Introducing… The ANCIENT MENANCE! This team is more or less just an offensive Sand team with a touch of Aerodactyl. This team fits together well, using some of the most dangerous pokes in the meta right now, combined with the best weather. There is a somewhat basic defensive core of Roserade and Blastoise, complemented by Hippowdon who can take physical attacks that Blastoise may not be able to. My sweepers, Stoutland, Alkazam and AERODACTYL are mostly just beast as shit, so I use them. I’ve hit my peak at 7th, with a rating of 1394, but have fallen to the teens and haven’t been able to reclaim that spot. But, nonetheless, on to the team!
(M) @ Leftovers
Trait: Sand Stream
EVs: 252 HP / 52 Atk / 204 Def
Impish Nature (+Def, -SAtk)
- Earthquake
- Stone Edge
- Stealth Rock
- Slack Off
My sand starter and co-physical wall, Hippowdon is one of the most physically defensive pokes in the game, and the EV’s are meant to bring that defensive potential to the max. That said, the EV’s are a bit arbitrary, and the Defense EV’s just bring my defense to a number that I liked (355). Attacks are somewhat standard, though I use Stone Edge>Ice Fang because I’m cool. Earthquake is for STAB and using Hippo’s decent attack stat. Rocks are used because they won’t fit anywhere else and Slack Off is for recovery. Obviously he isn’t replaceable, unless I want to use Hippopotos. In battle, however, he isn’t exactly reliable, but oh well!
(F) @ Life Orb
Trait: Pressure
EVs: 252 Atk / 4 SDef / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Stone Edge
- Earthquake
- Aqua Tail
- Hone Claws
Not really the “main” sweeper, Aero does a good job at softening things that for Stoutland, and occasionally pulling of sweeps of its own. Sandstorm increases her Special Defense to a decent 279, making set up a bit easier. The attacks give just about as good of coverage as Aero can get. Hone Claws make Stone Miss into a very reliable attack, with STAB and a good base power. The only thing I don’t like about this set is its lack of good attacks, if I could, I’d run Head Smash/Brave Bird/Earthquake/Swords Dance, but Gamefreak hates Aero… Overall, this set has not been near as disappointing as I thought it’d be, though it is hard to get used to. In fact, the first few times I used it, I thought it was horrible, but then got the hang of it and started whooping ass.
(M) @ Life Orb
Trait: Magic Guard
EVs: 4 Def / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Psychic
- Focus Blast
- Shadow Ball
- Grass Knot
I love this bitch right here. He is so flipping good, it’s not even funny. Well, it may be a little bit funny, but still. Standard set, except Grass Knot>Sub because Suicune is a bitch. Not much can really stand in his way, even special walls can be broken by some Leech Seed from Roserade. Not much to say, other than this is a great Pokemon. Also, this is part of what makes my team not extremely fucking weak to hail.
(F) @ Life Orb
Trait: Sand Rush
EVs: 252 Atk / 4 Def / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Frustration
- Crunch
- Retaliate
- Wild Charge
THE Sand Sweeper in UU, Stout is no joke. I don’t usually like choice items, and have tried CB, but didn’t like it, so I use Life Orb. Retaliate is to have a 140 base power attack after one of my pokes has fainted. This has been very handy, just for having a stronger attack. Frustration is to just have a more consistent attack. Crunch is to hit Ghosts, Wild Charge for waters. Nothing special here, just a plain mean sweeper. [/FONT]
(M) @ Leftovers
Trait: Torrent
EVs: 252 HP / 252 Def / 4 Spd
Bold Nature (+Def, -Atk)
- Scald
- Rapid Spin
- Rest
- Sleep Talk
Resttalk Blastoise never dies. Well, usually. At least, not until I have to make a sacrifice. What I’m saying is, Blastoise can almost always get the spin off when I need him to, and then rest off all the damage he took. Blastoise is almost a blanket check to physical attackers. Though he can not stop them all, he can slow many down, and a little burn hax goes a long way in bringing many threats down. I use Blastoise mainly because I hate having rocks on my side of the field, and wanted a super dedicated spinner.
(M) @ Leftovers
Trait: Natural Cure
EVs: 252 HP / 248 SDef / 8 Spd
Calm Nature (+SDef, -Atk)
- Substitute
- Sludge Bomb
- Leech Seed
- Sleep Powder
I saw someone using SubSeed Roserade on the ladder and it was great, so copied it and haven’t looked back. I find that using it to set up hazards and what not just isn’t worth it, so I use this amazing set. She is my check to physical attacks, and helps with weakening some threats for my sweepers. For some reason, people just don’t see Sleep Powder coming from Roserade anymore, so I use that to my advantage.
Well, that’s the team, feel free to rate/hate/steal.
Here's an imporatable for you guys.

Trait: Sand Stream
EVs: 252 HP / 52 Atk / 204 Def
Impish Nature (+Def, -SAtk)
- Earthquake
- Stone Edge
- Stealth Rock
- Slack Off
My sand starter and co-physical wall, Hippowdon is one of the most physically defensive pokes in the game, and the EV’s are meant to bring that defensive potential to the max. That said, the EV’s are a bit arbitrary, and the Defense EV’s just bring my defense to a number that I liked (355). Attacks are somewhat standard, though I use Stone Edge>Ice Fang because I’m cool. Earthquake is for STAB and using Hippo’s decent attack stat. Rocks are used because they won’t fit anywhere else and Slack Off is for recovery. Obviously he isn’t replaceable, unless I want to use Hippopotos. In battle, however, he isn’t exactly reliable, but oh well!

