Tester match at the And Symbol! IAR vs. Gerard! (SS Refs)

PKMN Trainer Its_A_Random would like to battle!

4v4 FE Doubles (35 Moves Maximum per Pokémon)
3 Day DQ Time
∞ Recoveries/∞ Chills per Pokémon
2 Substitutions
Arena: Ampersandium
Field Type: And/&
Complexity: Intense
Format: All

Restrictions: No Restrictions.

Description: Here at the Ampers&ium, there is a big & in the middle of the arena, which looks like the ASB Tournament Arena, but what goes on in the arena is heavily influenced by this &. Basically, what this & does is buff everything with & in its name, by move, species, ability, & item. No nicknames, though. Otherwise, go nuts with that Rank 16 Attack Choice B& Rampardos you have always dreamed of using, or that Hippowdon/Excadrill combination for lots of & fun! ^_^

Mechanics:

  • The Ampersand in the arena creates an aura which buffs everything with "and" in its name.
    • The Moves: Helping-Hand, Sand-Attack, Sandstorm, & Sand Tomb, all cost 1 less Energy to execute.
    • The Pokémon: Chandelure, Charmander, Landorus, Mandibuzz, Sandile, Sandshrew, Sandslash, & Stoutland, have the EC of all their moves reduced by 1.
    • The following Abilities get the following buffs:
      • Sand Force now boosts the power of Rock/Ground/Steel-Type moves by 3.
      • Sand Rush now triples the Pokémon's Speed.
      • Sand Stream costs 3 less Energy to activate.
      • Sand Veil's 20% Evasion boost is now flat.
    • The following Items get the following buffs:
      • Binding Band now triples the residual damage dealt by trapping moves.
      • Choice Band now doubles the holder's Attack.
      • Focus Band's -2 BAP effect now applies at all times irrespective of the holder's HP.
      • Muscle Band now increases the BAP of Physical attacks by 2.
      • Power Band no longer halves the holder's Speed & now triples the Sp. Defence boost.
      • RageCandyBar's boost is now permanent until the Pokémon switches out.
      • Rare Candy increases the highest true base stat of Atk/Def/SpA/SpD by a further Rank, & the increase to the BAP of STAB moves is increased by a further 1 BAP.
      • Soft Sand now increases the final damage of Ground-Type attacks by 6.
Summary: <~Onion_Bubs> I think you mean "Ampers&ium"

Anyone?

Could you make it 35? Then I'm in

Ok takin'
Items = On
Switch = Ok
Two Abilities

Its_A_Random's Team!
330.png

Flygon [Hieratic] (M)
NATURE: Hasty (+15% Accuracy)

TYPE

Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings.
Dragon: Dragon STAB; more in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.

ABILITIES
Levitate: (Innate) This Pokémon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, & Magnitude. Earth Power will have three (3) less Base Attack Power. Dig & Dive can strike a Levitating Pokémon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise, Dig & Dive will miss. Ground moves can still hit.
Levitate (DW): (Innate) This Pokémon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, & Magnitude. Earth Power will have three (3) less Base Attack Power. Dig & Dive can strike a Levitating Pokémon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise, Dig & Dive will miss. Ground moves can still hit.

STATS
HP: 100
Atk: Rank 4
Def: Rank 2 (-)
SpA: Rank 3
SpD: Rank 3
Spe: 115 (+)
Size Class: 4
Weight Class: 4
Base Rank Total: 20

EC: 9/9
MC: 0
DC: 5/5

ATTACKS (30/85)
PHYSICAL
Bide
Bite
Bulldoze
Crunch
Dig
Dragon Claw
Dragon Tail
Earthquake
Faint Attack
Feint
Fly
Rock Slide
Sand Tomb
Superpower
U-Turn

SPECIAL
Dragonbreath
Earth Power
Flamethrower
Giga Drain
Gust
Hyper Beam
Mud-Slap
Signal Beam
Sonicboom
Solarbeam

OTHER

Endure
Protect
Roost
Sand-Attack
Sandstorm
Substitute
Toxic

473-f.png

Mamoswine [Frostbite] (F)
NATURE: Hasty (+10% Accuracy)

TYPE
Ice: Ice STAB; immune to freezing & Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate & 30% Protect breaking Blizzard in Hail. Superior senses & mobility in frozen caves and other frigid arenas.
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings.

ABILITIES
Oblivious: (Innate) This Pokémon is incapable of being effected by Attract or Cute Charm.
Snow Cloak: (Innate) This Pokémon is used to snowy blizzard conditions & gains a 20% evasion boost during Hail. Pokémon with this ability are immune to Hail damage.
Thick Fat (DW): (Innate) This Pokémon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire- and Ice-typed attacks to the next level of resistance (2× weak becomes neutral, neutral becomes resistance, etc.)

STATS
HP: 110
Atk: Rank 5
Def: Rank 2 (-)
SpA: Rank 3
SpD: Rank 2
Spe: 92 (+)
Size Class: 5
Weight Class: 7
Base Rank Total: 20

EC: 9/9
MC: 0
DC: 2/5

ATTACKS (28/80)
PHYSICAL
Avalanche
Body Slam
Bulldoze
Double Hit
Earthquake
Flail
Horn Attack
Ice Fang
Ice Shard
Icicle Crash
Icicle Spear
Peck
Rock Slide
Tackle

SPECIAL
Ancientpower
Blizzard
Hidden Power (Grass 7)
Icy Wind
Mud Bomb
Mud-Slap
Powder Snow

OTHER
Endure
Hail
Mud Sport
Odour Sleuth
Protect
Stealth Rock
Substitute

466.png

Electivire [Zaborg] (M)
NATURE: Mild

TYPE
Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy & 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.

ABILITIES
Motor Drive: (Innate) This Pokémon nullifies any electrical attack damage & converts the energy from any electrical attack (inc. Thunder Wave) into an energy source that allows it to boost its speed by one (1) level. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.
Vital Spirit (DW): (Innate) This Pokémon has a high vitality & alertness making it immune to sleep induced by other Pokémon. Its normal state of sleeplessness makes it take 1 less damage & energy/action from Ghost Curse. If it is put to sleep by a Pokémon with Mould Breaker it will wake up the next action. If a Pokémon with Vital Spirit also has Insomnia, its evasion is raised by one (1) stage permanently.

