Team Offensive (OU and UU) Needs Help!

My team.........ya this is my team that i have been using for a while now. It works pretty good, and I wanted to use a team that is a little different than all the other teams!
It is all offensive and has pretty good synergy and flow well as a team. I just wanted a team that can hit the opponet hard and not stop, and this is what I came up with!
All help is wanted and i know it isn't perfect!

gliscor.jpg


Gliscor because I needed a physical wall to absorb hits for my team, and at the same time supports my team at the same time.

Satan (M) Just look at him. @ Leftovers Impish
Ability: Sand Veil
EV's 252 HP 40 Def 216 Spd
Moveset
Stealth Rock
Taunt
Earthquake
Roost

Opposing Leads
Green= Under Control
Orange= Can Be Dangerous
Red= Pee ur pants! :(


1)Tyranitar-- He kind of helps me acctually, making me more evasive.
2) Swampert -- If it carries Ice Beam, this isn't cool, IDK what to do?
3) Metagross-- Set up my rocks, he sets up his, and i EQ him.
4) Azelf-- Problem, switch out.
5) Starmie-- Set up rocks and EQ it to death
6) Heatran -- Earthquake Nuff Said.
7) Jirachi-- Switch to Salamence and Fire Blast it.
8) Hippodwon-- Set up rocks switch out.
9) Ninjask-- Whats he gonna do, really?
10) Bronzong-- I will set up rocks and switch out.

flygon6rc.gif


Flygon is my revenge killer who is also quite bulky

Why Flygon? Well he helps out my team more than some other options and he is a good specila wall. As suggested by Haunter.
Gus (M) @ Choice Scarf Adamant
Ability Levitate
EV's 252 Atk 252 SPD 4 HP
Moveset
Earthquake
Stone Edge
Outrage
U-Turn
Weavile.jpg


Weavile-- Takes care of Dragons with a single baton pass swords dance and a speed boost or two from Ninjask! Also cripples any psychics with its STAB night slash

Why Weavile???? Why not Weavile??? He is a great part of this team and makes Dragons tremble at the sight of him. Has great synergy with Ninjask and also Appreciates help from Toxic Spikes.

Seth (M) @ Life Orb Naive
Ability: Pressure
EV's 252 ATK 252 SPD 4 HP
Moveset
Ice Punch
Night Slash
Brick Break
Swords Dance

130.png


Why Gyarados????? Covers Gliscors weakness and is a heck of a sweeper! Also can cripple oposing teams. Once this thing gets rolling he is a beast.

Koda (M) @ Leftovers Jolly
Ability: Intimidate
EV's 252 ATK 252 SPD 4 HP
Moveset
Dragon Dance
Stone Edge
Waterfall
Ice Fang

Salamence___Flight_of_Fancy_by_Sajirou.png


Ah yes, Salamence he is my Physical Sweeper with a Baton Pass from Ninjask he is definitly a force to be reckoned with. What kind of a OU team doesn't have a Salamence!

Why Salamence???? I needed a Physical Sweeper and he is my favorite pokemon of all time! He covers everything except for a Magnet Rise Magnezone.

Zarroc (M) @ Life Orb Naughty
Intimidate
EV's 252 SPD 252 ATK 4 HP
Moveset
Fire Blast
Dragon Dance
Outrage
Earthquake

azumarill.png


Azumarill is a cute little rabbit and is DEFINITLY under-rated he is one of the best cleaner- uppers in the game. What ever Salamence and everyone else leaves unfinished he gets the job done! If anyone else doens't get the OHKO he comes in and Aqua-Jets for the KO!

Why Azumarill????????? See above

Snowdrop (M) @ Leftovers Adamant
Huge Power, (Duh)
EV's 252 HP 252 ATK 4 SPD
Moveset
Substitute
Focus Punch
Waterfall
Aqua Jet

Thanks for reading and I need all the help I can get! :)​
 
Hmm, Nice team, here's what I noticed

Roserade: A good solid lead, I have no complaints

Ninjask: Truthfully, Ninjask works better as a lead, because of it being hard to switch in, and the omnipresent Stealth Rock takes 50% off its health.

Might I suggest this?

Gliscor @ Yache Berry
EVs: 252 HP/196 Sp. Def/60 Spd
Ability: Hyper Cutter
Nature: Timid
Baton Pass
Rock Polish/Earthquake
Swords Dance/Earthquake
Taunt

Gliscor has more bulk, is easier to switch in, and can still baton pass both speed and attack. Earthquake is listed as an option because an opposing Taunt user can shut this down in a hurry.

Weavile: One minor nitpick here, Jolly would be more effective a nature since you aren't using any special attacks, and even a small amount of sp. def can mean the difference between a successful sweep, and Weavile going down.

