THE AMAZING TALE OF THE MISSING PHOENIX.
Long Time Ago there was a kingdom rule by kind King loved by all his subjects. The king brought peace and prosperity to his kingdom. However, one day, the King changed, their happy and young days were in the past and with the fear of the death, the king became greedy. Obsessed with the eternal life, the King invaded kingdoms, villages, countries in order to find a cure to his old age. One day, a witch told him about a legendary bird, one of fews that could make anyone immortal. With that in his mind, the King sent his three best warriors: The kinght, the hunter and the assassin in order to find the missing bird. The legends were true, protecting the phoenix there was a giant dragon. With their skills, the three champions defeated the dragon and brought the phoenix to his King but the last part of the story was wrong. The bird was unnable to make anyone immortal, the only power he had was to illuminate his kingdom for a eternal happiness. The king accepted his death but with joy an tranquility, assuring that his kingdom always would be happy.
Hi Smogon, my name is Rexxx and I think this is my second RMT in this forum. When I was reading the The Smog of this month I thought about a team with Moltres so I did it, and surprisingly, it works!
TEAMBUILDING.


Well, I started with this two because the forums recommend a lot Hitmonlee with Moltres, because Hitlee is a crack and kick a lot of asses.


But, when I saw all the whole tier, I thought (Shit, theres is a lot of ghost type, maybe a Knock of user with defog would be better....) So be it! Shiftry was perfect, with defog and very powerfull Knock Off, maybe the most powerfull of the tier... maybe...



Then I thought: "well, a fire type, a grass type.... Thy not!" WFG core in my team with slowking, the former king of the BW RU king. With Slowking i have a powerfull pivot forming also a powerfull core with Moltres and Shiftry.




Searching about a Pokemon with key ressitence like Rock, dark and poison I found Cobalion, a great sweeper that also can set up Stealth rock, Perfect!





I used to play a lot in RU in BW Meta, and everyone who have played more than 5-6 games knows how good is Druddigon. Druddigon is somehow the glue of my team, giving me key ressitence to fire, water, and electric attacks. Also, Druddigon can set up stealth rock so that my Cobalion can use another move instead Stealth Rock. Also, Druddigon is a good lead.






Finally, my team needed a Revenge killer, a good revenge killer, a nonchoice revenge killer. Looking in the RU tier I was astonished with the fact that Jolteon is RU. Jolteon! That monster that was always a huge threat in BW Meta? Yes! RU! To my team I thought.
I have to said that predictions and momentum are essencials in order to success with this team. The player have to chose very carefull every move and sometimes is better to stay and turn down an item with shiftry and lose the pokemon than change and risk yourseft to lose the momentum. Also you have to know exacty the checks and counters of the team pokemon in order to predict and not lose the momentum.
THE TEAM.
The Phoenix (Moltres) @ Life Orb
Ability: Pressure
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Fire Blast
- Hurricane
- Hidden Power [Grass]
- Roost
Moltres is a Nuke with fire wings, very powerfull and very bulky. His Fire Blast can easly turn down everything that doesn't resist it. Hurricane is a resky but also a good move to fighting pokemon, especially if you catch them in change. Usually the enemy would be fear to change into a fighting pokemon in front of moltres. HP Grass is the better option in the moveset because allows moltres to defeat Jellicent or slowking (this is strage) if their are weakened, also works well againts Rhyperior or Seismitoad. Finally, Roost is a good option that synergies perfectly with Life orb, also is a good move to trick the Fucking MBannette and his destiny bond.
The Assassin (Shiftry) @ Life Orb
Ability: Chlorophyll
EVs: 252 Atk / 252 Spe
Hasty Nature
- Defog
- Knock Off
- Sucker Punch
- Leaf Storm
Shiftry was a surprise for me because I had never played with it before. Is a good pokemon, fast and strong, not very bulky but the necessary. Defog is one of the rules of this set because thanks Shiftry, Moltres can nuke the enemy team without fears. Shiftry is design to defeat all casual moltres checks and counters with knock Of (OHKO every ghost type non doublade in the tier) and Sucker Punch. With the first, Jellicent is over, and Slowking is 2HKO. With Sucker Punch, Shiftry is allowed to revenge kill faster threat like Jolteon, Rotom, Delphox.... Finally, Leaf Storm, an special move but with a lot of power, OHKO to Alomomola and a huge number non Slowking or Jellicent of water types pokemon. Also is a very usefull move to grounded pokemon like Rhyperior or Seismitoad and thats why is a good offensive lead if you see in the team preview a potentially Seismitoad or Rhyperior lead.
The King (Slowking) @ Assault Vest
Ability: Regenerator
EVs: 248 HP / 240 SpA
Modest Nature
- Scald
- Psyshock
- Fire Blast
- Dragon Tail
Probably the most underrated set for Slowking because he doesn't have any forms of recovery outside regenerator however in this team this set fit like a puzzle piece. He's a pivot, a very offensive pivot with three offensive move and one of utility. Scald is good because is good, can burn and thats good (imagine the face of that shiftry burning before the scald), Psyshock is the first answer of this team to every non knock of user fight type pokemon and poison pokemon of the tier. Fire Blast is for Slowking greatest enemy: Escavalier, also works with Rotom-G, grass types and Durant. Finally Dragon tail, yes, do not laugh please, dragon tail is not a move to kill is a phazing move, is your desperate answer to, for example, Tyrantrum and others sweepers who have stolen the momentum, bringing it back to you.
The Knight (Cobalion) @ Leftovers
Ability: Justified
Shiny: Yes
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Substitute
- Swords Dance
- Close Combat
- Iron Head
Cobalion is a good Sweeper, with good type, good stats and a good movepool. First Substitute, substitute is a laugh if you have, like I suggested before, the momentum. SubCobalion will laugh in the face of every ghost type non doublade and non bannette because he will hide before the Will o Wisp or the Thunder wave allow him to start a Sweep. Sword dance have good synergy with substitute and is necessary for cobalion to hit strong and make real damage. Close Combate is a good move if the checks and counters of cobalion are out, also have good synergy with substitute. Finally, Iron Head is good for everything that is not affected with Close combat. Beware of Slowking and Jellicent and prepare the double switch to Shiftry if the enemy have one of this two pokemon alives.
The Dragon (Druddigon) @ Leftovers
Ability: Rough Skin
Shiny: Yes
EVs: 236 HP / 252 Atk / 20 Spe
Adamant Nature
- Stealth Rock
- Dragon Claw
- Sucker Punch
- Fire Punch
Good Pokemon, maybe one of the best pokemon for bulky offense in RU. He can Lead, he can pivot a enemy pokemon, he can put pression. First, Stealth rock, necessary, no words in order to discuss. Dragon claw maybe can be change to Outrage but I prefer Dragon clay because you dont lose the momentum with it. Sucker punch is other good move for Druddigon because he can revenge a lot of pokemon with it. Fire punch, at last, is an acceptable move in order to check steel pokemon. Good lead if you see a potentially ferroseed lead in the preview.
The Hunter (Jolteon) @ Life Orb
Ability: Volt Absorb
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Thunderbolt
- Signal Beam
- Hidden Power [Water]
- Volt Switch
Jolteon, that OU thunder fox is now RU, huge change. In this tier Jolteon is a real hunter hitting with Volt switch usually like 70%-60% of the life of the enemy pokemon. He can absorb electric types, one of the faws of this team. Thunderbolt is a good late game move, alow him to start a late game sweep . Signal beam is a good move and can be change for Shadow ball if you want. HP Water is necessary because it hits fire types, rock types and ground types, especial mention to Gligar and Rhyperior. Finally volt switch, that move, THAT move is the one who gives the oportunity to Jolteon to lead 60% of the games.

