OK, so this team came to be pretty normally...
I NEEDED A TEAM. I made this quickly, trying out different EV spreads and movesets and such.
Eevee- I love eevee. It's unique, and It works well with a silk scarf. Plus it's ability adaptability makes STAB moves super-strong.
Squirtle- With eevee being offensive, I needed a defensive pokemon that can be a threat. I chose squirtle because He can get toxic, protect, plus some real great moves. Mine is a Sp. atk pokemon. This surprises some people, because he doesn't have aqua jet. He can be a threat, though..
Turtwig- I needed a pokemon that can stand there and take some damage while giving it out while I came up with a plan. She doesn't do too well, but for some reason I feel like she's important.
Buneary- Buneary came in because I needed a pokemon with Healing wish. I wanted my team to live as long as possible, so healing wish would help. I also needed another toxic pokemon if squirtle fainted, and since I couldn't think of any items to give her, I gave buneary a toxic orb and switchearoo.
Treeko- I don't like using too many grass types, but I needed a pokemon that could be a good choice specs or band user, and treeko seemed perfect. Drain punch can be really annoying.
Electrike- I needed a filler pokemon. Why not? He's got some random moves on him, and he isn't good.. but i like him.
Dusty (Eevee) (M) @ Silk Scarf
Ability: Adaptability
Level: 5
Shiny: Yes
EVs: 252 Atk / 40 Def / 40 SpD / 176 Spe
Naughty Nature
- Protect
- Return
- Body Slam
- Quick Attack
Eevee isn't my lead ever, because he's offensive and I normally start with defense. Eevee's job is to finish off whatever the rest of my team can't do. I think I should replace return with something, but help me cause I DONT KNOW.. I think it's a good idea to raise it's stab moves as much as possible, because he needs to sweep without much help.
Shell Shocker (Squirtle) (M) @ Focus Band
Ability: Torrent
Level: 5
EVs: 184 Def / 140 SpA / 184 SpD
Bold Nature
- Ice Beam
- Toxic
- Protect
- Scald
Squirtle here is my normal lead. He can put on some pretty easy toxic, because his defense is pretty high. I like to bug people with toxic and then alternating with an attack move and protect. Sometimes it works. But I like him to live as long as possible.
Suzie (Turtwig) (F) @ White Herb
Ability: Shell Armor
Level: 5
EVs: 228 Atk / 16 Def / 80 SpA / 184 SpD
- Curse
- Seed Bomb
- Body Slam
- Hidden Power [Ghost]
Turtwig might be my first or second choice to remove from the team. He doesn't do much. I usually just seed bomb the day away.
Dawn (Buneary) (F) @ Toxic Orb
Ability: Limber
Level: 5
EVs: 196 Atk / 76 SpD / 236 Spe
Naive Nature
- Switcheroo
- Healing Wish
- Drain Punch
- Endeavor
Buneary, despite how this set up looks, is actually really helpful. And risky. Buneary's speed comes in handy because I need to switch the toxic orb ASAP. drain punch is really helpful, and using endeavor is one of my favorite moves and it helps whittle down HP on the opponent that I lost. Then drain punch to get it back.
GIECO (Treecko) (M) @ Berry Juice
Ability: Unburden
Level: 5
EVs: 188 Atk / 188 SpA / 132 Spe
Mild Nature
- Drain Punch
- Giga Drain
- Energy Ball
- Seed Bomb
This can be deadly, if he stays alive a few turns. Drain punch and giga drain help recover the large amounts of HP that I lose, while seed bomb and energy ball aren't as much used, but complete him. Drain punch also helps take down some weaknesses, like ice and rock.
Electric Blue (Electrike) (M) @ Cell Battery
Ability: Lightningrod
Level: 5
Shiny: Yes
EVs: 76 Atk / 176 SpA / 144 SpD / 112 Spe
Modest Nature
- Thunderbolt
- Electro Ball
- Snarl
- Iron Tail
I didn't think much while making him. I got some special atk and hoped for the best. If anyone at all can find a way to change him, please tell me!!!!! Snarl lowers sp. def. so it makes the job easier, but like turtwig, he doesn't do much but act as a filler.
There ya' go. Please rate this, I hope to finish a youtube series about them!!! Here is them in action-
http://pokemonshowdown.com/replay/lc-170352023
:D
I NEEDED A TEAM. I made this quickly, trying out different EV spreads and movesets and such.
