New to the whole wifi battling team i decided to show my OU team!
1) Aerodactyl. Focus sash Jolly Pressure
EVS: (SPD 252) (HP 252) (ATK 4)
Stealth rock
Taunt
Earthquake
Rockslide
Aerodactyl sets up taunt, then stealth rock and just attacks or stealth rocks again if a spinner comes out, sure its not a spin blocker but it can take the hit and pressure it out. Rockslide is for PP rather than power. The flinch rate is on rock slide, although rare, provides to be extremley valuable and gets in with an extra hit, and even prevents certain pokemon from recovering allowing aero to make a KO or more. The focus sash is very helpful for getting another hit and saving it from instant death under its horrible defences. The hp boost sometimes renders the focus sash pointless and makes me want to replace it with a focus band to let it survive, but i'm wary of a fail when at full health.
2) Metagross. Choice band Adamant Clear body
EVS: (HP 252,) (ATK 232), (DEF 16) (SP.DEF 8)
Meteor mash
Explosion
Thunderpunch
Bulletpunch
Metagross is a tanky bot. He can't recover but his attack seems to make up for the loss, but im not sure. He can sweep but always ends up having some health taken because of his low speed, but i like it. The powerful defences can make up for the loss, and the choice band can destroy many a foe, and being stuck on one move can also be extremley bad for metagross. Meteor mash's attack boost lets metagross become even more powerful and OHKO a lot of things. Bullet punch was chosen over Zen headbutt for a first hit strike, which can help against offensive aerodactyls, but little else.
3) Flygon. Life orb Jolly Levitate
EVS (ATK 216) (SPD 216) (HP 44)
Roost
Fire blast
Dragon claw
Earthquake
With this set flygon just attacks and heals. Fire blast is rarely used becuase of its low PP and cut sp attack with the jolly nature. I was going to replace it with fire punch but a higher burn rate seemed to be better for flygon. The 2 STAB moves are very strong on flyon, but outrage might be replacing dragon claw as i can just switch out the confusion. The EVS and nature gives flygon a powerful speed allowing it to get in with an attack or roost before the foe can do anything. The life orb damage gets healed by roost anyway so not too much harm done in that area.
4)Dusknoir. Leftovers Brave Pressure
EVS: HP 252, ATK 252, SP.DEF 4
Pain split
Thunderpunch
Icepunch
Earthquake.
This is similar to flygons style, just taking advantage of going last with painsplit. Attack and heal. Dusknoir can deal more damage than flygon, but a badly timed pain split (after foes recoil damage or life orb) puts it out to being less reliable than flygon in the healing aspect. The hp boost gives dusknoir some to have rather than staying on a pitifull 45 base stat. The speed is absolutley pointless in raising because it is slower than everything anyway. I made a mistake too Dusknoir has a BRAVE nature. :/
5) Heatran. Life orb Timid flash fire
EVS: (SPD 252) (SP.ATK 252) (HP 4)
Fire blast
Earth power
Flash cannon
Explosion
A special attacker allows for a wider spectrum of pokemon to be KO'ed, basically curser's, bulk up and those with high defence over sp.defence. Fire blast and flash cannon are very often used, so earthpower is only used on metagross' and heat proof bronzong realistically. And they are RARE.
6) Suicune. Life orb Modest Pressure
EVS: (SP.ATK 252) (SPD 252) (HP 4)
Calm mind
Surf
Ice beam
HP ELEC
Calm mind is the linchpin of this set, as well as surf spamming. Ice beam and HP are just to cover any other pokemon that are resistant to water but super effective to these other types. It has a monster special attack to destroy anything that stands in its path after the calm minds. It is normally sent out to sp def boost on those that use special attacks. However it can be used on stealth rockers and other stat boosting pokemon.






1) Aerodactyl. Focus sash Jolly Pressure
EVS: (SPD 252) (HP 252) (ATK 4)
Stealth rock
Taunt
Earthquake
Rockslide
Aerodactyl sets up taunt, then stealth rock and just attacks or stealth rocks again if a spinner comes out, sure its not a spin blocker but it can take the hit and pressure it out. Rockslide is for PP rather than power. The flinch rate is on rock slide, although rare, provides to be extremley valuable and gets in with an extra hit, and even prevents certain pokemon from recovering allowing aero to make a KO or more. The focus sash is very helpful for getting another hit and saving it from instant death under its horrible defences. The hp boost sometimes renders the focus sash pointless and makes me want to replace it with a focus band to let it survive, but i'm wary of a fail when at full health.
2) Metagross. Choice band Adamant Clear body
EVS: (HP 252,) (ATK 232), (DEF 16) (SP.DEF 8)
Meteor mash
Explosion
Thunderpunch
Bulletpunch
Metagross is a tanky bot. He can't recover but his attack seems to make up for the loss, but im not sure. He can sweep but always ends up having some health taken because of his low speed, but i like it. The powerful defences can make up for the loss, and the choice band can destroy many a foe, and being stuck on one move can also be extremley bad for metagross. Meteor mash's attack boost lets metagross become even more powerful and OHKO a lot of things. Bullet punch was chosen over Zen headbutt for a first hit strike, which can help against offensive aerodactyls, but little else.
3) Flygon. Life orb Jolly Levitate
EVS (ATK 216) (SPD 216) (HP 44)
Roost
Fire blast
Dragon claw
Earthquake
With this set flygon just attacks and heals. Fire blast is rarely used becuase of its low PP and cut sp attack with the jolly nature. I was going to replace it with fire punch but a higher burn rate seemed to be better for flygon. The 2 STAB moves are very strong on flyon, but outrage might be replacing dragon claw as i can just switch out the confusion. The EVS and nature gives flygon a powerful speed allowing it to get in with an attack or roost before the foe can do anything. The life orb damage gets healed by roost anyway so not too much harm done in that area.
4)Dusknoir. Leftovers Brave Pressure
EVS: HP 252, ATK 252, SP.DEF 4
Pain split
Thunderpunch
Icepunch
Earthquake.
This is similar to flygons style, just taking advantage of going last with painsplit. Attack and heal. Dusknoir can deal more damage than flygon, but a badly timed pain split (after foes recoil damage or life orb) puts it out to being less reliable than flygon in the healing aspect. The hp boost gives dusknoir some to have rather than staying on a pitifull 45 base stat. The speed is absolutley pointless in raising because it is slower than everything anyway. I made a mistake too Dusknoir has a BRAVE nature. :/
5) Heatran. Life orb Timid flash fire
EVS: (SPD 252) (SP.ATK 252) (HP 4)
Fire blast
Earth power
Flash cannon
Explosion
A special attacker allows for a wider spectrum of pokemon to be KO'ed, basically curser's, bulk up and those with high defence over sp.defence. Fire blast and flash cannon are very often used, so earthpower is only used on metagross' and heat proof bronzong realistically. And they are RARE.
6) Suicune. Life orb Modest Pressure
EVS: (SP.ATK 252) (SPD 252) (HP 4)
Calm mind
Surf
Ice beam
HP ELEC
Calm mind is the linchpin of this set, as well as surf spamming. Ice beam and HP are just to cover any other pokemon that are resistant to water but super effective to these other types. It has a monster special attack to destroy anything that stands in its path after the calm minds. It is normally sent out to sp def boost on those that use special attacks. However it can be used on stealth rockers and other stat boosting pokemon.