Team Resting Dragon

As the title suggests, this team is built around Chesto Rest Kingdra. I'd thought about Kingdra before, but never found a decent space for it, or the set. However, with the predicted influx of FWG cores, I thought now would be a nice time to do so. While using an old semi-stall team, I went up against a Chesto Rest Kingdra, which very nearly annihilated every member. I wanted to give it a try, so I set about to make a team centred around it. Anyway, here it is...

Team
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Lead


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Uxie @ Choice Scarf
Trait: Levitate
EVs: 252 HP / 104 Def / 152 Spe
Impish Nature (+Def, -SAtk)
- Trick
- U-turn
- Stealth Rock
- Thunder Wave

I wanted a bulky lead that could set up SR fairly reliably, plus could help a little further in the match. I started out with a pretty unsuccessful Lum Berry Uxie lead (Zen Headbutt / U-Turn / SR / Thunder Wave), which was made to beat Roserade and 2HKO Machamp leads. It wasn't doing too good, so I opted for a Scarf. It's worked out pretty well, Tricking the Scarf really helps later on (especially if for some reason, Blissey switches in). I usually hope to keep Uxie alive for a while (which it can do with it's bulk), as it can act as an emergency buffer against some sweepers with TWave (against Lucario and Infernape, mainly). SR is useful as always, plus U - Turn keeps momentum going - helps against Tyranitar as well.

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Flygon (M) @ Choice Scarf
Trait: Levitate
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature (+Spe, -SAtk)
- Stone Edge
- Earthquake
- U-turn
- Outrage

Scarf Flygon revenges a good amount of sweepers, plus with U - Turn acts as a decent Scout while again, keeping momentum. Not the most unpredictable, but it's ability to check most Infernape, Jolteon, Raikou, Gyarados, Tyranitar, Dragonite and others is very important. Also, when I create teams, they often are very susceptible to fast Electric types, some who have been mentioned. Luckily, with Scarf Flygon, this usually isn't a problem. Weaknesses to Ice and Dragon are covered hadily by...


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Scizor (M) @ Choice Band
Trait: Technician
EVs: 248 HP / 252 Atk / 8 Spe
Adamant Nature (+Atk, -SAtk)
- U-turn
- Bullet Punch
- Superpower
- Pursuit

Another U - Turner, ending the little chain that nicely came together. CB Scizor comes hopefully in from one of the aboves U - Turns (whether things like TTar from Uxie or other things that threaten Flygon) and repeat the chain, or at least get a free switch in for Heatran / Shaymin / Kingdra (coming in on Heatran is pretty good). Paired with Heatran, it works well at removing Blissey - Taunt to remove healing, then onto Scizor for a nice CB Pursuit as she switches, which allows Shaymin to plough through with LO Seed Flare. Superpower isn't really used at all (almost filler), but BP can be used as a last ditch attempt at revenging things, like Breloom, CC Infernape and Lucario, but hopefully it doesn#t get to that stage. I thought there might be a better candidate for a team slot than Scizor, but reading the Smog (about pairing Scizor and Kingdra) helped back up the decision.
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Heatran (M) @ Leftovers
Trait: Flash Fire
EVs: 4 HP / 252 Spe / 252 SAtk
Timid Nature (+Spd, -Atk)
- Taunt
- Fire Blast
- Earth Power
- Hidden Power [Grass]

I rarely make a team without Heatran, he's just an excellent addition to nearly any team. Although I feel a little lazy with the moveset - it could be a lot better. It started as a LOTran with the same moves, but I changed the team around a bit, which required a Heatran with a bit more survivability. Anyway, the purpose of Heatran is to provide a wealth of resistances, while luring in either Bulky Water types (for Shaymin / Kingdra to come in on) or Blissey (Taunt then CB Pursuit, making Shaymins job easier). It also does decently at beating the steels that get in Kingdras way. If anyone can share a better Moveset (although I'd like to keep Taunt) or EV spread, please do. With the current moveset, I;m thinking of switching HP Grass for Electric, since Shaymin gets a good switch into Swampert, while luring and beating Gyarados is always good.