Trait: Pressure
EVs: 252 Atk / 4 SDef / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Stone Edge
- Earthquake
- Aqua Tail
- Hone Claws
Not really the “main” sweeper, Aero does a good job at softening things that for Stoutland, and occasionally pulling of sweeps of its own. Sandstorm increases her Special Defense to a decent 279, making set up a bit easier. The attacks give just about as good of coverage as Aero can get. Hone Claws make Stone Miss into a very reliable attack, with STAB and a good base power. The only thing I don’t like about this set is its lack of good attacks, if I could, I’d run Head Smash/Brave Bird/Earthquake/Swords Dance, but Gamefreak hates Aero… Overall, this set has not been near as disappointing as I thought it’d be, though it is hard to get used to. In fact, the first few times I used it, I thought it was horrible, but then got the hang of it and started whooping ass.

Trait: Magic Guard
EVs: 4 Def / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Psychic
- Focus Blast
- Shadow Ball
- Grass Knot
I love this bitch right here. He is so flipping good, it’s not even funny. Well, it may be a little bit funny, but still. Standard set, except Grass Knot>Sub because Suicune is a bitch. Not much can really stand in his way, even special walls can be broken by some Leech Seed from Roserade. Not much to say, other than this is a great Pokemon. Also, this is part of what makes my team not extremely fucking weak to hail.

Trait: Sand Rush
EVs: 252 Atk / 4 Def / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Frustration
- Crunch
- Retaliate
- Wild Charge
THE Sand Sweeper in UU, Stout is no joke. I don’t usually like choice items, and have tried CB, but didn’t like it, so I use Life Orb. Retaliate is to have a 140 base power attack after one of my pokes has fainted. This has been very handy, just for having a stronger attack. Frustration is to just have a more consistent attack. Crunch is to hit Ghosts, Wild Charge for waters. Nothing special here, just a plain mean sweeper. [/FONT]

Trait: Torrent
EVs: 252 HP / 252 Def / 4 Spd
Bold Nature (+Def, -Atk)
- Scald
- Rapid Spin
- Rest
- Sleep Talk
Resttalk Blastoise never dies. Well, usually. At least, not until I have to make a sacrifice. What I’m saying is, Blastoise can almost always get the spin off when I need him to, and then rest off all the damage he took. Blastoise is almost a blanket check to physical attackers. Though he can not stop them all, he can slow many down, and a little burn hax goes a long way in bringing many threats down. I use Blastoise mainly because I hate having rocks on my side of the field, and wanted a super dedicated spinner.

Trait: Natural Cure
EVs: 252 HP / 248 SDef / 8 Spd
Calm Nature (+SDef, -Atk)
- Substitute
- Sludge Bomb
- Leech Seed
- Sleep Powder
I saw someone using SubSeed Roserade on the ladder and it was great, so copied it and haven’t looked back. I find that using it to set up hazards and what not just isn’t worth it, so I use this amazing set. She is my check to physical attacks, and helps with weakening some threats for my sweepers. For some reason, people just don’t see Sleep Powder coming from Roserade anymore, so I use that to my advantage.
Well, that’s the team, feel free to rate/hate/steal.
Here's an imporatable for you guys.
Hippowdon (M) @ Leftovers
Trait: Sand Stream
EVs: 252 HP / 52 Atk / 204 Def
Impish Nature (+Def, -SAtk)
- Earthquake
- Stone Edge
- Stealth Rock
- Slack Off
Aerodactyl (F) @ Life Orb
Trait: Pressure
EVs: 252 Atk / 4 SDef / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Stone Edge
- Earthquake
- Aqua Tail
- Hone Claws
Alakazam (M) @ Life Orb
Trait: Magic Guard
EVs: 4 Def / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Psychic
- Focus Blast
- Shadow Ball
- Grass Knot
Stoutland (F) @ Life Orb
Trait: Sand Rush
EVs: 40 HP / 252 Atk / 216 Spd
Adamant Nature (+Atk, -SAtk)
- Frustration
- Crunch
- Retaliate
- Pursuit
Blastoise (M) @ Leftovers
Trait: Torrent
EVs: 252 HP / 252 Def / 4 Spd
Bold Nature (+Def, -Atk)
- Scald
- Rapid Spin
- Rest
- Sleep Talk
Roserade (M) @ Leftovers
Trait: Natural Cure
EVs: 252 HP / 248 SDef / 8 Spd
Calm Nature (+SDef, -Atk)
- Substitute
- Sludge Bomb
- Leech Seed
- Sleep Powder
Trait: Sand Stream
EVs: 252 HP / 52 Atk / 204 Def
Impish Nature (+Def, -SAtk)
- Earthquake
- Stone Edge
- Stealth Rock
- Slack Off
Aerodactyl (F) @ Life Orb
Trait: Pressure
EVs: 252 Atk / 4 SDef / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Stone Edge
- Earthquake
- Aqua Tail
- Hone Claws
Alakazam (M) @ Life Orb
Trait: Magic Guard
EVs: 4 Def / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Psychic
- Focus Blast
- Shadow Ball
- Grass Knot
Stoutland (F) @ Life Orb
Trait: Sand Rush
EVs: 40 HP / 252 Atk / 216 Spd
Adamant Nature (+Atk, -SAtk)
- Frustration
- Crunch
- Retaliate
- Pursuit
Blastoise (M) @ Leftovers
Trait: Torrent
EVs: 252 HP / 252 Def / 4 Spd
Bold Nature (+Def, -Atk)
- Scald
- Rapid Spin
- Rest
- Sleep Talk
Roserade (M) @ Leftovers
Trait: Natural Cure
EVs: 252 HP / 248 SDef / 8 Spd
Calm Nature (+SDef, -Atk)
- Substitute
- Sludge Bomb
- Leech Seed
- Sleep Powder