Team of Awesome Amazing-ness (Record: 5-0)
Yeah. The title says it all.
I was thinking of the basics of a team, that being Starter/Physical Attacker/Physical Wall/Special Attacker/Special Wall/Filler, and I thought this mix of Pokemon would work. I'm not sure about the EV spreads/sets, so that's why I'm posting this. :P So without further ado... here's the team.
Azelf @ Focus Sash
Nature: Hasty
Ability: Levitate
EV Spread: 20 Attack/252 Speed/238 Special Attack
Moves:
Stealth Rock
Psychic
Explosion
Taunt
I just started using this Azelf on Shoddy, and it works wonders for me. It allows me to set up Stealth Rock relatively quickly, and it helps me shut down Bronzongs and Skarmorys. Psychic deals pretty good damage (mostly against Gengar) and Explosion is when I can take something down.
And yeah, Weavile does sorta wall me, but at least I can get some Rocks down.
Heracross @ Flame Orb
Nature: Adamant
Ability: Guts
EV Spread: 252 Attack/252 Speed/6 HP
Moves:
Swords Dance
Megahorn
Close Combat
Facade
I have used Flame Orb Heracross in the past, and this thing can just rip through teams. I quote from Smogon here:
Heracross has a deadly new weapon in Facade, which OHKOs bulky Gyarados (with Intimidate factored in), Gliscor, and Weezing. Hippowdon, Bronzong, and Skarmory are OHKOed by Close Combat after a Swords Dance, and every single Psychic-type in the game is OHKOed by Megahorn
Wow. That's amazing. No further comments.
Vaporeon @ Leftovers
Nature: Bold
Ability: Water Absorb
EV Spread: 188 HP/252 Defense/68 Special Defense
Moves:
Wish
Protect
Surf
Hidden Power {Electric}
With Vaporeons ability, I can probably draw a lot of Water attacks my way with Heatran. Wish and Protect are for reliable recovery, along with Leftovers. Surf gets decent damage and hits lots of things for neutral, and Hidden Power Electric is there for bulky waters (Such as Gyarados).
Heatran @ Choice Scarf
Nature: Modest
Ability: Flash Fire
EV Spread: 252 Special Attack/252 Speed/6 HP
Moves:
Fire Blast
Earth Power
Explosion
Hidden Power {Ice}
This is somewhat of a different Scarftran. Most don't max out their Speed EVs, which is why mine does. That way, I don't have to worry about possibly losing the Speed tie - There won't even be one! Fire Blast does a lot of damage with STAB, Earth Power demolishes other Heatrans, Explosion is whenever I'm done sweeping, and Dragon Pulse is for Garchomp and Salamence.
Speaking of which...
Salamence @ Leftovers
Nature: Jolly
Ability: Intimidate
EV Spread: 252 HP/180 Defense/76 Speed
Moves:
Dragon Dance
Dragon Claw
Earthquake
Roost
Garchomp, eat your heart out. This baby can take on so many opponents, and sweep as well. It can survive a Swords Dance Lucario Extremespeed with ease, tear it apart with Earthquake, and Roost off the damage. Dragon Dance is to boost my mediocre Attack and Speed, and Dragon Claw gets STAB. Do I really need to explain any more?
Also, I want to point out that Heatran and Salamence are really the team itself. Heatran is weak to Ground, Water, and Fighting, which Salamence resists. Salamence is weak to Dragon and Ice, which Heatran resists. They really work well for each other. That's why I put them on the team.
(Credit goes to Aldaron for making this awesome Salamence set)
Blissey @ Leftovers
Nature: Calm
Ability: Natural Cure
EV Spread: 252 Defense/40 Special Attack/216 Special Defense
Moves:
Seismic Toss
Ice Beam
Softboiled
Thunder Wave
Standard Blissey. Aromatherapy allows me to cure any statuses, Seismic Toss helps wear down the opponent, Ice Beam allows me to hit things like Gengar, Dugtrio, and Garchomp, and Softboiled is for decent recovery.
So, thank you guys very much for reading my team, and I hope you can help me out. Thanks!
Yeah. The title says it all.
I was thinking of the basics of a team, that being Starter/Physical Attacker/Physical Wall/Special Attacker/Special Wall/Filler, and I thought this mix of Pokemon would work. I'm not sure about the EV spreads/sets, so that's why I'm posting this. :P So without further ado... here's the team.

