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Hi! This team is formed around Stockpile Belly Drum Snorlax. As you may or may not know, this set is formed by a pokemon youtuber by the name of TheFlamingSpade. I've seen him use this Snorlax, and the first thing that went through my mind was "This is awesome." That's why I made this team. This is my first RMT, so please don't flame. I've play tested this on Pokemon Online, and Shoddy Battle, and it's done pretty well. I just want to increase it's success level a little bit more.

Team Building~



Now, just to start the time, we have a Snorlax. Snorlax like I said in the introduction is the star of this team. It's great bulk, and it's ability to hit hard just makes it so amazing. It's obvious that Snorlax has a fighting weakness, so the thing to counter fighting is ghost. Now what ghost, if you guessed Gengar, then you are absolutely correct!



I choose Gengar over any other ghost, just so I can be able to take out the ghost they use to counter this Snorlax ASAP. Since Snorlax's only move is body slam, I needed to get a good revenge killer, and something able to take care of most of my pokes weaknesses. Next, is a pokemon that easily get rid of Machamp. I need to get rid of Machamp fast, just because if I don't it has the ability to absolutely wreck my team.



That's right folks, Togekiss. I've tested things such as Zapdos on this team, but Zapdos just can't get rid of Machamp fast enough. However with Togekiss, I can switch into a Dynamic Punch, and potentially faint it with air slash, if not there is always the 60% of a flinch. Now just to make sure that Snorlax can pull off his sweep, I needed some pokes to cripple the opponents team, since I don't like to run entry hazards on my team.



First off, Infernape it's ability to wreck through steels and rocks, to get rid of the resistance of Body Slam, just makes it substantial. Kingdra can deal some serious damage to practically anything, and lastly a Scizor. Although Scizor doesn't have the speed, it does have a wicked ability and some amazing attack, and now let's go into the details of this team.

The Team~

The Anti-Lead (Scizawr)

Scizor (Scizawr) @ Choice Band
Adamant Nature (+Atk,-Sp.A)
Technician
4 HP/252 Att/252 Spe
-Bullet Punch
-Pursuit
-U-Turn
-Superpower

I find Scizor a great anti-lead, because of it's abilities to play mind games on other people. For example, when the match-up is Scizor vs Heatran, most people over predict and go for SR first turn, but then they get hit by an unexpected superpower, thus giving me an easy 6-5 lead. Bullet Punch 2HKOs Aerodactyl if it carries a sash, and U-Turn takes care of Azelfs. But the reason I choose Scizor was for things like anti-lead Gengar. Gengar is a big threat to my team. It will most likely switch first turn, thus allowing me to hit it with a Pursuit and taking out a major threat to my team.

The Special Sweeper (Kingdrawr)

Kingdra (Kingdrawr) @ Choice Specs
Timid (+Spe,-Atk)
Swift Swim
4 HP/252 Sp. Atk/252 Spe
-Hydro Pump
-Signal Beam
-Ice Beam
-Draco Meteor

Kingdra with Choice Specs has the ability to absolutely destroy the opponets team. Hydro Pump 1HKO's Jirachi, and Kingdra is a Heatran's check mate. With scarfed a bunch of scarfed Heatrans, and since Heatran is also a threat to my team, Kingdra absolutely annihilates. Dragon Pulse doesn't 1HKO, but Hydro Pump KOs him.

The 2nd Special Sweeper (Togawrkiss)

Togekiss (Togawrkiss) @ Lum Berry
Timid (+Spe,-Atk)
Serene Grace
4 HP/252 Sp. Att/252 Spe
- Air Slash
- HP Ice
- Aura Sphere
- Roost

I don't really need thunder wave to slow things down and flinch hax them to death, because Snorlax can still do damage and apply paralysis before setting up. The reason of the Lum Berry is for Machamps, I switch in on a Dynamicpunch don't get confused, and then they take an air slash right to the face.

The Physical Swepper (Infawrnape)


Infernape (Infawrnape) @ Life Orb
Jolly (-Sp. Att,+Spe)
4 HP/252 Att/252 Spe
Blaze
- Flare Blitz
- Close Combat
- Mach Punch
- Stone Edge

I'm sure this set is pretty self-explanatory. Now I bet most of you are wondering why am I not running a mixed nape set, and that's because I don't want to cut the attack on a move, just so I can have a more diverse move pool. I also think that FlareBlitz is better than Fire Blast, just because it's 100 accuracy and I can actually rely on it, when it's late game.

Another Special Sweeper ^_^ (Gengawr)

Gengar (Gengawr) @ Leftovers
Timid (-Atk,+Spe)
Levitate
4 HP/252 SpA/252 Spe
- Shadow Ball
- Focus Blast
- Substitute
- HP Ice

As stated in the team building part, this gengar is just for taking out ghosts, most people put at most one ghost on their team, so once I take out one ghost, then I can almost be certain that I can start setting up with Snorlax. The only problem are the teams with multiple ghosts. That's why I have sub. Gengar behind a sub is very dangerous. Also, once one takes out my sub, I'm able to switch into my next guy and start setting up.

