ORAS Ubers Team Sweep (Trick Lead Speed) (1429 and rising)

This is my second RMT and my first for Ubers. This is by far the most successful team I've created while playing on Showdown! I'm currently ranked 387 with 1429 points. My winning percentage with this team is almost 90 percent. Copy it. Test it out.

Threats: Lugia can wall my team. But Xerneas and Groudon can outstall her. Other forms of Arceus, notably Arceus-Rock, threaten to outplay my Ekiller. Arceus-Rock does a good job walling my entire team. Arceus-Steel does the same if my Groudon is gone. And Arceus-Ghost can be a nuisance.

I don't know any other threats.

Arceus @ Silk Scarf
Ability: Multitype
EVs: 252 Atk / 252 Def / 4 SpD
Brave Nature
- Swords Dance
- Extreme Speed
- Overheat
- Shadow Force

Ekiller Arceus is essential to this team. This +2 priority user is almost unstoppable. I decided that speed wasn't important as long as I Arceus gets a SD in. After that, the def bulk keeps him alive against even the strongest physical moves. It will even withstand physical fighting moves. Just take the hit and dole out Extreme Speed. If your opponent sends in some type of steel wall or ghost, Overheat devours every steel pokemon, even without investing SpAtk. Nobody expects a fire special attack. And Shadow Force gives me a little momentum (usually, except against Arceus) and the ability to deal with ghosts and psychics. The EV spread is weird, but so far the investment in the Def has saved me to set up and sweet too many times to change. Investment in Atk and Brave nature is self explanatory. Silk Scarf to power up Extreme Speed.

Xerneas @ Power Herb
Ability: Fairy Aura
EVs: 252 HP / 252 SpA / 4 SpD
Modest Nature
- Geomancy
- Moonblast
- Hidden Power [Fire]
- Aromatherapy

Xerneas is my win condition. Well, everyone on this team save Solrock is a win condition. But this is the last sweeper. Power Herb/Geomancy is the set up, but if I need to use Xerneas as a cleric, Aromatherapy helps a lot. Moonblast is a given. Hidden Power Fire is for steel Pokemon, naturally. I chose 252 HP because I couldn't decide on whether I wanted Xerneas to be specially defensive or just defensive. I maxed out SpAtk with Modest nature to provide maximum damage, even if I'm not at +2.

Latios (M) @ Soul Dew
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Draco Meteor
- Psyshock
- Calm Mind
- Recover

Latios is my Groudon-check. He hard checks Groudon-Primal. Immune to Precipice Blades and EQ, Draco Meteor will kill Groudon every single time unless he invests fully in SpDef. Latios is also one the fastest Dragons, and therefore my dragon check. Psyshock is important in dealing with a weakened Kyogre and other Special Walls. And if I can force a switch I will CM boost, which effectively makes Latios a sweeper. Recover is good to keep healthy, however I rarely use it so I would be open to changing that move to something for more coverage. The spread is standard, and standard for a reason. There is no other option :p

Groudon @ Red Orb
Ability: Drought
EVs: 248 HP / 252 SpD / 8 Spe
Calm Nature
IVs: 0 Atk
- Lava Plume
- Rest
- Roar
- Sleep Talk

Groudon is my wall. He checks Will-o-Wisp. This spread is designed to withstand a Geomancy Xerneas and the Roar him away. The last 8 EVs are invested in speed to be a creep. Lava Plume in the sunlight is powerful enough to take out anything that doesn't resist it fairly quickly and gives me a chance to burn walls. When Groudon is worn down I just Rest and then Sleep Talk twice, and then begin the Lava Plume spam again. Groudon helps check Darkrai, too, which is another added bonus. And he also checks Kyogre. Primal Groudon is a beast.

