That big HO

Wuzzup Smogon, I just started battling a few months ago and I managed to make a ho team. Here are my rankings as of now
7DurV.jpg

sdqKj.jpg

RjiKU.jpg

Xn1iq.jpg

j8KjZ.jpg


Alright so here's the team:
changes in blue

deoxys-defense.jpg

Deoxys-Defense @ Red Card
Trait: Pressure
EVs:
252 HP / 80 Def / 176 Spd
Bold Nature
- Stealth Rock
- Spikes
- Taunt
- Magic Coat

Why this pokemon: This is my only poke that sets up hazards. His job is to get at least stealth rocks up and hopefully a few layers of spikes

Why this item: Red card switches out pokemon that attack. This is used so that things can't set up on it first turn.

Move 1: Rocks are the most important move in the game because it cripples stuff significantly whenever they switch in.
Move 2: Spikes are used so that it is easier to get KO's. I hate it when pokes live with a sliver of health.
Move 3: This is used so that DD isn't just setup fodder
Move 4: Magic coat bounces back taunts and rocks. Not having rocks on my side of the field is important because Dnite loves his multiscale


scizor.jpg

Gengar (F) @ Black Sludge
Trait: Levitate
EVs: 252 SAtk / 4 SDef / 252 Spd
Timid Nature (+Spd, -Atk)
- Disable / Thunder / Destiny Bond
- Substitute / Destiny Bond
- Shadow Ball
- Focus Blast


Why this pokemon:Setting up with a scizor is really easy. Scizor can set up a sd on multiple choice locked pokemon and can even take burns. After a sd scizor just rips teams apart. He can come to a choice locked poke or outraging dragon because of his great typing. He just needs to watch out for hp fire

Why this item: Lum berry is to prevent those pesky scald burns. It also allows scizor to set up a sd on breloom.

Move 1: This is scizors stab move. Boosted by technician and stuff
Move 2: Roost allows scizor to take a hit and shrug it off.
Move 3: Bp is essential to scizor as scizor doesn't really outspeed a lot of things.
Move 4:
Sd gets scizor's attack skyhigh so he can take down threats

479-wash.png

Rotom-W @ Leftovers
Trait: Levitate
EVs: 104 HP / 252 SAtk / 152 Spd
Modest Nature
- Volt Switch
- Hydro Pump
- Will-O-Wisp
- Pain Split

Why this pokemon: Rotom W is here so that rain team don't walk all over me. He can take a few hurricanes and hydro pumps and threaten stuff out with volt switch. It also works very well with scizor since it can take those fire attacks that scizor can't.

Why this item: Lefties are used for some recovery.

Move 1: Volt switch threatens out a lot of things on rain teams and gets me switch momentum.
Move 2: Hydro pump is used when there's stuff that can take volt switches such as jolteons and thunderuses.
Move 3: Wisp is for those ferrothorns that think they could power whip you to death and to deal with physical attackers in general.
Move 4: Pain split gets health back


200px-461Weavile.png

Weavile @ Life Orb
Trait: Pressure
EVs: 252 Spd / 252 Atk / 4 HP
Jolly Nature
IVs: 30 Atk / 30 SAtk / 30 Spd
- Low Kick
- Night Slash
- Ice Shard
- Pursuit


Why this pokemon: Weavile's here to wreck sand teams, scarfed flying things and dragons. He has a great 125 base speed and is only rivaled by jolteon and stuff. Jolly is to out speed tornadus t.

Why this item: Life orb gives weavile power without locking him into a move. Weavile can't take a hit anyways.

Move 1: Low kick can one shot ttars
Move 2: Night slash is to kill those annoying lati@ses. I'm not quite sure if I should replace this with pursuit.
Move 3: Ice shard is to revenge rampaging dragons
Move 4: Ice punch uses weavile's optimal speed and attack to kill foes


lucario.jpg

Lucario (M) @ Life Orb
Trait: Steadfast
EVs: 252 Atk / 4 Def / 252 Spd
Adamant Nature
- Swords Dance
- Close Combat
- ExtremeSpeed
- Bullet Punch


Why this pokemon: Lucario is a beast. It can tear through teams like butter because it has powerful priority. I just sd up when a spinner that can't touch me is in. Although he doesn't get many ko's early game, he really dents the opponent to the point that they can be revenged by scizor or d nite.