STATS
HP: 100
Atk: Rank 5
Def: Rank 2 (-)
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 95
Size Class: 3
Weight Class: 5
Base Rank Total: 20

EC: 9/9
MC: 0
DC: 5/5

ATTACKS (22/97)
PHYSICAL
Cross Chop
Fire Punch
Giga Impact
Ice Punch
Low Kick
Quick Attack
Thunderpunch

SPECIAL
Discharge
Electro Ball
Focus Blast
Hidden Power (Ice 7)
Psychic
Shock Wave
Swift
Thunderbolt
Thundershock
Volt Switch

OTHER
Leer
Light Screen
Protect
Rain Dance
Substitute

601.png

Klinklang [Geargia] (-)
NATURE: Hasty (+12% Accuracy)

TYPE
Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid & Acid Spray, can be magnetised. Superior senses in high-metal environments like construction sites or factories.

ABILITIES
Plus: (Innate) This Pokémon possesses a positive electrical charge. When a partner Pokémon with Plus or Minus is on the field or if this Pokémon has Minus, this Pokémon's special attacks have their Base Attack Power increased by two (2). If this Pokémon has both Plus & Minus, the boosts stack to a maximum Base Attack Power increase of four (4).
Minus: (Innate) This Pokémon possesses a negative electrical charge. When a partner Pokémon with Plus or Minus is on the field or if this Pokémon has Plus, this Pokémon's special attacks have their Base Attack Power increased by two (2). If this Pokémon has both Plus & Minus, the boosts stack to a maximum Base Attack Power increase of four (4).
Clear Body (DW): (Innate) This Pokémon's body structure makes it immune to status lowering moves used by opponents. (e.g. Intimidate, Growl, Screech etc.)

STATS
HP: 90
Atk: Rank 4
Def: Rank 3 (-)
SpA: Rank 3
SpD: Rank 3
Spe: 104 (+)
Size Class: 1
Weight Class: 4
Base Rank Total: 19

EC: 9/9
MC: 0
DC: 5/5

ATTACKS (27/46)
PHYSICAL
Bind
Gear Grind
Rock Smash
Vicegrip
Wild Charge

SPECIAL
Discharge
Flash Cannon
Hidden Power (Ground 7)
Hyper Beam
Signal Beam
Thunderbolt
Thundershock
Volt Switch
Zap Cannon

OTHER
Autotomise
Charge
Lock-On
Magic Coat
Magnet Rise
Metal Sound
Protect
Rest
Screech
Shift Gear
Sleep Talk
Substitute
Toxic

Gerard's Team!
Eden (Delcatty) {}

Nature: Brave (+1 Atk, -15% Speed, -10% Evasion)
Type: Normal

  • Normal: Normal STAB; Adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Abilities:
  • Cute Charm: (Innate)
This Pokemon’s natural cuteness causes Pokemon of the opposite gender to be attracted to it 30% of the time after striking with a contact move.
  • Normalize: (Innate)
This Pokemon has mastered Normal-type attacks and can change any attack type to have a Normal energy signature. All attacks used by the Pokemon are considered Normal-type attacks, although they retain the same status-enducing and other properties. The Pokemon's Normal-type attacks will have four (4) more Base Attack Power.
  • Wonder Skin: (Innate)
The Pokemon's skin has an agent that heaviliy resists attempts to change its composition. It changes the accuracy of all non-damaging attacks to 50% before applying any other modifiers.


Stats:

HP: 100
Atk: 4 (+)
Def: 3
SpA: 2
SpD: 2
Spe: 60 (-)
SC: 1
WC: 2
BST: 16



EC: 6 / 6
MC: 0
DC: 5 / 5


Attacks: 22

Fake Out
Growl
Tail Whip
Tackle
Foresight
Attract
Sing
Copycat
DoubleSlap
Assist
Charm
Faint Attack
Double Edge
Heal Bell

Sucker Punch
Wish
Zen Headbutt

Facade
Solarbeam
Payback
Giga Impact
Double Team


Pandora (Misdreavus) {}

429.png
Nature: Timid (+15% Speed, +17% Accuracy, -1 Atk)
Type: Ghost

  • Ghost: Ghost STAB; Brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

Abilities:
  • Levitate: (Innate)
This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.


Stats:

HP: 90
Atk: 1 (-)
Def: 2
SpA: 4
SpD: 4
Spe: 121 (-)
SC: 4
WC: 6
BST: 22



EC: 6 / 6
MC: 0
DC: - / -


Attacks: 13

Growl
Psywave
Spite
Astonish
Confuse Ray
Mean Look
Hex
Psybeam
Shadow Ball
Pain Split
Perish Song
Magical Leaf
Lucky Chant
Power Gem

Skill Swap
Destiny Bond
Shadow Sneak
Hyper Voice
Dark Pulse
Inferno
Heal Bell

Torment
Thunder Wave
Will-O-Wisp
Taunt
Psychic
Hidden Power Fighting [7]
Icy Wind
Thunderbolt
Energy Ball
Incinerate


Nessarose (Alakazam) {}

65.png
Nature: Hasty (+15% Speed, +22% Accuracy, -1 Def)
Type: Psychic

  • Psychic: Psychic STAB; Less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference.

Abilities:
  • Synchronize: (Innate)
Pokemon with this ability mentally link their condition to an opposing Pokemon and pass on any status inflicted on them to their foe. Due to their body structure, Poison types cannot be poisoned and Fire types cannot be burned in this manner.
  • Inner Focus: (Innate)
When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
  • Magic Guard: (Innate)
This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Hail, Sandstorm, and damage from Leech Seed, Poisoning, and Burn. It can still attack itself in confusion, but will not absorb any damage from it. Additionally, the energy protects the Pokemon from its own reckless recoil attacks.