Solrock @ Focus Sash
Ability: Levitate
EVs: 252 HP / 4 Atk / 252 Def
Relaxed Nature
IVs: 0 Spe
- Trick Room
- Magic Coat
- Stealth Rock
- Explosion

This is the ace in the hole. He is my usual lead. I start him off to check any hazard setter with Magic Coat. This is key for dealing with Darkrai. Usually people don't know about the Magic Coat on account of nobody ever using Solrock. Usually I put Darkrai to sleep with Magic Coat my opponent RQs. I set my own SR if I can't be OKO'd, and if there's a chance I won't survive, I will set up Trick-Room and then Explode all over the place. Solrock is my set up mon. He can set up Mawile to sweep. And because my faster Pokemon aren't that fast, Trick Room helps the rest of the team out too.

Mawile @ Mawilite
Ability: Intimidate
EVs: 252 HP / 252 Atk / 4 SpD
Brave Nature
IVs: 0 Spe
- Swords Dance
- Play Rough
- Iron Head
- Sucker Punch

Mawile is another win condition. If he gets out during Trick Room, he basically gets a free move to set up SD, hell maybe even two SDs if he's in against a hazard-setter. After that, Play Rough mops up pretty much everything in the meta-game. Iron head is for Xerneas and Arceus-Rock. And finally, a +2 Sucker Punch is nothing to scoff at. After I get Trick Room up, it's pretty much gg when I bring Mawile out, unless against Groudon. And in that case I will just bring out Latios to clean up.

And that's the team. It's pretty much unstoppable when it's checks aren't around. It also has great synergy. Please copy the team and test it out. Help me make this the best team in Ubers!

Thanks!

-LordArgus

Importable:

Arceus @ Silk Scarf
Ability: Multitype
EVs: 252 Atk / 252 Def / 4 SpD
Brave Nature
- Swords Dance
- Extreme Speed
- Overheat
- Shadow Force

Xerneas @ Power Herb
Ability: Fairy Aura
EVs: 252 HP / 252 SpA / 4 SpD
Modest Nature
- Geomancy
- Moonblast
- Hidden Power [Fire]
- Aromatherapy

Latios (M) @ Soul Dew
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Draco Meteor
- Psyshock
- Calm Mind
- Recover

Groudon @ Red Orb
Ability: Drought
EVs: 248 HP / 252 SpD / 8 Spe
Calm Nature
IVs: 0 Atk
- Lava Plume
- Rest
- Roar
- Sleep Talk

Solrock @ Focus Sash
Ability: Levitate
EVs: 252 HP / 4 Atk / 252 Def
Relaxed Nature
IVs: 0 Spe
- Trick Room
- Magic Coat
- Stealth Rock
- Explosion

Mawile @ Mawilite
Ability: Intimidate
EVs: 252 HP / 252 Atk / 4 SpD
Brave Nature
IVs: 0 Spe
- Swords Dance
- Play Rough
- Iron Head
- Sucker Punch
 
Hey there, this is an interesting team. First, some stuff about the sets.

EKiller kind of needs Earthquake IMO, since it hits PGroudon for a ton of damage. Overheat is appealing to hit Steel-types, but isn't that necessary since stuff like Ferro are fairly uncommon due to PDon. Someone is likely going to come along and suggest max Speed Jolly LO, which honestly is pretty important because it's a lot stonger than running Adamant and you want to make use of 120 base Speed, which lets you beat Latis in particular. That said, maybe maybe you can run 0 Speed IVs for Trick Room, but honestly base 120 is just too fast.

Xerneas needs at least 44 Speed to be faster than Scarf Genesect IMO. Some people like 184 HP / 24 Def to give Gene the SpA boost and increase overall bulk, but I personally like everything in Defense to be harder to revenge kill and overall take physical attacks better. Your team would probably use the HP spread better as a secondary LO Yveltal check. Also, IMO you need Focus Blast over HP Fire. This lets you beat PDon after it is worn down a bit (which is fairly easy).