The Star~ (Snawrlax)

Snorlax (Snawrlax) @ Leftovers
Impish (-Sp.Att,+Def)
Thick Fat
252 HP/248 Def/10 Atk
- Belly Drum
- Stockpile
- Rest
- Body Slam

Finally, the star of the team, StockpileBellyDrumSnorlax (Try saying that 10 times). This set is just absolutely amazing. It's used as a late game sweeper. After one stockpile Snorlax can take TWO dynamicpunches from Machamp. It can probably take two close combats from lucario after two stockpiles, then I go for body slam, and pray for parahax. And continue to proceed from there.

Final Team At A Glance~


Thank you in advance, for taking your time to read this.














 
Hi ryan, I really like the creativity on this team, so I thought I'd drop by and give it a rate. There are a few suggestions I would like to make, which I think would improve the success rate of this team. First of all, have you considered leading with Metagross over Scizor? I think you'll find that more often than not leading with a Choice Band Scizor can be more problematic than good -- it doesn't prevent Stealth Rock from going up, and it doesn't get Stealth Rock up either. This also brings up an issue with your team: no Stealth Rock! I realize using the move isn't a requirement for team building, but I usually would only recommend not using Stealth Rock if you're using a very hyper offensive team which can't sacrifice the turn needed to get SR up. That being said, Metagross solves this issue while also providing you with the Priority attack Scizor did (though admittedly, not nearly as powerful). Here is the specific Metagross set I recommend:

Metagross @ Lum Berry
Adamant, 252 HP / 252 Atk / 4 Spe
Clear Body
-Stealth Rock
-Meteor Mash
-Bullet Punch
-Explosion / Earthquake

With this guy, you still can beat most leads Scizor can (Aerodactyl loses to Meteor Mash + Bullet Punch, so does most Azelf, you beat Machamp leads flat out, you beat Roserade, etc. etc.) and yet also get up Stealth Rock. I realize you liked Scizor for keeping Gengar in check, but that's where I would like to bring in my second suggestion. I think your Togekiss set could be revamped so that Togekiss becomes your Gengar check since Scizor's gone. As you're probably aware of, Togekiss has an insanely high Special Defense stat, and an immunity to Gengar's Shadow Ball. This makes it a prime candidate for switching in and getting rid of Gengar. Here is the specific set I am recommending:

Togekiss @ Leftovers
Calm, 228 HP / 140 SpD / 140 Spe
Serene Grace
-Nasty Plot
-Thunderwave
-Air Slash
-Roost

This thing is a specially bulky BEAST. I know you said you don't think paralysis support is needed for Togekiss, but I highly urge you to give this set a spin. With that bulk and the ability to boost its special attack stat sky high, this puppy will most definitely be sweeping a ton for you. Not to mention, the paralysis support is really welcome for Snorlax, who would love to outspeed Pokemon and hit them with a powerful Body Slam. That being said, I'm a little bit concerned about the star of this team. Between losing half its health from Belly Drum and trying to set up Stockpile at the same time, I can't personally see it being all that effective. Have you considered using Curselax instead? Curselax is particularly good in today's metagame, and it could provide you with another check for Pokemon like Gengar and Rotom-A who can otherwise give this team some trouble. Here's the specific set I'm talking about:

Snorlax @ Leftovers
Careful, 188 HP / 104 Def / 216 SpD
Thick Fat
-Curse
-Body Slam
-Fire Punch
-Rest

This guy's EV spread allows him to set up Curses on even the most powerful special attackers, such as Life Orb Starmie and Specs Jolteon. After one Curse, this beast can take ridiculously strong physical attacks too. After two Curses, it's pretty much game over. With that naturally high attack stat boosted, plus bolstered defenses, I think you'll find this set to be far more effective and consistent than your current one. All in all, this was already a pretty cool team. With these changes, I hope you find that it's even better than before! Best of luck in the future :)
 
Wow, this set looks amazing, and the overall idea of one covering the other's weaknesses seems prominent to defeat many potential enemies. However, I think your gengar can also be a revenge killer to machamp if somehow togekiss fails. I'd take out HP Ice, strap on a focus sash and counter anything machamp throws at it, as nobody will switch in an ice weak pokemon to gengar
 
Props to use for the Snorlax set. I tested it and it works. Pairs great with Choice Scarf Tyranitar, which just happens to be what I want to recommend you. Choice Scarf Tyranitar with Pursuit makes sure Rotom-a can't wall you all day.
 