Stats:

HP: 90
Atk: 2
Def: 1 (-)
SpA: 5
SpD: 3
Spe: 138 (+)
SC: 3
WC: 3
BST: 18



EC: 9 / 9
MC: 0
DC: 5 / 5


Attacks: 23

Teleport
Kinesis
Confusion
Disable
Miracle Eye
Ally Switch
Psybeam
Reflect
Recover
Psyquic

Guard Split
Light Screen
Encore
Magic Coat

Psyshock
Shadow Ball
Energy Ball
Taunt
Thunder Wave
Zap Cannon
Counter
Torment
Focus Blast


Maureen (Azumarill) {}

184.png
Nature: Quiet (+1 SpA, -15% Speed, -10% Evasion)
Type: Water

  • Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Abilities:
  • Think Fat: (Innate)
This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire- and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)
  • Huge Power: (Innate)
This Pokemon has immense inner strength that grows with its development, raising its Attack by one Rank for each evolution level (Baby = 1, Basic = 2, Stage 1 = 3). If Skill Swapped, the swapped Pokemon's Attack is only raised by one Rank.
  • Sap Sipper: (Innate)
This Pokemon lives on a steady diet of plants and has developed defenses to every Grass-type attack. When attacked with a Grass-type move, damage and effects are negated and the Pokemon gains a one (1) stage attack boost. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.


Stats:

HP: 100
Atk: 2 [5]
Def: 3
SpA: 3 (+)
SpD: 3
Spe: 43 (-)
SC: 2
WC: 3
BST: 16



EC: 9 / 9
MC: 3
DC: 5 / 5


Attacks: 13

Splash
Charm
Bubble
Tail Whip
Slam
Water Sport
Water Gun
BubbleBeam
Helping Hand
Bounce
Tackle
Defense Curl
Rollout
Aqua Ring
Aqua Tail
Double Edge
Rain Dance
Superpower
Hydro Pump

Encore
Muddy Water
Soak
Ice Punch

Dig
Scald
Ice Beam
Waterfall
Brick Break
Grass Knot
Light Screen
Bizzard


Might slip in some flavour here...

Order of Operations:
Its_A_Random Releases Mons, Specifying Abilities and Items
Gerard Releases, Specifying Abilities and Items, then Orders
Its_A_Random Orders
I Ref
 
0.png

"Well then, it is time to shoot out of the blocks! Zaborg, Hieratic, attack!"

330.png
|
466.png

Hieratic (M) @ Rare Candy | Zaborg (M) @ Expert Belt
Levitate / N/A | Motor Drive / Vital Spirit
 
lucas_trainer_intro_by_le_the_creator-d33nbtz.gif


Interesting, your ground types seem impressive as usual darling, but my little monsters are more than prepared to face such a threat, I don't doubt you might find something here to take advantage of, but right now you're all mine

429.png
184.png

Rocky Helmet & Rare Candy

Pandora [Levitate]: Skill Swap [Maureen's Herbivore & Zaborg's Motor Drive] ~ Shadow Ball (Zaborg) ~ Icy Wind
* If Zaborg (Succesfully) uses a Protective move on itself then use Shadow Ball (Hieratic) and push actions
* If You're under half your health when you're up & Zaborg doesn't has a sub up then use Pain Split (Zaborg) and push actions


Maureen [Huge Power & Herbivore]: Ice Punch (Hieratic) ~ Ice Beam (Hieratic) ~ Ice Punch (Hieratic)
* If Hieratic uses Bide (Hold) then use Waterfall (Zaborg) and push actions
* If Hieratic is in the invulnerable phase of a Damaging Evasive move then use Waterfall (Zaborg) [first time], Aqua Tail (Zaborg) [the second], and Waterfall (Zaborg) [the third] and push actions

 
IF Under half health is an invalid substitution condition.
0.png
330.png
466.png

"Well, it looks like we have a fight on our hands..."

Hieratic: Dragon Tail (Maureen) > Dig (Pandora) > Crunch (Pandora)

Zaborg: Protect (Hieratic) > Thunderbolt (Pandora) > Thunderbolt (Pandora)
 
Pre-Round Information:
330.png
466.png

Flygon (Hieratic) [M] | | Electivire (Zaborg) [M]
HP:
100 | | 100
En: 100 | | 100
Base Stats: 6/2/3/3/115/4/4 | | 5/2/4/3/95/3/5
Stat Changes: +15 Acc. | | None
Abilities: Levitate/None | | Motor Drive/Vital Spirit
Items: Rare Candy | | Expert Belt
Other: None | | None
Team: None

429.png
184.png

Mismagius (Pandora) [F] | | Azumarill (Maureen) [F]
HP:
90 | | 100
En: 100 | | 100
Base Stats: 1/2/4/4/121/4/6 | | 5/5/3/5/43/2/3
Stat Changes: +17 Acc. | | -10 Eva.
Abilities: Levitate/None | | Huge Power/Herbivore
Items: Rock Helmet | | Rare Candy
Other: None | | None
Team: None

------------------------------------------------------

Round 1 Starts!

------------------------------------------------------

Action 1:
Mismagius:
Uses Skill Swap! (14 En) Electivire and Azumarill's abilities were swapped!
Electivire: Uses Protect [Fly.]! (7 En) Electivire Protected Flygon!
Azumarill: Uses Ice Punch [Fly.]! (6 En) (Crit. <625, rolled 9486) (8+(5-2)*1.5)*2.25=28.125 Dmg! Electivire Protected Flygon! (28.125/2.5 = 11.25 En)
Flygon: Uses Dragon Tail [Azu.]! (5-1= 4 En) (Crit. <625, rolled 7490) (6+3+2+8.5-7.5) = 12 Dmg! Azumarill will GTFO at the end of the Round!

