- Team StUUrdy - A UU RMT -

Hello Smogonians!
Welcome to my UU RMT.

First Glance:

poke146_2s.png
registeel.png
poke308_2s.png
poke442_2s.png
poke080_2s.png
poke359_2s.png


A Little History:

Formally an OU user, I made the switch to UU about a month ago. I was tired of the generic Scizor/Mence/Blissey that everyone and their mom had on their team.

My UU team carries a few sturdy pokemon, which are the key to my success. Only my lead is weak to stealth rock (which hardly matters). I also have 3 status inflictors. I only have 2 special attackers mainly because there are A LOT more special walls in UU/NU than physical walls. My main physical attacker carries AMAZING coverage in its moveset - which is resisted by literally nothing. Lastly, my revenge killer. He sweeps up later in the game with the most powerful priority move in the game.

Onto the Team:

The ScarfLead:

Moltres.png


Name: Moltres @ Choice Scarf
Nature: Modest
Characteristics: Alert to sounds.
Ability: Pressure.
EVs: 216 Speed // 40 Defense // 252 Special Attack

- Fire Blast
- Air Slash
- U-Turn
- Will-O-Wisp

Moltres<3. I originally had an Ambipom here, but he is so predictable and starting to get overused. Moltress's moveset gives GREAT coverage to OHKO most leads. Seriously, he is beast - He outruns nearly everything not named Electrode. If something comes in that resists its two STAB attacks, I just Will-O-Wisp. U-Turn is there as a last resort for everything else. The defense EVs surprisingly let me survive a lot super effective physical moves.

The Tank:

registeel.png


Name: Registeel @ Leftovers
Nature: Careful
Characteristics: Likes to thrash about.
Ability: Clear Body
EVs: 252 Hitpoints // 100 Attack // 156 Special Defense

- Iron Head
- Explosion
- Thunder Wave
- Stealth Rock


Ahh... Registeel. My favorite Stealth Rocker. I love this guy.. He sets up Stealth Rock and does SO much more. I bring him in to one of the many attacks he resists then Stealth Rock. Next I T-Wave. After they are status inflicted I just Iron Head away. And when I can't do anything else, I just EXPLODE all over their faces.

The Coverage Sweeper:

medicham.png


Name: Medicham @ Choice Band
Nature: Jolly
Characteristics: Alert to sounds.
Ability: Pure Power
EVs: 252 Speed // 252 Attack // 4 Hitpoints

- Zen Headbutt
- Ice Punch
- Thunder Punch
- Brick Break


Medicham! One of the best coverage sweepers in the game. Despite it's not-so-stellar speed - Considering I'm using it on a UU team - It outruns most. The given nature and Ev's let Medicham sweep with a 284 Speed stat. It's moveset gives such amazing coverage that is resisted by nothing. I might switch Fire Punch for Zen headbutt, just for a nice STAB move that may flinch. Also - Zen Headbutt makes a great counter for Weezing.

The Support:

Spiritomb.png
]

Name: Spiritomb @ Leftovers
Nature: Careful
Characteristics: Often dozes off.
Ability: Pressure
EVs: 252 Hitpoints // 140 Attack // 116 Special Defense

- Pursuit
- Sucker Punch
- Will-O-Wisp
- Pain Split


Spiritomb! The BEST mix-wall. He is also my rapid spin blocker. Honestly, this thing takes some serious skill to take down. First - I burn their faces off with a Will-O-Wisp, weakening their physical capabilities. Next I STAB sucker punch away, putting a dent in everything that doesn't resist it. For healing, I just use pain split which also puts a dent in the opponent as well as healing me. Finally, if I suspect my opponent is about to switch, I pursuit them.

The StallSweeper:

slowbro.png


Name: Slowbro @ Leftovers
Nature: Bold
Characteristics: Somewhat vain.
Ability: Own Tempo
EVs: 252 Hitpoints // 252 Defense // 4 Special Defense

- Calm Mind
- Surf
- Psychic
- Slack Off

This guy is ah-maz-ing! His bulkiness sets him at 350 Defense and 394 HP. Seriously, even super-effective moves do about half on him. First thing I do when I switch Slowbro in, is calm mind. I usually get at least ONE calm mind in before I am forced to start attacking. To heal, I just slack off which gives me some more time to stall. Physic//Surf is only resisted by a few pokemon: Cacturne, Sharpedo, Exeggutor, and Slowking. For them, I just spam Calm Mind until I reach a BEASTLY 944 special attack, which lets me AT LEAST 2HKO the pokemon who resist the combo aforementioned.

