as it does without even more problems with certain threats such as the aforementioned threats.






Spr_4p_448.png

Lucario (M) @life orb
Inner Focus
4 HP | 252 Atk | 252 Spe
Jolly (+Spe -SpA)
- Swords Dance
- Close Combat
- Stone Edge/Ice Punch/Crunch
- Extremespeed




Analysis:




Standard Lucario, except Jolly. A lot of people don't like Jolly Lucario because it misses a few KOs, but this is made up amply by the fact that it beats Mamoswine, Suicune, other Lucario, and anything designed to sit at 280 Speed to beat Adamant Lucario. This has swept many teams, and really, the extra Speed pays off enough to make it well worth it.

Setting up a game plan for Lucario is always useful. For instance, sometimes it is worth, given adequate knowledge of the opponent's team, letting Latias take a Draco Meteor, in order to give Lucario a free turn. Pokémon like Latias are often Pursuited or taken out with Crunch, and with its 4x resistance to Dark-type moves, Lucario can easily setup. I am still not sure which move to use in the 3rd slot any advice will help.




Conclusion




Overall this has been an extremely fun team to use and I really like how plays but I know it can be improved on. Most unfortunately I have yet to use this team on Shoddy Battle as I do not have it yet, but I have used this team on Wi-fi to good success. Any ways, I would like to thank all of you for reading, rating, and helping me with my first team on Smogon. Again thank you for all your help, now please RMT!
 
Threat List
Defensive Threats:

Blissey - Scizor and Lucario can hit it with superpower and close combat and Suicune can setup on it.

Bronzong -Heatran can hit it with a fire blast, Scizor with a U-turn, and Latias can trick it a scarf.

Celebi -Heatran if they don’t have earth power and scizor can hit it with u-turn or pursuit.

Cresselia-Scizor can hit with u-turn or pursuit, latias can trick it a scarf, and Suicune can setup on it.

Forretress-Heatran can hit it with fire blast and latias can with surf or t-bolt.

Gliscor - Latias can hit it with Draco Meteor and Suicune can hit it with surf.

Gyarados -Latias can hit it with t-bolt, Scizor and Lucario can pick it off when it is at low health.

Hippowdon -Heatran can hit it with HP grass and Suicune can setup on it.

Jirachi -Latias can hit with surf or t-blot and Heatran can hit it with fire blast.
Rotom-A -Scizor can trap it only if it doesn’t have overheat and Latias can hit is with DM.

Skarmory -Heatran FTW!

Snorlax -Lucario can hit it with CC, Scizor with superpower, Heatran can explode on it, and Latias can trick it a scarf.

Suicune-Latias can hit it with t-bolt or trick it a scarf and Heatran can hit it with HP grass. Can be a problem if it gets few CM up and Latias got trapped killed early game.


Swampert -Heatran can hit it with HP grass and Suicune can setup up on it if it does not have roar.

Tyranitar -Lucario’s CC and Scizor can hit it with u-turn, superpower and BB.

Vaporeon - Heatran can hit it with HP grass and Latias can hit it with t-bolt or trick. Suicune can stall it out if I have to.

Zapdos -Heatran can hit with fire blast because most are defensive and Latias can hit it with t-bolt and DM.


Offensive Threats:

Breloom-If it gets a sub up I will use Heatran to break the sub than go to Latias to hit it with a DM. Gliscor can stall it but I can’t do much to it.

Gengar-Hello Scizor! If it uses protect I will switch because he will most likely switch to a Magnezone.

Gyarados-Latias can hit it with t-bolt, but if it is gone I have to use Lucario and Scizor.

Heatran- Lucario can hit it with CC or Latias can hit it with surf. Suicune could setup if it does not have roar or explosion.

Infernape- Latias can hit it with surf and Lucario with ES. Suicune can setup on it if it does not have grass knot.

Jolteon- Latias, Scizor, and Lucario.

Latias- Scizor can trap it or pick it of when it is at low health, my Latias can out speed it if they do not have a scarf.

Kingdra- Latias can out speed it and hit it with DM. Could be a threat if it get to many DD’s. If it does get to many DD’s I need it to use outrage on Suicune than go out to heatran and hit it with HP grass.

Lucario- Gliscor can hit it with EQ and Scizor can pick it off.

Machamp-Gliscor can wall it and most of my pokes can out speed it. It will most likely tack something out though.


Magnezone-I think Magnezone is a pain it any team with three steel type pokemon. If it is scarfed it will kill something. If it t-bolts I go to gliscor, if it HP fires I go to Suicune.

Mamoswine-Lucario will out speed and hit it with a CC, Scizor can hit it with BP, and Suicune can set up on a choice locked ice shred.

Metagross-Scizor can hit hard with u-turn and Heatran can OHKO it with fire blast.

Salamence-Latias can kill it with DM and Scizor can pick it off with BP but if they are gone and it has a few DD’s it is pretty much good game.

Scizor-Lucario can set up on a choice locked pursuit, Heatran can take anything not name superpower, and Suicune can set up on a choice locked BP.

Starmie-Latias can kill it but if it’s gone I need to have it rack up life orb recoil than pick it off with Lucario. Choiced ones can be worked around.

Tyranitar-Gliscor can wall it, Latias can do good damage with surf, Scizor can hit it with BP, and Lucario can hit it with CC if it does not have any DD’s

Zapdos-Lucario can hit it with stone edge and Latias can hit it with t-bolt, DM, or trick.
 
whoa thats a big electric weak. your first resist is pretty weak to most common pokemon with electric moves (rotom, zapdos, latias, jolteon, starmie, gengar, magnezone), and your second one is hit super effectively by all of the above except for zapdos and zone. really what you need is something like a defensive stronghold to glue the team together; suicune appears to take on that role, but he adds to some weaknesses that you don't want to add to. you do have that 'instant offense' that balance teams love to have in lucario and heatran. it really helps you smash through offense and defense! if you want something that can take on the majority of special attacks but still hit like a bitch, i'd suggest trying a snorlax.

yea as crazy as it sounds snorlax is really cool! body slam hits pretty hard, and the paralysis is welcome. pursuit says hello to gengar, latias, starmie, all those dudes. he has a lot of options for the last two slots, which include earthquake/fire punch/crunch/selfdestruct/rest, and a lot of less viable options like whirlwind, yawn, toxic, etc. personally i want you to use earthquake to make up for your lack of bulky water now, and it can actually dent scizor too without activating a potential flash fire blah blah blah. last move is really a toss up between boom and rest. rest is useful, true, but the two turns you're inactive can be of less of a benefit than just blowing it up. i'd test them both either way! i also want you to use adamant 252 hp/68 atk/188 sdef to allow you to hit hard (300 attack!) and take hits really well.

otherwise, its a cool team, and good luck with blah blah blah
 
Hi, thanks for the rate Bad Ass! But one thing I'm not sure i like is that Snorlax might add to much of a fighting type weakness, thus giving my team a weakness to things like SDluke and Infernape. Also I wanted to base the team around Suicune. What do you think ?
 
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