Action 2:
Mismagius:
Uses Shadow Ball [Elect.]! (6-1= 5 En) (Crit. <625, rolled 6800) (8+3+(4-3)*1.5) = 13.5 Dmg! (SpDef. <2000, rolled 4229)
Flygon: Digs Underground! (10-1= 9 En)
Electivire: Uses Thunderbolt ['Magi.]! (7-1= 6 En) (Crit. <625, rolled 9324) (10+3+(4-4)*1.5) = 13 Dmg! (Para. <1000, rolled 8777)
Azumarill: Uses Waterfall [Elect.]! (6-1= 5 En) (Crit. <625, rolled 8280) (8+3+3+(5-2)*1.5) = 18.5 Dmg!
Flygon: Uses Dig ['Magi.]! (Crit. <625, rolled 3182) (10+3+2+8.5-3) = 20.5 Dmg! (6 Dmg Recoil)

Action 3:
Mismagius:
Uses Icy Wind! (5 En)
- Against Flygon: (Crit. <625, rolled 7638) (6*.75+(4-3)*1.5)*2.25 = 13.5 Dmg! Flygon's Speed Fell!
- Against Electivire: (Crit. <625, rolled 5015) (6*.75+(4-3)*1.5) = 6 Dmg! Electivire's Speed Fell!
Flygon: Uses Crunch ['Magi.]! (6 En) (Crit. <625, rolled 5739) (8+8.5-3)*1.5 = 20.25 Dmg! (6 Dmg Recoil) Def. Drop <2000, rolled 41) Mismagius' Defence Fell!
Electivire: Uses Thunderbolt ['Magi.]! (7+4-1= 10 En) (Crit. <625, rolled 7655) (10+3+(4-4)*1.5) = 13 Dmg! (Para. <1000, rolled 1204)
Azumarill: Uses Ice Punch [Fly.]! (6 En) (Crit. <625, rolled 7284) (8+(5-2)*1.5)*2.25=28.125 Dmg! [szie=1](Freeze. <1000, rolled 7692)[/size]

Between Rounds:
Azumarill:
Phazed! (1-2, rolled 1: Delcatty) Delcatty was forced out!

End of Round-ing:
Mismagius:
66.75 ~ 67 Dmg! -24 En!
Flygon: 53.625 ~ 54 Dmg! -19 En!
Electivire: 38 Dmg! -34.25 ~ 34 En!
Azumarill: -17 En!

"Both Gerard and Random are formidable trainers; Random removing the larger threat on the field and left the other with barely any health, while Gerard dealt more total damage. At the moment, it's still anyone's game. Will Gerard take full use of ordering second this Round? Will IAR hold the momentum?"

------------------------------------------------------

Round 1 Ends!

------------------------------------------------------

Post-Round Information:
330.png
466.png

Flygon (Hieratic) [M] | | Electivire (Zaborg) [M]
HP:
46 | | 62
En: 81 | | 66
Base Stats: 6/2/3/3/115/4/4 | | 5/2/4/3/95/3/5
Stat Changes: +15 Acc. | | None
Abilities: Levitate/None | | Herbivore/Vital Spirit
Items: Rare Candy | | Expert Belt
Other: -1 Speed (1 R.) [65.7] | | -1 Speed (1 R.) [54.3]
Team: None

429.png
301.png

Mismagius (Pandora) [F] | | Delcatty (Eden) [F]
HP:
23 | | 100
En: 76 | | 100
Base Stats: 1/2/4/4/121/4/6 | | 4/3/2/2/60/1/2
Stat Changes: +17 Acc. | | -10 Eva.
Abilities: Levitate/None | | ???/???
Items: Rock Helmet | | ???
Other: None | | None
Team: None

184.png

Azumarill (Maureen) [F]
HP:
100
En: 83
Base Stats: 5/5/3/5/43/2/3
Stat Changes: -10 Eva.
Abilities: Huge Power/Herbivore
Items: Rare Candy
Other: None

Gerard Specifies Abilities and Item
Its_A_Random Orders
Gerard Orders
I Ref
 
lucas_trainer_intro_by_le_the_creator-d33nbtz.gif


Alright Eden, let's show this guys how strong you really are Normalize & Cute Charm should be all the tools you need for this challenge, but just in case have this Life Orb just to make sure you'll finish this on time
 
Azumarill needs more Dragon Tail damage... Also, the ability is called "Sap Sipper" now. -.-'
0.png
330.png
466.png

"Oh dear, this will be HEAPS of fun..."

Hieratic: Bite (Pandora) > Dragon Claw (Pandora) > Bite (Pandora)
IF Pain Split (Hieratic) is issued, THEN use Protect on the first instance, pushing actions back.
IF you are flinched, THEN push actions back.
IF Pandora faints, THEN replace all remaining actions with Superpower (Eden).

Zaborg: Discharge > Shock Wave (Pandora) > Discharge
IF Pain Split (Zaborg) is issued, THEN use Protect on the first instance, pushing actions back.
IF Pandora faints, THEN replace all remaining actions with Focus Blast (Eden).
 
lucas_trainer_intro_by_le_the_creator-d33nbtz.gif


You seem to be focusing too much into my wonderful Ghost even though she's not who you should be worrying about, so how about we show them what real power it's like Eden, as it's definitely something IAR won't forget

429.png
301.png

Rocky Helmet & Life Orb

Pandora [Levitate]: Pain Split (Zaborg) ~ Pain Split (Zaborg) ~ Shadow Ball (Zaborg)

Maureen [Normalize & Cute Charm]: Giga Impact (Hieratic) ~ Fake Out (Hieratic) ~ Giga Impact (Zaborg)
 
Pre-Round Information:
330.png
466.png

Flygon (Hieratic) [M] | | Electivire (Zaborg) [M]
HP:
46 | | 62
En: 81 | | 66
Base Stats: 6/2/3/3/115/4/4 | | 5/2/4/3/95/3/5
Stat Changes: +15 Acc. | | None
Abilities: Levitate/None | | Sap Sipper/Vital Spirit
Items: Rare Candy | | Expert Belt
Other: -1 Speed (1 R.) [65.7] | | -1 Speed (1 R.) [54.3]
Team: None

429.png
301.png

Mismagius (Pandora) [F] | | Delcatty (Eden) [F]
HP:
23 | | 100
En: 76 | | 100
Base Stats: 1/2/4/4/121/4/6 | | 4/3/2/2/60/1/2
Stat Changes: +17 Acc. | | -10 Eva.
Abilities: Levitate/None | | Normalize/Cute Charm
Items: Rock Helmet | | Life Orb
Other: None | | None
Team: None

184.png

Azumarill (Maureen) [F]
HP:
88
En: 83
Base Stats: 5/5/3/5/43/2/3
Stat Changes: -10 Eva.
Abilities: Huge Power/Sap Sipper
Items: Rare Candy
Other: None

------------------------------------------------------

Round 2 Starts!

