The Bird on Fire

MY TEAM

Please rate and do anything you can to make it better.


At a glance:

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Starting Info
This team is an OU or mixed tier team. It is mainly an offensive team with only one or maybe two walls. Success is based on how I set up for my two sweepers and use the utility pokemon two provide some support.


Set up Guys

THE LEAD
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Gliscor @ Leftovers
Ability: Hyper Cutter
EVs: 252 HP/ 4 Att/ 252 Speed
Nature: Jolly
-Taunt
-Earthquake
-Stealth Rock
-Uturn
General: This gliscor is your basic lead gliscor set. It can come in outspeed the enemy set up stealth rocks and get out. With a jolly nature and the EV spread it can outspeed most base 90 speed pokemon. However Gliscor can also get out with Uturn which also gives it a way to hurt pokes with levitate.

What he does against other leads:
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Azelf: One of the two common leads that has a faster taunt than Gliscor. I can just switch to Heatran and get a sub on the switch though.

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Machamp: One of my worst nightmares. I almost always lose at least one poke to this thing. I usually try getting in damage and revenge it with something.

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Dragonite: A little bit tough. I have to switch around till I get to Starmie for the Ice Beam usually.

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Roserade: I taunt it and laugh in its face as I set up my rocks.

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Swampert: A bit of a problem, but not too much of one. I switch to Starmie on the Ice Beam and Hydro Pump.

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Heatran: Taunt, set up my rocks, Earthquake it.

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Tyranitar: Taunt, SR, EQ.

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Ninjask: SR on the Protect and Taunt after the sub.

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Metagross: Taunt, SR, EQ.

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Aerodactyl: The second common lead that can use taunt before me. I switch to Starmie and Surf usually, sadly, it has a sash.

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Jirachi: SR regardless if it uses Trick or SR itself and switch to Heatran on the U-Turn. Sadly, it scouts one of my pokes.

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Infernape: Take the Fake Out, SR, and then Earthquake (although Fire Blast will do a nice chunk) or switch to Starmie.



Set up some defense
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Bronzong @ Light Clay
Ability: Levitate
EVs: 252 Speed/ 4 HP/ 252 SpA
Nature: Calm
-Gyro Ball
-Explosion
-Light Screen
-Relfect
General: comes in when a blaze counter comes up and then dual screens and booms.
Core

Super Spinner
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Starmie @ Leftovers
Ability: Natural Cure
EVs: 252 HP, 4 SpA, 252 Speed
Nature: Timid
-Surf
-Ice Beam
-Rapid Spin
-Grass Knot
General: Starmie's most important feature is Rapid Spin to get rid of nasty entry hazards. Also, Starmie is a great pokemon to switch into because it knows three types of moves and is an answer to most of my teams counters. With a timid nature Starmie can outspeed most pokemon and get off quick moves. Starmie is also somewhat of a wall pokemon with HP EVs and base defenses of 85.
Synergy: As mentioned earlier Starmie can come in and be a backup plan to the super effectives to Froslass, Blaziken, and Alakazam.

Cleric Wall
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Milktank @ Leftovers
Ability: Scrappy
EVs: 252 HP/ 136 SpD/ 120 Def
Nature: Impish
-Milk Drink
-Heal Bell
-Toxic
-Body Slam
General: Miltank is one of the most sturdy Pokémon in existence, and learns plenty of great moves to support her team. Heal Bell is a rare move, and Miltank is one of its bulkiest users, so she has few problems ridding herself and her team of status afflictions. Milk Drink is her signature move, and instant recovery is a massive boost to any defensive Pokemon. Body slam provides a STAB attack and can maybe cause parahacks. Also, with Toxic milktank could stall a poke out with its great defenses and milk drink recovery. I like Milktank over Blissy because of its DEFENSE because the other members of my team have good special.
Synergy: Milktank is easy to switch into due to its great defenses and its ability to heal. This is the backbone of my team.



Sweepers


Special Trick
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Alakazam @ Choice Specs
Ability: Synchronize
EVs: 252 SpA/ 4 HP/ 252 Speed
Nature: Timid
-Psychic
-Energy Ball
-Focus Blast
-Trick
General: This Special Sweeper has to possible move options. I can stick with the choice specs to give alakazam a special attack of 573 and a base speed of 120. Its other route is to trick its choice specs to an enemy in order to just be annoying. If I give a certain pokemon the specs it could take it out of the match completely. Alakazams only counters are sucker punch or shadow sneak which could possibly one shot him.
Synergy: Little synergy because he is hard to switch into. However his counters are covered by Froslass.


"The Star" My Physical Sweeper
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Blaziken @ Chesto Berry
Ability: Blaze
EVs: 252 Att/ 156 Speed/ 100 HP
Nature: Adamant (or Jolly)
-Agility
-Brave Bird
-Flare Blitz
-Rest
General: This pokemon is my physical sweeper that Bronzong sets up for with dual screens. With agility Blaziken can outspeed most pokemon and hit them with Brave Bird or Flare Blitz to do massive damage. Rest is the recovery move for when he gets low on health.
Synergy: All of Blazikens counters can be dealt with by starmie or Bronzong boom . Blaziiken normally will come in after bronzong sets up screens and is killed.




Conclusion


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This team covers most types and threats in todays metagame. Please help me in anyway to make this team as best as it can be.



TOP OU THREAT LIST
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Heatran: Starmie and Gliscor
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Scizor: Blaziken scares him away

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Gyarados: Starmie and Alakazam

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Tyranitar: Starmie and Alakazam

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Starmie: My own Starmie can Tbolt it first if it's not scarfed and Alakzam

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Gengar: Froslass and Alakazam (if not scarfed)

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Jirachi: Blaziken

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Infernape: Starmie and Gliscor checks and KOs.

