So recently, I've been getting interested into more stallish play. After trying out obistall and jabbastall and realizing they simply didn't work for me, I decided to try and create, not pure stall, with many entry hazards and phazers, but more like, a very bulky team with pokemon that are able to simply outlast the opponent over a longer period of time. It slowly wittles down their health while keeping my own pokemon healthy.
Without further ado, I present Team Twilight Princess!
By the way, for those wondering about the name, I just finished the game a while ago and felt as though they were well represented by my pokemon.
I'll add the threat list, and the teambuilding process later, I'm tired.
Wolf Link**Heatran @ Leftovers
252HP / 16 SpA / 240 SpD
Modest | Flash Fire
- Fire Blast
- Earth Power
- Roar
- Stealth Rock
Role
Is part of the core similar to link. He is very close to him, and also covers things that Link misses.
Moveset
Fire Blast and Earth power are fairly self explanatory, as almost every Ran has them nowadays...
Sub and Toxic are there because I didn't really have a statuser and there was nobody better than heatran for it :D
EVs
Kinda Obvious. SpA to maximize damage, Spe and timid to outspeed other non scarf trans, and hp for survivability.
Synergy
Ground to Rotom, Breloom.
Fighting to Rotom, Breloom.
Link**Breloom @ Toxic Orb
236 HP / 248 Atk / 24 Spe
Adamant | Poison Heal
- Spore
- Substitute
- Leech Seed
- Focus Punch
Role
Link is the core of the team. He is not the suicidal one, but rather, one that waits until he is ready, and then, setting up everything he needs, proceeds to own. Plus, he's GREEN!
Moveset
This is a very annoying moveset indeed. Spore pretty much takes out one opponent temporarily, subs on the switch, leech seeds as he breaks the sub, and sub until the opponent switches, and Focus punch the crap out of the incoming opponent. Rinse and repeat.
EVs
HP allows for maximum survivability as well as a breakpoint for toxic orb recovery. Speed is to outspeed a pokemon I forgot, and Attack is just to get maximum damage output out of it.
Synergy
Fire to Heatran, Vaporeon, Tyranitar.
Flying to Magnezone, Heatran, Tyranitar.
Psychic to Magnezone, Heatran, Tyranitar.
Ice to Magnezone, Vaporeon, Heatran.
Midna**Tyranitar @ Leftovers
4 HP / 252 Atk / 252 Spe
Adamant | Sand Stream
- Substitute
- Dragon Dance
- Crunch
- Earthquake
Role
Tyranitar, similar to Midna, in terms of helping link with stuff that he needs help with :D
Moveset
Substitute gives me some freedom with the prediction which is especially useful agsint all those steel types roaming around T_T. DD to setup, and Crunch and EQ to wreck everything!
EVs
Self Explanatory.
Synergy
Ground to Breloom, Rotom.
Steel to magnezone, Rotom, Vaporeon, Heatran.
Fighting to Breloom, Rotom.
Water to Vaporeon, Swampert, Breloom.
Zelda**Vaporeon @ Leftovers
252 HP / 188 Def / 44 Spe / 26 SpD
Bold | Water Absorb
- Wish
- Protect
- Surf [ Probably going to switch to Ice Beam to cover all those pesky dragons]
- HP Electric
Role
She supports the team in general, and takes care of those suicunes, gyarados, and any other water type pokemon that try to set up. Also acts as a cleric for longer survivability, especially because several of her teamates can't do it by themselves.
Moveset
Wish is there to help add a boost to a teammate's HP in case it gets low and doesn't have time to recover, and also allows zone, ran, and ttar to last longer. Protect is there for wish, as well as scouting which move her counter will use. Surf and HP Electric for type coverage and to counter those pesky water types.
EVs
Ripped straight off the smogon page. Go look at it there.
Synergy
Electric to Breloom, Ttar, Magnezone, Rotom.
Grass to Breloom, Magnezone, Rotom, Heatran.
Zant**Magnezone @ Choice Scarf
4 HP / 252 Spe / 252 SpA
Naïve | Magnet Pull
- Thunderbolt
- HP Fire
- Explosion
- Flash Cannon
Role
Like Zant, Zone doesn't come in often, but when he does, he sure makes a big impact in the game. Coming in on Scizor's BP or a skarmory roost or something, he eliminates the threat allowing Ttar to sweep in peace. Plus, Zone and Zant are similar :D
Moveset
Obvious moveset here, just for maximum coverage as a choiced sweeper. Also, by sacrificing zone, it can weaken heatran and breloom's counters, allowing the combination to be more effective.
EVs
Also obvious.
Synergy
Ground to Rotom, Breloom.
Fighting to Rotom, Breloom.
Ganondorf**Rotom-h @ Leftovers
252 HP / 128 Def / 128 SpD
Bold | Levitate
- Shadow Ball
- Will-o-Wisp
- Rest
- Sleep Talk
Role
Like Ganondorf, he is very notorious for his [high defenses and hp]. He is also my status absorber, and status giver along with heatran.
Moveset
Shadow ball was chosen over Discharge or thunderbolt because I already had enough Electric attacks, and I also needed something to take care of those psychics if Ttar died due to a misprediction. WoW is to help with the physical sweepers so my team can last longer, and Restalk gives it the ability to absorb status as well as last longer.
EVs
Maximizes defenses, nuff said.
Synergy
Dark to Breloom, Tyranitar, Magnezone, Heatran.
Ghost to Tyranitar, Heatran, Magnezone.
Thank you for reading this RMT. Feel free to leave a comment or make a suggestion.
Without further ado, I present Team Twilight Princess!
By the way, for those wondering about the name, I just finished the game a while ago and felt as though they were well represented by my pokemon.
I'll add the threat list, and the teambuilding process later, I'm tired.