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Shaymin @ Life Orb
Trait: Natural Cure
EVs: 32 HP / 224 Spe / 252 SAtk
Timid Nature (+Spd, -Atk)
- Earth Power
- Seed Flare
- Hidden Power [Fire]
- Rest

I'm annoyed I never used Shaymin before. Anyway, Shaymin acts as a back up sweeper while checking some sweepers that can cause problems - Lucarios +2 Extremespeed does barely 50% (IIRC) while Shaymin outspeeds and KO's. Seed Flare hits Gyarados hard while Stone Edge doesn't KO (although Flygon will usually revenge Gyarados). It's a very shaky check against Breloom, but it's one of my only ways of dealing with it - I go between Celebi and Shaymin, but STAB Seed Flare is hard to pass up. People often switch in Scizor or Heatran, which is good for Kingdra, allowing to Outrage a bit easier. Once it's almost down and out, it's not too difficult to Rest, switch and get a second chance to sweep. The EV's are to outspeed Max Speed Gliscor, I think, to hit it hard after someone U - Turns from it.

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Kingdra (M) @ Chesto Berry
Trait: Swift Swim
EVs: 144 HP / 160 Atk / 164 Spe / 40 SDef
Adamant Nature (+Atk, -SAtk)
- Rest
- Dragon Dance
- Waterfall
- Outrage

Blatantly ripped off (sorry), but it's a superb set. Again, one of the prevalent features in nearly all my teams was how Starmie / Suicune weak they were. Now they're a sight to look forward to. Pairs great with Scizor and Heatran, since either Bulky Waters (or another Heatran) will probably switch in, allowing free setup. I can't really praise it enough, one of the best things I've ever used. Simply come in on nearly any Bulky Water, laugh at the attack and DD up. If they stay in, it translates to more DDs. Rest up then start attacking. It can get baited into Outrage, but it still does a fair amount, and isn't easily revenged by steels. While it doesn't have the immediate power of things like Mence, it gets by by being very easy to set up.

Conclusion

Anyway, that's the team. It's done alright during testing, although there are a few problems. Heatrans set really could do with tweaking, with possibly more bulk added. I was thinking maybe a more Specially Defensive Heatran - Gengar is quite annoying, so the ability to stand up to it better would be useful. The offensive spread isn't needed as much, since the sweeping is better left to Shaymin. Some feedback / suggestions would be great. Breloom is annoying if Shaymin isn't in good nick, although Scizor can revenge, it's not the best option.

Thanks for reading.
 
I'll try a threat list. Might not be the most visually appealing.

