Team Zetta_Strong. An OU RMT.

Team At A Glance...
dpmfa068.png
dpmfa477.png
dpmfa245.png
dpmfa248.png
dpmfa473.png
dpmfa448.png





machamp.png


Machamp @ Lum Berry
Ability: No Guard
Evs: 252 HP/160 Atk/92 SDef
Adamant Nature (+Atk, -SAtk)
Moves:
-Substitute
-Dynamicpunch
-Stone Edge
-Payback


Machamp, the lead. This Machamp is a great counter lead to smeargles and other lead sleepers such as Scarf Breloom, Bronzong, and Roserade. After a sleep, sub up and use dynamicpunch, waiting for an attack. Smeargle can't do much as of attacks to substitute machamp, bronzong can gyro ball with little damage due to machamp's low speed, breloom will have to switch out, and roserade can leaf storm but get confused. Stone Edge is good for those mences that get switched in, and payback is good for those ghosts that get switched in.




dusknoir.png





Dusknoir @ Leftovers
Ability: Pressure
Evs: 252 HP/252 Atk/4 Def
Adamant Nature (+Atk,-SAtk)
Moves:
-Substitute
-Focus Punch
-Shadow Sneak
-Fire Punch


Dusknoir, the sub-puncher. This thing is amazing after it gets its sub. Focus Punch surprises most walls, and due to high defense and special defense, the substitute can take hits. Focus Punch is a great counter to Umbreon and Lucario. Shadow Sneak can 2-3KHO Dusknoir, and 2KHO Gengar. Shadow Sneak is also good for Starmie and Rotom-Appliances. Fire Punch takes a good whooping at Scizor, and is also good on Heracross, Forretress, and Breloom.


245.png



Suicune @ Leftovers
Ability: Pressure
EVs: 252 HP/252 Def/4 SAtk
Bold Nature (+Def, -Atk)
Moves:
-Calm Mind
-Surf
-Ice Beam
-Rest


Rest Suicune proves to be one of the best stallers in the metagame. You can calm mind a few times, then if your low on hp, rest up and stall. If you have to switch, you can, but if you are facing a special sweeper such as latias or gengar, go ahead and stall them out, thunderbolts, shadow balls, dragon pulses, suicune can take them all while sleeping. After it wakes up, surf+ice beam is a beastly combo. Any Seismic Toss Blissey wont stand a chance, considering the other pokemon such as Dusknoir and Machamp. +3 Ice Beam will 2KHO non-bulky gyarados, and 3KHO bulky gyarados.+3 Ice Beam will 2KHO any latias, and +3 surf will OHKO gengar in its place.




tyranitar.png



Tyranitar @ Choice Scarf
Ability: Sand Stream
EVs: 136 Att/252 Spd/120 SAtk
Naive Nature (+Spd, -SDef)
Moves:
-Crunch
-Earthquake
-Stone Edge
-Fire Blast

This Choice Scarf Tyranitar...I don't know what to say about it. Its an absolute beast. This thing gets 364 speed with Choice Scarf, enough to outrun max-speed Starmie, max-speed Gengar, max-speed Azelf, max-speed Salamence, max-speed Infernape, max-speed with or without choice scarf magnezone, max-speed Latias,and non-max speed Jolteon. Thats ALOT of common sweepers, done, killed, just like that. Crunch is for Azelf,Starmie,Gengar,and Latias, while EQ is for Magnezone,Infernape,and Jolteon, Stone Edge is for Salamence, and Fire Blast is for Mamoswine, Scizor, Metagross, Forretress, etc.


mamoswine.png



Mamoswine @ Life Orb
Ability: Snow Cloak
EVs:252 Atk/236 Spe/20 SAtk
Naughty Nature (+Atk,-SDef)
Moves:
-Ice Shard
-Earthquake
-Stone Edge
-Blizzard

This mix mamo set is my favorite mamo. Non-choiced ice shard allows you to go for a different attack on things such as tyranitar and skarmory with ease. Ice Shard is a great priority move, as it OHKOs mence even with intimidate. Earthquake is good for anything that is generally weak to it, stone edge is good for ice resisters such as gyarados. Blizzard, as you know, 2KHOS Skarmory, which is great, because then it does not allow Skarmory to whirlwind or roar you away. This Mamoswine set has such great coverage, its amazing what it can do!




