The couch pulls out, but I don't.

Ok. So personally I feel like my team has some strong points and is fairly decent. I like the 'mons I use and the resistances are well enough to play the switching game for about 3 turns. But I would like to know the flaws I personally don't see, and any ideas that anyone has that would make it into a more seamless team. :] ty.




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Analysis:

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Andy @ Life Orb
Ability: Natural Cure
EVs: 4 HP / 252 S.Atk / 252 Spd.
Nature: Modest
-Surf
-Psychic
-Thunderbolt
-Ice Beam

With Starmie as my lead I can counter just about any other lead. Or at least 2HKO them. Milotic and Vaporeon are the only ones that take 3HKO's. And anytime an electric pokemon comes out, Andy goes right back to his pokeball. Starmie has good coverage over 11 of 16 types, that being said, I figure that's worth the risk of running into an electric, grass, or bug lead.


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Trashmouth @ Air Balloon
Ability: Sand Stream
EVs: 4 HP, 252 Def., 252 S.Def.
Nature: Careful
-Crunch
-Rock Slide
-Fire Punch
-Roar

As a whole, Tyranitar doesn't do much besides set up SS and Excadrill. But placing EVs in def & s.def. allows him to take most hits and live, air balloon allows him 1 to 2 more turns against an earthquake spammer. Tyranitar provides coverage for some of Starmie's weaknesses and provides fire coverage for the rest, as well as setting up SS for some of my party.


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Thanatos @ Choice Scarf
Ability: Mold Breaker
EVs: 160 HP, 96 Atk, 160 S.def.
Nature: Adamant
-Dragon Tail
-Outrage
-Earthquake
-X-Scissor

Being built to be a sweeper, it's exactly why I use Haxorus. He's quick and strong. Doesn't have to think too much. With the Choice Scarf he's ensured the outspeed any other dragons and most ice & steel moves. Haxorus was really just a random pick. I like dragons and he was a weak pick :/


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Titan @ Life Orb
Ability: Sand Rush
EVs: 4 HP, 252 Atk., 252 Spd.
Nature: Jolly
-Earthquake
-Rock Slide
-Frustration
-Swords Dance

Excadrill is great but I don't like to use him. He takes the fun out of it, if I'm really desperate I'll pull him out. But most of the time he has trouble with Gliscor. I'm also not sure if I should give him an Air Balloon, or keep the LO on him. Personally I love this new gen. Sandslash. His typing is great and the rest of the team can clear the way for him to use his swift speed to wipe out a team.


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Phetus @ Leftovers
Ability: Magic Guard
EVs: 252 HP, 252 Def., 4 S.def.
Nature: Bold
-Recover
-Calm Mind
-Psychic
-Shadow Ball

My counter-counter, he's so amazing. Can take a few hits, recover, and calm mind to sweep. The set he has has worked well for me but I know there's something I'm missing. Reuniculus is my weather, status inducing, and set-up hazard chew toy. He's unaffected by any of it so I keep him.


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Whacky Wailing Inflatable Arm Tube Man @ Leftovers
Ability: Iron Barbs
EVs: 180 HP / 76 Def. / 252 S.Def.
Nature: Relaxed
-Thunder Wave
-Leech Seed
-Stealth Rock
-Protect

And Ferrothorn is Ferrothorn. With a gaping fire weakness.


So altogether that's my current team. It's seen some pretty epic fights and some nice war stories. The main threats i see myself running into would be Gliscor, Metagross, Cresselia, and Genesect. Just to name a few.
 
I really shouldn't mini-mod, but you are going to need to expand on each description for your pokemon. Explain why you chose the pokemon and the moves that you chose. Explain how things work together... but in general, just expand...
 
Hi kow, really cool team that you have here. Although you're open to some threats one being swords dance Scizor. After one boost, nothing can really take a boosted bullet punch, bug bite, or any other coverage move. It also gets set up on a few different team members such as Ferrothorn and Reuniclus making it an even bigger worry. I think that Starmie could really be replaced on this team for a different bulky water. Although it provides good utility in being able to check a few threats, another pokemon would be more appropriate for taking on threats such as swords dance Scizor. Taunt + wow Jellicent would work perfectly over Starmie for this very reason. It can tank hits from Scizor and burn it easily while also making a more solid defensive core with Ferrothorn in being able to spin block hazards and check drizzle teams. A set with scald / taunt / will-o-wisp / recover, bold, leftovers with an ev spread of 252 HP / 144 Def / 112 Spe will allow you to outrun and taunt Skarmory before it sets up spikes as well as checking Scizor.

