Not a very good name, but that's what it is... it's my team.
As my first post on the forums, I figured it should be a RMT thread.
Please note that I am somewhat of a n00b to the competitive community, and as such, I am missing some important factors (such as EVs; I have no record of EVs my Pokémon have, so if someone knows how I can find out, tell me).
As my first post on the forums, I figured it should be a RMT thread.
Please note that I am somewhat of a n00b to the competitive community, and as such, I am missing some important factors (such as EVs; I have no record of EVs my Pokémon have, so if someone knows how I can find out, tell me).
Team Riko
Ninjask (F) @ Leftovers
Ability: Speed Boost
EVs: None
Nature: Quiet
- X-Scissor
- Baton Pass
- Swords Dance
- Substitute
The Standard Baton Passer of the team, it's pretty simple as to what Ninjask does. Stall with Substitute, Swords Dance if possible, and when Speed becomes high enough, Baton Pass. Although I switch into whatever is needed at the time, I usually switch into Swampert to give him a major Speed Boost.
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Gengar (M) @ Life Orb
Ability: Levitate
EVs: None
Nature: Hasty
- Shadow Ball
- Focus Blast
- Thunderbolt
- Hypnosis
Standard Gengar isn't too special. His immunities back up his defenses, and his attacks allow him to take down many types (Shadow Ball stops Psychics, Focus Blast takes out Steel types and Thunderbolt will take down Water types, which is something no one else on my team besides Infernape can do. And Gengar's Speed makes me prefer him over Dusknoir.
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Alakazam (M) @ Choice Specs
Ability: Synchronize
EVs: None
Nature: Modest
- Psychic
- Focus Blast
- Signal Beam
- Trick
Ah, good ol' Trick Specs! The Specs power up Alakazam's attacks, and using Trick to switch items will destroy a Pokémon like Blissey. But anyone who uses Trick Specs Alakazam should know this. On a side note, Alakazam is currently replacing my Gallade due to him being demoted to BL.
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Infernape (M) @ Life Orb
Ability: Blaze
EVs: None
Nature: Naughty
- Close Combat
- Flamethrower
- Grass Knot
- Nasty Plot
Simply take down Suicune or Milotic after Nasty Plotting Grass Knot, and destroy anyone who switches into something weak to Close Combat. It's the basic Infernape (btw, if someone knows what the NP in NP Mixape means, tell me). I also use Infernape as a replacement of Ninetales and Blaziken, both of which are outclassed by him.
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Salamence (M) @ Life Orb
Ability: Intimidate
EVs: None
Nature: Mild
- Draco Meteor
- Flamethrower
- Crunch
- Brick Break
To tell the truth, the only reason I use MixMence is because I was having problems with my Dragonite (probably due to my lack of a Choice Scarf). I have to say though, MixMence does wonders for me, and it's like they said, it's like Life Orb was made for it, especially with Draco Meteor and Flamethrower!
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Swampert (M) @ Leftovers
Ability: Torrent
EVs: 100 Atk / 100 Def / 100 SpA / 100 SpD / 100 Spe
Nature: Careful
- Earthquake
- Surf
- Ice Beam
- Stealth Rock
The tank of my team, and without a doubt my best Pokémon. Not to mention my favorite Water-Type, Swampert has always been with me (and as a result he's always on my team). Swampert is (as mentioned above) the tank of my team. I usually switch into him after Baton Passing with my Ninjask. Swords Dance makes him even stronger and the boost in Speed isn't something to shrug off (considering how slow Swampert is). I have considered switching Surf with Waterfall, due to it being Physical and because it doesn't hit everyone in double battles. I would have taught it Hydro Pump if I still could. On a side note, I believe I have used stat enhancing vitamins on it (such as Carbos and Calcium), so if that helps me determine its EVs, then notify me.






General Theme: Speed; with the exception of Swampert, all of my Pokémon have at least decent Speed.
Analysis: Definitely the best team I've ever made. It does however, seem to have a weakness to Fighting-Type teams, and Double Battles don't do my Ninjask any favors.
Analysis: Definitely the best team I've ever made. It does however, seem to have a weakness to Fighting-Type teams, and Double Battles don't do my Ninjask any favors.

Ninjask (F) @ Leftovers
Ability: Speed Boost
EVs: None
Nature: Quiet
- X-Scissor
- Baton Pass
- Swords Dance
- Substitute
The Standard Baton Passer of the team, it's pretty simple as to what Ninjask does. Stall with Substitute, Swords Dance if possible, and when Speed becomes high enough, Baton Pass. Although I switch into whatever is needed at the time, I usually switch into Swampert to give him a major Speed Boost.
----

Gengar (M) @ Life Orb
Ability: Levitate
EVs: None
Nature: Hasty
- Shadow Ball
- Focus Blast
- Thunderbolt
- Hypnosis
Standard Gengar isn't too special. His immunities back up his defenses, and his attacks allow him to take down many types (Shadow Ball stops Psychics, Focus Blast takes out Steel types and Thunderbolt will take down Water types, which is something no one else on my team besides Infernape can do. And Gengar's Speed makes me prefer him over Dusknoir.
----

Alakazam (M) @ Choice Specs
Ability: Synchronize
EVs: None
Nature: Modest
- Psychic
- Focus Blast
- Signal Beam
- Trick
Ah, good ol' Trick Specs! The Specs power up Alakazam's attacks, and using Trick to switch items will destroy a Pokémon like Blissey. But anyone who uses Trick Specs Alakazam should know this. On a side note, Alakazam is currently replacing my Gallade due to him being demoted to BL.
----

Infernape (M) @ Life Orb
Ability: Blaze
EVs: None
Nature: Naughty
- Close Combat
- Flamethrower
- Grass Knot
- Nasty Plot
Simply take down Suicune or Milotic after Nasty Plotting Grass Knot, and destroy anyone who switches into something weak to Close Combat. It's the basic Infernape (btw, if someone knows what the NP in NP Mixape means, tell me). I also use Infernape as a replacement of Ninetales and Blaziken, both of which are outclassed by him.
----

Salamence (M) @ Life Orb
Ability: Intimidate
EVs: None
Nature: Mild
- Draco Meteor
- Flamethrower
- Crunch
- Brick Break
To tell the truth, the only reason I use MixMence is because I was having problems with my Dragonite (probably due to my lack of a Choice Scarf). I have to say though, MixMence does wonders for me, and it's like they said, it's like Life Orb was made for it, especially with Draco Meteor and Flamethrower!
----

Swampert (M) @ Leftovers
Ability: Torrent
EVs: 100 Atk / 100 Def / 100 SpA / 100 SpD / 100 Spe
Nature: Careful
- Earthquake
- Surf
- Ice Beam
- Stealth Rock
The tank of my team, and without a doubt my best Pokémon. Not to mention my favorite Water-Type, Swampert has always been with me (and as a result he's always on my team). Swampert is (as mentioned above) the tank of my team. I usually switch into him after Baton Passing with my Ninjask. Swords Dance makes him even stronger and the boost in Speed isn't something to shrug off (considering how slow Swampert is). I have considered switching Surf with Waterfall, due to it being Physical and because it doesn't hit everyone in double battles. I would have taught it Hydro Pump if I still could. On a side note, I believe I have used stat enhancing vitamins on it (such as Carbos and Calcium), so if that helps me determine its EVs, then notify me.