Hi, I was just testing a new team and I was just wondering if there were some changes I could make to improve it. Here's the team:
Garchomp @ Life Orb
Ability: Rough Skin
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Earthquake
- Fire Fang
- Dragon Claw
Rotom-Wash @ Sitrus Berry
Ability: Levitate
EVs: 248 HP / 252 Def / 8 SpD
Bold Nature
IVs: 0 Atk
- Volt Switch
- Hydro Pump
- Will-O-Wisp
- Pain Split
Landorus-Therian (M) @ Rocky Helmet
Ability: Intimidate
EVs: 252 HP / 4 Def / 252 SpD
Careful Nature
- U-turn
- Earthquake
- Defog
- Toxic
Tapu Lele @ Choice Scarf
Ability: Psychic Surge
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Psyshock
- Moonblast
- Focus Blast
- Shadow Ball
Blissey (F) @ Leftovers
Ability: Natural Cure
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk
- Aromatherapy
- Soft-Boiled
- Seismic Toss
- Stealth Rock
Bisharp @ Expert Belt
Ability: Defiant
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Knock Off
- Sucker Punch
- Iron Head
- Brick Break
I'd appreciate any suggestions, thanks for reading :)
Garchomp @ Life Orb
Ability: Rough Skin
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Earthquake
- Fire Fang
- Dragon Claw
Rotom-Wash @ Sitrus Berry
Ability: Levitate
EVs: 248 HP / 252 Def / 8 SpD
Bold Nature
IVs: 0 Atk
- Volt Switch
- Hydro Pump
- Will-O-Wisp
- Pain Split
Landorus-Therian (M) @ Rocky Helmet
Ability: Intimidate
EVs: 252 HP / 4 Def / 252 SpD
Careful Nature
- U-turn
- Earthquake
- Defog
- Toxic
Tapu Lele @ Choice Scarf
Ability: Psychic Surge
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Psyshock
- Moonblast
- Focus Blast
- Shadow Ball
Blissey (F) @ Leftovers
Ability: Natural Cure
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk
- Aromatherapy
- Soft-Boiled
- Seismic Toss
- Stealth Rock
Bisharp @ Expert Belt
Ability: Defiant
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Knock Off
- Sucker Punch
- Iron Head
- Brick Break
I'd appreciate any suggestions, thanks for reading :)