Meh, I'm mainly an Uber player, but I decided to give OU a try again. I wanted to try out a Jirachi set since it learned Trick, U-Turn, and Stealth Rock, and still had good resistances and defenses as well as a movepool that could work with the set. After that, realized that Porygon2 countered Heatran and Gyarados rather well, and all I needed to really support him was a fighting resistance. From there I decided to come up with a Tankish build to a team and this is the result.
Team at a glance:
Jirachi @ Choice Scarf
Ability: Serene Grace
EVs: 252 HP/146 Def/112 Spd
Impish nature (+Def, -SAtk)
- Trick
- Wish
- U-turn
- Stealth Rock
A sort of Suicide Lead. Also comes in to take possible Tricks (God Damn Shoddy for not having its Trick glitch fixed). Speed EVs are just enough to outspeed a Taunt from Aerodactyl. If it tried to Taunt me, I U-turn to an appropriate counter for their switch. If they Stealth Rocked right away, I've disabled their Aerodactyl significantly, gotten a free Focus Sash, and have a free turn to set up Rocks of my own.
Wish was just tacked on there because I didn't really know what else to put on it. Suggestions are welcome.
---
Porygon2 @ Leftovers
Ability: Trace
EVs: 252 HP/120 Def/40 SAtk/96 SDef
Modest nature (+SAtk, -Atk)
- Recover
- Blizzard
- Discharge
- Toxic
Meh, ripped straight from the Archives. Counters Heatran, Gyarados, all-physical Salamence, and some other stuff. Toxic for those that can't be poisoned by Toxic Spikes, Discharge for those that can't be poisoned at all.
---
Zapdos @ Leftovers
Ability: Pressure
EVs: 252 HP/220 Def/36 Spd
Bold nature (+Def, -Atk)
- Roost
- Heat Wave
- Thunderbolt
- Hidden Power [Grass]
Counters Scizor, Heracross, and Lucario, fighting resist to complement Porygon2. Hidden Power Grass chosen because i lacked a Swampert Counter to this team, and there's nothing that Zapdos hits a lot of the time with HP Ice that's useful that isn't already covered by Gastrodon, Porygon2, and Tentacruel's Blizzard anyway.
---
Gastrodon (M) @ Leftovers
Ability: Sticky Hold
EVs: 212 HP/252 Def/44 SAtk
Relaxed nature (+Def, -Spd)
- Recover
- Earthquake
- Surf
- Blizzard
Counters Tyranitar and backup counter to Infernape should Tentacruel fall. Picked over Swampert because of access to Recover.
---
Tentacruel (M) @ Leftovers
Ability: Liquid Ooze
EVs: 252 HP/120 Def/136 SDef
Calm nature (+SDef, -Atk)
- Rapid Spin
- Toxic Spikes
- Blizzard
- Surf
Obi's Tentacruel, 'nuff said. Counters Infernape, Rapid Spins to support Zapdos and Abomasnow, and hits stuff with Surf and Blizzard.
---
Abomasnow (M) @ Leftovers
Ability: Snow Warning
EVs: 252 Atk/129 Def/129 SDef
Adamant nature (+Atk, -SAtk)
- Ice Shard
- Substitute
- Leech Seed
- Focus Punch
Counters Raikou, Suicune, and Revenge Kills Salamence and Flygon, and Priority is always good. EVs alocated to make as much use of Leech Seed as possible (no HP EVs). Also allows the use of Blizzard on my team.
---
This team pretty much comes down to getting Rocks up, attempting to get Toxic Spikes down, and Tanking my way to victory.
I know from the beginning this team seems very flawed. For one thing, it lacks a Ghost to block Rapid Spins. Well, i did that because I figured that Rapid Spin was pretty rare to begin with, and with the various forms of Rotom now around, it's getting to the point where it'salmost pointless to try and Spin them away. I figured the Metagame would take care of this problem for me, which is why I didn't include a ghost, but obviously I've been wrong several times, and some people still DO try to Rapid Spin. I considered using Rotom as my Fighting Resistance/Immunity, but then i realized that Heracross then walked all over this team. So if you do suggest me to use Rotom, other changes in this team are going to be needed, so try to suggest suggestions for the change if you do.
Speaking of Rotom, Rest/Sleep Talk Rotom Walls this team to no end. Please help me!
Remember, you can give other constructive criticisms about this team, but please do your best to also try and list suggestions as to how I could fix problems with this team.
Hopefully Obi can take a look at this and give me some pointers.
Team at a glance:







