Terrible Fad #1

Not really, but the title makes people look.


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Bronzong @ Lum Berry
Ability: Levitate
EVs: 252 HP/152 Atk/8 Def/96 SDef
Relaxed nature (+Def, -Spd)
- Gyro Ball
- Explosion
- Stealth Rock
- Rest

My starter. Beats Gengar and Roserade leads easily who think they can sleep me first. Sets up rocks if it gets a chance. Rest so Lum Berry can be useful even if the opponent doesn't sleep me first turn. Not sure about explosion, but it helps take down walls when it has already set up rocks and hopefully beat their sleeper.

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Magnezone @ Leftovers
Ability: Magnet Pull
EVs: 92 HP/76 Def/88 Spd/252 SAtk
Modest nature (+SAtk, -Atk)
- Hidden Power [Ice]
- Magnet Rise
- Substitute
- Thunderbolt

Trap and kill steels. EVs let it take a +1 waterfall from bulky gyara twice. Magnet Rise+Sub for Bronzong with Earthquake. If its lucky I can trap choice items Metagross/Heatran stuck on something NVE. Shed Shell is rare enough that it can trap most Skarms also.


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Garchomp
(M) @ Yache Berry
Ability: Sand Veil
EVs: 4 HP/252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Earthquake
- Outrage
- Stone Edge
- Swords Dance

Standard stuff here. Tries to set up Sword Dance after steels are gone and sweeps. Stone Edge since I want to be able to hit Gyara without being locked into outrage and Magnezone will get all the steels anyways. Yache so my sweep doesn't end if I get a setup.


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Tyranitar (M) @ Choice Scarf
Ability: Sand Stream
EVs: 220 Atk/248 Spd/40 SAtk
Hasty nature (+Spd, -Def)
- Crunch
- Earthquake
- Ice Beam
- Stone Edge

Kind of a suprise revenge killer. Gets the sand going for sand veil hax. Enough speed to reach 363 outspeeding starmie, azelf ect. Ice Beam is for Hippowdon and Gliscor.


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Starmie @ Leftovers
Ability: Natural Cure
EVs: 236 HP/216 Spd/56 SAtk
Timid nature (+Spd, -Atk)
- Hydro Pump
- Thunderbolt
- Rapid Spin
- Recover

Rapid Spinner+Infernape/Gyarados counter. Hydro Pump 2HKOs most Tyranitars who think they can switch in safely. Alot of HP since I won't need the extra without Ice Beam and Hydro Pump makes up for some power.


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Zapdos @ Leftovers
Ability: Pressure
EVs: 252 HP/252 Def/4 SDef
Bold nature (+Def, -Atk)
- Roar
- Thunderbolt
- Roost
- Toxic

I was looking and saw I needed some Fighting counter. Roar for a phazer and Toxic to take down last pokemon walls that I have some problems with.


So help me guys. I need a good team.
 
You only need 244 speed evs on ScarfTar. He will still outrun everything he is meant to. Give Zapdos Hidden Power [Ice] over Toxic. It helps more in the long run since it gives him a great chance to beat ground types and helps with dragons. Zapdos and Magnezone seem like a bit much to be on the same team imo, as this is D/P not Adv. Replace Zone with Metagross or Heatran. Looking at your team those 2 seem like solid choices instead. Fix some of those evs. Zapdos should be running 252 HP, 220 Def, 36 Spe and Garchomp does not need max speed and max attack. Add more HP EVS. Hypnosis over Rest on Bronzong

In the Future if you are not really ranked what you say you are, (although you may be I didn't look), do not put that falsity in the title and say your kidding. They will tend to think of you as a bit noobish or something to that effect.
 
Yes, and I will always look down upon ANYONE who puts that in their title, regardless if it is true or not.

Anyways, Max speed on Garchomp is fine. Since Yache Berry is there you don't need to try and save yourself from Ice Beams or reduce Life Orb recoil.
 
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