.....Salute Me....
At A Glance:
Jirachi @ Choice Scarf
Ability: Serene Grace
EVs: 80 HP/178 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Trick
- Iron Head
- Stealth Rock
- Thunderpunch
---
I wanted this pokemon to be a revenge killer, but this way he usually gets in and out of the game After putting down some rocks, and keeps the Scarf, which will really help me later, or I flinch out something annoying like Azelf, or Aero. Thunderpunch is there for a revenge kill of Gyarados after 1 DD, i really want this move to change but i don't know what's better.
Tyranitar (M) @ Choice Band
Ability: Sand Stream
EVs: 252 HP/252 Atk/4 Spd
Adamant nature (+Atk, -SAtk)
- Crunch
- Pursuit
- Earthquake
- Stone Edge
---
As you can see, I'm Really Latias Weak, and i wanted somebody who also could knock out pokemon that could stop Salamence like Rotom, Ghosts, And What not, So I added this Instantly. You may wander why i didn't really add any speed...it's because honestly tyranitar is not outspeeding anybody with those EVS but Skarmory, which i already have a counter for, and with that Spread he will live through a CB U-Turn.
Vaporeon (M) @ Leftovers
Ability: Water Absorb
EVs: 188 HP/252 Atk/68 Spd
Bold nature (+Def, -Atk)
- Wish
- Surf
- Protect
- Hidden Power [Electric]
---
With this pokemon I wanted something that could counter Gyarados and Spin, so this was orgionally starmie, but then i upgraded. Vaporeon can pass wishes to Any pokemon which is better then a Rapid Spin, it can protect out and scout a bit, and Also counter Mix Ape which can easily also rip through 5/6 of this team.
Rotom-h @ Leftovers
Ability: Levitate
EVs: 252 HP/168 Def/88 Spd
Bold nature (+Def, -Atk)
- Thunderbolt
- Will-o-wisp
- Overheat
- Light Screen
---
Rotom-H is my counter for everything Physical From Salamence down to Scizor/Lucario. Wisping Really stops them cold which i can set up on and what not later. I chose thunderbolt over Discharge because i'm not a (BAN ME PLEASE) and i want KOs, Lol, Also anything that can kill Rotom i will switch out of, Thunderbolt will Net these KOs and Residual damage and Discharge is just plain trash to me.
Salamence (M) @ Life Orb
Ability: Intimidate
EVs: 232 Atk/252 Spd/26 SAtk
Naive nature (+Spd, -SDef)
- Dragon Dance
- Earthquake
- Outrage
- Fire Blast
---
This team is built around Salamence, and He ususally doesn't see the Game. But when he does he manages to Create Havok as he should, With 1 DD i usually manage to start sweeping people, And I try to always make sure i have Killed Scizor.
Infernape (M) @ Life Orb
Ability: Blaze
EVs: 66 Atk/192 Spd/252 SAtk
Naive nature (+Spd, -SDef)
- Close Combat
- Hidden Power [Ice]
- Vacuum Wave
- Fire Blast
---
This is the Clean up Man, He makes sure i have the game broke down to a point, i want a better move set but to keep the priority move at the same time which will allow me to revenge heatrans and what not. Vaccum will do 50% to a heatran, and clean up any DD tyranitar which is something my teams have always had a problem with. In Addition to bieng the Clean up man, Infernape also opens up the Game for me, which is why i kinda want a better set.
Threat List/Rotations
Comming Soon...
At A Glance:







Jirachi @ Choice Scarf
Ability: Serene Grace
EVs: 80 HP/178 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Trick
- Iron Head
- Stealth Rock
- Thunderpunch
---
I wanted this pokemon to be a revenge killer, but this way he usually gets in and out of the game After putting down some rocks, and keeps the Scarf, which will really help me later, or I flinch out something annoying like Azelf, or Aero. Thunderpunch is there for a revenge kill of Gyarados after 1 DD, i really want this move to change but i don't know what's better.

Tyranitar (M) @ Choice Band
Ability: Sand Stream
EVs: 252 HP/252 Atk/4 Spd
Adamant nature (+Atk, -SAtk)
- Crunch
- Pursuit
- Earthquake
- Stone Edge
---
As you can see, I'm Really Latias Weak, and i wanted somebody who also could knock out pokemon that could stop Salamence like Rotom, Ghosts, And What not, So I added this Instantly. You may wander why i didn't really add any speed...it's because honestly tyranitar is not outspeeding anybody with those EVS but Skarmory, which i already have a counter for, and with that Spread he will live through a CB U-Turn.

Vaporeon (M) @ Leftovers
Ability: Water Absorb
EVs: 188 HP/252 Atk/68 Spd
Bold nature (+Def, -Atk)
- Wish
- Surf
- Protect
- Hidden Power [Electric]
---
With this pokemon I wanted something that could counter Gyarados and Spin, so this was orgionally starmie, but then i upgraded. Vaporeon can pass wishes to Any pokemon which is better then a Rapid Spin, it can protect out and scout a bit, and Also counter Mix Ape which can easily also rip through 5/6 of this team.

Rotom-h @ Leftovers
Ability: Levitate
EVs: 252 HP/168 Def/88 Spd
Bold nature (+Def, -Atk)
- Thunderbolt
- Will-o-wisp
- Overheat
- Light Screen
---
Rotom-H is my counter for everything Physical From Salamence down to Scizor/Lucario. Wisping Really stops them cold which i can set up on and what not later. I chose thunderbolt over Discharge because i'm not a (BAN ME PLEASE) and i want KOs, Lol, Also anything that can kill Rotom i will switch out of, Thunderbolt will Net these KOs and Residual damage and Discharge is just plain trash to me.

Salamence (M) @ Life Orb
Ability: Intimidate
EVs: 232 Atk/252 Spd/26 SAtk
Naive nature (+Spd, -SDef)
- Dragon Dance
- Earthquake
- Outrage
- Fire Blast
---
This team is built around Salamence, and He ususally doesn't see the Game. But when he does he manages to Create Havok as he should, With 1 DD i usually manage to start sweeping people, And I try to always make sure i have Killed Scizor.

Infernape (M) @ Life Orb
Ability: Blaze
EVs: 66 Atk/192 Spd/252 SAtk
Naive nature (+Spd, -SDef)
- Close Combat
- Hidden Power [Ice]
- Vacuum Wave
- Fire Blast
---
This is the Clean up Man, He makes sure i have the game broke down to a point, i want a better move set but to keep the priority move at the same time which will allow me to revenge heatrans and what not. Vaccum will do 50% to a heatran, and clean up any DD tyranitar which is something my teams have always had a problem with. In Addition to bieng the Clean up man, Infernape also opens up the Game for me, which is why i kinda want a better set.
Threat List/Rotations
Comming Soon...