------------------------------------------------------

Action 1:
Electivire:
Uses Protect! (7 En) Electivire Protected itself!
Mismagius: Uses Pain Split [Elect.]! (19 En) Electivire Protected Itself!
Flygon: Uses Bite ['Magi.]! (4 En) (Crit. <625, rolled 8135) (6+8.5-3)*1.5 = 17.25 Dmg! (5 Recoil)
Delcatty: Uses Giga Impact [Fly.]! (9.8-1= 8.8 En) (Crit. <625, rolled 9354) (13.33+3+4+3+(4-2)*1.5) = 26.33 Dmg! (2 Recoil)

Action 2:
Delcatty:
Uses Fake Out [Fly.]! (4-1= 3 En) (Crit. <625, rolled 6272) (4+3+4+3+(4-2)*1.5) = 17 Dmg! Flygon Fainted! (1 Recoil)
Mismagius: Uses Pain Split [Elect.]! (26+4= 30 En) Mismagius +25HP! Electivire -25HP!
Electivire: Uses Discharge! (6-1= 5 En)
- Against Mismagius: (Crit. <625, rolled 9284) (8*.75+3+(4-4)*1.5) = 9 Dmg! (Para. <3000, rolled 9018)
- Against Delcatty: (Crit. <625, rolled 6155) (8*.75+3+(4-2)*1.5) = 12 Dmg! (Para. <3000, rolled 276) Delcatty is Paralyzed (20%)!

Action 3:
Mismagius:
Uses Shadow Ball [Elect.]! (6-1=5 En) (Crit. <625, rolled 2346) (8+3+(4-3)*1.5) = 13.5 Dmg! (SpDef. <2000, rolled 7819)
Electivire: Uses Shock Wave ['Magi.]! (4-1= 3 En) (Crit. <625, rolled 8401) (6+3+(4-4)*1.5) = 9 Dmg!
Delcatty: (Para. <2000, rolled 9163) Uses Giga Impact [Elect.]! (9.8-1= 8.8 En) (Crit. <625, rolled 6584) (13.33+3+4+3+(4-2)*1.5) = 26.33 Dmg! (2 Recoil) Electivire Fainted!

Between Rounds:
Electivire:
Speed Reset! (Now 0)
Delcatty: Paralysis Lessens (15%)!

End of Round-ing:
Mismagius:
10.25 ~ 10 Dmg! -54 En!
Flygon: 48.33 ~ 48 Dmg! -9 En!
Electivire: 64.83 ~ 65 Dmg! -15 En!
Delcatty: 17 Dmg! -20.6 ~ -21 En!

"Redaction; 'The Round Where Gerard Proved to be Slightly Indomitable.' Will Random be able to turn it around, again? Or will Gerard continue to hold his strong advantage?"

------------------------------------------------------

Round 2 Ends!

------------------------------------------------------

Post-Round Information:
330.png
466.png

Flygon (Hieratic) [M] | | Electivire (Zaborg) [M]
HP:
-4 (KO'd) | | -3 (KO'd)
En: 72 | | 51
Base Stats: 6/2/3/3/115/4/4 | | 5/2/4/3/95/3/5
Stat Changes: +15 Acc. | | None
Abilities: Levitate/None | | Sap Sipper/Vital Spirit
Items: Rare Candy | | Expert Belt
Other: None | | None
Team: None

429.png
301.png

Mismagius (Pandora) [F] | | Delcatty (Eden) [F]
HP:
13 | | 83
En: 22 | | 79
Base Stats: 1/2/4/4/121/4/6 | | 4/3/2/2/60/1/2
Stat Changes: +17 Acc. | | -10 Eva.
Abilities: Levitate/None | | Normalize/Cute Charm
Items: Rock Helmet | | Life Orb
Other: None | | Paralyzed (15%)
Team: None

184.png

Azumarill (Maureen) [F]
HP:
88
En: 83
Base Stats: 5/5/3/5/43/2/3
Stat Changes: -10 Eva.
Abilities: Huge Power/Sap Sipper
Items: Rare Candy
Other: None

Its_A_Random Releases, Specifying Abilities and Items
Gerard Releases, Specifies Abilities and Items, then Orders
Its_A_Random Orders
I Ref
 
0.png

"It is inevitable that our strategy will be torn to pieces... But with the power of ampersands by our side, we will prevail in the end! Geargia, Frostbite, attack!"

473-f.png
|
601.png

Frostbite (M) @ Rare Candy | Geargia (M) @ Magnet
Oblivious / Snow Cloak | Plus / Minus
 
Only little yet important thing, Hieratic's defense is Rank 2 so Delcatty's attack's do 3 extra damage and thus she faints A2 without using Dragon Claw A3 and thus Pandora remains alive at the end of the round

Edit: also Fake Out's Life Orb recoil is 1 (due to having 4 BP)
 
The corrections have been made. if IAR would like to adjust his orders, he may do so. Will delete this post later as to not clutter things up.
 
lucas_trainer_intro_by_le_the_creator-d33nbtz.gif


You seem to be focusing too much into my wonderful Ghost even though she's not who you should be worrying about, so how about we show them what real power it's like Eden, as it's definitely something IAR won't forget
429.png
301.png

Rocky Helmet & Life Orb
Pandora [Levitate]: Will-o-Wisp (Frostbite) ~ Hex (Frostbite) ~ Hex (Frostbite)
* If Frostbite (Succesfully) finds itself under the effect of a Protective or Evasive move then use Skill Swap [Pandora's Levitate's & Geargia's Plus] and push actions

Maureen [Normalize & Cute Charm]: Doubleslap (Frostbite) ~ Payback (Frostbite) ~ Payback (Frostbite)
* If Frostbite (Succesfully) finds itself under the effect of a Protective or Evasive move then switch your target to Geargia
* If Frostbite uses Avalanche then use switch your target to Geargia

 
I take it Doubleslap was aimed at Mamoswine... I edited it in anyway... Which I really should not have done... But... Meh... -.-'
0.png
473-f.png
601.png

"Well, if it is not broken..."

Frostbite: Icicle Crash (Eden) > Blizzard (Eden) > Icicle Crash (Eden)

Geargia: Discharge > Discharge > Discharge
IF Pandora faints, THEN replace all remaining actions with Thunderbolt (Eden).
 
