Team Victory: Weatherless Stall

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Heatran_Artwork.png
140px-212Scizor.png
200px-227Skarmory.png
200px-Gastrodon.png
195px-585px-094Gengar.png
157px-Dragonite_149.jpg



Introduction

Hello and welcome to my team. My team was initially use a nice defensive core of skarmory and gastrodon and built from that. In my quest I also avoided use automatic weather users avoid being generic. My team is mainly hazard stall with cresselia, skarmory, heatran, gastrodon. The offense are setup sweeper dragonite if I need to break through stall and gengar that revenge kills and releases pressure of on my defence.

Heatran_Artwork.png

Heatran @ Leftovers
Trait: Flash fire
EVs: 252 HP / 252 SpD / 4 Spe
Calm Nature (+SpD, -Atk)
- Stealth Rock
- Lava Plume
- Earth Power
- Roar

With rain teams this thing does not get the usage it deserves, it has amazing bulk along with amazing special attack so it’s nothing to setup on making a solid defensive unit that compliments skarmory and gastrodon very well.

This is my first special defender it’s typing just suits gastrodon and skarmory bery well. It’s my main lead to get up rocks. I use lava plume over flamethrower to maybe get lucky with the status and earth power just for extra coverage. Roar is to counter things that do want to setup against heatran like resto-chesto volcarona. Flash fire also greatly helps my team so skarmory and scizor can play freely without fear of fire attacks.

140px-212Scizor.png

Scizor @ Choice Band
Trait: Technician
EVs: 252 HP / 252 Att / 4 Spe
Adamant (+Att, -SpA)
- Bullet Punch
- U-Turn
- Super Power
- Pursuit

This is a replacement for offensive dragonite. I switched dragonite to a bulky parashuffler to help with speed issues.

Scizor is always a fine addition to help any team. The four attacks on scizor is standard. U-turns for switch initiative and bullet punch for a priority to revenge kill. Pursuit to trap annoying pokemon like latios and espeon and super power just for damage. It's fire weakness is patched up with heatran and gastrodon on the special side and dragonite on the physical.

200px-227Skarmory.png

Skarmory @ Shed Shell
Trait: Sturdy
EVs: 252 HP / 252 Def / 4 SpD
Impish Nature (+Def, -SpA)
- Spikes
- Brave Bird
- Roost
- Whirlwind

This is a defensive monster, sadly this Pokémon is as commonly used because of gliscor everyone is raving about but the dragon resistance I think gives it a notch above gliscor in defensive versatility.

This set is pretty standard spikes for sexy hazards, roost for recovery and whirlwind for phasing. I prefer brave bird over drill peck because in situations like Skarm vs conkeldurr brave bird is 2HKO while drill peck is 3HKO.

Shed shell is for magnezone which has become very popular these days so loosing skarmory to that makes me want to bash my head in.

Synergy wise it goes very well with heatran and gastrodon for my defensive cores while banded outrages for haxorus does less than 50% meaning nice roost stall until confusion sets in. Excadrill has nothing on this as well. I once got critical hit, flinch when it had 2+ attack with rockslide doing 76% which is the only time skarmory lost to excadrill.

200px-Gastrodon.png

Skarmory @ Leftovers
Trait: Storm Drain
EVs: 252 HP / 252SpD / 4 Def
Calm Nature (+SpD, -Att)
- Earth Power
- Scald
- Toxic
- Recover

Gastrodon didn’t seem like much to me at first, but when rotom became in pretty extremely common, I needed a perfect counter. With this rotom can’t touch me and provides great synergy with heatran and skarmory.

Gastrodon alongside heatran is one of my special walls. Toxic to out stall and cripple apposing stallers and recover to recover! Earth power is a very nice STAB while scald is there to get some burn hax but because I have toxic, scald’s usefulness is quite fulfilling since most steels are physically based and if they are, gastrodon needs to switch out ASAP. So maybe I might replace scald with surf.

Storm drain is also a great ability it has. Too my surprise gastrodon can sweep at +1 quite easily when there are no physical threats remaining.

195px-585px-094Gengar.png

Gengar @ Life Orb
Trait: Levitate
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature (+Spe, -Att)
- Substitute
- Pain Split
- Shadow Ball
- Focus Blast

This thing is a beast of a revenge killer. It packs a lot of damage and completely messes with my opponent with substitute. Honestly I think gengar is the best substitute abuser out there aside from leech seeders or things with stupid abilities that gives it a lot of health back per turn *looks at gliscor and toxicroak*.

Gengar is a purely offensive special attacker, it’s amazing speed and special attack makes it a perfect revenge killer. Life orb hard is a must too keep offensive pressure and more OHKOs since this thing is a glass cannon. Substitute on predicted switches is great so I don’t have to play the prediction game when I want to attack or pain split.

Pain split is obviously needed with any LifeSub sets to be able to hide behind more substitutes and not die to LO recoil. Shadow ball is the main attack and focus blast is for solid coverage against steel and normal.

Aside from offensive capabilities, with its ghost typing it can block fighting moves aimed at heatran and gastrodon and rapid spin is not a problem now. Levitate is really awesome as well to block predicted EQ and not take spikes since in some situations Sand+LO+SP really racks up so spikes which genger would be weak to without levitate which just make this Pokémon useless really.