I honestly think that Haxorus is the weakest link of this team. Although it is good for breaking down walls and revenge killing with its powerful outrages, it really is not the best pokemon for that team slot. Another stall breaker would work very well over Haxorus as in general it is outclassed by other dragons such as Dragonite and Salamence. Speaking of Salamence, it would fit perfectly on this team as a mixed set with roost. Mixed Salamence works extremely well as a stallbreaker being able to blow holes in teams with draco meteor and fire blast. I think it would work especially well with roost as Salamence will be taking on constant hazard and life orb damage. Draco meteor / fire blast / brick break / roost, naive, life orb with a spread of 116 Atk / 216 SpA / 176 Spe is that you should run.

As for some minor changes, I'd try running a rapid spin set on Excadrill. Rapid spin Excadrill will really be able to support Salamence by keeping stealth rocks away so it will be able to break down more defensive teams easily. Also, you should run air balloon over life orb as losing 10% of your health just to remove hazards is not worth it. So, a set with swords dance / earthquake / rock slide / rapid spin, adamant, air balloon, with maximum attack and speed is a good set. Tyranitar would work much more efficiently as a choice scarf set. I don't really see the point of running air balloon on Tyranitar especially since it is generally a team member that is thought to switch in on quite a few threats. Choice scarf Tyranitar will remove more specially based threats such as the lati twins and Starmie which can check mixmence so you will be able to wallbreak more easily. Finally, Reuniclus should probably run focus blast over shadow ball. Focus blast proves overall better coverage so that you aren't walled so easily by common Reuniclus switch ins such as Scizor and Tyranitar.

After all of those suggestions, you have a very solid team on your hands. Good Luck.
 
I went ahead and edited and added some info about my team. It's not much more descriptive, but the only ones I'd prefer to keep are Starmie, Exca, and Ferro. Reuniculus fits well with the weather effects but that's 2 psychics on 1 team.

I've been debating replacing Tyranitar for Hippowdon. And like I said about Haxorus, he was a weak pick. And may replace him with one of AB2's suggestions. Ty.
 
Fix Tyranitar's EV spread. The one you have with Defense and Special Defense maxed out looks very inefficient.
If you want bulk, put 252 in HP first. Then spread the remaining 256 among Def and SpD. If you want, you can put some in Atk to pick up KO's you need.

Fix Ferrothorn too. Max out HP first, then split the rest among Def and SpD.
Fix Haxorus. He looks too bulky to be using a Choice Scarf. It needs more Atk and Spe.
 
max out speed and attack on haxorus really giving haxorus bulk doesnt matter He either ko's or dies and if he does live its not bcuz of bulk its just bcuz the attack was ineffective/not stab/ from a wall. I run scarf-orus and i tried bulk and it just doesnt giv enough speed/ attack power
 
This team is very well built to abuse hazards with its rather strong defensive synergy forcing switches, so I'd try running Spikes over Stealth Rock on Ferrothorn and shifting the job of SR user over to Tyranitar, dropping Roar - there are much better options for phazers and Tar needs coverage to do its job well. I'd also try a Sassy nature, running Fire Blast over Fire Punch; this will allow you to hit opposing Ferrothorn without getting hurt by Iron Barbs, and it'll as give you the opportunity to damage Skarmory on its weaker defensive stat. The EV spread should be changed to 252 HP / 180 SpA / 76 SpD - max HP provides the best overall bulk and common physical attacks are so powerful (think Terrakion's Close Combat, Conkeldurr's Drain Punch) that the defense investment you currently have won't be helping it much.

AB2's Jellicent over Starmie is an excellent choice; it breaks stall extremely well, counters Volcarona / Scizor, and guards the multiple layers of hazards you'll be setting up if you go with my earlier suggestions. I'd try running Toxic over Will-O-Wisp though; this will let you beat ChestoRest variants of Volcarona, arguably the most dangerous.

Finally, I'd like to suggest an alternate to Scarf Haxorus, and that is Scarf Hydreigon. It doesn't have Haxorus's raw power but that isn't too big a deal with hazard support, and Hydreigon's notable advantage over him is its ability to use U-turn; it is very effective on this team since you can switch right out of a counter that just took hazard damage and make them switch again as you bring in a Pokemon that can threaten them out. Hydreigon also gives you a solid way to kill Gliscor, paving a way for an Excadrill sweep.

Hydreigon @ Choice Scarf | Hasty | EVs: 4 Atk / 252 SpA / 252 Spe
U-turn | Draco Meteor | Fire Blast | Surf

Good luck with your team!
 
I dont have much to say about this team .
It looks solid.
1 thing i have to disagree with.
You say haxorus is your weak pick , but if you give him taunt he can turn out to be a great danger for anything that tries to set up on you . (dont go taunting a sweeper tho ^^ my friend did that yesterday lol )
He hasnt got the best bulk , but he doesnt really need it when used right.
Tho without taunt , you could better replace it with another dragon .
Garchomp outdoes a haxorus imo , tho garchomp is still banned.
 
Thank you everyone for your suggestions and compliments. They are well noted and very appreciated.

Soulfly- I'd love to use Garchomp, he's my favorite dragon type. But i Completely understand why he's banned and would like it to stay that way.
 
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