I'm sorry but I simply can't accept this discourse. I've never ever felt Tera itself has been a problem in this tier and I don't think my view will change anytime soon, if ever. The tier has so many mons able to stand up to most of the "threats" people call unstoppable that it blows my mind how so many people think completely different from that. I don't think Tera is banworthy, I don't think Arceus-Dark is banworthy, I don't think Arceus-Poison is banworthy. I see a single banworthy element of the tier, and I called it over a year ago.

Zacian @ Heavy-Duty Boots / Lum Berry / Protective Pads / Air Balloon / Choice Band
Ability: Intrepid Sword
Tera Type: Fairy / Electric / Fighting / Fire / Flying / Ghost / Ground
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance / Anything
- Play Rough
- Tera Blast / Wild Charge / Psychic Fangs / Close Combat / Fire Fang / Ice Fang / Substitute / Trailblaze
- Tera Blast / Wild Charge / Psychic Fangs / Close Combat / Fire Fang / Ice Fang / Substitute / Trailblaze
Zacian is stupid and broken, it doesn't have any other definition. Moreover, it has always been, but people has realized not too long ago which is shocking. If you have played other tiers and have been on the forums for a while, you've probably seen any Pokemon ban announcement in which it was explained why the ban took place. An aspect that contributes to some of these bans is "picking and deciding your checks and counters, which limits the ability of the opponent to play around the threat and has to scout it countless times in order to actually have a reliable plan to deal with it". Zacian is probably the exact image of this definition in the tier's history, and I could even say in any meta I've ever played. You don't know what's running until your Moltres gets Wild Charged, your Arceus-Poison gets Psychic Fanged, your Thunder Wave / Toxic / Will-O-Wisp gets blocked by Substitute or your Magearna gets blown by Close Combat because you felt safe after you forced Tera on another Pokemon and Tera Blast Zacian wasn't an issue anymore. You just have to guess the moves. And that's only the moves, because there are the items too. Since its main set runs Boots you decide not to Spike with Magearna, just to burn it later on the game and have the Lum Berry heal the burn. Or you go your Rocky Helmet user and it ignores it with Pads. Or it switches into your Earth Power from Landorus which you thought was a safe option because Spikes were in the field which would have chipped anything that came in on top of the Earth Power. Or even worse, you think about all this just to get blown by a Choice Band hit and have your answer erased from existence.
You understand my point, Zacian has countless options and you can't really guess what's running from team preview.
Removing Zacian from the tier would make every single Pokemon in the tier besides Quagsire and Dondozo better. A lot of offensive but slower threats are barely usable simply because Zacian can switch in and stomp them with such ease that you no longer want to run them, only relegated to Scarf sets. Speaking of which, many people have brought up that a Zacian ban would lead to another four-six bans (mainly Dragon-types such as Kyurem-White, Palkia-Origin), which kinda makes no sense. We've had Zacian since the very beginning, and we're currently at its peak performance. Sets have been optimized (now most run SD - Play Rough - Wild Charge - Tera Blast Ground) and it has adapted with the meta (Crunch in NDW meta, less Tera Blast Ground with Lando-T around but more Air Balloon + Subs...), but it's never been as good as it is now.
Even though Zacian has felt worse during some metas, you never heard of any problematic Dragon-type during these periods.
Zacian's journey in the VR
November 23 -> January 24: S- to A+
January 24 -> February 24: A+ to S-
On February, it rose to S- once again, but after a couple vr updates with it not changing, Alomomola started to gain popularity and some people
even ranked it A, it's lowest ever.
February 24 -> September 24: S- to A+
September 24 -> January 24: Still A+
How is it possible that Zacian is the only Pokemon keeping Kyurem-White and Palkia-Origin in check when its popularity has been a rollercoaster? Doesn't make sense to me, specially when it's currently not even in the S ranks. Moreover, neither Kyuw nor Palkia have been in the A ranks since
May 24. They haven't been considered any close to problematic for almost a year now and now people claim we need to keep Zacian to keep them in check. In fact, freeing Zacian would probably lead to players having less burdens while building. Physically defensive weak Pokemon wouldn't feel that underwhelming with the dog gone and could even help dealing with the Dragons around.
