Hi Smogon, This is my first RMT for you to see so any helpful advice will be appreciated! This team’s goal is to keep a good defense yet still be offensive. I am pretty new to competitive battling so if I am doing anything wrong please tell me so I can fix it as I would like to have long fruitful stay at the Smogon Community! Anyways please enjoy my first RMT, Team Mystic Demise!







Gliscor(M) @leftovers
Ability: Sand Veil
EVs: 208 HP | 80 Atk | 220 Spe
Jolly Nature [+Speed, -Special Attack]
- Earthquake
- Roost
- U-turn
- Stealth Rock
Analysis
Gliscor is a GREAT lead in today’s metagame due to the fact that it has very good Speed, decent Attack and access to Stealth Rock. Gliscor works as my primary check to threats such as Swords Dance Lucario, Tyranitar and non-Ice Punch Machamp, Heracross and non-Ice Punch Metagross fall under the list to an extent, also. Having a Jolly Nature allows me to outpace all positive-natured base 90 Pokémon such as Jolly Ice Punch Lucario, etcetera. I chose Sand Veil over Hyper Cutter simply because the evasion increase is much more reliable and helpful to me on so many levels, especially when I encounter stall teams with Hippowdon / Tyranitar, etcetera -- with Sand Veil, Gliscor can laugh head on at most Scizors locked into a move that isn't Bullet Punch and spam Earthquake at it as if it was nothing. Obviously, Roost gives me a reliable recovery for stalling out Pokémon such as Tyranitar if I switch in on Stone Edge and can't afford to hit it back with Earthquake.

Heatran(F) @life orb
Ability: Flash Fire
EVs: 4 Atk | 252 SpA | 252 Spe
Naive Nature [+Speed, -Attack]
- Fire Blast
- Earth Power
- Hidden Power Grass
- Explosion
Analysis
Heatran acts as my check to Pokémon such as Will-O-Wisp Dusknoir/Spiritomb, Scizor, and other Pokémon that I cannot be bothered to list. It also has very nice synergy with the rest of the team. Hidden Power Grass hits Swampert for the OHKO, as well as hitting other bulky Water-types for the same damage as Hidden Power Electric. You may be thinking, “Way HP grass NOOB?!” Well I think Swampert is a bigger problem to this team than Gyarados.

Scizor(M) @choice band
Ability: Technician
EVs: 248 HP | 252 Atk | 8 Spe
Adamant nature [+Attack, -Special Attack]
- Bullet Punch
- Superpower
- U-turn
- Pursuit
Analysis
There isn't much to say about Scizor lol, but he does an excellent job of scouting for Lucario's counters with U-Turn. Bullet Punch mainly ensures that I don't get swept by a DD Salamence or something ridiculous, and Pursuit is to take out a Jolteon locked into Shadow Ball/Hidden Power, as Jolteon can be a threat if Latias is gone. I wish there was more to say on Scizor but considering its usage there isn't much more on the matter.

Suicune @leftovers
Ability: Pressure
EVs: 252 HP|252 Def|4 Spd
Bold nature (+Def, -Atk)
- Surf
- Calm Mind
- Rest
- Sleep Talk
Analysis:
One of my favorite varieties of Suicune is CroCune, which does its job very nicely on this team. This beast covers a lot of my team’s weakness and has very good synergy with the rest of my team and it does nice job against Mixed Mences which is what is really nice for me. What I do with this puppy is I what until I know my opponents team than bring him out on a choice locked pokemon than just set up and sweep. I am thinking about changing this to a CM+3 Attacks Suicune.

Latias(F) @choice scarf
Ability: Levitate
EVs: 4 HP| 252 SpA | 252 Spe
Timid Nature [+Speed, -Attack]
- Draco Meteor
- Surf
- Thunderbolt
- Trick
Analysis:
Latias acts as my Choice Scarfed Pokémon and therefore, it is as my revenge killer to a myriad of threats such as Life Orb Starmie, Zapdos, Heatran, and so on. Without Latias’ useful resistances, awesome Special Defense, and great type coverage I would not be able to counter things like DDmence and Gyarados. Also being able to trick a scarf into a wall is an added bonus. Thanks to Latias’s awesome Speed and defenses, it also serves as my main answer to various themed-teams such as Rain Dance teams and Sunny Day teams. I very much doubt this team could function as effectively as it does without even more problems with certain threats such as the aforementioned threats.

Lucario (M) @life orb
Inner Focus
4 HP | 252 Atk | 252 Spe
Jolly (+Spe -SpA)
- Swords Dance
- Close Combat
- Stone Edge/Ice Punch/Crunch
- Extremespeed
Analysis:
Standard Lucario, except Jolly. A lot of people don't like Jolly Lucario because it misses a few KOs, but this is made up amply by the fact that it beats Mamoswine, Suicune, other Lucario, and anything designed to sit at 280 Speed to beat Adamant Lucario. This has swept many teams, and really, the extra Speed pays off enough to make it well worth it.
Setting up a game plan for Lucario is always useful. For instance, sometimes it is worth, given adequate knowledge of the opponent's team, letting Latias take a Draco Meteor, in order to give Lucario a free turn. Pokémon like Latias are often Pursuited or taken out with Crunch, and with its 4x resistance to Dark-type moves, Lucario can easily setup. I am still not sure which move to use in the 3rd slot any advice will help.
Conclusion
Overall this has been an extremely fun team to use and I really like how plays but I know it can be improved on. Most unfortunately I have yet to use this team on Shoddy Battle as I do not have it yet, but I have used this team on Wi-fi to good success. Any ways, I would like to thank all of you for reading, rating, and helping me with my first team on Smogon. Again thank you for all your help, now please RMT!