@ShinyAzelf, who should i take out for scarfed tyranitar?
@Philip7086, I'll make sure to test out those two sets of Metagross and Togekiss. However, I feel that Snorlax is amazing as it is. I really believe that the extra defense EVs, give it an edge over the other Snorlax sets.
@Belphagor, I'll try that gengar set. thanks :D
 
I don't see the point in using belly drum and stockpile, when curse does the same thing in one move, but is better. You don't need the sp.def boost, it's a snorlax and you don't need max attack either. Curse boosts the important defence and the important attack without cutting your hp bellow 50%. I can't see the advantages of stockpile and belly drum over curse personally.

Now for Infernape, I would recomend taking a 56 ev's out of speed, the 4 ev's out of Hp and the 4 ev's out of attack, then putting these 64 ev's into special attack. I would then give infernape Overheat.

Overheat has almost the same power as a max special attack fire blast, it has hgiher accuracy and doesn't kill you with recoil. But it's main advanatage are the pokemon you hit with your fire move. It's generally pokemon weaker on the special side e.g. Skarmory, Gliscor, Weezing etc. are weaker on the special side. It also gives you a good attack for dedicated physical walls like Hippowdon, Donphan and Dusknoir. The ev's also give you 1 more speed point than standard infernapes, so you still outspeed them.

Most importantly, is that a combination of close combat + extra move beats a fair few pokemon e.g.
- Gliscor (Close combat + Overheat)
- Hippowdon (Close combat + Overheat)
- Vaporeon (Close combat + Close combat)
- Suicune (Close combat + Close combat) assuming its the standard offensive set
- Gyarados (Close combat + Stone edge)
- Swampert (Close combat + Close combat)
- Metagross (Overheat)
- Rotom (Overheat)
- Flygon (Close combat + Mac Punch)
- Weezing (Close combat + Overheat)

etc. as you can see, with overheat it means that switching into infernape is very difficult, especially if you just spam close combat.

On Gengar I would recommend a Life orb and Pain split over hp ice. A life orb gives you the extra power and pain split heals off your life orb and substitute damage. It also gives you a great answer for stall teams, as they struggle to beat this set.
 
I have a quick suggestion: Scarf rotom. Since most of your team consists of sweepers, you could lose the momentum quickly and be swept by something like agiligross or DDgyara. Rotom over gengar ensure you have someone to absorb trick, fighting attacks, and provide a revenge killer to things that can set up like luke.

I'm not sure about the snorlax set, I would need to test it, but it looks like having only one attack hurts the coverage badly. Running curse would clear the need for stockpile and bellydrum, but it's your team.
 
Hey I got your message, and before I start I have to address some previous rates for varied reasons. Phillip7086's whole rate is spot on, and I tend to agree with all of his suggestions here, all of those sets are better for the team, especially Metagross since SR is very important! I know you disagree with the CureLax option, but the fact is that your Snorlax set simply just isn't as good as you think it is. I seriously can't see you setting that thing up on much of anything, and Snorlax really doesn't have the defenses he used to have to just Belly Drum and shake it off. Stockpile means you are very prone to tricks and are really giving your opponent free turns to do whatever. Add this to the face that, even if you pull this off, ghosts (which are extremely high in usage nowadays) wall you 100% and things like Skarmory can just roar with away before you get your belly drum and stockpile boosts, I really agree that CurseLax is better.

Belphagor suggested using a Focus Sash Gengar. Please allow me to tell you that Focus Sash on a non-lead Pokemon is never, ever a good idea. Most teams have the competence to get up SR before Gengar comes into play, effectively meaning you have no item. However I think even your current set is a bit outdated. I think you should try a SubSplit set instead, which is basically exactly what you have but with LO > Lefties and Pain Split > Hp Ice. Hidden power isn't really doing much in my opinion, you're basically hitting Dragonite before a DD, and not much else. Pain Split gives you recovery, although not always the most reliable, and more importantly, allows you to use LO over leftovers. Normally SubLO, while extremely hard hitting, is pretty retarded given that you die in ~4 turns, but with Pain Split this problem is more or less solved.

All in all, most of what I planned on saying has already been said, pretty solid and definitely creative team. Hope this helps.
 
Replace it with Togekiss maybe? Its up to you. You could replace it with another physical sweeper like Infernape too.

I agree with what Smith said. Focus Sash is a bad idea on a Pokemon thats not a lead. Speaking of a Lead Gengar, have you tried mine yet? Its a great set that is now on-site.

Gengar @ Focus Sash
Mild/Hasty Nature
4 HP/252 Sp. Atk/252 Spe
0 Def IV
-Icy Wind
-Shadow Ball
-Counter
-Focus Blast/Taunt

It deals with suicide leads with Icy Wind + Shadow Ball, deals with physical attackers like Machamp with Counter, and Focus Blast hits Tyranitar and Heatran for lots of damage. I don't need to be typing all of this, because my analysis covers it all.

http://www.smogon.com/dp/pokemon/gengar#Icy_Wind_Lead

If you do decide to use Gengar as a lead, you can still use Scizor for scouting later in the game. Its also not the best idea to use Scizor as a lead because Lead Azelf is VERY common and most-all of them have Fire Blast.

Good luck!
 
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