Togekiss: I'd go with a Modest nature to give Air Slash some more power behind it. Otherwise, looks good.

Salamence: Replace Dragon Claw with Stone Edge because you lack another rock move, and Outrage is plenty powerful enough. Also, stick an Adament nature on him, as Naughty is only useful if you're running Fire Blast.

Azumarril: Personally, I'm not seeing how it cleans up the junk left behind of a Salamence sweep, so I can't really help you there.

Btw, your descriptions might need a bit more to it, refer to Rule #3 for more info. For example, how does Azumarril work to clean up the opposing team? That will help the raters a lot.

I hope this helps!
 
I don't have a whole lot to say, but here are some things you should know.

Roserade: I would prefer leaf storm over grass knot just because of the better power, even with the special attack drop.

Ninjask: If you have roserade, you dont need ninjask. It doesn't benefit the team much, because weavile is fast enough, mence has dragon dances to sweep, and azumarill has aqua jet. I would recommend a curse passer such as umbreon.

Togekiss: Kings rock is a total no-no. Kings rock is a luck item, and incase you didn't know, thats banned from standard play. Also, if its going to have flamethrower over thunder wave, you should take out roost for nasty plot, or put thunder wave over flamethrower and change the evs.

Salamence: Like Maxim said, you need Stone Edge/Fire Blast over Dragon Claw. If you have outrage, there really is no need for dragon claw.

That's all i can say. I hope this helped.
 
First off, I suggest running Leafstorm on roserade as opposed to grass knot so you can damage the suicide leads much more (aerodactyl and azelf) while hitting the rotom's much more effectively, who can and often will try to absorb your sleep. I can see a big weakness to speedy electric-types, particulary Choice Specsed Jolteon (scarfed magnezone is a pain too) as it outspeed and OHKOs your whole team after Stealth Rock with thunderbolt alone (apart from roserade who likely wont be around for too long).

As others have said, Fire Blast is the superior option on salamence, drop dragon claw for it so you can actually hurt bronzong and skarmory. Ninjask is out of place in my opinion, especially as a non-lead (but I found it unreliable anyway especially as this slot could be used to cover the weaknesses in your team).

I suggest dropping ninjask for a choice banded snorlax and utilising a moveset of Selfdestruct / [return or body slame either is fine it is just personal preference whether you like more power or the chance to paralyse] / fire punch / crunch. A simple EV spread of 252/252/4 in Attack Special Defense and Defense (respectively) should suffice. I would recommend running an adamant nature and Thick Fat also as the ability of choice. Snorlax will provide you with a special sponge for threats such as Life Orb starmie and the previously mentioned electric types. Snorlax also helps out weavile as skarmory is often a common switch-in to it and you have a 53.85% chance of OHKOing a maximum defense and hp skarmory after Stealth Rocks with Selfdestruct. With skarmory removed, a weavile sweep can become plausible.

But of course, you lack Stealth Rocks at the current time, which I believe would help you greatly against common threats such as salamence and gyarados (the latter of which you are quite weak to). So to kill two birds with one stone, I'd suggest replacing Togekiss with the following Celebi:

Celebi @ Leftovers
Bold, 252 HP / 220 Def / 36 HP
Grass Knot
Recover
Stealth Rock
Thunder-Wave / Hidden Power [Fire]

This provides you with a Gyarados counter, Stealth Rocks and it is also a bulky special attacker, so you can still keep that by dropping togekiss.

I would also try changing Ice Punch on Weavile to Ice Shard so you can revenge salamence among other threats once they have surpassed weaviles speed (through choice scarfs, dragon dancing or other methods). I also think it may be hard for weavile to obtain a Swords Dance, so dropping Swords Dance for pursuit may be worth looking into.

Hope I helped.
 
Hi,

as Panamaxis alredy pointed out, this team is very weak to specs-Jolteon: your team has nothing to switch safely into electric attacks and all of your Pokémon are slower than Jolteon. The CB Snorlax suggested by Pana would of course help, but it takes up to 40% from a specs thunderbolt, meaning that it can switch into it only once with SR down. If you don't want to use a dedicated special wall, then I'd suggest to try a scarf-Flygon over Ninjask (yes, as Pana said, it's completely out of place on this team):

Flygon@choice scarf
nature: adamant
EVs: 4 HP / 252 Atk / 252 Spe
-earthquake
-u-turn
-outrage
-stone edge

Flygon would provide a good first switch into Jolteon and a sure revenge killer for it, while also allowong you to scout your opponent's team with u-turn.