Jirachi @ Choice Scarf
Ability: Serene Grace
EVs: 252 HP/146 Def/112 Spd
Impish nature (+Def, -SAtk)
- Trick
- Wish
- U-turn
- Stealth Rock
A sort of Suicide Lead. Also comes in to take possible Tricks (God Damn Shoddy for not having its Trick glitch fixed). Speed EVs are just enough to outspeed a Taunt from Aerodactyl. If it tried to Taunt me, I U-turn to an appropriate counter for their switch. If they Stealth Rocked right away, I've disabled their Aerodactyl significantly, gotten a free Focus Sash, and have a free turn to set up Rocks of my own.
Wish was just tacked on there because I didn't really know what else to put on it. Suggestions are welcome.
---

Porygon2 @ Leftovers
Ability: Trace
EVs: 252 HP/120 Def/40 SAtk/96 SDef
Modest nature (+SAtk, -Atk)
- Recover
- Blizzard
- Discharge
- Toxic
Meh, ripped straight from the Archives. Counters Heatran, Gyarados, all-physical Salamence, and some other stuff. Toxic for those that can't be poisoned by Toxic Spikes, Discharge for those that can't be poisoned at all.
---

Zapdos @ Leftovers
Ability: Pressure
EVs: 252 HP/220 Def/36 Spd
Bold nature (+Def, -Atk)
- Roost
- Heat Wave
- Thunderbolt
- Hidden Power [Grass]
Counters Scizor, Heracross, and Lucario, fighting resist to complement Porygon2. Hidden Power Grass chosen because i lacked a Swampert Counter to this team, and there's nothing that Zapdos hits a lot of the time with HP Ice that's useful that isn't already covered by Gastrodon, Porygon2, and Tentacruel's Blizzard anyway.
---

Gastrodon (M) @ Leftovers
Ability: Sticky Hold
EVs: 212 HP/252 Def/44 SAtk
Relaxed nature (+Def, -Spd)
- Recover
- Earthquake
- Surf
- Blizzard
Counters Tyranitar and backup counter to Infernape should Tentacruel fall. Picked over Swampert because of access to Recover.
---

Tentacruel (M) @ Leftovers
Ability: Liquid Ooze
EVs: 252 HP/120 Def/136 SDef
Calm nature (+SDef, -Atk)
- Rapid Spin
- Toxic Spikes
- Blizzard
- Surf
Obi's Tentacruel, 'nuff said. Counters Infernape, Rapid Spins to support Zapdos and Abomasnow, and hits stuff with Surf and Blizzard.
---

Abomasnow (M) @ Leftovers
Ability: Snow Warning
EVs: 252 Atk/129 Def/129 SDef
Adamant nature (+Atk, -SAtk)
- Ice Shard
- Substitute
- Leech Seed
- Focus Punch
Counters Raikou, Suicune, and Revenge Kills Salamence and Flygon, and Priority is always good. EVs alocated to make as much use of Leech Seed as possible (no HP EVs). Also allows the use of Blizzard on my team.
---
This team pretty much comes down to getting Rocks up, attempting to get Toxic Spikes down, and Tanking my way to victory.
I know from the beginning this team seems very flawed. For one thing, it lacks a Ghost to block Rapid Spins. Well, i did that because I figured that Rapid Spin was pretty rare to begin with, and with the various forms of Rotom now around, it's getting to the point where it'salmost pointless to try and Spin them away. I figured the Metagame would take care of this problem for me, which is why I didn't include a ghost, but obviously I've been wrong several times, and some people still DO try to Rapid Spin. I considered using Rotom as my Fighting Resistance/Immunity, but then i realized that Heracross then walked all over this team. So if you do suggest me to use Rotom, other changes in this team are going to be needed, so try to suggest suggestions for the change if you do.
Speaking of Rotom, Rest/Sleep Talk Rotom Walls this team to no end. Please help me!
Remember, you can give other constructive criticisms about this team, but please do your best to also try and list suggestions as to how I could fix problems with this team.
Hopefully Obi can take a look at this and give me some pointers.