The Revenge Killer:

absol.png


Name: Absol @ Life Orb
Nature: Adamant
Characteristics: Somewhat vain.
Ability: Super Luck
EVs: 252 Attack // 252 Speed // 4 Hitpoints

- Sucker Punch
- Superpower
- Psycho Cut
- Night Slash


My favorite revenge killer. Basically a Honchkrow without a SR weakness. The reason I don't have swords dance on there is mainly because Absol is already weak enough because of Life Orb damage and its frailness. It's STAB Sucker Punch either OHKOs or puts a dent in anything that doesn't resist it. Psycho Cut takes care of those pesky Weezings that try to wall me. Night Slash is a secondary STAB move that is used if it is obvious that the opponent isn't going to attack, or if Absol is just faster. Superpower always utter destruction against Steelix, Bastiodon, or most pokemon who are weak to it.

~~~~~~~~~~~~~

Thanks for reading and PLEASE comment//rate//criticize.​
 
-Jordy- said:
I just EXPLODE all over their faces.

...

:pimp:

Anyway, I'd have Fire Blast over Flamethrower on Moltres, seeing as Scarf doesn't give him a power boost, but I guess that's personal choice anyway.

My only other thing is, if you're intending on using Spiritomb as a spin blocker, I'd instead go with a Rest/Sleep Talk set, possibly CroTomb (Rest/Sleep Talk/Dark Pulse/Calm Mind), just so he can last longer. You already have WoW and Thunder Wave on other Pokémon, so another status inducer seems a little redundant.

Sorry I can't give a proper rate, I don't play UU much, I just went over the stuff that was obvious in my eyes.

Good luck.
 
I appreciate your help :).

I was actually considering switching flamethrower for fire blast. But after looking into it a bit, I figured the 15% drop in accuracy isn't worth the 25 power incresae.

As for Spiritomb:

This is pretty much the only pokemon that I am firm on. This set has been SOO troublesome for every opponent I faced to take down.

Now I know that Regi already has T-Wave, but he can't T-Wave everything//everyone. Which is why I have Will-O-Wisp.

Thanks again ^^
 
You forgot opposing Slowbro on ur psychic/surf resist list. Crawdaunt, and Shiftry are also on the list, to name a few.

Anyway - I'd suggest making ur Spiritomb the Rest Talk set. You have nothing to absorb sleep, so roserade could become a real problem. 2 rows of toxic spikes really destroys ur slowbro, absol, and current spiritomb.

Also, I would change ur moltres's nature to Mild or Rash. This boosts the power of U-turn, since Modest lowers its attack stat. Also, Your defense stats on moltres is really not important.
 
Moltres wants Fire Blast over Flamethrower. You may want to try Hi Jump Kick instead of Brick Break, although missing and hurting yourself can REALLY suck sometimes. And does he honestly need Choice Band? With Band that gives him like...what...around 900 attack or something ridiculous? o.o

Your Slowbro set is walled by a few common things in UU, and not only that, but it's kind of screwed if it's Toxiced or something. A regular old walling set is probably better than a sweeping set.
 
I agree about the medicham thing. Maybe change the band to scarf and change brick beak ti Hi Jump Kick - It has high enough attack, choice band is just overkill.
 
To DarX -

Thanks for the list.

Parasect doesn't resist psychic if I'm not mistaken though.

I guess if I hear it a few more times.. I'll have to switch it to a Rest/Talk.
It's just that this set has done me SOOO good. Seriously, he is really hard to take down. But, I agree, I think a status absorber would be better.

Moltres's nature can't be changed :[. He's shiny and has like near-perfect IVs :/. I hardly ever use U-Turn on him anyways. It's only there as a last resort.

Xephyr -

I guess I can switch flamethrower to blast.

About Medi - I had Hi-Jump on her a while ago, but it just screwed me over SO much. Seriously - I lost countless matches because of it.

Oh - And Medi has 657 attack banded :P.

About toxic & slowbro: I agree, my slowbro has been toxiced in countless matches.. and it sucks.

But tbh, my moltress OHKOs most toxic spikers.

But you know what? I still manage to last 5+ turns which is more than enough to kill a couple opponents and calm mind it up.

Thanks to the both of you!~