Eevee- I love eevee. It's unique, and It works well with a silk scarf. Plus it's ability adaptability makes STAB moves super-strong.
Squirtle- With eevee being offensive, I needed a defensive pokemon that can be a threat. I chose squirtle because He can get toxic, protect, plus some real great moves. Mine is a Sp. atk pokemon. This surprises some people, because he doesn't have aqua jet. He can be a threat, though..
Turtwig- I needed a pokemon that can stand there and take some damage while giving it out while I came up with a plan. She doesn't do too well, but for some reason I feel like she's important.
Buneary- Buneary came in because I needed a pokemon with Healing wish. I wanted my team to live as long as possible, so healing wish would help. I also needed another toxic pokemon if squirtle fainted, and since I couldn't think of any items to give her, I gave buneary a toxic orb and switchearoo.
Treeko- I don't like using too many grass types, but I needed a pokemon that could be a good choice specs or band user, and treeko seemed perfect. Drain punch can be really annoying.
Electrike- I needed a filler pokemon. Why not? He's got some random moves on him, and he isn't good.. but i like him.
Dusty (Eevee) (M) @ Silk Scarf
Ability: Adaptability
Level: 5
Shiny: Yes
EVs: 252 Atk / 40 Def / 40 SpD / 176 Spe
Naughty Nature
- Protect
- Return
- Body Slam
- Quick Attack
Eevee isn't my lead ever, because he's offensive and I normally start with defense. Eevee's job is to finish off whatever the rest of my team can't do. I think I should replace return with something, but help me cause I DONT KNOW.. I think it's a good idea to raise it's stab moves as much as possible, because he needs to sweep without much help.
Shell Shocker (Squirtle) (M) @ Focus Band
Ability: Torrent
Level: 5
EVs: 184 Def / 140 SpA / 184 SpD
Bold Nature
- Ice Beam
- Toxic
- Protect
- Scald
Squirtle here is my normal lead. He can put on some pretty easy toxic, because his defense is pretty high. I like to bug people with toxic and then alternating with an attack move and protect. Sometimes it works. But I like him to live as long as possible.
Suzie (Turtwig) (F) @ White Herb
Ability: Shell Armor
Level: 5
EVs: 228 Atk / 16 Def / 80 SpA / 184 SpD
- Curse
- Seed Bomb
- Body Slam
- Hidden Power [Ghost]
Turtwig might be my first or second choice to remove from the team. He doesn't do much. I usually just seed bomb the day away.
Dawn (Buneary) (F) @ Toxic Orb
Ability: Limber
Level: 5
EVs: 196 Atk / 76 SpD / 236 Spe
Naive Nature
- Switcheroo
- Healing Wish
- Drain Punch
- Endeavor
Buneary, despite how this set up looks, is actually really helpful. And risky. Buneary's speed comes in handy because I need to switch the toxic orb ASAP. drain punch is really helpful, and using endeavor is one of my favorite moves and it helps whittle down HP on the opponent that I lost. Then drain punch to get it back.
GIECO (Treecko) (M) @ Berry Juice
Ability: Unburden
Level: 5
EVs: 188 Atk / 188 SpA / 132 Spe
Mild Nature
- Drain Punch
- Giga Drain
- Energy Ball
- Seed Bomb
This can be deadly, if he stays alive a few turns. Drain punch and giga drain help recover the large amounts of HP that I lose, while seed bomb and energy ball aren't as much used, but complete him. Drain punch also helps take down some weaknesses, like ice and rock.
Electric Blue (Electrike) (M) @ Cell Battery
Ability: Lightningrod
Level: 5
Shiny: Yes
EVs: 76 Atk / 176 SpA / 144 SpD / 112 Spe
Modest Nature
- Thunderbolt
- Electro Ball
- Snarl
- Iron Tail
I didn't think much while making him. I got some special atk and hoped for the best. If anyone at all can find a way to change him, please tell me!!!!! Snarl lowers sp. def. so it makes the job easier, but like turtwig, he doesn't do much but act as a filler.
There ya' go. Please rate this, I hope to finish a youtube series about them!!! Here is them in action-
http://pokemonshowdown.com/replay/lc-170352023
:D
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