Timid is also a notable thing, without timid its revenge killing capabilities is greatly decreased.

157px-Dragonite_149.jpg

Dragonite @ Leftovers
Trait: Mutliscale
EVs: 252 HP / 252 Def / 4 SpD
Impish Nature (+Def, -SpA)
- Dragon tail
- Substitute
- Roost
- Thunder wave


Dragonite is to me, the best dragon in OU. Its ability and defensive capabilities gives an advantage above the rest.

Dragonite is my physical sweeper. I have dragonite on my team since it ticked the boxes on my specific list on my 6th and final team member.
• Fire + Fighting resistance to counter infernape
• Bug resistance to counter my biggest threat volcarona
• Bulky and offensive
• Physically based
• Water Resistance
It was either this or garados. If I had garados it would open an opportunity for rotom to just wreck my team to pieces once gastrodon goes down.

This thing is truly the master of paralyze. Never before have I ever got off status and commonly as dragonite. Its EVs are training to completely stop infernape and other physical threats skarmory can't defend against. Dragon tail and thunder wave go together to parashuffle while roost bring me back to multiscale. Substitute is something to use when I phase in a wall that can't touch me so I can parashuffle without the fear of being attacked with ice beam when I am behind the substitute.

Thanks for reading my team. Feedback and constructive criticism is greatly appreciated.
 
Threat list

Volcarona, this thing can do a number to my team. I have no real counter to it other then hazards, still I need to sack something to defeat volcarona or get swept.


Tyranitar is an annoyance, its massive move pool makes it unpredictable, fire blast, super power and crunch really dents my team. I have to pivot switch to scout its set.

Infernape is a threat due to its typing fire/fighting defeats my defensive core and luckily u-turn doesn't do that big of an amount to cresselia.
 
Latias, in particular the Calm Mind set with Roar, works far better in tandem with Heatran, forming the unbreakable Steel/Dragon defensive core. Latias functions both as a back-up sweeper as well as a phazer, allowing your team to rack up a lot of residual damage. However, this would open up a Sand Team weakness, so...

Trick Room Reuniclus
would be ideal over Cresselia, who really can't do much at all. Trick Room Reuniclus solves your Sand Team problem and is a 'speedy' check to many threats to semistall. Reuniclus is superior to Dragonite in the sense that it can outspeed things like Excadrill under Trick Room after only one turn of set up, and OHKO right after surviving Excadrill's initial attack.

That said, three sweepers on a Stall (this is really semistall) team is counterproductive. Seeing as you do not rely on status to win, you may as well make use of the Parashuffler Dragonite. This set is hugely effective in that it is incredibly hard to counter and is virtually unstoppable if solid Dragonite checks are defeated. Used together with Latias, neither Taunt nor Substitutes can stop your phazing. After racking up tons of residual damage, Dragonite can then go to Gengar or Reuniclus to finish the job.

Latias @ Leftovers
Ability : Levitate
Nature : Timid
EVs : 252 HP / 4 SpA / 252 Spe
- Calm Mind
- Psychic / Psyshock
- Recover
- Roar

Reuniclus @ Life Orb
Ability : Magic Guard
Nature : Quiet
EVs : 192 HP / 64 Def / 252 SpA
- Trick Room
- Psychic / Psyshock
- Focus Blast
- Shadow Ball

Dragonite @ Leftovers
Ability : Multiscale
Nature : Careful
EVs : 252 HP / 252 SpD / 4 Spe
- Dragon Tail
- Substitute
- Roost
- Thunder Wave
 
Hi. As people have already said before. Why are you running Heat Rock on Heatran? Definately go with Leftovers. As well, I suggest using Toxic over Earth Power. Yeah, you lose the ability to hit opposing Heatran, but Toxic is just so useful for a stall team, and you've got Gastrodon taking on Heatran already. Minor change, you're not running Roar. So there's really no reason to run the 4 Speed EVs whatsoever. You might want to slap that into defense to like survive Haxorus' outrage with 1 Hp or something someday.

As well, Cresselia is a really bad pokemon. CM Wish Latias pretty much outclasses it in every way. It gives you a way to deal with Hidden Power Grass Rotom-W, Infernape, and can back up Heatran and Gastrodon for checking sun and rain respectively. Essentially, it does everything Cresselia and Dragonite do in one. Opening up an entire teamslot to work with. Wish support also allows you to heal Heatran without resorting to Protect as well.

Latias @ Leftovers
Levitate
Timid
252 SpA/ 252 Spe/ 4 Hp
Calm Mind
Dragon Pulse
Wish
Recover/ Roar

Since Dragonite's role is mostly satisfied by Latias already. You can use this teamslot to address other weaknesses. Namely Double Booster Terrakion, DD Salamence, and CM Reuniclus. A great choice is CB Scizor. Who also acts as your emergency revenge killer. U-Turn also forces a ton of switches, allowing you to rack up Spikes and SR damage. You've got Latias' wish support, so there's no need to worry about Scizor dying to Spikes damage himself.