Heatran - Kingdra sets up on it nicely. If it isn't Scarfed, Shaymin might lure it and use Earth Power.
Scizor - Handled by Heatran. If it switches into Shaymin, it's gone.
Gyarados - Shaymin does heavy damage with Seed Flare, Flygon revenges, Scizor as a last resort
Tyranitar - Flygon and Scizor can U - Turn for a good amount of damage. Either EQ from Flygon or BP from Scizor can stop DDTar
Rotom - A - Heatran can switch in, it doesn't do too much to Kingdra either. Offensive ones might hurt.
Starmie - Set up on by Kingdra, Flygon can revenge and hurt it with U - Turn
Gengar - Always tough to face. Can revenge it with Scizor, without a Sub, as can Heatran.
Jirachi - Heatran takes care of it, Flygon revenges. Shaymin does a lot with Earth Power.
Infernape - Usually Flygon can revenge. If Uxie is alive, it can possibly TWave. With enough prior damage, Scizor might revenge
Metagross - Flygon can outspeed Agiligross and hit with EQ, Heatran does OK.
Swampert - Can be Tricked a Scarf, Heatran has HP Grass, Shaymin gets an easy switch in
Dragonite - Flygon and Scizor might revenge, I try to TWave with Uxie when I can
Blissey - Taunt from Heatran stops it from healing, it only really wants to switch on Shaymin.
Machamp - Tricky, since I only have one fighting resist. If it's a lead, Scarf locks it into Payback, where Scizor / Heatran come in. Nothing likes switching in, but things like Seed Flare and Fire Blast do acceptable damage.
Lucario - Shaymin takes about 50% from +2 ES, and can hit it with Earth Power. Flygon can get it if healthy. Uxie can paralyse, which means Heatran will be able to pick it off. I haven't seen an Agility version yet, but TWave from Uxie might work.
Flygon - Very annoying, but Scizor can pick it off, and can speed tie with my own Flygon
Azelf - Leads get U - Turn twice by Flygon / Uxie, sweepers handled by Scizor / Flygon
Breloom - FFFFF. He'll usually incapicitate something. Shaymin might be able to handle it, plus Scizor and Heatran can revenge subless ones. If it's a really last ditch attempt, Kingdra can come in, take the Sleep with Chesto and Outrage
Gliscor - Can't do much to Shaymin (who outspeeds), while Seed Flare hits hard. Kingdra can hit it too.
Skarmory - Heatran takes care of it, Shaymin does enough with HP Fire, I think.
Vaporeon - Free set up for Kingdra, switch in for Shaymin
Suicune - Mostly same as above
Celebi - Flygon can come in and U - Turn, as can Uxie. Heatran and Scizor if it lacks EP / HP Fire
Jolteon - Flygon can revenge, Scizor does a fair amount with Bullet Punch
Kingdra - Difficult, but Flygon can revenge +1 versions. Shaymin stands a chance too.
Zapdos - Heatran can come in on defensive versions, Flygon can Stone Edge offensive versions. With SR, even Seed Flare does a lot switching in.
Forretress - Heatran and Shaymin take care of it
Magnezone - Heatran and Shaymin can come in, Flygon EQ's ones without Substitute
Aerodactyl - Uxie Tricks the Scarf, Scizor BP's other versions
Bronzong - Heatran and Shaymin can handle it.
Togekiss - Quite annoying, but Flygons Stone Edge does enough, I think. Only seen one during testing, wasn't too much of a problem
Empoleon - Flygon revenges, Shaymin does enough with Earth Power. It can't do too much to Kingdra while it sets up.
Electivire - Flygon, I only have one Electric move anyway, while Shaymin outspeeds.
Weavile - Scizor happily BP's, Heatran stands a chance if it doesn't SD.
Dusknoir - Heatran hits with Fire Blast, Kingdra can set up on the WoW
Snorlax - Scizor hits with Superpower, Uxie can Trick a Scarf it it still has it
Hippowdon - The one who I changed the team for, oddly. Uxie can Trick a lead, Seed Flare hits it.
Roserade - Locked into Sleep Powder, but not much else. Shaymin can come in and HP Fire. Heatran often can come in
Mamoswine - Scizor BP's, Ice Shard doesn't do too much to Shaymin, while Seed Flare gets it
Tentacruel - Shaymin can Earth Power, Flygon can EQ, Kingdra can set up. Toxic Spikes aren't too bothersome, since Shaymin has Natural Cure and Kingdra will rest anyway
Ninjask - No Phazer, so it might hurt. However, Heatran can Taunt and Scizor BP, so it doesn't cause too much trouble.
Umbreon - Easy switch for Scizor. Repeated U - Turns will dent it.
Shaymin - LO Shaymins are pretty dangerous. Heatran and Scizor are beat, while I will probably lose a Speed tie with my own (I'll probably add more speed later). Flygon can U - Turn, as can Uxie, but switching into Seed Flare is very risky.
Smeargle - Not too sure how to play them. Usually just SR and take the Sleep, while it will fall to U - Turns.
Heracross - Flygon can revenge, as can Scizor
Porygon Z - Scizor and Heatran usually handle it.

That should do.
 
Hello BHC Member interesting team you have yourself, I have a few suggestions that may help your team out!

