Hello Smogonians!
Welcome to my UU RMT.
Welcome to my UU RMT.
First Glance:






A Little History:
Formally an OU user, I made the switch to UU about a month ago. I was tired of the generic Scizor/Mence/Blissey that everyone and their mom had on their team.
My UU team carries a few sturdy pokemon, which are the key to my success. Only my lead is weak to stealth rock (which hardly matters). I also have 3 status inflictors. I only have 2 special attackers mainly because there are A LOT more special walls in UU/NU than physical walls. My main physical attacker carries AMAZING coverage in its moveset - which is resisted by literally nothing. Lastly, my revenge killer. He sweeps up later in the game with the most powerful priority move in the game.
Onto the Team:
The ScarfLead:
Name: Moltres @ Choice Scarf
Nature: Modest
Characteristics: Alert to sounds.
Ability: Pressure.
EVs: 216 Speed // 40 Defense // 252 Special Attack
- Fire Blast
- Air Slash
- U-Turn
- Will-O-Wisp
Moltres<3. I originally had an Ambipom here, but he is so predictable and starting to get overused. Moltress's moveset gives GREAT coverage to OHKO most leads. Seriously, he is beast - He outruns nearly everything not named Electrode. If something comes in that resists its two STAB attacks, I just Will-O-Wisp. U-Turn is there as a last resort for everything else. The defense EVs surprisingly let me survive a lot super effective physical moves.
The Tank:
Name: Registeel @ Leftovers
Nature: Careful
Characteristics: Likes to thrash about.
Ability: Clear Body
EVs: 252 Hitpoints // 100 Attack // 156 Special Defense
- Iron Head
- Explosion
- Thunder Wave
- Stealth Rock
Ahh... Registeel. My favorite Stealth Rocker. I love this guy.. He sets up Stealth Rock and does SO much more. I bring him in to one of the many attacks he resists then Stealth Rock. Next I T-Wave. After they are status inflicted I just Iron Head away. And when I can't do anything else, I just EXPLODE all over their faces.
The Coverage Sweeper:
Name: Medicham @ Choice Band
Nature: Jolly
Characteristics: Alert to sounds.
Ability: Pure Power
EVs: 252 Speed // 252 Attack // 4 Hitpoints
- Zen Headbutt
- Ice Punch
- Thunder Punch
- Brick Break
Medicham! One of the best coverage sweepers in the game. Despite it's not-so-stellar speed - Considering I'm using it on a UU team - It outruns most. The given nature and Ev's let Medicham sweep with a 284 Speed stat. It's moveset gives such amazing coverage that is resisted by nothing. I might switch Fire Punch for Zen headbutt, just for a nice STAB move that may flinch. Also - Zen Headbutt makes a great counter for Weezing.
The Support:
]
Name: Spiritomb @ Leftovers
Nature: Careful
Characteristics: Often dozes off.
Ability: Pressure
EVs: 252 Hitpoints // 140 Attack // 116 Special Defense
- Pursuit
- Sucker Punch
- Will-O-Wisp
- Pain Split
Spiritomb! The BEST mix-wall. He is also my rapid spin blocker. Honestly, this thing takes some serious skill to take down. First - I burn their faces off with a Will-O-Wisp, weakening their physical capabilities. Next I STAB sucker punch away, putting a dent in everything that doesn't resist it. For healing, I just use pain split which also puts a dent in the opponent as well as healing me. Finally, if I suspect my opponent is about to switch, I pursuit them.
The StallSweeper:
Name: Slowbro @ Leftovers
Nature: Bold
Characteristics: Somewhat vain.
Ability: Own Tempo
EVs: 252 Hitpoints // 252 Defense // 4 Special Defense
- Calm Mind
- Surf
- Psychic
- Slack Off
This guy is ah-maz-ing! His bulkiness sets him at 350 Defense and 394 HP. Seriously, even super-effective moves do about half on him. First thing I do when I switch Slowbro in, is calm mind. I usually get at least ONE calm mind in before I am forced to start attacking. To heal, I just slack off which gives me some more time to stall. Physic//Surf is only resisted by a few pokemon: Cacturne, Sharpedo, Exeggutor, and Slowking. For them, I just spam Calm Mind until I reach a BEASTLY 944 special attack, which lets me AT LEAST 2HKO the pokemon who resist the combo aforementioned.
The Revenge Killer:
Name: Absol @ Life Orb
Nature: Adamant
Characteristics: Somewhat vain.
Ability: Super Luck
EVs: 252 Attack // 252 Speed // 4 Hitpoints
- Sucker Punch
- Superpower
- Psycho Cut
- Night Slash
My favorite revenge killer. Basically a Honchkrow without a SR weakness. The reason I don't have swords dance on there is mainly because Absol is already weak enough because of Life Orb damage and its frailness. It's STAB Sucker Punch either OHKOs or puts a dent in anything that doesn't resist it. Psycho Cut takes care of those pesky Weezings that try to wall me. Night Slash is a secondary STAB move that is used if it is obvious that the opponent isn't going to attack, or if Absol is just faster. Superpower always utter destruction against Steelix, Bastiodon, or most pokemon who are weak to it.