Now here's where I have an issue with your team. Part of it is Trick Room, but the other part is fast offensive threats. IMO this doesn't really work because you can't control when Trick Room ends. While TR sweepers function out of TR by being bulky or having priority, Pokemon like Latios and Xerneas cannot function in Trick Room very well. It's not optimal to use up your Trick Room strategy first either, because early in the game Mawile will still have checks, making it unable to sweep.

One thing you could try is Giratina-O over Solrock. You team is lacking a Jolly LO EKiller check, and Giratina can deal with PGroudon, which helps Mawile a lot (Latios too). This introduces another Dragon and Fairy weakness unfortunately, but luckily you have two mons to deal with Fairies, and Mawile is good against Latis since it resists Psyshock. Note you'll want to Mega Evo it early on to gain the extra stats. Anyway, Gira-O set: 56 Atk / 248 Def / 204 SpA Rash / Quiet and Will-O-Wisp | Draco Meteor | Shadow Force | Shadow Sneak.

Draco PGroudons, Burn EKillers, revenge weakened Latis, and do solid damage with STAB Shadow Force. The EVs can be tweaked.

With this you lose Rocks, so you can change around PDon's moveset a bit. EQ | Roar | Stealth Rock | Lava Plume and a Sassy nature still checks Xern. I feel RestTalk doesn't fit your team as much since your team is rather offensive and prefers to pivpt around rather than try to shuffle stuff around. The 8 Spe can be moved to Attack or something.

Unfortunately, this leaves you to fodder something the Dark Void and bring in Mawile to beat it, which isn't a great option. However, this is usually how to deal with Darkrai unless you have a dedicated Sleep Talk user that damages Darkrai heavily.

Lastly, IMO Mawile needs a bit more of a defenaive spread. 248 HP / 16 Atk / 244 SpD Adamant is from last generation but should still do fine. The extra SpD really helps take on stuff like LO Yveltal and Darkrai and Xerneas (Mawile can take any hit from +2 Xern) and SD boosts your Attack anyway. There is probably a more optimal spread, but I haven't really used Mawile so I'm not sure. Your team still have a bit of a Ho-Oh weakness, so it's important it doesn't get in for free vs Mawile.

Anyway, to be honest Mawile is hard to use because of PDon especially, but checking Latis is nice and hopefully Latios and Giratina-O can punish PDon. Gl with your team!
 
Hey Argus,
I like the idea of using Trick Room again, but I would suggest you to run Dialga instead of Solrock. The idea is to have three attacks, Flash Cannon, Earthpower and Draco to hit everything at least neutral. Stealth Rock is the last slot. It works different than Solrock but Solrock can't really touch Groudon. Dialga should have Life Orb and max speed/ SAtk.

The problem with your team is that Mega Mawile is the only TR abuser and its redundant with using Geomancy Xerneas. If I was you I would use Lunardance, Trickroom Cresselia, which allows you to use either Mawile or Arceus twice. Cresselia acts as a suicide Pokemon and is here to heal one of your physical sweepers. Like Lemonade said, its always better to use Earthquake on Arceus. You can skip the Latios and use Cresselia over it.

My next point is, that Genesect is common again so I suggest you to use this spread EVs: 116 HP / 28 Def / 252 SAtk / 112 Spd. Genesect will get the SAtk boost and will not kill you, in case the opponent lacks Flashcannon. Last but not least I suggest you to run Yveltal (with Knock off for Xerneas switch ins) or Giratina-O because you are really weak to Ekiller.

Hope I was able to help you.

Dialga @ Life Orb
Trait: Pressure
EVs: 252 SAtk / 252 Spd
Modest Nature (+SAtk, -Atk)
- Flash Cannon
- Earth Power
- Draco Meteor
- Stealth Rock

Arceus @ Life Orb
Trait: Multitype
EVs: 232 HP / 252 Atk / 24 Spd
Adamant Nature (+Atk, -SAtk)
- Swords Dance
- Earthquake
- Extreme Speed
- Shadow Claw
 
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