The Phoenix (Moltres) @ Life Orb
Ability: Pressure
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Fire Blast
- Hurricane
- Hidden Power [Grass]
- Roost
Moltres is a Nuke with fire wings, very powerfull and very bulky. His Fire Blast can easly turn down everything that doesn't resist it. Hurricane is a resky but also a good move to fighting pokemon, especially if you catch them in change. Usually the enemy would be fear to change into a fighting pokemon in front of moltres. HP Grass is the better option in the moveset because allows moltres to defeat Jellicent or slowking (this is strage) if their are weakened, also works well againts Rhyperior or Seismitoad. Finally, Roost is a good option that synergies perfectly with Life orb, also is a good move to trick the Fucking MBannette and his destiny bond.

The Assassin (Shiftry) @ Life Orb
Ability: Chlorophyll
EVs: 252 Atk / 252 Spe
Hasty Nature
- Defog
- Knock Off
- Sucker Punch
- Leaf Storm
Shiftry was a surprise for me because I had never played with it before. Is a good pokemon, fast and strong, not very bulky but the necessary. Defog is one of the rules of this set because thanks Shiftry, Moltres can nuke the enemy team without fears. Shiftry is design to defeat all casual moltres checks and counters with knock Of (OHKO every ghost type non doublade in the tier) and Sucker Punch. With the first, Jellicent is over, and Slowking is 2HKO. With Sucker Punch, Shiftry is allowed to revenge kill faster threat like Jolteon, Rotom, Delphox.... Finally, Leaf Storm, an special move but with a lot of power, OHKO to Alomomola and a huge number non Slowking or Jellicent of water types pokemon. Also is a very usefull move to grounded pokemon like Rhyperior or Seismitoad and thats why is a good offensive lead if you see in the team preview a potentially Seismitoad or Rhyperior lead.

The King (Slowking) @ Assault Vest
Ability: Regenerator
EVs: 248 HP / 240 SpA
Modest Nature
- Scald
- Psyshock
- Fire Blast
- Dragon Tail
Probably the most underrated set for Slowking because he doesn't have any forms of recovery outside regenerator however in this team this set fit like a puzzle piece. He's a pivot, a very offensive pivot with three offensive move and one of utility. Scald is good because is good, can burn and thats good (imagine the face of that shiftry burning before the scald), Psyshock is the first answer of this team to every non knock of user fight type pokemon and poison pokemon of the tier. Fire Blast is for Slowking greatest enemy: Escavalier, also works with Rotom-G, grass types and Durant. Finally Dragon tail, yes, do not laugh please, dragon tail is not a move to kill is a phazing move, is your desperate answer to, for example, Tyrantrum and others sweepers who have stolen the momentum, bringing it back to you.

