i couldn't make my 4th gen rain dance team, so i decided to make a team for 5th gen. this is my unconventional rain dance team:
politoed @leftovers
-ability- drizzle
modest
252 hp/ 252 s. attack/ 4 s. defence
hydro pump
focus blast(hp grass 70?)
ice beam
perish song
a 3 attack politoed lead. hydro pump for amazing power + 2x STAB. ice beam for drag counters and hits grass types. focus blast to win weather war against tyranitar, plus hits ferrothorn;could replace with hp grass for rotom-w and gastrodon. perish song to destroy baton pass teams and set-up pokemon like calm mind rachi. plus, politoed can come in mid-late game and put da hurt on.
ferrothorn @rocky helmet
-ability- iron barbs
relaxed
(0 speed ivs)
252 hp/ 88 defence/ 168 s. defence
spikes
stealth rock
power whip
gyro ball
i chose rocky helmet over leftovers because i already had 2 lefties users, plus rocky helmet and iron barbs deals about 18 percent( i think, can't check) damage to physical moves. anyway, moving on. power whip for bulky waters like vappy, milotic, swampert, and gastrodon. spikes and stealth rock are standard on ferrothorn, this time to help out galvantula. finally, im torn between gyro ball and t-wave. i feel like t-wave would be most useful, to help set-up for galvantula and toxicroak.if i used t-wave, i wouldn't need 0 speed ivs. gyro ball gives me another attacking move though. need some help on this one too.
EDIT: changed from rotom-w to gliscor
gliscor @toxic orb
-ability- poison heal
-impish
252 hp/ 184 defence/72 speed
swords dance
taunt
earthquake
facade
why would i put this pokemon on a rain dance team? simple: thunder and gyara. he makes a great partner for gyara in the rain. he'll switch in, say on choice specs jolteon, andnwreak havoc with sd and facade/eq. earthquake to hit electrics and terrakion, facade to hit harder than a supereffective ice fang. taunt so opponent cant set up and sweep, and swords dance for obvious reasons.
toxicroak @life orb
-ability- dry skin
4 hp/ 252 attack/ 252 speed
sucker punch
ice punch
swords dance
cross chop
wouldve put drain punch over cross chop, but ice punch and drain punch together are illegal:..(.. ice punch to take out grass, drags, and zapdos. cross chop for STAB and extra coverage on my team, mainly ferrothorn and tyranitar. swords dance to set up, and, finally, sucker punch for priority and psychic types, like espeon. standard toxicroak found on smogon, guys.
EDIT: changed from galvantula to gyarados
gyarados @life orb
-ability-intimidate
-adamant
252 attack/4 defence/252 speed
dragon dance
bounce
stone edge
waterfall
at first, i would've never hav considered gyara, as thunder was present. but then someone(dragon tongue) suggested gliscor on my team to care of electrics that were giving me trouble. he also suggested gyara, and i have to say i'm pleased with the results. first, he switches on something useless, like ferrothorn. then he rips off dd after dd. 3rd step: proceed to sweep. not much can stand up to +1 gyara, let alone +3. stone edge, after +3, ohkos dragonite, even through multiscale. his waterfall is his best-seller though. that thing is devastating in rain. bounce is to take care of fighters, like breloom and virizion, who can come in on any of his moves, pre-dd.
EDIT: changed from jellicent to latias
latias @leftovers
-ability- levitate
-timid
252 hp/4 s. attack/252 speed
recover
dragon pulse
calm mind
substitute
my only drag, mainly a wall for my biggest threats. im thinking of maybe switching sub with psychic to hit breloom and terrakion bettet, and to get lucario. moves are the standard latias tank set. substitute and calm mind to set-up, recover to heal, and dragon pulse to hit hard after you're done.
changes i might want: substitute -->thunder or psychic.
politoed @leftovers
-ability- drizzle
modest
252 hp/ 252 s. attack/ 4 s. defence
hydro pump
focus blast(hp grass 70?)
ice beam
perish song
a 3 attack politoed lead. hydro pump for amazing power + 2x STAB. ice beam for drag counters and hits grass types. focus blast to win weather war against tyranitar, plus hits ferrothorn;could replace with hp grass for rotom-w and gastrodon. perish song to destroy baton pass teams and set-up pokemon like calm mind rachi. plus, politoed can come in mid-late game and put da hurt on.
ferrothorn @rocky helmet
-ability- iron barbs
relaxed
(0 speed ivs)
252 hp/ 88 defence/ 168 s. defence
spikes
stealth rock
power whip
gyro ball
i chose rocky helmet over leftovers because i already had 2 lefties users, plus rocky helmet and iron barbs deals about 18 percent( i think, can't check) damage to physical moves. anyway, moving on. power whip for bulky waters like vappy, milotic, swampert, and gastrodon. spikes and stealth rock are standard on ferrothorn, this time to help out galvantula. finally, im torn between gyro ball and t-wave. i feel like t-wave would be most useful, to help set-up for galvantula and toxicroak.if i used t-wave, i wouldn't need 0 speed ivs. gyro ball gives me another attacking move though. need some help on this one too.
EDIT: changed from rotom-w to gliscor
gliscor @toxic orb
-ability- poison heal
-impish
252 hp/ 184 defence/72 speed
swords dance
taunt
earthquake
facade
why would i put this pokemon on a rain dance team? simple: thunder and gyara. he makes a great partner for gyara in the rain. he'll switch in, say on choice specs jolteon, andnwreak havoc with sd and facade/eq. earthquake to hit electrics and terrakion, facade to hit harder than a supereffective ice fang. taunt so opponent cant set up and sweep, and swords dance for obvious reasons.
toxicroak @life orb
-ability- dry skin
4 hp/ 252 attack/ 252 speed
sucker punch
ice punch
swords dance
cross chop
wouldve put drain punch over cross chop, but ice punch and drain punch together are illegal:..(.. ice punch to take out grass, drags, and zapdos. cross chop for STAB and extra coverage on my team, mainly ferrothorn and tyranitar. swords dance to set up, and, finally, sucker punch for priority and psychic types, like espeon. standard toxicroak found on smogon, guys.
EDIT: changed from galvantula to gyarados
gyarados @life orb
-ability-intimidate
-adamant
252 attack/4 defence/252 speed
dragon dance
bounce
stone edge
waterfall
at first, i would've never hav considered gyara, as thunder was present. but then someone(dragon tongue) suggested gliscor on my team to care of electrics that were giving me trouble. he also suggested gyara, and i have to say i'm pleased with the results. first, he switches on something useless, like ferrothorn. then he rips off dd after dd. 3rd step: proceed to sweep. not much can stand up to +1 gyara, let alone +3. stone edge, after +3, ohkos dragonite, even through multiscale. his waterfall is his best-seller though. that thing is devastating in rain. bounce is to take care of fighters, like breloom and virizion, who can come in on any of his moves, pre-dd.
EDIT: changed from jellicent to latias
latias @leftovers
-ability- levitate
-timid
252 hp/4 s. attack/252 speed
recover
dragon pulse
calm mind
substitute
my only drag, mainly a wall for my biggest threats. im thinking of maybe switching sub with psychic to hit breloom and terrakion bettet, and to get lucario. moves are the standard latias tank set. substitute and calm mind to set-up, recover to heal, and dragon pulse to hit hard after you're done.
changes i might want: substitute -->thunder or psychic.