Why this item: Life orb is used so that I can switch moves while being strong af

Move 1: Sd gets lucario's attack too high to count and makes espeed and bp more powerful than they already are
Move 2: CC is used on things that are slower than lucario
Move 3: Bp is used kyurems and hits things stronger than espeed sometimes
Move 4: Espeed is the main move I use since it has +2 priority and has a high base power


dragonite.jpg

Dragonite (F) @ Lum Berry
Trait: Multiscale
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature
- Dragon Dance
- Outrage
- ExtremeSpeed
- Fire Punch

Why this pokemon: Dnite is a beast. Without stealrocks up, he is almost guaranteed to get a dd up. After a dd almost nothing can stop him. Ferros are usually ohkoed by fire punch and outrage just kills everything.

Why this item: Lum berry is used to prevent those pesky burns and paras. It also allows Dnite to spam outrage without getting confused once.

Move 1: One DD makes dnite a beast as not much can kill it unless it has a scarf
Move 2: I usually just spam this after a dd since I have the lum berry
Move 3: Espeed is to revenge things that are faster
Move 4: Fire punch kills stuff like ferrothorn, forretress, and scizors

Deoxys-Defense @ Red Card
Trait: Pressure
EVs: 252 HP / 80 Def / 176 Spd
Bold Nature
- Stealth Rock
- Spikes
- Taunt
- Magic Coat

Gengar (F) @ Black Sludge
Trait: Levitate
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature
- Destiny Bond
- Focus Blast
- Shadow Ball
- Thunder

Rotom-W @ Leftovers
Trait: Levitate
EVs: 104 HP / 252 SAtk / 152 Spd
Modest Nature
- Volt Switch
- Hydro Pump
- Will-O-Wisp
- Pain Split

Weavile (M) @ Life Orb
Trait: Pressure
EVs: 252 Spd / 252 Atk / 4 HP
Jolly Nature
- Ice Shard
- Low Kick
- Night Slash
- Pursuit

Lucario (M) @ Life Orb
Trait: Steadfast
EVs: 252 Atk / 4 Def / 252 Spd
Adamant Nature
- Swords Dance
- Close Combat
- ExtremeSpeed
- Bullet Punch

Dragonite (F) @ Lum Berry
Trait: Multiscale
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature
- Dragon Dance
- Outrage
- ExtremeSpeed
- Fire Punch
 
Hi there! Nice HO team!

First thing that i want advice is the evs Spree of deoxys: make it Timid 252 HP / 4 Def / 252 Speed ​​able to play a speed tie with other deoxys and to outspeed common statupper like Gyarados, Dragonite, Lucario and stuff.
At this point, you can put taunt > Seismic Toss to stop the Pokémon that using bosting moves, because if opponent leveraging too much deoxys as setup fodder and he kill you in one shot red card will not activate.
essentially the Taunt + red Card combo assures you that nobody use deoxys as setup fodder, at the same time be able to set the highest number of hazard.
Now I suggest you to insert the set SwordDance + Life Orb with 3 attacks on scizor simply because it is much more powerful and with the 3rd attack moves increases his coverage.
The ev spread is very simple: Adamant 4 HP / 252 Atk / 252 Speed ​​for maximum power but also you can outspeed defensive Rotom, Modest Magnezone and all other Scizor.
The moves are those of coverage: Bulletpunch is mainstab with priority for clean and hit faster Poké, Bug Bite is the second stab for hit ferrothorn, Jirachi, rotom, Politoed, hippowdonw and stuff, while Superpower is for take heatran in predict and Skarmory.
At this point I would advise you to enter Mamoswine > Weavile for most bulkyness increased from Thick Fat, more offensive power and greater coverage with the presence of the ground with stab for hit Jirachi for example.
The set is fairly standard: EQ to hit precisely Jirachi but also the bulkywater in switch-in about his possible move ice, Superpower for Ferrothorn, Rotom, Tyranitar and Baloon-Heatran, ice shard is a priority to kill the dragons, and icicle crash is the second stab to hit the flying in switch-in on eq, Gliscor, Hippowdon and stuff.

Sets:
>Timid 252 HP / 4 Def / 252 Spe - Taunt over SToss @ Deoxys
>SdOrb set @ Scizor
>Mamoswine over Weavile

Scizor (M) @ Life Orb
Trait: Technician
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Bullet Punch
- Swords Dance
- Superpower
- Bug Bite

Mamoswine (M) @ Life Orb
Trait: Thick Fat
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Ice Shard
- Icicle Crash
- Earthquake
- Superpower
 
Hi there! Nice HO team!

