Hello all,
I am working on using an old concept for the meta. It's been a while since I did a team, but I will do my listing what I have and why I use what I use.
Politoed
Calm Nature
Ability: Drizzle
Ev Spread: 252 HP / 76 Def / 76 SpAtk / 100 SpDef / 4 Spe
Hold Item: Sitrus Berry
Moveset
- Scald
- Helping Hand
- Ice Beam
- Protect
Role: Rain Setter
How she fits: This Politoed is set to take hits on both sides decently and set up the rain. Often paired up with a Dragon-Type, Politoed gives an instant access to Thunder / Hurricane and boosts the power of Water-type attacks. Helping Hand is set there to boost the power of her partners' attacks that have High Base Power to punch a big hole in the opposing monsters.
Noivern
Timid Nature
Ability: Infiltrator
Ev Spread: 4 HP / 252 SpAtk / 252 Spe
Hold Item: Life Orb
Moveset
- Draco Meteor
- Hurricane
- Tailwind
- Flamethrower
Role: Special Attacker / Wallbreaking
The fastest Pokemon on the team. Paired up with Politoed, it's an instant Hurricane which gets STAB and Life Orb damage to boot, making it go from powerful to insane. With Helping Hand boosting it, Both of it's STAB options are crazy and it's speed is enough to outrun and outright KO Garchomp , non-bulky Dragonite and Salamence. Tailwind provides some Speed Control, making sure that Noivern can stay ahead of some scarfed Pokemon and gives it's teammates some much needed speed in a pinch.
Ferrothorn
Relaxed Nature
Ability: Iron Barbs
Ev Spread: 252 HP / 88 Def / 168 SpDef
Hold Item: Leftovers
Role: Physical Wall
Moveset
- Gyro Ball
- Leech Seed
- Power Whip
- Protect
Under Rain, it's weakness to fire is reduced. It's main purpose is to soak up the hits and pound back. It's not a perfect 0 in speed, but the Gyro Ball damage is decent to get a 2HKO along with Power whip. It's mainly used to stall out the opponent and wear them down via attrition.
Blaziken
Adamant Nature
Ability: Speed Boost
Ev Spread: 252 Atk / 4 Def / 252 Spe
Hold Item: Blazikenite
Role: Physical Attacker
Moveset:
- Protect
- Hi Jump Kick
- Flare Blitz
- Stone Edge
Here we go. It's a very simple point to this guy. With Blazikens ever increasing speed and high attack, Blaziken's main role is to boost it's speed and push through opponents. The move pool gives it enough diversity to hit pokemon who threaten it and crush those it threatens.
Gardevoir
Modest Nature
Ability: Trace
Ev Spread 252 HP / 124 /104 SpAtk / 20 SpDef /4 Spe
Hold Item: Safety Googles
Moveset:
- Protect
- Will-O-Wisp
- Moonblast
- Psychic
Role: Bulky Support
Gardevoir does its very best with its pairing to Noivern and passes around burns along with Politoed. Moonblast and Psychic offers a lot of coverage against Dark, Fighting, Poison. "The listed EV spread allows Gardevoir to always survive Choice Band Talonflame's Brave Bird and fully invested Aegislash's Shadow Ball or Flash Cannon from full health, OHKOing 4 HP variants of the former after the recoil from Brave Bird 91% of the time. Additionally, it allows Gardevoir to always survive Mega Kangaskhan's Return from full health if it is holding a Sitrus Berry." It also forms a secondary type core with Ferrothorn and Noivern.
Aegislash
Quiet Nature
Ability: Stance Change
Ev Spread: 252 HP / 4 Atk / 252 SpAtk
Hold Item: Weakness Policy
Moveset:
- King Shield
- Shadow Ball
- Flash Cannon
- Sacred Sword
Role: Undefined
Not to much to say here. I had chose Aegislash for it's decent typing but also because it switch into High offense. The moves gives me decent coverage against Ghost, Dark, Rock, Steel, Ice, Fairy and Normal while using King Shield to bait physical attackers. I do like it's interaction with Gardevoir, allowing me to burn something going after Aegislash The spread allows me to take up a few good hits, activate the weakness policy and get some knock outs.
