The team at glance:




Ninjask @ leftovers
jolly
HP: 180 -- Attack: 250 -- Speed: 80
-Swords Dance
-Baton Pass
-Substitute
-X-scissors
The most standard Ninjask existing. Just spam a few subs to raise speed, if possible throw in some Swords Dances, and if against a pokémon that is weak to bug, X-scissor it.
Finally, pass the baton to:

Drifblim @ leftovers
Calm
Aftermath
HP: 80 -- Defense: 252 --- Sp. Defence: 178
-Baton Pass
-Substitute
-Hypnosis OR Stockpile
-Shadow Ball
Another very standard pokémon. Altough I haven't decided wether I should use Hypnosis or Stockpile. Hypnosis might come in handy to pass again to Ninjask, if I didn't manage to pull of some Swords Dances, but Stockpile is usefull to give Rampardos some extra defensive force.

Rampardos @ life orb
Jolly OR Adamant
HP: 4 -- Attack: 252 -- Speed: 252
-Stone Edge
-Earthquacke
-Zen Headbutt
-Fire Punch
Very basic once again. With all the boosts, it should be a beast. I still haven't decided to use an adamant or a jolly one. Maybe I should go with an adamant if I use Stockpile on Drifblim, but a jolly when I use Hypnosis on Drifblim.
What is the best option? More speed and attack but more fragile, or massive attack with decent speed and decent defences? The last option is harder to pull of though.
Thanks for rating.