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Team Negative (An OU RMT)

Why hello there! You may not know me, but I know you. If you ignore the previous stalker-ish statment, you will find I'm just another battler lurking around on Smogon. Yesterday, I deceided to download ShoddyBattle, and developed a team. A team that was immediately successful, but as I waged more and more battles, the losses started to grow in numbers. As such, I will provide you with the team, and you (hopefully) will provide the advice I need. ON WITH THE TEAM!! (The Team's called Team Negative cause all the Pokemon are named after negative emotion.)

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Metagross(DESPAIR)@Occa Berry
Nature: Adamant
EV's: 252 HP/252 Atk/4 Spe
Moves:
-Bullet Punch
-Earthquake
-Meteor Mash
-Explosion

I took this off of Lee's Beautiful Death team, and I must say this is the best lead I've ever used. Most people expect Stealth Rock when they see a Metagross as a lead, but they don't expect a 405 Attack STAB'd Meteor Mash. This Metagross basically destroys most other leads. The only lead i've faced that has caused me problems is Bronzong, but I have other pokemon to take care of him. After annihilating the opponents lead, he explodes on whatever comes out next, knocking it out.


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Salamence(GUILT)@Choice Specs
Nature:Modest
EV's: 252 SpA/252 Spe/4 Hp
Moves:
-Draco Meteor
-Dragon Pulse
-Hydro Pump
-Fire Blast

After Despair explodes I switch over to Guilt, my SpecsMence. I usually just Draco Meteor which OHKO's everything it its name isn't Blissey. I don't need to predict when I do this because the only type that resists Dragon sype moves are steel types and even they get a huge chunk cut out of their health if they decide to switch in. Speaking of Steel-Types my Salamence packs Fire Blast to especially kill them. Hydro Pump is a massively useful moves.


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Dusknoir(AGONY)@Leftovers
Nature:Impish
EV's: 252 HP/228 Def/28 Atk
Moves:
-Will-o-Wisp
-Pain Split
-Thunderpunch
-Earthquake

Agony serves as my physical wall, and a good one at that. Will-o-wisp cripples physical attacks, and pain split offers up a (risky) form of recovery. Thunderpunch hits gyarados especially hard. Earthquake is a good move, and I love to use it on those Heatran that think they are smart when they switch into Dusknoir's will-o-wisp. Dusknoir also has a Special Defence Stat of 306 which allows him to become a back-up special wall just in case my main special wall (see below) dies.


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Blissey(FEAR)@Leftovers
Nature:Calm
Natural Cure
EV's: 252 Def/40 SpA/216 SpDef
Moves:
-Aromatherapy
-Ice Beam
-Toxic/Thunderwave
-Softboiled

Oh yes the overused fat-wall known as Blissey. This particular moveset tailors to the Cleric, healing its teammates of status problems using Aromatherapy. Ice Beam is its only attacking move. Im currently debating whether to use Toxic or Thunderwave as both have their strong points. Right now I'm running Toxic and I'm being ruined by Metagrosses and Scizor that always switch in. Softboiled provides the healing to keep Blissey alive.


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Scizor(Loathing)@Choice Band
Adamant
Technician
EV's: 248 HP/252 Atk/8 Spe
Moves:
-Bullet Punch
-U-Turn
-Superpower
-Pursuit

Ah yes the CB Scizor. Hated by some, loved by many, it is, and always will be a staple of OU teams. Do i really need to explain this one?


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Infernape(SHAME)@Life Orb
Nature: Naive
EV's: 12 Atk/252 SpA/240 Spe
Moves:
- Flamethrower
- Close Combat
- Grass Knot
- Hidden Power Ice

Another Pokemon taken from Lee, (I really need to thank that guy) Infernape is a really good finishing pokemon, with many effective moves, and the special attack to back them up. I try to eliminate all Infernape counters before unleashing him, but he is strong enough to kill them enough.

WELL, thats my team, comment/rate/hate/steal/rape whatever.
 
Your team has quite an Agilicross weakness,so why not a bulky rotom-H over Dusknoir? Also, you should try mixmence over specs,so mence won't get walled by blissey .
 
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