Team Slingshot
Glance:
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Heatran @ Shuca Berry
Trait: Flash Fire
EVs: 66 HP / 4 Def / 188 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
Earth Power
Lava Plume
Stealth Rock
Toxic
Why? Heatran is probably the best lead in Generation 4. It can set up Stealth Rock and is great on the defensive end as well. Toxic is good for Swampert and for bulky water types. Earth Power helps me eliminate common leads such as Metagross, Jirachi, Infernape, and Infernape. Lava Plume over Fire Blast because it has 100% accuracy, while Fire Blast has only 85%. Shuca Berry is obvious as it lowers ground type moves from other leadssuch as Swampert, Metagross, and Aerodactyl.
Lucario @ Life Orb
Trait: Inner Focus
EVs: 252 Atk / 4 Def / 252 Spd
Jolly Nature (+Spd, -SAtk)
Close Combat
Crunch
ExtremeSpeed
Swords Dance
Why? Lucario is my physical sweeper and late-game sweeper. Lucario is one of the best sweepers in the generation 4 metagame because it gets a big boost from Swords Dance. Close Combat has a big coverage especially against annoying Blissey. Rotom is a real pain so I chose Crunch. ExtremeSpeed is obvious. It hits first allowing me to take care of Starmie, Infernape, who like to switch in on Lucario.
Shaymin @ Leftovers
Trait: Natural Cure
EVs: 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
Earth Power
Hidden Power [Fire]
Rest
Seed Flare
Why? Shaymin is a great Special Sweeper. It is equipped with Natural Cure, so I can Rest up and switch out and Shaymin will be awake. Seed Flare absolutely vanquishes Suicune, Hippowdon, and Vaporeon. I chose HP Fire over Ice because it abuses Scizor, Skarmory, and other Shaymin. Even though it's stats aren't better than Shaymin-Sky, Shaymin Land form is truly a fantastic sweeper.
Suicune @ Leftovers
Trait: Pressure
EVs: 252 HP / 252 Def / 4 SDef
Bold Nature (+Def, -Atk)
Calm Mind
Ice Beam
Rest
Surf
Why? Stall causes chaos to my team, so Suicune helps with that. Calm Mind gives Suicune a big boost on the offensive side and defensive end as well for a big hit from STAB Surf. Ice Beam can take care of Shaymin and Dragonite. Rest gives me my HP back and with 3 Calm Minds up, Suicune will be almost impossible to stop.
Rotom-H @ Leftovers
Trait: Levitate
EVs: 252 HP / 168 Def / 88 Spd
Bold Nature (+Def, -Atk)
Pain Split
Shadow Ball
Thunderbolt
Will-O-Wisp
Why? I really only have Rotom-H because I needed a Gyarados counter. Even +1 Gyarados from Dragon Dance it survives Waterfall and OHKO's Gyarados with Stealth Rock up. Shadow Ball for coverage. WoW to cripple sweepers and everything in my way. Pain Split splits the HP between my opponent helping Rotom gain HP. EVS aren't very fancy, but it's good enough to act as a great wall/tank.
Flygon @ Choice Scarf
Trait: Levitate
EVs: 252 Atk / 4 SDef / 252 Spd
Jolly Nature (+Spd, -SAtk)
Earthquake
Thunderpunch
Outrage
U-turn
Why? This guy is the BEST. With Choice Scarf and Jolly nature he outspeeds almost every Pokemon. Earthquake has a large coverage such as against Jirachi, Infernape, Magnezone, Lucario, Tyranitar, and Metagorss. Thunderpunch checks Gyarados even after a +1. It can also come handy against Vappy and Suicune. U-turn so I can scout and force switches and works well slowly lowering HP. Outrage is obvious and although I am locked in, Flygon can still go ape all over other dragon types and some walls.
Glance:






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Heatran @ Shuca Berry
Trait: Flash Fire
EVs: 66 HP / 4 Def / 188 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)




Why? Heatran is probably the best lead in Generation 4. It can set up Stealth Rock and is great on the defensive end as well. Toxic is good for Swampert and for bulky water types. Earth Power helps me eliminate common leads such as Metagross, Jirachi, Infernape, and Infernape. Lava Plume over Fire Blast because it has 100% accuracy, while Fire Blast has only 85%. Shuca Berry is obvious as it lowers ground type moves from other leadssuch as Swampert, Metagross, and Aerodactyl.

Lucario @ Life Orb
Trait: Inner Focus
EVs: 252 Atk / 4 Def / 252 Spd
Jolly Nature (+Spd, -SAtk)




Why? Lucario is my physical sweeper and late-game sweeper. Lucario is one of the best sweepers in the generation 4 metagame because it gets a big boost from Swords Dance. Close Combat has a big coverage especially against annoying Blissey. Rotom is a real pain so I chose Crunch. ExtremeSpeed is obvious. It hits first allowing me to take care of Starmie, Infernape, who like to switch in on Lucario.

Shaymin @ Leftovers
Trait: Natural Cure
EVs: 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)




Why? Shaymin is a great Special Sweeper. It is equipped with Natural Cure, so I can Rest up and switch out and Shaymin will be awake. Seed Flare absolutely vanquishes Suicune, Hippowdon, and Vaporeon. I chose HP Fire over Ice because it abuses Scizor, Skarmory, and other Shaymin. Even though it's stats aren't better than Shaymin-Sky, Shaymin Land form is truly a fantastic sweeper.

Suicune @ Leftovers
Trait: Pressure
EVs: 252 HP / 252 Def / 4 SDef
Bold Nature (+Def, -Atk)




Why? Stall causes chaos to my team, so Suicune helps with that. Calm Mind gives Suicune a big boost on the offensive side and defensive end as well for a big hit from STAB Surf. Ice Beam can take care of Shaymin and Dragonite. Rest gives me my HP back and with 3 Calm Minds up, Suicune will be almost impossible to stop.

Rotom-H @ Leftovers
Trait: Levitate
EVs: 252 HP / 168 Def / 88 Spd
Bold Nature (+Def, -Atk)




Why? I really only have Rotom-H because I needed a Gyarados counter. Even +1 Gyarados from Dragon Dance it survives Waterfall and OHKO's Gyarados with Stealth Rock up. Shadow Ball for coverage. WoW to cripple sweepers and everything in my way. Pain Split splits the HP between my opponent helping Rotom gain HP. EVS aren't very fancy, but it's good enough to act as a great wall/tank.

Flygon @ Choice Scarf
Trait: Levitate
EVs: 252 Atk / 4 SDef / 252 Spd
Jolly Nature (+Spd, -SAtk)




Why? This guy is the BEST. With Choice Scarf and Jolly nature he outspeeds almost every Pokemon. Earthquake has a large coverage such as against Jirachi, Infernape, Magnezone, Lucario, Tyranitar, and Metagorss. Thunderpunch checks Gyarados even after a +1. It can also come handy against Vappy and Suicune. U-turn so I can scout and force switches and works well slowly lowering HP. Outrage is obvious and although I am locked in, Flygon can still go ape all over other dragon types and some walls.