So, I'm more-or-less completely new to competitive battling, even though I've been lurking here for a fair amount of time. Before I take the team I've constructed to Pokemon Online, I was wondering if I could get some feedback on what I've put together.
Tyranitar @ Leftovers
Trait: Sand Stream
EVs: 252 HP / 180 SAtk / 78 SDef
Sassy Nature (+SDef, -Spd)
- Crunch
- Fire Blast
- Ice Beam
- Stone Edge
Excadrill @ Air Balloon
Trait: Sand Rush
EVs: 6 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Swords Dance
- Earthquake
- Rock Slide
- Rapid Spin
Skarmory @ Leftovers
Trait: Sturdy
EVs: 252 HP / 6 Def / 252 SDef
Bold Nature (+Def, -Atk)
- Spikes
- Roost
- Whirlwind
- Toxic
Volcarona @ Life Orb
Trait: Flame Body
EVs: 252 SAtk / 6 SDef / 252 Spd
Timid Nature (+Spd, -Atk)
- Quiver Dance
- Bug Buzz
- Fiery Dance
- Hidden Power [Rock]
Garchomp @ Choice Scarf
Trait: Sand Veil
EVs: 6 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Outrage
- Earthquake
- Aqua Tail
- Stealth Rock
Virizion @ Leftovers
Trait: Justified
EVs: 6 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Calm Mind
- Giga Drain
- Focus Blast
- Taunt
As far as Excadrill goes, I've read his OU analysis thread pretty thoroughly, and I just want to test for myself how effective a Jolly nature is going to be in a competitive environment as opposed to Adamant. Other than that... thoughts on how well it should work? What I should change and watch out for?
Also, if someone could suggest alternate items (and fitting sets with those, if necessary) for those instances where I have to play with the Item Clause on, that'd be much appreciated. ^^;
Tyranitar @ Leftovers
Trait: Sand Stream
EVs: 252 HP / 180 SAtk / 78 SDef
Sassy Nature (+SDef, -Spd)
- Crunch
- Fire Blast
- Ice Beam
- Stone Edge
Excadrill @ Air Balloon
Trait: Sand Rush
EVs: 6 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Swords Dance
- Earthquake
- Rock Slide
- Rapid Spin
Skarmory @ Leftovers
Trait: Sturdy
EVs: 252 HP / 6 Def / 252 SDef
Bold Nature (+Def, -Atk)
- Spikes
- Roost
- Whirlwind
- Toxic
Volcarona @ Life Orb
Trait: Flame Body
EVs: 252 SAtk / 6 SDef / 252 Spd
Timid Nature (+Spd, -Atk)
- Quiver Dance
- Bug Buzz
- Fiery Dance
- Hidden Power [Rock]
Garchomp @ Choice Scarf
Trait: Sand Veil
EVs: 6 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Outrage
- Earthquake
- Aqua Tail
- Stealth Rock
Virizion @ Leftovers
Trait: Justified
EVs: 6 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Calm Mind
- Giga Drain
- Focus Blast
- Taunt
As far as Excadrill goes, I've read his OU analysis thread pretty thoroughly, and I just want to test for myself how effective a Jolly nature is going to be in a competitive environment as opposed to Adamant. Other than that... thoughts on how well it should work? What I should change and watch out for?
Also, if someone could suggest alternate items (and fitting sets with those, if necessary) for those instances where I have to play with the Item Clause on, that'd be much appreciated. ^^;