Pre-Round Information:
473-f.png
601.png

Mamoswine (Frostbite) [F] | | Klinklang (Geargia) [X]
HP:
110 | | 90
En: 100 | | 100
Base Stats: 7/2/3/2/92/5/7 | | 4/3/3/3/104/1/4
Stat Changes: +10 Acc. | | +12 Acc.
Abilities: Oblivious/Snow Cloak | | Plus/Minus
Items: Rare Candy | | Magnet
Other: None | | None
Team: None

429.png
301.png

Mismagius (Pandora) [F] | | Delcatty (Eden) [F]
HP:
13 | | 83
En: 22 | | 79
Base Stats: 1/2/4/4/121/4/6 | | 4/3/2/2/60/1/2
Stat Changes: +17 Acc. | | -10 Eva.
Abilities: Levitate/None | | Normalize/Cute Charm
Items: Rock Helmet | | Life Orb
Other: None | | Paralyzed (15%)
Team: None

184.png

Azumarill (Maureen) [F]
HP:
88
En: 83
Base Stats: 5/5/3/5/43/2/3
Stat Changes: -10 Eva.
Abilities: Huge Power/Sap Sipper
Items: Rare Candy
Other: None

------------------------------------------------------

Round 3 Starts!

------------------------------------------------------

Action 1:
Mismagius:
Uses Will-O-Wisp [Mamo.]! (7 En) (Miss. <800, rolled 4183) Mamoswine became Burned!
Klingklang: Uses Discharge! (6 En)
- Against Mismagius: (Crit. <625, rolled 2704) (8*.75+4+(3-4)*1.5)+4 = 12.5 Dmg! Mismagius Fainted!
- Against Delcatty: (Crit. <625, rolled 7836) (8*.75+4+(3-2)*1.5)+4 = 17.5 Dmg! (Para. <3000, rolled 4996)
Mamoswine: Uses Icicle Crash [Delc.]! (7-1= 6 En) (Crit. <625, rolled 5425) (9+3+2-3+9.5-4.5) = 16 Dmg! (Flinch. <3000, rolled 5460)
Delcatty: (Para. <1500, rolled 6732) Uses Double-Slap [Mamo.]! (4-1= 3 En) (Miss. <1500, rolled 605) Missed!

Between Actions:
Mamoswine:
Hurt by it's Burn! (-2HP)

Action 2:
Klingklang:
Uses Thunderbolt [Delc.]! (7 En) (Crit. <625, rolled 9730)
Mamoswine: Uses Blizzard [Delc.]! (8-1= 7 En) (Miss. <1000, rolled 1213) (12+3+2+(3-2)*1.5) = 18.5 Dmg!
Delcatty: (Para. <1500, rolled 1087) Delcatty is Paralyzed! It cannot move!

Between Actions:
Mamoswine:
Hurt by it's Burn! (-2HP)
Delcatty: Paralysis Lessens! (10%)

Action 3:
Klingklang:
Uses Thunderbolt [Delc.]! (7+4= 11 En) (Crit. <625, rolled 8008) (10+4+(3+2)*1.5)+4 = 21 Dmg!
Mamoswine: Uses Icicle Crash [Delc.]! (7-1= 6 En) (Crit. <625, rolled 1519) (9+3+2-3+9.5-4.5) = 16 Dmg! Delcatty Fainted!

Between Rounds:
Mamoswine:
Hurt by it's Burn! (-2HP)

End of Round-ing:
Mismagius:
12.5 ~ 13 Dmg! -7 En!
Klingklang: -24 En!
Mamoswine: 6 Dmg! -19 En!
Delcatty: 91.5 ~ 92 Dmg! - 3 En!

"Commentary of Awesome."

------------------------------------------------------

Round 3 Ends!

------------------------------------------------------

Post-Round Information:
473-f.png
601.png

Mamoswine (Frostbite) [F] | | Klinklang (Geargia)
HP:
104 | | 90
En: 81 | | 76
Base Stats: 7/2/3/2/92/5/7 | | 4/3/3/3/104/1/4
Stat Changes: +10 Acc. | | +12 Acc.
Abilities: Oblivious/Snow Cloak | | Plus/Minus
Items: Rare Candy | | Magnet
Other: Burned | | None
Team: None

429.png
301.png

Mismagius (Pandora) [F] | | Delcatty (Eden) [F]
HP:
0 (KO'd) | | -9 (KO'd)
En: 15 | | 76
Base Stats: 1/2/4/4/121/4/6 | | 4/3/2/2/60/1/2
Stat Changes: +17 Acc. | | -10 Eva.
Abilities: Levitate/None | | Normalize/Cute Charm
Items: Rock Helmet | | Life Orb
Other: Fainted! | | Fainted!
Team: None

184.png

Azumarill (Maureen) [F]
HP:
88
En: 83
Base Stats: 5/5/3/5/43/2/3
Stat Changes: -10 Eva.
Abilities: Huge Power/Sap Sipper
Items: Rare Candy
Other: None

Gerard Releases, Specifying Abilities and Items
IAR Orders
Gerard Orders
I Ref
 
lucas_trainer_intro_by_le_the_creator-d33nbtz.gif


Well, I guess I should have used Fake Out there...
What's with IAR that affects my luck anyway?
Well, hardly anything we can't deal with, so Nessarose's going in with Expert Belt, , along with Maureen, both perfectly synchronized and focused on the mission they should be pretty capable of eliminating what's left of this team...
 
0.png
473-f.png
601.png

"Okay then. Let us see if we cannot get screwed up this time around."

Frostbite: Icy Wind > Rock Slide > Icy Wind
IF Counter is issued A2, THEN use Blizzard A2.

Geargia: Discharge > Wild Charge (Maureen) > Volt Switch (Maureen)
IF Disable (Geargia's Discharge) is used successfully A1, THEN use Thunderbolt (Maureen) A1.
IF Torment (Geargia) is issued successfully A1, THEN use Thunderbolt (Maureen) A1.
 
lucas_trainer_intro_by_le_the_creator-d33nbtz.gif


This is a dangerous duo, but all those sparks won't help you defeat my petite Maureen, nothing personal but your gym seems awfully weak to azumarril so you might want to look into that
65.png
184.png

Expert Belt & Rare Candy
Nessarose [Sychronize & Inner Focus]: Torment (Geargia) ~ Focus Blast (Geargia) ~ Focus Blast (Geargia)

Maureen [Huge Power & Herbivore]: Brick Break (Geargia) ~ Superpower (Geargia) ~ Encore (Frostbite)
*If you flinch A2 then use Superpower (Geargia) A3

 
EDIT: All done now.

