Hey dude Welcome,
how are you, here I leave you an excellent piece so you can take the ladder of doubles No more Add
Incineroar is a fundamental piece, since it allows dealing with game styles such as Trick Room and, at the same time, with intimidation, you can eat Hit Covering many threats that the team needs to plant in battle and be able to leave everything in charge of carriers as a torkoal and necrozma that play the role of enduring and being able to grant Coverage to Melmetal.
His Drougth grants the speed control we get with Venusaur and Chlorophyll, at the same time, we benefit from the climatic battles in which Zeraora and Venusaur can take advantage of an exceptional form with quite massive coverage. before Tailwind teams give way to torkoal to break through eruptions and load half equipment With the Set Trick Room Necrozma together
Venusaur Speed Control with which you can lead with Zeraora and take advantage with sleep powder, initially put the Life Orb but seeing that with Necrozma and an occasional Dynamax of Poison they can increase their SP atack Occasionally more than everything in front of the Rotom-W match up
Melmetal faces the Sand Team together with Necrozma or Incineroar with Intimdacion and the Dynamear can Increase the Physical Defense to be able to give that Small power Spite to Necrozma and thus take Trick Room and Bring Torkoal, , at the same time you can lead before the trick Room along with incineroar and parting shoot to have the moment of battle
The cornerstone of the team and the Principal Dynamax,, set Rocks stealh to prevent the constant change of incineroar, Torkoal and Gmax-Zard, with the Beat up Ban this team It has become very good since without users without Follow It affected me a lot and necrozma received most of the Damages but now it can be without worries since it endures very well the damages of Dragapult
The team leader, most of the time you start with the one with a good fake that covers it with its high speed and you can hit hard with Orb life and overcome a Dragapult in 1 additional speed point Plasma Fist and Close Combat can give you Timely Kills and Unleash the opposing team, by the way that you can Count togekiss and Pelliper main Counter of our Team
how are you, here I leave you an excellent piece so you can take the ladder of doubles No more Add

Incineroar is a fundamental piece, since it allows dealing with game styles such as Trick Room and, at the same time, with intimidation, you can eat Hit Covering many threats that the team needs to plant in battle and be able to leave everything in charge of carriers as a torkoal and necrozma that play the role of enduring and being able to grant Coverage to Melmetal.

His Drougth grants the speed control we get with Venusaur and Chlorophyll, at the same time, we benefit from the climatic battles in which Zeraora and Venusaur can take advantage of an exceptional form with quite massive coverage. before Tailwind teams give way to torkoal to break through eruptions and load half equipment With the Set Trick Room Necrozma together

Venusaur Speed Control with which you can lead with Zeraora and take advantage with sleep powder, initially put the Life Orb but seeing that with Necrozma and an occasional Dynamax of Poison they can increase their SP atack Occasionally more than everything in front of the Rotom-W match up

Melmetal faces the Sand Team together with Necrozma or Incineroar with Intimdacion and the Dynamear can Increase the Physical Defense to be able to give that Small power Spite to Necrozma and thus take Trick Room and Bring Torkoal, , at the same time you can lead before the trick Room along with incineroar and parting shoot to have the moment of battle

The cornerstone of the team and the Principal Dynamax,, set Rocks stealh to prevent the constant change of incineroar, Torkoal and Gmax-Zard, with the Beat up Ban this team It has become very good since without users without Follow It affected me a lot and necrozma received most of the Damages but now it can be without worries since it endures very well the damages of Dragapult

The team leader, most of the time you start with the one with a good fake that covers it with its high speed and you can hit hard with Orb life and overcome a Dragapult in 1 additional speed point Plasma Fist and Close Combat can give you Timely Kills and Unleash the opposing team, by the way that you can Count togekiss and Pelliper main Counter of our Team
Well this Gmax is Stupidly Broken Why with the Dynamax Zeraora and Fake out incineroar to Prevent Tailwind you can Revert and not let That thing destroy You Half Team
Sand's partner can do it with melmetal as long as you use the Dynamax and thus be able to obtain Defensive Statistics and Cover your Dynamax which is what most worries in that type of Teams
Pelliper with Drizzle fucks a lot since with the Rain Team they can quickly end our Sun Semi Tr Team, thinking about this is Zeraora and Necrozma Dynamax that can easily deal before they can Sweep our Torkoal
https://replay.pokemonshowdown.com/gen8doublesou-1075171427 Vs Yoda2798 For Seasonal Game 1
https://replay.pokemonshowdown.com/gen8doublesou-1075187274 Vs Yoda2798 For seasonal Game 3
https://replay.pokemonshowdown.com/gen8doublesou-1076170665 in 1720
https://replay.pokemonshowdown.com/gen8doublesou-1076167796 in 1700
https://replay.pokemonshowdown.com/gen8doublesou-1075187274 Vs Yoda2798 For seasonal Game 3
https://replay.pokemonshowdown.com/gen8doublesou-1076170665 in 1720
https://replay.pokemonshowdown.com/gen8doublesou-1076167796 in 1700
226785[/ATTACH]