The Knight (Cobalion) @ Leftovers
Ability: Justified
Shiny: Yes
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Substitute
- Swords Dance
- Close Combat
- Iron Head
Cobalion is a good Sweeper, with good type, good stats and a good movepool. First Substitute, substitute is a laugh if you have, like I suggested before, the momentum. SubCobalion will laugh in the face of every ghost type non doublade and non bannette because he will hide before the Will o Wisp or the Thunder wave allow him to start a Sweep. Sword dance have good synergy with substitute and is necessary for cobalion to hit strong and make real damage. Close Combate is a good move if the checks and counters of cobalion are out, also have good synergy with substitute. Finally, Iron Head is good for everything that is not affected with Close combat. Beware of Slowking and Jellicent and prepare the double switch to Shiftry if the enemy have one of this two pokemon alives.

The Dragon (Druddigon) @ Leftovers
Ability: Rough Skin
Shiny: Yes
EVs: 236 HP / 252 Atk / 20 Spe
Adamant Nature
- Stealth Rock
- Dragon Claw
- Sucker Punch
- Fire Punch
Good Pokemon, maybe one of the best pokemon for bulky offense in RU. He can Lead, he can pivot a enemy pokemon, he can put pression. First, Stealth rock, necessary, no words in order to discuss. Dragon claw maybe can be change to Outrage but I prefer Dragon clay because you dont lose the momentum with it. Sucker punch is other good move for Druddigon because he can revenge a lot of pokemon with it. Fire punch, at last, is an acceptable move in order to check steel pokemon. Good lead if you see a potentially ferroseed lead in the preview.

The Hunter (Jolteon) @ Life Orb
Ability: Volt Absorb
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Thunderbolt
- Signal Beam
- Hidden Power [Water]
- Volt Switch
Jolteon, that OU thunder fox is now RU, huge change. In this tier Jolteon is a real hunter hitting with Volt switch usually like 70%-60% of the life of the enemy pokemon. He can absorb electric types, one of the faws of this team. Thunderbolt is a good late game move, alow him to start a late game sweep . Signal beam is a good move and can be change for Shadow ball if you want. HP Water is necessary because it hits fire types, rock types and ground types, especial mention to Gligar and Rhyperior. Finally volt switch, that move, THAT move is the one who gives the oportunity to Jolteon to lead 60% of the games.
Well, and thats all, I hope you like all the team and I look forward your comments about it. Thanks Smogon to teaching me about playing pokemon and all the stuff.
Chao.
The Knight (Cobalion) @ Leftovers
Ability: Justified
Shiny: Yes
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Substitute
- Swords Dance
- Close Combat
- Iron Head
The Assassin (Shiftry) @ Life Orb
Ability: Chlorophyll
EVs: 252 Atk / 252 Spe
Hasty Nature
- Defog
- Knock Off
- Sucker Punch
- Leaf Storm
The Hunter (Jolteon) @ Life Orb
Ability: Volt Absorb
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Thunderbolt
- Signal Beam
- Hidden Power [Water]
- Volt Switch
The Phoenix (Moltres) @ Life Orb
Ability: Pressure
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Fire Blast
- Hurricane
- Hidden Power [Grass]
- Roost
The Dragon (Druddigon) @ Leftovers
Ability: Rough Skin
Shiny: Yes
EVs: 236 HP / 252 Atk / 20 Spe
Adamant Nature
- Stealth Rock
- Dragon Claw
- Sucker Punch
- Fire Punch
The King (Slowking) @ Assault Vest
Ability: Regenerator
EVs: 248 HP / 240 SpA
Modest Nature
- Scald
- Psyshock
- Fire Blast
- Dragon Tail
Ability: Justified
Shiny: Yes
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Substitute
- Swords Dance
- Close Combat
- Iron Head
The Assassin (Shiftry) @ Life Orb
Ability: Chlorophyll
EVs: 252 Atk / 252 Spe
Hasty Nature
- Defog
- Knock Off
- Sucker Punch
- Leaf Storm
The Hunter (Jolteon) @ Life Orb
Ability: Volt Absorb
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Thunderbolt
- Signal Beam
- Hidden Power [Water]
- Volt Switch
The Phoenix (Moltres) @ Life Orb
Ability: Pressure
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Fire Blast
- Hurricane
- Hidden Power [Grass]
- Roost
The Dragon (Druddigon) @ Leftovers
Ability: Rough Skin
Shiny: Yes
EVs: 236 HP / 252 Atk / 20 Spe
Adamant Nature
- Stealth Rock
- Dragon Claw
- Sucker Punch
- Fire Punch
The King (Slowking) @ Assault Vest
Ability: Regenerator
EVs: 248 HP / 240 SpA
Modest Nature
- Scald
- Psyshock
- Fire Blast
- Dragon Tail