Pre-Round Information:
473-f.png
601.png

Mamoswine (Frostbite) [F] | | Klinklang (Geargia)
HP:
104 | | 90
En: 81 | | 76
Base Stats: 7/2/3/2/92/5/7 | | 4/3/3/3/104/1/4
Stat Changes: +10 Acc. | | +12 Acc.
Abilities: Oblivious/Snow Cloak | | Plus/Minus
Items: Rare Candy | | Magnet
Other: Burned | | None
Team: None

184.png
65.png

Azumarill (Maureen) [F] | | Alakazam (Nessarose) [F]
HP:
88 | | 90
En: 83 | | 100
Base Stats: 5/5/3/5/43/2/3 | | 2/1/5/3/138/3/3
Stat Changes: -10 Eva. | | +22 Acc.
Abilities: Huge Power/Sap Sipper | | Synchronize/Inner Focus
Items: Rare Candy | | Expert Belt
Other: None | | None
Team: None

------------------------------------------------------

Round 4 Starts!

------------------------------------------------------

Action 1:
Alakazam:
Uses Torment [Klin.]! (10 En) Klinklang fell for the Torment!
Klinklang: Cannot Attack due to Torment!
Mamoswine: Uses Icy Wind! (5 En)
- Against Alakazam: (Crit. <625, rolled 7207) (6*.75+3+(3-3)*1.5) = 7.5 Dmg! Alakazam's Speed Fell!
- Against Azumarill: (Crit. <625, rolled 5432) (6*.75+3+(3-5)*1.5)*.67 = 1.005 Dmg! Azumarill's Speed Fell!
Azumarill: Uses Brick Break [Klin.]! (6 En) (Crit. <625, rolled 9020) (8+(5-3)*1.5)*1.5 = 16.5 Dmg!

Between Actions:
Mamoswine:
Hurt by it's Burn! (-2 HP)

Action 2:
Klinklang: Uses Wild Charge [Azu.]! (7.6 En) (Crit. <625, rolled 3633) (9.667+(4-5)*1.5)*1.5+4= 16.2505 Dmg! (4.062625 Recoil)
Mamoswine: Uses Rock Slide! (6 En)
Against Alakazam: (Crit. <625, rolled 4891) (8*.75-3+9.5-1.5) = 11 Dmg!
Against Azumarill: (Crit. <625, rolled 5364) (8*.75-3+9.5-7.5) = 5 Dmg! (Flinch. <3000, rolled 7341)
Alakazam: Uses Focus Blast [Klin.]! (8 En) (Miss. <800, rolled 7763) (Crit. <625, rolled 3462) (12+2+(5-3)*1.5)*1.5 = 25.5 Dmg! (SpDef <1000, rolled 1264)
Azumarill: Uses Superpower [Klin.]! (8 En) (Crit. <625, rolled 1157) (12+(5-3)*1.5)*1.5 = 22.5 Dmg! Azumarill's Attack Fell! Azumarill's Defence Fell!

Between Actions:
Mamoswine:
Hurt by it's Burn! (-2 HP)

Action 3:
Klinklang:
Uses Volt Switch [Azu.]! (5 En) (Crit. <625, rolled 7424) (7+4+(3-5)*1.5)*1.5+4= 16 Dmg!
Mamoswine: Uses Icy Wind! (5 En)
- Against Alakazam: (Crit. <625, rolled 3590) (6*.75+3+(3-3)*1.5) = 7.5 Dmg! Alakazam's Speed Fell!
- Against Azumarill: (Crit. <625, rolled 5081) (6*.75+3+(3-5)*1.5)*.67 = 1.005 Dmg!
Alakazam: Uses Focus Blast [Klin.]! (8 En) (Miss. <800, rolled 9120) (Crit. <625, rolled 2948) (12+2+(5-3)*1.5)*1.5 = 25.5 Dmg! Klinklang fainted!
Azumarill: Uses Encore [Mamo.]! (10 En) Mamoswine is locked into Icy Wind! (2a)

Between Rounds:
Mamoswine:
Hurt by it's Burn! (-2 HP)

End of Round-ing:
Alakazam:
26 Dmg! -30 En!
Klinklang: >90 Dmg! -12.6 ~ 13 En!
Mamoswine: 6 Dmg! -16 En!
Azumarill: 39.2605 ~ 39 Dmg! -24 En!


"Commentary of Awesome."

------------------------------------------------------

Round 4 Ends!

------------------------------------------------------

Post-Round Information:
473-f.png
601.png

Mamoswine (Frostbite) [F] | | Klinklang (Geargia)
HP:
98 | | <0 (KO'd)
En: 65 | | 63
Base Stats: 7/2/3/2/92/5/7 | | 4/3/3/3/104/1/4
Stat Changes: +10 Acc. | | +12 Acc.
Abilities: Oblivious/Snow Cloak | | Plus/Minus
Items: Rare Candy | | Magnet
Other: Burned, Encored (2a) | | Fainted!
Team: None

184.png
65.png

Azumarill (Maureen) [F] | | Alakazam (Nessarose) [F]
HP:
49 | | 64
En: 59 | | 70
Base Stats: 5/5/3/5/43/2/3 | | 2/1/5/3/138/3/3
Stat Changes: -10 Eva., -2 Speed (1 R.) | | +22 Acc., -2 Speed (1 R.)
Abilities: Huge Power/Sap Sipper | | Synchronize/Inner Focus
Items: Rare Candy | | Expert Belt
Other: None | | None
Team: None

16:13 Engineer err simon
16:13 Engineer the trainer doesn't switch to anyone
16:13 Engineer but the switch=ko effects don't occur
16:13 SimonSays So, it's just a 7 BAP Electric move?
16:13 Engineer yes