You know the best part of these paragraphs about Zacian checking the Dragons? They literally don't matter. At all. They serve no purpose on why we should keep or not Zacian. We can't decide wether to ban it or not based on potential future bans, because we don't know how the meta will develop, it's literally impossible. As BFM said, you can't also weigh on the pros and cons and decide from there. We actually have to make tiering decissions based on if something is banworthy or not, and Zacian absolutely is.
Now, back to Tera, and ignoring Zacian. I haven't felt it's been as stupid as people say in the thread. It's absolutely right that it's an offensive tool that pushes many teams to the edge and makes some setup sweepers way more powerful, but it's not unbearable. You have a lot of tools to deal with the main Tera abusers, most of which aren't crazy techs used by unranked Pokemon. In fact, you can really guess what Tera has your opponent's Pokemon; the best will always be the best and the most used, the same way the best Pokemon are the most used and their best moves are the most used, which is why you build with them in mind.
This is what I mentioned about making decissions based on future bans. You know why there are no other good Fairies? Because Zacian is broken and you don't actually have a reason to run another offensive Fairy-type; Zacian beats its own checks anyways. Enamorus is a very interesting choice as a Fairy-type. Scarf sets can revenge kill almost any Dragon-type. Iron Valiant is unexplored and the main reason it's not that tested is because of Zacian itself OHKOing it with ease and not having good Teras that prevent this. I've personally used both Booster Energy and Specs variants with decent satisfaction. You could also run Blissey (crushed by Zacian), which is bulky enough for Ubers UU and has enough utility to give it a chance. There's also Ice-types such as the new Iron Bundle (crushed by Zacian), which virtually has no resists, and Weavile (crushed by Zacian) which has access to Knock Off for utility, and Triple Axel and Low Kick to deal with the Dragons.
Chaos quote is from 2019 afaik, even before Gen 8 release. Pretty outdated given the absurd power creep we've had (one Pokemon / two forms in Gen 8 and two Pokemon in Gen 9 banned to AG). Also outdated since we've had an actual broken generational mechanic banned too. Idk what's chaos take on this, but assuming it's the same after five years of crazy tiering decissions due to power creep is quite bold.
False. I couldn't care less about them being viable. In fact, I barely use Firepon, Regieleki or Terapagos. Also it's not like I want to keep Tera despite all of its issues, it's simply that's not banworthy to me.
Also false. Firepon is a fantastic Stallbreaker, one of the best at it. At such a point that I had to run Foul Play Tera Dragon Darkceus to have a chance to beat it in a stall team. Regieleki also forces a lot of mindgames against Landorus, only to surprise you and set up Screens while you switched for no reason. And Terapagos has reverse swept so many games and it's so frustrating to deal with a strong resistless Terastorm. Pagos is currently A+, Eleki A- and Firepon B+, and even though you could argue they have dropped the ball a bit in the current meta, they're still completely relevant and Pokemon you have to be aware of when building.
Also false, every single word of this is false.
Isn't this the whole point of the tier? Why would you then remove the key element that makes the Pokemon that are supposed to shine in our tier, well, shine?
What's the issue on this? I'd say that encouraging proactive gameplay is actually a pretty good thing. Double changes are both cool to do and watch, and very rewarding if done well. Watching a game where neither player wants to make the first move is quite boring, and the opposing should be the ideal. It also feels very rewarding to take the initiative and succeed. Tera rewards proactivity in a healthy way, and not with an insane advantage like Dynamax did.
Game 1: In a tier where Zacian is barely checkable, Baddy brings a team with no Fairy resists (and no other Zacian answer like Dondozo or Quag). Of course he's forced to Tera his answer to almost every physical Arceus.
Game 2: Finchely let Skyiew throw 8 Judgments, which obviously ended up with a crit.
Game 3: I mean, this is a HO vs HO, it's not like you're ever going to defensively check anything. You want to start a good sweep before the opponent and that's what feen did. Plus I wouldn't say the Roaring Moon attempted a sweep.
Game 4: Who would have guessed that the broken Zacian would get two easy kills? On top of that, Magearna Thunder Waved it just to have a Lum Berry deny its job, which ends up costing you the game since you couldn't para their own Mag.
Game 5: Cheesepathra because you want to call it that way. But ye the Tera Orthworm was key to "win" the game, if it wasn't because of that crit.