~~~~~~~~~~~~~
Thanks for reading and PLEASE comment//rate//criticize.
Formally an OU user, I made the switch to UU about a month ago. I was tired of the generic Scizor/Mence/Blissey that everyone and their mom had on their team.
My UU team carries a few sturdy pokemon, which are the key to my success. Only my lead is weak to stealth rock (which hardly matters). I also have 3 status inflictors. I only have 2 special attackers mainly because there are A LOT more special walls in UU/NU than physical walls. My main physical attacker carries AMAZING coverage in its moveset - which is resisted by literally nothing. Lastly, my revenge killer. He sweeps up later in the game with the most powerful priority move in the game.
Onto the Team:
The ScarfLead:

Name: Moltres @ Choice Scarf
Nature: Modest
Characteristics: Alert to sounds.
Ability: Pressure.
EVs: 216 Speed // 40 Defense // 252 Special Attack
- Fire Blast
- Air Slash
- U-Turn
- Will-O-Wisp
Moltres<3. I originally had an Ambipom here, but he is so predictable and starting to get overused. Moltress's moveset gives GREAT coverage to OHKO most leads. Seriously, he is beast - He outruns nearly everything not named Electrode. If something comes in that resists its two STAB attacks, I just Will-O-Wisp. U-Turn is there as a last resort for everything else. The defense EVs surprisingly let me survive a lot super effective physical moves.
The Tank:

Name: Registeel @ Leftovers
Nature: Careful
Characteristics: Likes to thrash about.
Ability: Clear Body
EVs: 252 Hitpoints // 100 Attack // 156 Special Defense
- Iron Head
- Explosion
- Thunder Wave
- Stealth Rock
Ahh... Registeel. My favorite Stealth Rocker. I love this guy.. He sets up Stealth Rock and does SO much more. I bring him in to one of the many attacks he resists then Stealth Rock. Next I T-Wave. After they are status inflicted I just Iron Head away. And when I can't do anything else, I just EXPLODE all over their faces.
The Coverage Sweeper:

Name: Medicham @ Choice Band
Nature: Jolly
Characteristics: Alert to sounds.
Ability: Pure Power
EVs: 252 Speed // 252 Attack // 4 Hitpoints
- Zen Headbutt
- Ice Punch
- Thunder Punch
- Brick Break
Medicham! One of the best coverage sweepers in the game. Despite it's not-so-stellar speed - Considering I'm using it on a UU team - It outruns most. The given nature and Ev's let Medicham sweep with a 284 Speed stat. It's moveset gives such amazing coverage that is resisted by nothing. I might switch Fire Punch for Zen headbutt, just for a nice STAB move that may flinch. Also - Zen Headbutt makes a great counter for Weezing.
The Support:

Name: Spiritomb @ Leftovers
Nature: Careful
Characteristics: Often dozes off.
Ability: Pressure
EVs: 252 Hitpoints // 140 Attack // 116 Special Defense
- Pursuit
- Sucker Punch
- Will-O-Wisp
- Pain Split
Spiritomb! The BEST mix-wall. He is also my rapid spin blocker. Honestly, this thing takes some serious skill to take down. First - I burn their faces off with a Will-O-Wisp, weakening their physical capabilities. Next I STAB sucker punch away, putting a dent in everything that doesn't resist it. For healing, I just use pain split which also puts a dent in the opponent as well as healing me. Finally, if I suspect my opponent is about to switch, I pursuit them.
The StallSweeper:

Name: Slowbro @ Leftovers
Nature: Bold
Characteristics: Somewhat vain.
Ability: Own Tempo
EVs: 252 Hitpoints // 252 Defense // 4 Special Defense
- Calm Mind
- Surf
- Psychic
- Slack Off
This guy is ah-maz-ing! His bulkiness sets him at 350 Defense and 394 HP. Seriously, even super-effective moves do about half on him. First thing I do when I switch Slowbro in, is calm mind. I usually get at least ONE calm mind in before I am forced to start attacking. To heal, I just slack off which gives me some more time to stall. Physic//Surf is only resisted by a few pokemon: Cacturne, Sharpedo, Exeggutor, and Slowking. For them, I just spam Calm Mind until I reach a BEASTLY 944 special attack, which lets me AT LEAST 2HKO the pokemon who resist the combo aforementioned.
The Revenge Killer:

Name: Absol @ Life Orb
Nature: Adamant
Characteristics: Somewhat vain.
Ability: Super Luck
EVs: 252 Attack // 252 Speed // 4 Hitpoints
- Sucker Punch
- Superpower
- Psycho Cut
- Night Slash
My favorite revenge killer. Basically a Honchkrow without a SR weakness. The reason I don't have swords dance on there is mainly because Absol is already weak enough because of Life Orb damage and its frailness. It's STAB Sucker Punch either OHKOs or puts a dent in anything that doesn't resist it. Psycho Cut takes care of those pesky Weezings that try to wall me. Night Slash is a secondary STAB move that is used if it is obvious that the opponent isn't going to attack, or if Absol is just faster. Superpower always utter destruction against Steelix, Bastiodon, or most pokemon who are weak to it.
~~~~~~~~~~~~~
Thanks for reading and PLEASE comment//rate//criticize.