First thing that i want advice is the evs Spree of deoxys: make it Timid 252 HP / 4 Def / 252 Speed ​​able to play a speed tie with other deoxys and to outspeed common statupper like Gyarados, Dragonite, Lucario and stuff.
At this point, you can put taunt > Seismic Toss to stop the Pokémon that using bosting moves, because if opponent leveraging too much deoxys as setup fodder and he kill you in one shot red card will not activate.
essentially the Taunt + red Card combo assures you that nobody use deoxys as setup fodder, at the same time be able to set the highest number of hazard.
Now I suggest you to insert the set SwordDance + Life Orb with 3 attacks on scizor simply because it is much more powerful and with the 3rd attack moves increases his coverage.
The ev spread is very simple: Adamant 4 HP / 252 Atk / 252 Speed ​​for maximum power but also you can outspeed defensive Rotom, Modest Magnezone and all other Scizor.
The moves are those of coverage: Bulletpunch is mainstab with priority for clean and hit faster Poké, Bug Bite is the second stab for hit ferrothorn, Jirachi, rotom, Politoed, hippowdonw and stuff, while Superpower is for take heatran in predict and Skarmory.
At this point I would advise you to enter Mamoswine > Weavile for most bulkyness increased from Thick Fat, more offensive power and greater coverage with the presence of the ground with stab for hit Jirachi for example.
The set is fairly standard: EQ to hit precisely Jirachi but also the bulkywater in switch-in about his possible move ice, Superpower for Ferrothorn, Rotom, Tyranitar and Baloon-Heatran, ice shard is a priority to kill the dragons, and icicle crash is the second stab to hit the flying in switch-in on eq, Gliscor, Hippowdon and stuff.

Sets:
>Timid 252 HP / 4 Def / 252 Spe - Taunt over SToss @ Deoxys
>SdOrb set @ Scizor
>Mamoswine over Weavile

Scizor (M) @ Life Orb
Trait: Technician
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Bullet Punch
- Swords Dance
- Superpower
- Bug Bite

Mamoswine (M) @ Life Orb
Trait: Thick Fat
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Ice Shard
- Icicle Crash
- Earthquake
- Superpower

Thanks for the rate! I think I'm going to keep roost on my scizor to prevent life orb stalling and to live longer in general. After a sd not much can take scizor's dual stab. The things that can take scizors dual stab such as heatran and stuff can be dealt with through other members of the team so extra coverage isn't really needed on scizor.
 
Nice HO team, but I think you could use a few changes to make it more efficient.

First of all Deoxys-D likes a bit of speed so that it can get up multiple hazards on slower pokemon. A spread of 252 HP / 80 Def / 176 Spd allows you to outspeed Adamant base 80's like Mamoswine and Dragonite, while giving you a pretty high chance of taking a CB Crunch from Tyranitar from max attack (although not all CB Tars run Max attack). I don't know why you were running Max Special defense; Deoxys does not really have anything to fear from special attacks in general, especially as a lead. Additionally, I would suggest Taunt > Seismic Toss. You want more opportunities to set up and using Taunt on opposing Brelooms and set up pokemon like Terrakion will allow that to happen. You can set up hazards as they try to hit you and they'll be blown away by red card. Red card does not work if you get ohko'd.

Additionally, Pursuit on weavile would be a great option over ice punch. Pursuit hits starmie that wants to spin away hazards as well as other frail special attacks like Gengar and alakazam. Pursuit with hazards support can essentially finish off Tornadus-T. you have an 18% chance to ohko with stealth rocks, but if you don't you have priority on 4/6 mons on your team. Not even regenerator will help it at that point. Ice Punch does not provide as much utility as pursuit does and night slash/ice shard do enough damage with hazard support, you won't miss having it.

Furthermore, I think you could try to fit in Gengar somewhere on this team. It's a great spinblocker to ensure your hazards stay and it works very well with Weavile carrying pursuit to handle Starmie. Gengar either takes out the spinblocker or it weakens it enough to where Weavile can pick it off with pursuit, regardless of what hp it's at. The only pokemon I think that it could replace would be Scizor. Scizor has decent synergy with your other team members, but having your hazards to guarantee certain KO's is too valuable. You do not want them to get spun away.

Gengar (F) @ Black Sludge
Trait: Levitate
EVs: 252 SAtk / 4 SDef / 252 Spd
Timid Nature (+Spd, -Atk)
- Disable / Thunder / Destiny Bond
- Substitute / Destiny Bond
- Shadow Ball
- Focus Blast

Thunder is useful for dealing big damage to Tentacruel and other water pokemon that shadow ball doesn't hit as hard.

TL;DR
386-defense.png
Change spread to 252 HP / 80 Def / 176 Spd with Bold Nature and Taunt > Seismic toss
461.png
Pursuit > Ice Punch
094.png
>
212.png
 
Back
Top