The Squad:





I've been playing around with this team for quite a while, but I feel like it needs a few improvements. If you have any feel free to share! (I know having a special defensive Lando is kinda odd, but it actually puts in a lot of work since people dont expect it)

Keldeo
Keldeo is mainly for a late game sweep. It's also there to counter so major threats (like lando and garchomp). Ive been bouncing between specs and scarf. Both has their bonuses. Scarf lets me out speed life orb latios so I can take out a major threat is necessary, but Specs helps me take on bulky waters a bit easier (aka Rotom-W and Starmie)
Keldeo's Counters: Latios, Latias, Azumarill, Mega Venusaur, Slowbro, Starmie, Zapdos, Thundurus-T, Togekiss, Skarmory

Scizor
Scizor is my main fairy counter. He deals with M-Gardevoir and M-Diance easily. I run superpower over roost simply for heatran. Also scizor gives good priority and swords dance allows me to sweep late game. Also knock off is good for the physical walls that are switched in against Scizor and is also useful against latios/latias, gengar, and starmie. Scizor acts as a secondary physical and special wall.
Scizor Counters: Heatran, Mega Charizard (X or Y), Mega Venusaur, Skamory, Garchomp, Landorus-T, Hippodown, Mega Maneric

Landorus-Therian
Lando is an amazing mon in general. Lando is my main physical wall. Also Lando easily counter Garchomp doing a minimum of 30ish percent with earthquake and rocky helmet adding even more damage. I run the 252 special defense for special attackers that switch in unknowing. Lando is also gives a good pivot with U-turn. All around a good pokemon.
Landorus Counters: Starmie, Keldeo, Kyurem-B, Mega Lopunny, Rotom-W, Slowbro, Thundurus-T

Manectric
Manectric is the other pivot on my team. Manectric has few pokemon outspeed him (excluding scarers). Manectric is my only real counter to raikou since before mega he has the ability lighting rod. Manectric is also good since there are few ou threats that are not hit at least neutrally.
Manectric Counters: Mega Venusaur, Mega Lopunny (if i lose the speed tie), Excadrill, Hippodown, Rotom-Wash, Clefable, Sylveon

Azumarill
Azumarill is my main special wall. He sponges hits and can respond with amazing power with his great ability. Azumarill helps counter heartran. He also gives some priority to the team. Also he stop dragons from simply outraging/dracoing for crazy damage.
Azumarill Counters: Scizor, Ferrothorn, Starmie, Raikou, Serperior, Mega Venusaur

Gengar
Gengar come in to revenge kill mainly. He has can hits really hard and has great speed. Also focus blast is really useful for ferrothorn. He also helps with levitate to stop ground type moves if lando goes down early. He also carries taunt to take down stally walls like chansey.
Gengar Counters: Mega Sableye, Skarmory, Sand Rush Excadrill, Metagross, Alakazam, Bisharp, Latios/Latias, Scarfed Hoopa-U, Scizor






I've been playing around with this team for quite a while, but I feel like it needs a few improvements. If you have any feel free to share! (I know having a special defensive Lando is kinda odd, but it actually puts in a lot of work since people dont expect it)

Keldeo
Keldeo @ Choice Scarf
Ability: Justified
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Scald
- Secret Sword
- Hydro Pump
- Icy Wind
Ability: Justified
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Scald
- Secret Sword
- Hydro Pump
- Icy Wind
Keldeo is mainly for a late game sweep. It's also there to counter so major threats (like lando and garchomp). Ive been bouncing between specs and scarf. Both has their bonuses. Scarf lets me out speed life orb latios so I can take out a major threat is necessary, but Specs helps me take on bulky waters a bit easier (aka Rotom-W and Starmie)
Keldeo's Counters: Latios, Latias, Azumarill, Mega Venusaur, Slowbro, Starmie, Zapdos, Thundurus-T, Togekiss, Skarmory

Scizor
Scizor @ Leftovers
Ability: Technician
EVs: 252 HP / 252 Atk / 4 Def
Adamant Nature
- Swords Dance
- Bullet Punch
- Knock Off
- Superpower
Ability: Technician
EVs: 252 HP / 252 Atk / 4 Def
Adamant Nature
- Swords Dance
- Bullet Punch
- Knock Off
- Superpower
Scizor is my main fairy counter. He deals with M-Gardevoir and M-Diance easily. I run superpower over roost simply for heatran. Also scizor gives good priority and swords dance allows me to sweep late game. Also knock off is good for the physical walls that are switched in against Scizor and is also useful against latios/latias, gengar, and starmie. Scizor acts as a secondary physical and special wall.
Scizor Counters: Heatran, Mega Charizard (X or Y), Mega Venusaur, Skamory, Garchomp, Landorus-T, Hippodown, Mega Maneric

Landorus-Therian
Landorus-Therian @ Rocky Helmet
Ability: Intimidate
EVs: 252 HP / 252 SpD / 6 Spe
Careful Nature
- Earthquake
- U-turn
- Stone Edge
- Stealth Rock
Ability: Intimidate
EVs: 252 HP / 252 SpD / 6 Spe
Careful Nature
- Earthquake
- U-turn
- Stone Edge
- Stealth Rock
Lando is an amazing mon in general. Lando is my main physical wall. Also Lando easily counter Garchomp doing a minimum of 30ish percent with earthquake and rocky helmet adding even more damage. I run the 252 special defense for special attackers that switch in unknowing. Lando is also gives a good pivot with U-turn. All around a good pokemon.
Landorus Counters: Starmie, Keldeo, Kyurem-B, Mega Lopunny, Rotom-W, Slowbro, Thundurus-T

Manectric
Manectric @ Manectite
Ability: Lightning Rod
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Thunderbolt
- Volt Switch
- Overheat
- Hidden Power [Ice]
Ability: Lightning Rod
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Thunderbolt
- Volt Switch
- Overheat
- Hidden Power [Ice]
Manectric is the other pivot on my team. Manectric has few pokemon outspeed him (excluding scarers). Manectric is my only real counter to raikou since before mega he has the ability lighting rod. Manectric is also good since there are few ou threats that are not hit at least neutrally.
Manectric Counters: Mega Venusaur, Mega Lopunny (if i lose the speed tie), Excadrill, Hippodown, Rotom-Wash, Clefable, Sylveon

Azumarill
Azumarill @ Assault Vest
Ability: Huge Power
EVs: 240 HP / 252 Atk / 16 SpD
Adamant Nature
- Play Rough
- Waterfall
- Aqua Jet
- Knock Off
Ability: Huge Power
EVs: 240 HP / 252 Atk / 16 SpD
Adamant Nature
- Play Rough
- Waterfall
- Aqua Jet
- Knock Off
Azumarill is my main special wall. He sponges hits and can respond with amazing power with his great ability. Azumarill helps counter heartran. He also gives some priority to the team. Also he stop dragons from simply outraging/dracoing for crazy damage.
Azumarill Counters: Scizor, Ferrothorn, Starmie, Raikou, Serperior, Mega Venusaur

Gengar
Gengar @ Life Orb
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Shadow Ball
- Sludge Wave
- Focus Blast
- Taunt
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Shadow Ball
- Sludge Wave
- Focus Blast
- Taunt
Gengar come in to revenge kill mainly. He has can hits really hard and has great speed. Also focus blast is really useful for ferrothorn. He also helps with levitate to stop ground type moves if lando goes down early. He also carries taunt to take down stally walls like chansey.
Gengar Counters: Mega Sableye, Skarmory, Sand Rush Excadrill, Metagross, Alakazam, Bisharp, Latios/Latias, Scarfed Hoopa-U, Scizor
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