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Metagross: Blaziken

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Swampert: Starmie with Grass Knot and Alakazam

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Dragonite: It's hard to switch to Starmie on this, so I usually have to sac a poke.
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Blissey: Blaziken and Gliscor

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Machamp: Alakazam must be faster if not blazekin can try with brave bird

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Lucario: Blaziken and Alakazam

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Flygon: Starmie

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Azelf: Alakazam. Possibly wear down with Blaze or Starmie

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Breloom:I use Milktank as sleep absorber then go to Blaze

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Rotom: OHKO with Alakazam or wear down with Blaze

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Gliscor: Starmie has Ice Beam.

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Skarmory: Blaziken

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Vaporeon: Wear down with Starmie or Alakazam

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Suicune: I taunt it with Gliscor and switch to Starmie.



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Celebi:Blaz
ikin

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Jolteon: Gliscor or wear down with Blaze or Alakazam

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Kingdra: Starmie with Ice Beam or Alakazam with Energy Ball



Please rate and comment this team and help me make it better in anyway.
Thank You :heart:

 
Hello. This team looks rather ... unorthodox. Though innovation is certainly a good thing, I somewhat doubt that the sets you are using are optimal, and I could see this team being very easily swept by many of the most common pokemon - your threat list does not take into account anything other than your ability to hit them super-effectively, which is entirely meaningless if you are outrun and OHKOed, or Koed on the switch. First of all, I am going to go through each of your pokemon individually suggesting improvements, and then I will look at the team as a whole to search for weaknesses:

Gliscor - This set looks reasonably good. I would recommend Sand veil as the ability though; you lack the ability to hit common Intimidators hard, so you may as well take advantage of the sandstorm brought by opposing Tyranitar and Hippowdon. You may also want to consider Roost over U-turn, which lets you stay healthy, for instance to check Lucario later in the game (In your threatlist you list two pokemon that are swept straight through as counters to Lucario, but Gliscor is actually the best "counter" there is)

Bronzong - the set is fine, but the spread is just silly. Bronzong is too slow to make use of speed, so you should invest into your defenses. Something like the 252hp 152atk 8def 96spdef spread listed on site would be good.

Starmie - unless you use Recover, you may as well use a Life Orb to boost the power of your attacks. With LO and great coverage Starmie becomes a formidable sweeper, and can also bash its way past all the common spinblockers. Your need for a rapid spinner is questionable though, since you a not weak to hazards. Therefore Iw ould suggest a set of Hydro Pump | Thunderbolt | Ice Beam | Rapid Spin/Recover with a Life Orb. Thunderbolt has better coverage against bulky waters than Grass Knot, most notably hitting Gyarados a lot harder.

On a defensive Miltank set, Thick Fat should be your ability. The ability to hit ghosts with a weak body slam is of little significance. Thick fat gives you great resistances.

Choice specs Alakazam is a liability in today's metagame. Alakazam is too easily trapped by pursuit users, particularly when locked into psychic. Life Orb is a much more sensible item to carry, as it lets you switch attacks and hit common pursuiters hard before they can hit you. I would suggest Psychic/Focus Blast/Hidden Power Fire/Protect. Protect helps it scout CB Scizor's move. I would also consider replacing Alakazam with a Substitute Gengar. Gengar has better typing both offensively and defensively, giving it more switch-in opportunities, and giving it perfect coverage with Focus Blast and Shadow ball. I would run LO, Shadow Ball/Focus Blast/Substitute/Pain Split. Pain split provides healing and something of a way through Blissey, filling in the role or trick on your current set.

Blaziken should never be used in OU. Infernape has superior speed off the bat and a better movepool that allows it to sweep with or without a boosting move. Your current set lacks the power to sweep without a Life orb and with only two coverage moves. I would suggest a Swords Dance infernape with Mach Punch to deal with faster opponents. Something like:

Jolly 4def 252atk 252spe Life Orb
-Swords Dance
-Mach Punch/Close Combat
-Stone Edge
-Flare Blitz

That should be enough for now. I shall have another look at your team overall later. Good luck.
 
WHY, OH WHY, do you have speed on Bronzong?! That is the stupidest thing evar, my friend. And he DOES NOT, need special attack, if both his attacks are physical. He should have 0 Speed IV, 252 ATK and HP, and 4 DEF. This makes his Gyro ball extremely powerful and his explosion almost guaranteed to net a kill. Brave is also the best choice, as it makes his attack stat higher and gyro ball more powerful aswell.

If you're unsure what Gyro Ball does, the lower your speed is, and the higher the opponents, the more damage the attack does. So, at max it has 200 base power. Combine this with STAB and a respectable attack stat, it's a potent mix.
 
Blaziken should never be used in OU. Infernape has superior speed off the bat and a better movepool that allows it to sweep with or without a boosting move. Your current set lacks the power to sweep without a Life orb and with only two coverage moves. I would suggest a Swords Dance infernape with Mach Punch to deal with faster opponents. Something like:

Jolly 4def 252atk 252spe Life Orb
-Swords Dance
-Mach Punch/Close Combat
-Stone Edge
-Flare Blitz

Second ^^ I would potentially use Fire Punch > Flare Blitz Though as you get pretty much the same OHKO's that you would otherwise.

You mentioned Aerodactyl being a problem lead as well. Instead of switching out to Vaporeon, take the taunt as you U-turn out and bring Vaporeon in to take it from there.

Alakazam's counters also include every Scarfed mon and Scizor so I'd look at changing him tbh. He went UU for a pretty good reason. I'd take a good look at Sub/Pain Split Gengar because I just think Alakazam can cut it with scarfed Flygon and shit loads of priority flying around. Up to you.
 
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