Wolf Link**Heatran @ Leftovers
252HP / 16 SpA / 240 SpD
Modest | Flash Fire
- Fire Blast
- Earth Power
- Roar
- Stealth Rock
Role
Is part of the core similar to link. He is very close to him, and also covers things that Link misses.
Moveset
Fire Blast and Earth power are fairly self explanatory, as almost every Ran has them nowadays...
Sub and Toxic are there because I didn't really have a statuser and there was nobody better than heatran for it :D
EVs
Kinda Obvious. SpA to maximize damage, Spe and timid to outspeed other non scarf trans, and hp for survivability.
Synergy
Ground to Rotom, Breloom.
Fighting to Rotom, Breloom.

Link**Breloom @ Toxic Orb
236 HP / 248 Atk / 24 Spe
Adamant | Poison Heal
- Spore
- Substitute
- Leech Seed
- Focus Punch
Role
Link is the core of the team. He is not the suicidal one, but rather, one that waits until he is ready, and then, setting up everything he needs, proceeds to own. Plus, he's GREEN!

Moveset
This is a very annoying moveset indeed. Spore pretty much takes out one opponent temporarily, subs on the switch, leech seeds as he breaks the sub, and sub until the opponent switches, and Focus punch the crap out of the incoming opponent. Rinse and repeat.
EVs
HP allows for maximum survivability as well as a breakpoint for toxic orb recovery. Speed is to outspeed a pokemon I forgot, and Attack is just to get maximum damage output out of it.
Synergy
Fire to Heatran, Vaporeon, Tyranitar.
Flying to Magnezone, Heatran, Tyranitar.
Psychic to Magnezone, Heatran, Tyranitar.
Ice to Magnezone, Vaporeon, Heatran.

Midna**Tyranitar @ Leftovers
4 HP / 252 Atk / 252 Spe
Adamant | Sand Stream
- Substitute
- Dragon Dance
- Crunch
- Earthquake
Role
Tyranitar, similar to Midna, in terms of helping link with stuff that he needs help with :D
Moveset
Substitute gives me some freedom with the prediction which is especially useful agsint all those steel types roaming around T_T. DD to setup, and Crunch and EQ to wreck everything!

EVs
Self Explanatory.
Synergy
Ground to Breloom, Rotom.
Steel to magnezone, Rotom, Vaporeon, Heatran.
Fighting to Breloom, Rotom.
Water to Vaporeon, Swampert, Breloom.

Zelda**Vaporeon @ Leftovers
252 HP / 188 Def / 44 Spe / 26 SpD
Bold | Water Absorb
- Wish
- Protect
- Surf [ Probably going to switch to Ice Beam to cover all those pesky dragons]
- HP Electric
Role
She supports the team in general, and takes care of those suicunes, gyarados, and any other water type pokemon that try to set up. Also acts as a cleric for longer survivability, especially because several of her teamates can't do it by themselves.
Moveset
Wish is there to help add a boost to a teammate's HP in case it gets low and doesn't have time to recover, and also allows zone, ran, and ttar to last longer. Protect is there for wish, as well as scouting which move her counter will use. Surf and HP Electric for type coverage and to counter those pesky water types.
EVs
Ripped straight off the smogon page. Go look at it there.
Synergy
Electric to Breloom, Ttar, Magnezone, Rotom.
Grass to Breloom, Magnezone, Rotom, Heatran.

Zant**Magnezone @ Choice Scarf
4 HP / 252 Spe / 252 SpA
Naïve | Magnet Pull
- Thunderbolt
- HP Fire
- Explosion
- Flash Cannon
Role
Like Zant, Zone doesn't come in often, but when he does, he sure makes a big impact in the game. Coming in on Scizor's BP or a skarmory roost or something, he eliminates the threat allowing Ttar to sweep in peace. Plus, Zone and Zant are similar :D
Moveset
Obvious moveset here, just for maximum coverage as a choiced sweeper. Also, by sacrificing zone, it can weaken heatran and breloom's counters, allowing the combination to be more effective.
EVs
Also obvious.
Synergy
Ground to Rotom, Breloom.
Fighting to Rotom, Breloom.

Ganondorf**Rotom-h @ Leftovers
252 HP / 128 Def / 128 SpD
Bold | Levitate
- Shadow Ball
- Will-o-Wisp
- Rest
- Sleep Talk
Role
Like Ganondorf, he is very notorious for his [high defenses and hp]. He is also my status absorber, and status giver along with heatran.
Moveset
Shadow ball was chosen over Discharge or thunderbolt because I already had enough Electric attacks, and I also needed something to take care of those psychics if Ttar died due to a misprediction. WoW is to help with the physical sweepers so my team can last longer, and Restalk gives it the ability to absorb status as well as last longer.
EVs
Maximizes defenses, nuff said.
Synergy
Dark to Breloom, Tyranitar, Magnezone, Heatran.
Ghost to Tyranitar, Heatran, Magnezone.
Thank you for reading this RMT. Feel free to leave a comment or make a suggestion.