Edit - I have considered changing band to scarf - But was never really sure.

Which is why I made this topic :P.

I'll try out scarf and see how it works.
 
Jordy :D

Ok, first off, your team as very few flaws, as I know you have been working them out quite often! :)

Be careful on Moltres. Ambipom ( Which is a VERY common lead ) Will Fake out you, and on occasion switch to Ninetails for the free boost and LAUGH in your face as it sweeps >< You need to be super careful with that, as it can be taken advantage of ;)

I honestly think CroTombs are unkillable, and you know me.. I am not even going to comment on Spiritomb, as I feel they just need to be removed from the game completely anyhow. :P ( /wishes my Noctowl had Night Shade.. UGH! )

Thats really the only thing I can think of that MAY be able to hurt your team. If you expect ( Or even KNOW ) They will switch to a Ninetails, you need to U-turn the heck out of there immediately, as Ninetails is going to get some extreme free sweeping in... Believe me ( On the switch, it will Nasty Plot. With the free Flash Fire boost you just gave it, and Nasty Plot.. Good bye every single pokemon on your team. :P )

Good luck! Great team! <3

-Unique / IAS / Hugs
 
Thanks Unique!

I have been working very hard.. :).

You know my Ambi (My baby<3)... I know exactly what they do and for Ambi leads I just switch to Spiritomb.

THANK YOU for finally realizing that my tomb > CroTombs.

And for Ninetails.. I agree.. But for that I'll just sacrifice one of my pokemon and switch to either Spiritomb or Absol to OHKO it with sucker punch :P.
 
Thanks Unique!

I have been working very hard.. :).

You know my Ambi (My baby<3)... I know exactly what they do and for Ambi leads I just switch to Spiritomb.

THANK YOU for finally realizing that my tomb > CroTombs.

And for Ninetails.. I agree.. But for that I'll just sacrifice one of my pokemon and switch to either Spiritomb or Absol to OHKO it with sucker punch :P.

Your welcome!

ALSO! I picked out something else I didn't before. Zen Headbutt > Fire Punch ANY DAY.

What you cover with Fire Punch, you cover with Ice Punch, and Brick Break, so theres no need to use Fire Punch over Zen Headbutt.

There is so few Weezings though, they should be the least of the problems.

( Its a great way to take out anything nasty that resists everything else though! :) )

I would totally recommend a Ninetails for you, but we all know how overused THEY are.. :P ( Not to mention it would be the ultimate Weezing counter! )

-Unique / IAS / Hugs
 
this is true, but psycho cut > zen headbutt

Agreed.

But unfortunately, it is not an option for me right now :/.

That Medicham has 31 IVs in attack and speed.

She's also shiny.. Getting another one like that with the egg move psycho cut would take a loong time.

Zen headbutt has a nice 20% to flinch which is nice.

90% accuracy doesn't miss THAT much.

Thanks for the input everyone!
 
Give Moltres a Life Orb, Roost over U-Turn, and HP Grass. He still outspeeds a majority of starters and immediately threatens, Doesn't mind being tricked a scarf, and has Roost to allow it to recover if it has to come into SR later.

Give Medicham the Scarf. With Pure Power, he can put a serious dent in near everything without the band, and the scarf fixes is rather low speed. That's if you're set on keeping Medicham, I'd switch it out for a LO Blaziken. It hits nearly as hard, has better dual attacking STABS, and is a devastating wallbreaker.
 
Moltres won't outrun most starters with the given EV's and nature without a scarf.

I'm pretty set on Medicham. He has AMAZING coverage. And I guess I'll give him a scarf. Even though he already has 284 speed. I'll test the scarf first before I make any firm decisions.

Thanks D2M.


Edit - Should I play with an Expert Belt for Medi?
 
Moltres won't outrun most starters with the given EV's and nature without a scarf.

I'm pretty set on Medicham. He has AMAZING coverage. And I guess I'll give him a scarf. Even though he already has 284 speed. I'll test the scarf first before I make any firm decisions.

Thanks D2M.


Edit - Should I play with an Expert Belt for Medi?