448.jpg




Lucario @ Life Orb
Ability: Inner Focus
EVs: 252 Atk/4 Def/252 Spd
Adamant Nature (+Atk, -SAtk)
Moves:
-Swords Dance
-Bullet Punch
-Close Combat
-Crunch

This is a standard life orb lucario, but it seems to work out more with this team. As you all know, SD Crunch is a great combo for rotom forms, Bullet Punch is my change on this set, because it OHKOS the steels, and is good for gengars and other ghosts that are faster than lucario. Close Combat is obviously something great for anything weak to it or anything that cant take 2 Close Combats after an SD. This Lucario was designed to BP its way to victory after an SD, because it is not expected of lucario to have it, despite it being a STAB priority move. Despite less power than extremespeed, bullet punch is simply a better option.



Threat List: I don't see many threats if certain pokemon aren't killed. But here are some counters where certain pokemon are killed.

If Suicune, Mamoswine, and Tyranitar are all dead, Dragon Dance Salamence is a huge threat.

If Suicune is dead, then CM Latias is a little of a threat, but my other pokemon can handle it.

Thats all of the threats I can think of, but maybe you guys can identify more threats.

Have fun rating my team!








 
Every team needs Stealth Rock to take advantage of the additional damage at the end of every turn. As it is, the only Pokemon who I would slap Stealth Rock on would be Mamoswine which would go over Blizzard. However, you can replace Machamp with a Azelf lead.

Azelf @ Focus Sash
EVs: 56 Atk / 200 Spa / 252 Spe
Nature: Naive
~ Psychic
~ Taunt
~ Explosion
~ Stealth Rock

Azelf also beats Smeargle and Roserade leads thank to Taunt. Thanks to Explosion, Azelf will also usually start off the game on a good note. The EVs take advantage of Azelf's great Speed, while not neglecting a certain attacking stat.

Next, SubPunch Dusknoir would rather have Will-O-Wisp instead of Fire Punch. Fire Punch's main use is just for Scizor and Forretress, while WoW can burn them as well as Salamence, Gyarados, and others.

Mamoswine's Blizzard has a mere 70% accuracy, which isn't very reliable to 2HKO Skarmory. More likely, you'll hit once, you'll miss, and then they'll Roost and you would not have anything accomplished. I suggest replacing Blizzard with Ice Fang to severely hurt Celebi and Hippowdon. Also, give Mamoswine a Jolly nature to outpace Lucario and Adamant Gyarados. You can also use Ice Beam which will 2HKO Skarmory after running into a Stone Edge. An alternate EV spread: 244 Atk / 64 SpA / 200 Spe can also be used. You don't miss out on many pkmn but gain more SpA.

My final nitpick is Bullet Punch on Lucario. The main Ghost-type you will run into with Lucario is Rotom-A, who Bullet Punch won't help against. You also have Tyranitar for Gengar and said rotom-A, so Extreme Speed would be a much better move in place of Bullet Punch. It can OHKO Infernape, Azelf, Starmie, Jolteon, and many others after a Swords Dance.

I don't see any threats you can't handle, the only problem is a Pokemon is going to die in the process. For instance, in order to beat DDMence, you are going to have to sacrifice a Pokemon to bring in Mamoswine. In order to reliably bring down Lucario, you are going to have to sacrifice a Pokemon and bring in Tyranitar to revenge kill it.

One Pokemon I do see being an issue is Scizor. In my opinion, the weak link in your team is Dusknoir. It is slow and not that powerful. I suggest replacing Dusknoir with Substitute Gengar:

Gengar @ Leftovers
EVs: 4 HP / 252 SpA / 252 Spe
Nature: Timid
~ Substitute
~ Shadow Ball
~ Focus Blast
~ Hidden Power Fire

Gengar has the ability to lure in and kill Scizor with HP Fire, something Tyranitar and Mamoswine will greatly appreciate. If you'd rather, you can use Focus Punch over Focus Blast and move 64 EVs from SpA to Atk. Be sure to use a Hasty nature if this is the case.

Good luck!
 
Back
Top