Secondly, your team is extremely weak to Scizor, and to a lesser extent Lucario. None of your Pokémon can switch into a CB bullet punch barring maybe Azumarill, which is murdered by u-turn anyway. To solve this problem and, at the same time, to add a Pokémon capable of laying down stealth rock, I'd suggest to replace Togekiss with Gliscor:

Gliscor@leftovers
nature: jolly
EVs: 252 HP / 40 Def / 216 Spe
-earthquake
-stealth rock
-roost
-stone edge / taunt / u-turn

jolly is just to be safe against ice punch Lucario, the last moveslot is up to prefernce. Gliscor would also provide a check for Tyranitar, which may be quite a problem.

Also, as Panamaxis pointed out, this team has no counters for Gyarados, scarf-Flygon may revenge kill it, but this means that you'll usually lose at least one Pokémon to Gyara. On the other hand, your two main sweepers (Salamence and Weavile) are weak to SR. For these reasons I'd suggest to replace Azumarill with a support Starmie:

Starmie@leftovers
nature: timid
EVs: 136 HP / 156 Def / 216 Spe
-rapid spin
-hydro pump / surf
-thunderbolt
-recover

surf or hydro pump depends on the preference of power or accuracy, hydro pump can 2hko a common spin blocker like Rotom-A. Starmie would provide a fine Gyarados check and a decent counter for Infernape.

Finally, definitely go with fire blast over dragon claw on Salamence, and also consider ice shard over ice punch on Weavile to earn a sure revenge killer for opposing DD Salamence and Dragonite. And switch Weavile's nature to jolly, naive is -SpD and you're only using physical attacks, so it's absolutely pointless.

Good luck!
 
Just as a minor nitpick, you don't seem to have supplied your nature on your Azumaril. I would assume that it's Adamant.
 
I don't have a whole lot to say, but here are some things you should know.

Roserade: I would prefer leaf storm over grass knot just because of the better power, even with the special attack drop.

Ninjask: If you have roserade, you dont need ninjask. It doesn't benefit the team much, because weavile is fast enough, mence has dragon dances to sweep, and azumarill has aqua jet. I would recommend a curse passer such as umbreon.

Togekiss: Kings rock is a total no-no. Kings rock is a luck item, and incase you didn't know, thats banned from standard play. Also, if its going to have flamethrower over thunder wave, you should take out roost for nasty plot, or put thunder wave over flamethrower and change the evs.

Salamence: Like Maxim said, you need Stone Edge/Fire Blast over Dragon Claw. If you have outrage, there really is no need for dragon claw.

That's all i can say. I hope this helped.
sorry didn't know that i couldn't use kings rock, but that would have been good! thanks for pointing that out
and what do u mean when u said change the EV's on TOgekiss cause i will do thunder wave instead
 
okay why is weavile naive? Next you have no stealth rocks which in any OU team is a bad idea. Especailly for at team of sweepers. Although roserade sets up toxic spikes they are pretty much useless in OU being resisted by all the steel, flyign, and levitating pokemon that make up the tier. You lack any defensive pokemon to buffer hits. Sashes will mess any sweep up unless you get rocks. While you are getting injuried badly by rocks your self. Your team has a major ice weakness. I recommend getting a more standard lead to set up rocks. i also recommend getting a bulky pokemon to take the hits for you. I suggest using either flygon or salamence as the ice weakness is not appreciated. I don't understand how azumarill cleans up after salamence. Also nasty plot is much scarier then specs togekiss
 
i just wanted to point out that weavile nature should go to jolly,and that togekiss and weavile dont cover each other weakness,both are weak to rock.
 
sorry didn't know that i couldn't use kings rock, but that would have been good! thanks for pointing that out
and what do u mean when u said change the EV's on TOgekiss cause i will do thunder wave instead


I recommend this set for Togekiss.

Togekiss @ Leftovers
Ability: Serene Grace
252 HP/4 SAtk/252 SDef
Calm Nature (+SDef, -Atk)
Moves:
-Roost
-Thunder Wave
-Air Slash
-Aura Sphere/Tri Attack

This way you can paralyze common choice scarfers such as magnezone and heatran and air slash stall or aura sphere. Tri Attack is good if you want to have other added effects such as burned or frozen, and obviously you have roost to outstall choice scarfers until they finally get parahaxed.
 
okay why is weavile naive? Next you have no stealth rocks which in any OU team is a bad idea. Especailly for at team of sweepers. Although roserade sets up toxic spikes they are pretty much useless in OU being resisted by all the steel, flyign, and levitating pokemon that make up the tier. You lack any defensive pokemon to buffer hits. Sashes will mess any sweep up unless you get rocks. While you are getting injuried badly by rocks your self. Your team has a major ice weakness. I recommend getting a more standard lead to set up rocks. i also recommend getting a bulky pokemon to take the hits for you. I suggest using either flygon or salamence as the ice weakness is not appreciated. I don't understand how azumarill cleans up after salamence. Also nasty plot is much scarier then specs togekiss
what lead should i use????
 
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