Moltres ties with Roserade (although if they run Timid they will still outrun, so you might consider doing so as well), Electrode will get RD up either way, Ambipom you should be switching to Spiritomb to take the Fake Out anyway, which leaves Uxie, who has higher base speed, but never runs max speed and, as I stated, Moltres doesn't mind a Tricked scarf too much.

Scarfed Medicham is used as a revenge killer, that's what it's good at. If you want to run him as a Coverage sweeper, then Expert Belt is probably the way to go, but again, he won't mind getting tricked a scarf. He fits the role of Revenge killer better than Absol due to better coverage and higher speed.
 
My Moltres is modest and has max Ev's in Sp. Attack which is one of the reasons it doesn't need a life orb. It already reaches a beastly 384 special attack - Which is more than enough to do decently.
I'm feeling pretty content with its set.

I'll have to battle with it some more to find some more of its counters.

I agree about Medicham making a better revenge killer with expert belt.

Do you think I should just get rid of Absol all together?

Or just let him have a different role.
 
How does this team deal with stall? Frankly Medicham is the only thing I see with any power at all, and you're not even giving it a power-boosting item, you're giving it a scarf, which will make it useless against stall especially since you're not even running Trick. The rest of your Pokemon look like sitting ducks against stall. Absol lacks Swords Dance so it has no chance of beating stall's trademark Hitmontop + Spiritomb combo; Slowbro will just get phazed by Altaria or hit with Toxic; your own Spiritomb lacks any stat boosting moves (and indeed anything in the way of regular old fashioned attacks) so it's not doing anything against stall; Registeel can explode I guess but that's it; and Moltres just gets walled all day by Chansey, Altaria and Omastar.

I would recommend Swords Dance > Psycho Cut on Absol to help it pose a bigger threat against stall teams. I would also recommend at least some form of damage boosting item on Medicham. Life Orb or Choice Band could both work, personally I would recommend a Life Orb set with Foresight to eliminate Spiritomb. Perhaps the set would look something like this:

Medicham @ Life Orb
Adamant, 4 Hp / 252 Atk / 252 Spe

Hi Jump Kick
Zen Headbutt
Ice Punch
Foresight / Thunder Punch

The higher power of Hi Jump Kick and Zen Headbutt will be necessary over Brick Break and Psycho Cut to help you deal with Drapion and Hitmontop. Just make sure you're careful about using Hi Jump Kick early in the game, as a ghost type (especially Spiritomb) is often going to be people's first switch into Medicham. Ice Punch is mainly there because of Altaria. Foresight will allow you to deal with Spiritomb who otherwise laughs at you, but you will have to use it on the switch if you want to avoid risking a burn. Thunder Punch prevents you from being walled to hell and back by Slowbro.
 
Thanks WJC3688!

As I mentioned before, the scarf on Medicham wasn't firm. I originally had a band, but I've just decided to test a scarf.

Absol... I guess I can switch out swords dance for psycho cut. - Even though she already has 394 attack + a life orb.
 
As a matter of fact, if your having problems with stall, medicham does okay with expert belt, but theres a petter poke.

Over medicham, I'd suggest a mixed Blaziken. It OHKOs Registeel, Altaria, and Chansey, common stall pokes.

If you want a decent move to surprise altaria and KO it, go with HP ice. Otherwise, use HP grass/electric

Try this set:

Blaziken @ Life Orb;
Mild
EV's: 236 Atk / 252 SpA / 20 Spe
Moves:
~Fire Blast
~Superpower
~HP Ice/grass/electric
~Vacuum Wave/Stone Edge (Vaccuum wave adds a nice STAB priority move, so its recommended.)

This breaks stall very easily. If you want, you can replace absol with it instead, if you'd want to.
 
Blaziken.. I'm not a big fan of those due their popularity, but I'll try it out. (instead of absol).

I'll have to start making one right now!

Thanks for your help DarXidE!
 
yw.

I'm sure it will help with your stall.
And if you dont like it because of its popularity, u might as well get rid of Slowbro, Registeel, Moltres, and Spiritomb, lol.

gl with your team.
 
Back
Top