Game 6: Are we going to ignore the fact that Fc lost a whole Magearna because of paras? That was way more decissive than any Tera in the game.
Game 7: Yeah, Zacian being a problem, nothing new. And Tera Arceus would literally have won anyways because there was nothing threatening it, it just lucked through by winning every single crucial speed tie and not getting critted. In fact, I'd say it was a bad Tera since it didn't really do anything besides becoming neutral to Tera Blast Fire, which is again a Zacian issue.
Game 8: When Tera Arceus wins the game it's bad. But when Tera stops Tera Arceus to win the game it's also bad? Alright.
Game 9: Rasche's Tera wasn't to answer a Tera Arceus. The issue was Earthquake and not Extreme Speed. In fact, Rasche's Arceus wasn't hit a single time by Frito's Arceus after using Tera. So your claim is objectively false.
Game 10: Roaring Moon didn't do that much for a Tera user. And why would reverse sweep be something dumb. On top of that the "reverse sweeper" ended up losing. And it's only purpose in the game was revenge killing the Roaring Moon. Nothing unhealthy to me.
Game 11: "Stealing two kills" when one was an Attack dropped 9% HP Roaring Moon is unheard of. Aberforth could also have hard gone to Latios after sending Poisonceus to force Tera Blast Ground, thus wasting it. But he lost a whole Arceus in one turn. It's not like it mattered though, since Aberforth used his own not Terad Zacian to win the game. On top of all this, this is another HO vs HO game. If you want reliable answers to threats, this is now where you will find them.
Game 12: I guess I can give you this one. But even Tera Bug, Normal and Ice would have won that last turn.
Game 13: HO vs HO. Whoever gets the better sweep wins, that's it. Position yourself better and you win. Not to mention that Pelipper was virtually dead on turn 7 and actually dead on turn 11 (in a horrible way if you ask me, could have absolutely been played better). Saving it would have eased the matchup so much, specially vs sun.
Game 14: My team loses to Arceus-Electric every single game. I realise that on Turn 14 which is where I send Sneasler and pray for a luck Dire Claw, which didn't end up happening. And Tera Ground Landorus was a last resort to pray and tank the Ice Beam + crit or whatever. But if Tera was banned, this matchup would have been even worse.
Game 15: If you get swept by an Okidogi that had Terad and switched out 11 turns ago just congratulate your opponent for playing or building better than you.
Game 16: Cosmic Power Arc is so niche and cheesy that the only answer polt comes up with is... broken Zacian! Polt didn't use Tera at all, worth mentioning.
Game 17: Yeah, Tera Arc in play. Aberforth could have gone to Giratina instead of letting Moltres die for a random burn.
Game 18: Zacian being a problem, I'm sure someone has brought that up before. There was no Speed tie because of Trailblaze.
Game 19: Zacian.
Game 20: 1) HO vs HO, I wouldn't use this to proof anything. 2) I got a chance to win thanks to the "inferior" Psychic Fangs Zacian breaking screens. 3) If I had used the standard Dazzling Gleam, Tera wouldn't have been needed at all. Hax is also up to discussion when both sleeps were two turns.
Game 21: Technically, if we consider the miss, it didn't matter at all anyways. Vigvig had already lost after Samu died.
Game 22: I feel like I've seen this Pokemon elsewhere being an absolute monster, maybe in like another hundred fifty games, but I'm not sure.
Game 23: 1) Zacian. 2) At that point, Tera wasn't even necessary, the game was already won. It was just to secure the game.
Game 24: Lana decided to give Tera away, which put her on disadvantage. But once again, by the time Memedose sets up, it's already game.
Game 25: So Tera actually has value for slower paced teams to deal with strong threats such as Sun teams. That's cool to hear!
Game 26: Zacian, per chance?
Game 27: SBAP lost the game by turn 10, Tera Arceus was just a faster way to end it.
Game 28: Didn't matter, I had already won.
Game 29: If Zacian had killed Bundle instead of using Swords Dance, chances are I would have lost the game. Instead, Imperial chose to let its only Darkceus answer get chipped down (and Poisonceus too).
So yeah, it's not Tera to me, it's basically Zacian and
maybe one other mon.