Gerard Orders
Its_A_Random Orders
I Ref
 
lucas_trainer_intro_by_le_the_creator-d33nbtz.gif


We have a little break thanks to this chilling winds so let's take adventage of that this has been a pretty good battle so far, but the end seems near...
65.png
184.png

Expert Belt & Rare Candy
Nessarose [Sychronize & Inner Focus]: Energy Ball (Frostbite) ~ Energy Ball (Frostbite) ~ Energy Ball (Frostbite)

Maureen [Huge Power & Herbivore]: Waterfall (Frostbite) ~ Scald (Frostbite) ~ Aqua Jet (Frostbite)

 
Pre-Round Information:
473-f.png

Mamoswine (Frostbite) [F]
HP:
98
En: 65
Base Stats: 7/2/3/2/92/5/7
Stat Changes: +10 Acc.
Abilities: Oblivious/Snow Cloak
Items: Rare Candy
Other: Burned, Encored (2a)
Team: None

184.png
65.png

Azumarill (Maureen) [F] | | Alakazam (Nessarose) [F]
HP:
49 | | 64
En: 59 | | 70
Base Stats: 5/5/3/5/43/2/3 | | 2/1/5/3/138/3/3
Stat Changes: -10 Eva., -2 Speed (1 R.) | | +22 Acc., -2 Speed (1 R.)
Abilities: Huge Power/Sap Sipper | | Synchronize/Inner Focus
Items: Rare Candy | | Expert Belt
Other: None | | None
Team: None

------------------------------------------------------

Round 5 Starts!

------------------------------------------------------

Action 1:
Mamoswine:
Uses Icy Wind! (5-1= 4 En)
- Against Alakazam: (Crit. <625, rolled 5608) (6*.75+3+(3-3)*1.5) = 7.5 Dmg! Alakazam's Speed Fell!
- Against Azumarill: (Crit. <625, rolled 2436) (6*.75+3+(3-5)*1.5)*.67 = 1.005 Dmg! Azumarill's Speed Fell!
Alakazam: Uses Energy Ball! (6 En) (Crit. <625, rolled 5738) (8+2+(5-2)*1.5)*1.5 = 21.75 Dmg! (SpDef Drop. <1000, rolled 6615)
Azumarill: Uses Waterfall! (6-1= 5 En) (Crit. <625, rolled 6369) (8+3+3+(5-2)*1.5)*1.5+(-1*1.75) = 26 Dmg!

Between Actions:
Mamoswine:
Hurt by it's Burn! (-2 HP)

Action 2:
Mamoswine:
Uses Icy Wind! (5-1= 4 En)
- Against Alakazam: (Crit. <625, rolled 5608) (6*.75+3+(3-3)*1.5) = 7.5 Dmg! Alakazam's Speed Fell!
- Against Azumarill: (Crit. <625, rolled 2436) (6*.75+3+(3-5)*1.5)*.67 = 1.005 Dmg! Azumarill's Speed Fell!
Alakazam: Uses Energy Ball! (6+4= 10 En) (Crit. <625, rolled 3545) (8+2+(5-2)*1.5)*1.5 = 21.75 Dmg! (SpDef Drop. <1000, rolled 7931)
Azumarill: Uses Scald! (6-1= 5 En) (Crit. <625, rolled 4033) (8+3+3+(3-2)*1.5)*1.5 = 23.25 Dmg!

Between Actions:
Mamoswine:
Hurt by it's Burn! (-2 HP)

Action 3:
Mamoswine:
Uses Earthquake! (7-1= 6 En)
- Against Alakazam: (Crit. <625, rolled 3310) (10*.75+3-3+9.5-1.5) = 15.5 Dmg!
- Against Azumarill: (Crit. <625, rolled 5983) (10*.75+3-3+9.5-7.5) = 9.5 Dmg!
Alakazam: Uses Energy Ball! (6+8= 14 En) (Crit. <625, rolled 3545) (8+2+(5-2)*1.5)*1.5 = 21.75 Dmg! Mamoswine Fainted!

End of Round-ing:
Alakazam:
30.5 ~ 31 Dmg! -42 En!
Mamoswine: 118.5 ~ 119 (!!!) Dmg! -14 En!
Azumarill: 11.51 ~ 12 Dmg! -10 En!


"Frostbite brought the (relatively) fastest Icy Winds I have ever seen. Truly a masterpiece. We are all going to, for as long as we can, ignore that it is unconscious. That's not important right now. No. Noooo." Simon struggles to hold onto the microphone as Security is attempting to escort him off the stage. "Nonononono, you don't understand! That Mamoswine was amazing! Look at how it stood it's ground, never givin-GIVE THAT BACK." Simon is finally dragged away, the Head of Security beckoning for those in the crowd to leave.

------------------------------------------------------

Match Ends!

------------------------------------------------------

Post-Round Information:
473-f.png

Mamoswine (Frostbite) [F]
HP:
-21 (KO'd)
En: 51
Base Stats: 7/2/3/2/92/5/7
Stat Changes: +10 Acc.
Abilities: Oblivious/Snow Cloak
Items: Rare Candy
Other: Fainted!
Team: None

184.png
65.png

Azumarill (Maureen) [F] | | Alakazam (Nessarose) [F]
HP:
37 | | 33
En: 49 | | 28
Base Stats: 5/5/3/5/43/2/3 | | 2/1/5/3/138/3/3
Stat Changes: -10 Eva., -2 Speed (1 R.) | | +22 Acc., -2 Speed (1 R.)
Abilities: Huge Power/Sap Sipper | | Synchronize/Inner Focus
Items: Rare Candy | | Expert Belt
Other: None | | None
Team: None

Its_A_Random: 3 CC
Hieratic the FLYGON: 3 MC
Frostbite the MAMOSWINE: 2 MC, 1 DC, 1 KOC
Zaborg the ELECTIVIRE: 3 MC
Geargia the KLINKLANG: 3 MC, 1 KOC

Gerard: 3 CC
Eden the DELCATTY: 3 MC, 2 KOC
Pandora the MISDREAVUS: 3 MC
Nessarose the ALAKAZAM: 3 MC, 2 KOC
Maureen the AZUMARILL: 3 MC

SimonSays: 7+(6/2)= 10 UC
 
Back
Top