I am working on using an old concept for the meta. It's been a while since I did a team, but I will do my listing what I have and why I use what I use.
Politoed
Calm Nature
Ability: Drizzle
Ev Spread: 252 HP / 76 Def / 76 SpAtk / 100 SpDef / 4 Spe
Hold Item: Sitrus Berry
Moveset
- Scald
- Helping Hand
- Ice Beam
- Protect
Role: Rain Setter
How she fits: This Politoed is set to take hits on both sides decently and set up the rain. Often paired up with a Dragon-Type, Politoed gives an instant access to Thunder / Hurricane and boosts the power of Water-type attacks. Helping Hand is set there to boost the power of her partners' attacks that have High Base Power to punch a big hole in the opposing monsters.
Noivern
Timid Nature
Ability: Infiltrator
Ev Spread: 4 HP / 252 SpAtk / 252 Spe
Hold Item: Life Orb
Moveset
- Draco Meteor
- Hurricane
- Tailwind
- Flamethrower
Role: Special Attacker / Wallbreaking
The fastest Pokemon on the team. Paired up with Politoed, it's an instant Hurricane which gets STAB and Life Orb damage to boot, making it go from powerful to insane. With Helping Hand boosting it, Both of it's STAB options are crazy and it's speed is enough to outrun and outright KO Garchomp , non-bulky Dragonite and Salamence. Tailwind provides some Speed Control, making sure that Noivern can stay ahead of some scarfed Pokemon and gives it's teammates some much needed speed in a pinch.
Ferrothorn
Relaxed Nature
Ability: Iron Barbs
Ev Spread: 252 HP / 88 Def / 168 SpDef
Hold Item: Leftovers
Role: Physical Wall
Moveset
- Gyro Ball
- Leech Seed
- Power Whip
- Protect
Under Rain, it's weakness to fire is reduced. It's main purpose is to soak up the hits and pound back. It's not a perfect 0 in speed, but the Gyro Ball damage is decent to get a 2HKO along with Power whip. It's mainly used to stall out the opponent and wear them down via attrition.
Blaziken
Adamant Nature
Ability: Speed Boost
Ev Spread: 252 Atk / 4 Def / 252 Spe
Hold Item: Blazikenite
Role: Physical Attacker
Moveset:
- Protect
- Hi Jump Kick
- Flare Blitz
- Stone Edge
Here we go. It's a very simple point to this guy. With Blazikens ever increasing speed and high attack, Blaziken's main role is to boost it's speed and push through opponents. The move pool gives it enough diversity to hit pokemon who threaten it and crush those it threatens.
Gardevoir
Modest Nature
Ability: Trace
Ev Spread 252 HP / 124 /104 SpAtk / 20 SpDef /4 Spe
Hold Item: Safety Googles
Moveset:
- Protect
- Will-O-Wisp
- Moonblast
- Psychic
Role: Bulky Support
Gardevoir does its very best with its pairing to Noivern and passes around burns along with Politoed. Moonblast and Psychic offers a lot of coverage against Dark, Fighting, Poison. "The listed EV spread allows Gardevoir to always survive Choice Band Talonflame's Brave Bird and fully invested Aegislash's Shadow Ball or Flash Cannon from full health, OHKOing 4 HP variants of the former after the recoil from Brave Bird 91% of the time. Additionally, it allows Gardevoir to always survive Mega Kangaskhan's Return from full health if it is holding a Sitrus Berry." It also forms a secondary type core with Ferrothorn and Noivern.
Aegislash
Quiet Nature
Ability: Stance Change
Ev Spread: 252 HP / 4 Atk / 252 SpAtk
Hold Item: Weakness Policy
Moveset:
- King Shield
- Shadow Ball
- Flash Cannon
- Sacred Sword
Role: Undefined
Not to much to say here. I had chose Aegislash for it's decent typing but also because it switch into High offense. The moves gives me decent coverage against Ghost, Dark, Rock, Steel, Ice, Fairy and Normal while using King Shield to bait physical attackers. I do like it's interaction with Gardevoir, allowing me to burn something going after Aegislash The spread allows me to take up a few good hits, activate the weakness policy and get some knock outs.