SV OU The (Almost) Underdog Team

Good evening everyone! Before showing you the team that I wanna use on S/V singles via console (and that I would really love you guys to rate) let me clarify a couple things. This will be particularly helpful in order to realize how totally ignorant I am when it comes to competitive battling and how much do I need your help:

-I never played competitive in any way, except for showdown randoms
-The purpose of battling online is just to give a meaning to me buying a Switch and pokemon Scarlet, since after the endgame I got nothing to do with it
-This team was built with the purpose of using only pokemons that I aesthetically like and that do not look like broken/legendary 'mons, regardless of them being below the Uber tier; so: no chinese quartet, no Gholdengo, no stuff that - again - I don't aesthetically/conceptually like. That's why it's called The (Almost) Underdog Team
-I do realize these words and this request of mine might sound very weird to say the least, but I tested this team the whole day (after spending a week trying VGC teams, before realizing I don't really enjoy VGC) and it's going pretty fine. Now, I would really like you guys to tell me whether this sets are okay and if you find something that makes no sense (in other words: if I am wasting anything, from moves to 'mons). Since I'm not trying to use it to win any true competition, at least right now, I'm not expecting or claiming it to point to the stars, so: no rush
-Any opinion will be deeply loved, regardless of you trying it on showdown or just giving me your first impression

So, here's the team:

Corviknight (M) @ Rocky Helmet
Ability: Pressure
Tera Type: Ground
EVs: 176 HP / 76 Atk / 252 Def / 4 Spe
Impish Nature
- Iron Head
- U-turn
- Roost
- Defog

This guy's only purpose is removing entry hazards and repositioning while also doing some damage to dark threats like Roaring Moon and Meowscarada; I also invested in Atk as you can see for the pure purpose of damaging some random fairy types against whom the team doesn't really have a good time with. Don't ask me why did I spread those HP/Atk evs like that: I just decided to max Def, give 4 Spe to outspeed the other corviknight(s) and invest some random numbers on the Iron Head and U-Turn potential; any suggestion about it will be pure gold. Also, I never use its tera.

Dragonite (M) @ Lum Berry
Ability: Multiscale
Tera Type: Normal
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Extreme Speed
- Earthquake
- Dragon Claw
- Dragon Dance

I never really hoped this guy would reveal to be so good but honestly it dominates late game. I don't think there's much to say about it, apart from the fact that 1)I'm very open to suggestions about a different spread, like a bit less speed and a bit more bulk? What would you suggest? Consider that I often teralize Skele, so in order for 'Nite to work I don't think I can allow myself to cut some Atk evs (in case I cant terastalize it) 2)I'm also very open to movepool changes, for example: I noticed I almost never use Dragon Claw, but honestly - again - I don't think I can take it out to pur something like a Roost in there, unless I apply other changes to the rest of the party

Garganacl (M) @ Aguav Berry
Ability: Purifying Salt
Tera Type: Grass
EVs: 244 HP / 12 Def / 252 SpD
Impish Nature
- Salt Cure
- Body Press
- Iron Defense
- Recover

Dude is a rock and does the work of a rock. Sometimes it wins games which look totally lost all by himself and sometimes it obligates the opponent to spend a good amount of resources to then let its comrades come in and play... Although they also end up dying quite often just to waste some more resources and then let 'Nite sweep, so... Well I don't think we need much to say about the guy. The Berry was given 'coz Skele already had lefties and since it has the berry I made it's HP 402 (which can by divided by 3), investing the rest in Def. I believe that's all

Gallade (M) @ Assault Vest
Ability: Sharpness
Tera Type: Psychic
EVs: 252 Atk / 252 SpD / 4 Spe
Adamant Nature
- Sacred Sword
- Psycho Cut
- Leaf Blade
- Aqua Cutter

I just liked this guy 'coz let's be honest he's just too cool. I decided to fully invest on Atk/SpDef to make the best of its assault vest. Again, I don't think there's much to say about this guys apart from the fact that I was thinking about giving him Night Slash, but I don't know if I should take either Leaf Blade or Aqua Cutter out... What do you guys think? Do we leave it like that? Actually, I don't have other water/grass moves in the team

Skeledirge (M) @ Leftovers
Ability: Unaware
Tera Type: Fire
EVs: 252 HP / 176 Def / 76 SpA / 4 Spe
Modest Nature
IVs: 0 Atk
- Torch Song
- Shadow Ball
- Slack Off
- Protect

Skeledirge is honestly just too cool and this team was built just to have him. The terafire is a must because all the other teras on his head look a bit too dumb in-game; the fire candles instead are amazing. I guess it's a pretty simple set which works, and when I say it works I mean that usually Skele dies after frightening the enemies a bit to then let the rest of the team come and play

Kingambit (M) @ Black Glasses
Ability: Supreme Overlord
Tera Type: Dark
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Kowtow Cleave
- Iron Head
- Sucker Punch
- Brick Break

I had Mr Miyamoto Musashi aka Gallade in the team so how could I not bring the shogun himself along? Again, I don't think the set needs any explanations 'coz it's pretty simple and at the end of the day it's always about the freaking sucker punch mindgames, just note that Brick Break is there to kill other Kings. Also, in singles I find Supreme General to be a bit more useful than Defiant (contrarywise to VGC)

Now, about the last two mons: I honestly do have the feeling that I never make the proper use of them - yes, especially Kingambit and Skeledirge - but maybe it's simply because the enemies use very strong 'mons like Chi-Yu, the Paradox(es) and all that stuff which requires me to sacrifice something in order to let the others sweep. The two of them are pretty much the main reason why I decided to ask your guys' opinion: although I'm a 100% noob I would really like to at least make the best use of my comrades. As I said in the beginning premise, this team's purpose is to use only 'mons that I like, and I honestly do totally love - most of all - Coco, my baby dirge, which I'm never putting away not even in favor of something that might be better (Armarouge?); but do you guys think the movesets and the spreads need to be revisited? Do you think the team can't face something and might need a particular member? I wanna thank you all for reading so far, I hope you guys can let me notice which mistakes I might be making! Waiting for you replies!


:swole:
 
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