Solid team only a few threats stand out such as Shaymin. If Shaymin ran Timid 252 Speed I would definitely consider that a threat for your team.Shaymin does have trouble switching. It's main bet is to enter on Flygons Earthquake or Scizor's Pursuit. Once Shaymin enters it can garuntee itself 2 Ko's with Seed Flare/Earth Power/Hp Fire set. While Scizors Bullet Punch only does slightly over 50% on Shaymin and due to the lack of Shuca Berry on Heatran. Shaymin easily puts your team in a defensive position causing you switch around or death fodder pokemon.

I would consider you to use Shuca Berry on Heatran instead of Leftovers. Taunt is virtually useless on Heatran as well, you also would be better of using Explosion. Shuca allows you to switch into Shaymins predicted Hp Fire or Seed Flare and be able to survive the Earth Power and Ko' in return with Fire Blast.

You should also try running defensive Shaymin allowing you to switch into Breloom's Focus Punch easily. Protect allows Shaymin one extra guaranteed turn of left over recovery paired with Leech Seed provides extra longevity through out the game. Protect also provides you decent scout that turn. This Shaymin variant only takes 23% percent from Scarf Flygons U-turn, if you think about you at the end you recover more hp due to Leech Seeding the turn where he U-turns guaranteeing you LS recovery unless he switches in a grass type. Using this defensive variant provides your team a lot more benefit then the sweeping set.

Shaymin @ Leftovers | Natural Cure
Bold | 252 HP | 220 Defense | 36 Speed
Seed Flare / Protect / Leech Seed / Hp Fire
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Good Luck :toast:
 
Shuca Berry on Heatran sounds good, I'll try it out. I'm reluctant to give up Taunt, but I'll give Explosion a shot.

I actually ran a Leech Seed Shaymin before (with Sub instead of Protect), but this looks better. Losing Earth Power hurts, but with Heatran having Shuca Berry, I've got an extra switch in anyway. One problem might be that HP Fire doesn't do enough to revenge Lucario, but I'll try it out. I might see how Celebi copes in the same position (with GK instead of Seed Flare), since it could check Lucario and Breloom better.

Thanks for the very helpful suggestions. I'll test them later today.
 
Hey,

Personally I'd prefer Life Orb on Heatran as it breaks through stall much more easily. It really appreciates the extra power, and with Heatran's great resistances, the attacks that you rely on Heatran to switch into won't be doing too much anyway. I second Scimjara's suggestion to make Shaymin a bit bulkier though, and running a Leech Seed + Protect set. If HP Fire doesn't manage to finish off Luke, you can always BP with Scizor. Speaking of Luke, your team is pretty weak to it, as if you decide to run a Bold Shaymin without much Speed, Luke KOs with +2 CC, and destroys the rest of your team with Crunch and Extremspeed. So, you can try out a bulky set, but I'd like you to maintain a good amount of speed. The spread I suggest is 252 HP / 68 SpA / 188 Spe with a Timid nature. This allows you to beat anything EVed to outspeed Jolly Luke, and the Sp Atk EVs allow you to OHKO Scizor after Leech Seed and Protect. If you're having Breloom problems, try Zen Headbutt on Uxie over Thunder Wave, although paralysis support is appreciated. You could also try it out over U-turn, but then Uxie is simply bait for Tyranitar,

You also have a slight weakness to DD Gyara if Flygon fails to KO it, so I'd suggest testing Thunderpunch over Stone Edge for the guaranteed OHKO.

Other than that, it's a nice team, gl!
 
The Shaymin EV spread sounds good, I'll put that in. I haven't come up against Lucario yet since changing, oddly, but since the previous LO Shaymin was EV'd to outspeed / KO, I'm lucky I haven't been punished for it.

DDGyara hasn't too much of a problem. I haven't seen Breloom since the changes, so I can't say how it's done, but that Shaymin set has worked brilliantly, as has the Shuca Heatran. I tried LOTran before writing up the team, but it didn't work too well - plus the Shuca Berry has already saved me on a few occasions.

One thing that could be a problem is Offensive Zapdos, I think. One of the only things saving me from it is Flygons SE, which isn't good...
 
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