Scizor @ Choice Band
Technician
Adamant
248 Hp/ 252 Atk/ 8 SpD
Bullet Punch
U-Turn
Superpower
Pursuit

Finally, your team is bound to struggle against opposing stall teams. Gengar isn't that great a spinblocker anyways, as even Forretress can hit it hard. You also have trouble against SD Lucario, so Jellicent would be an appropriate choice. Breaks stall, defeats non-Crunch Lucario (which don't exist anymore due to the omnipresence of Gliscor) and is a superior spinblocker.

Jellicent @ Leftovers
Water Absorb
Bold
248 Hp/ 216 Def/ 44 Spe
Scald
Will-o-Wisp
Recover
Taunt
 
Latias, in particular the Calm Mind set with Roar, works far better in tandem with Heatran, forming the unbreakable Steel/Dragon defensive core. Latias functions both as a back-up sweeper as well as a phazer, allowing your team to rack up a lot of residual damage. However, this would open up a Sand Team weakness, so...

Trick Room Reuniclus
would be ideal over Cresselia, who really can't do much at all. Trick Room Reuniclus solves your Sand Team problem and is a 'speedy' check to many threats to semistall. Reuniclus is superior to Dragonite in the sense that it can outspeed things like Excadrill under Trick Room after only one turn of set up, and OHKO right after surviving Excadrill's initial attack.

That said, three sweepers on a Stall (this is really semistall) team is counterproductive. Seeing as you do not rely on status to win, you may as well make use of the Parashuffler Dragonite. This set is hugely effective in that it is incredibly hard to counter and is virtually unstoppable if solid Dragonite checks are defeated. Used together with Latias, neither Taunt nor Substitutes can stop your phazing. After racking up tons of residual damage, Dragonite can then go to Gengar or Reuniclus to finish the job.

Latias @ Leftovers
Ability : Levitate
Nature : Timid
EVs : 252 HP / 4 SpA / 252 Spe
- Calm Mind
- Psychic / Psyshock
- Recover
- Roar

Reuniclus @ Life Orb
Ability : Magic Guard
Nature : Quiet
EVs : 192 HP / 64 Def / 252 SpA
- Trick Room
- Psychic / Psyshock
- Focus Blast
- Shadow Ball

Dragonite @ Leftovers
Ability : Multiscale
Nature : Careful
EVs : 252 HP / 252 SpD / 4 Spe
- Dragon Tail
- Substitute
- Roost
- Thunder Wave


Thank you, para shuffling dragonite works very well and the paralyze really helps with my teams lack of speed, but now I have no physical attack. Bravebird and dragon tail are my only attacking option meaning latias and reuniclus doesn't fit well.
 
Hi. As people have already said before. Why are you running Heat Rock on Heatran? Definately go with Leftovers. As well, I suggest using Toxic over Earth Power. Yeah, you lose the ability to hit opposing Heatran, but Toxic is just so useful for a stall team, and you've got Gastrodon taking on Heatran already. Minor change, you're not running Roar. So there's really no reason to run the 4 Speed EVs whatsoever. You might want to slap that into defense to like survive Haxorus' outrage with 1 Hp or something someday.

As well, Cresselia is a really bad pokemon. CM Wish Latias pretty much outclasses it in every way. It gives you a way to deal with Hidden Power Grass Rotom-W, Infernape, and can back up Heatran and Gastrodon for checking sun and rain respectively. Essentially, it does everything Cresselia and Dragonite do in one. Opening up an entire teamslot to work with. Wish support also allows you to heal Heatran without resorting to Protect as well.

Latias @ Leftovers
Levitate
Timid
252 SpA/ 252 Spe/ 4 Hp
Calm Mind
Dragon Pulse
Wish
Recover/ Roar

Since Dragonite's role is mostly satisfied by Latias already. You can use this teamslot to address other weaknesses. Namely Double Booster Terrakion, DD Salamence, and CM Reuniclus. A great choice is CB Scizor. Who also acts as your emergency revenge killer. U-Turn also forces a ton of switches, allowing you to rack up Spikes and SR damage. You've got Latias' wish support, so there's no need to worry about Scizor dying to Spikes damage himself.

Scizor @ Choice Band
Technician
Adamant
248 Hp/ 252 Atk/ 8 SpD
Bullet Punch
U-Turn
Superpower
Pursuit

Finally, your team is bound to struggle against opposing stall teams. Gengar isn't that great a spinblocker anyways, as even Forretress can hit it hard. You also have trouble against SD Lucario, so Jellicent would be an appropriate choice. Breaks stall, defeats non-Crunch Lucario (which don't exist anymore due to the omnipresence of Gliscor) and is a superior spinblocker.

Jellicent @ Leftovers
Water Absorb
Bold
248 Hp/ 216 Def/ 44 Spe
Scald
Will-o-Wisp
Recover
Taunt


I'll try out scizor! I'd rather have gengar in my team than jellicent. Jellicent opens up a rotom weakness and dragons can stomp on heatran, gastrodon and jellicent making easy setups.
 
This now looks like a very solid team. 9/10 (because you're using my lovely Dragonite, which is honestly my favorite set in the whole game)
 
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