Azelf @ Focus Sash
Nature: Hasty
Ability: Levitate
EV Spread: 20 Attack/252 Speed/238 Special Attack
Moves:
Stealth Rock
Psychic
Explosion
Taunt
I just started using this Azelf on Shoddy, and it works wonders for me. It allows me to set up Stealth Rock relatively quickly, and it helps me shut down Bronzongs and Skarmorys. Psychic deals pretty good damage (mostly against Gengar) and Explosion is when I can take something down.
And yeah, Weavile does sorta wall me, but at least I can get some Rocks down.

Heracross @ Flame Orb
Nature: Adamant
Ability: Guts
EV Spread: 252 Attack/252 Speed/6 HP
Moves:
Swords Dance
Megahorn
Close Combat
Facade
I have used Flame Orb Heracross in the past, and this thing can just rip through teams. I quote from Smogon here:
Heracross has a deadly new weapon in Facade, which OHKOs bulky Gyarados (with Intimidate factored in), Gliscor, and Weezing. Hippowdon, Bronzong, and Skarmory are OHKOed by Close Combat after a Swords Dance, and every single Psychic-type in the game is OHKOed by Megahorn
Wow. That's amazing. No further comments.

Vaporeon @ Leftovers
Nature: Bold
Ability: Water Absorb
EV Spread: 188 HP/252 Defense/68 Special Defense
Moves:
Wish
Protect
Surf
Hidden Power {Electric}
With Vaporeons ability, I can probably draw a lot of Water attacks my way with Heatran. Wish and Protect are for reliable recovery, along with Leftovers. Surf gets decent damage and hits lots of things for neutral, and Hidden Power Electric is there for bulky waters (Such as Gyarados).

Heatran @ Choice Scarf
Nature: Modest
Ability: Flash Fire
EV Spread: 252 Special Attack/252 Speed/6 HP
Moves:
Fire Blast
Earth Power
Explosion
Hidden Power {Ice}
This is somewhat of a different Scarftran. Most don't max out their Speed EVs, which is why mine does. That way, I don't have to worry about possibly losing the Speed tie - There won't even be one! Fire Blast does a lot of damage with STAB, Earth Power demolishes other Heatrans, Explosion is whenever I'm done sweeping, and Dragon Pulse is for Garchomp and Salamence.
Speaking of which...

Salamence @ Leftovers
Nature: Jolly
Ability: Intimidate
EV Spread: 252 HP/180 Defense/76 Speed
Moves:
Dragon Dance
Dragon Claw
Earthquake
Roost
Garchomp, eat your heart out. This baby can take on so many opponents, and sweep as well. It can survive a Swords Dance Lucario Extremespeed with ease, tear it apart with Earthquake, and Roost off the damage. Dragon Dance is to boost my mediocre Attack and Speed, and Dragon Claw gets STAB. Do I really need to explain any more?
Also, I want to point out that Heatran and Salamence are really the team itself. Heatran is weak to Ground, Water, and Fighting, which Salamence resists. Salamence is weak to Dragon and Ice, which Heatran resists. They really work well for each other. That's why I put them on the team.

(Credit goes to Aldaron for making this awesome Salamence set)

Blissey @ Leftovers
Nature: Calm
Ability: Natural Cure
EV Spread: 252 Defense/40 Special Attack/216 Special Defense
Moves:
Seismic Toss
Ice Beam
Softboiled
Thunder Wave
Standard Blissey. Aromatherapy allows me to cure any statuses, Seismic Toss helps wear down the opponent, Ice Beam allows me to hit things like Gengar, Dugtrio, and Garchomp, and Softboiled is for decent recovery.
So, thank you guys very much for reading my team, and I hope you can help me out. Thanks!