After a few months on Shoddy and Smogon, I've kept changing my team. Somewhat to cure the problems that I've been facing, and sometimes due to the metagame shifts due to Uber Latias and whatnot. At first I started with a stock standard team, but I felt it wasn't working as well as it could, mainly because I didn't like how it played out. After that I started using pokemon some people have forgotten, and that worked for a while, until I started hitting the rank 1300's, where people were prepared for almost anything. With this experience, I hope I've been able to make a team that can take on almost any line-up. Which is what I present now:
NOTE: Changes made in this colour, Blue!
The Lead;
Metagross @ Lum Berry
Ability: Clear Body
EVs: 252HP/236Atk/8Def/12Spe
Nature: Adamant
- Bullet Punch
- Earthquake
- Explosion
- Stealth Rock
Essentially a standard Lead Metagross, though I've transferred a couple of Def EVs to Speed to outrun other Lead Metagross'. Lum was taken to stop statusing and make it usable outside of lead position. All in all a good change I think, though it's left a gaping hole in my team, who really wants a new physical sweeper.
The Support;
Cresselia @ Leftovers
Ability: Levitate
EVs: 252HP/252Def/4SpDef
Nature: Calm
- HP (Fire)
- Moonlight
- Shadow Ball
- Thunder Wave
As a replacement for Claydol, Cresselia has been the most successful suggestion. Being able to take most hits with impunity, as well as the tasty ground immunity have been extremely helpful in making my team stronger than before. HP Fire is once again taken to eat Scizors and Forrys and Shadow Ball is taken to stop the Rotoms from using Cress as set-up bait. Thunder Wave is as usual a fantastic move and will be used on every pokemon is can be used on. Moonlight is it's only healing move outside of Rest so I took it... but it's pretty meh considerng how prevalent TTar and whatnot is. All in all though, a good change from what I've seen; thanks for the suggestion KidX!
The Physical;
Please help, I need a new Physweeper! Rhyperior???
The Specialist;
Raikou @ Life Orb
Ability: Pressure
EVs: 4HP/252SpAtk/252Spe
Nature: Timid
- Calm Mind
- HP (Grass)
- Magnet Rise
- Thunderbolt
Absolute beast of a special sweeper. Capable of OHKO'ing most of the metagame after one CM boost, and smacks many would-be counters with HP Grass for super effective damage. (Particularly Swampert, cannot do anything outside of Roar usually, as MR dodges EQ's) When Latias was still around, I had a lot of trouble setting up Raikou, as Latias would just switch in, laugh at my TBolts, and Draco Meteor back. however, now the only think really in it's way is Blissey, and I have ways of dealing with the Pink... Yeah.
When Raikou gets Aura Sphere, I'm not sure if I'm going to switch to Specs Raikou or not. Opinions on the matter and suggested sets for Specs would be appreciated.
The Crocune;
Suicune @ Leftovers
Ability: Pressure
EVs: 252HP/244Def/12Spe
Nature: Bold (Thanks for the EV Spread and nature Tab.)
- Calm Mind
- Rest
- Sleep Talk
- Surf
Against the right team, this thing wins the battle. I usually use this late game or as a sleep absorber for Roserade Leads, Brelooms, or Smeargles. It's part of my counter to Brelooms, where it takes the spore, I switch to Clefable and encore the sub. Works pretty much every time. Same goes for Smeargles attempting to BP, and Roserades that attempt to get two sets of Toxic Spikes off. Standard EV spread and moves are taken for the Crocune set, seeing as how I found this to be the most effective spread for my team. Lastly, it out stalls most special threats in the game, and can absorb any status, like Clefable, and is generally just annoying. Trick attempts are usually predicted and I more often than not switch to Raikou or Metagross to pick up the Specs or Scarf respectively. And besides, Scarfed Suicune isn't so bad if you predict it and start Surfing.
The Star;
Clefable @ Leftovers
Ability: Magic Guard
EVs: 252HP/4Atk/252Spe
Nature: Jolly
- Double-Edge
- Encore
- Softboiled
- Thunder Wave
My absolute favourite pokemon, Clefable is an amazing counter to some of the most feared pokemon in the metagame. Encoring those setting up, TWaving anyone it feels like. Beating Blissey with no recoil 120 power STAB D-Edges, and Softboiling off any damage, Clefable can do almost anything. Counters Breloom, Most TTars, Crocune, BP chains, Yanmega and Ninjask with their Speed Boost crap. Outstalls basically anything, and is generally just annoying. Sure it doesn't have the best stats in the world, but it laughs at entry hazards, likes Toxic Spikes, laughs at sub users, laughs at set-up attempts, laughs at status spreaders, and can take most special hits with ease. All in all, I feel Clefable is just a fantastic Poke.
Anyway, there's the team. Comments, Criticism, Advice, Praise, and everything in between will be at the very least acknowledge and thought about. Any weaknesses that I haven't seen that are pointed out are greatly appreciated. Thanks for reading!
NOTE: Changes made in this colour, Blue!
The Lead;

Metagross @ Lum Berry
Ability: Clear Body
EVs: 252HP/236Atk/8Def/12Spe
Nature: Adamant
- Bullet Punch
- Earthquake
- Explosion
- Stealth Rock
Essentially a standard Lead Metagross, though I've transferred a couple of Def EVs to Speed to outrun other Lead Metagross'. Lum was taken to stop statusing and make it usable outside of lead position. All in all a good change I think, though it's left a gaping hole in my team, who really wants a new physical sweeper.
The Support;

Cresselia @ Leftovers
Ability: Levitate
EVs: 252HP/252Def/4SpDef
Nature: Calm
- HP (Fire)
- Moonlight
- Shadow Ball
- Thunder Wave
As a replacement for Claydol, Cresselia has been the most successful suggestion. Being able to take most hits with impunity, as well as the tasty ground immunity have been extremely helpful in making my team stronger than before. HP Fire is once again taken to eat Scizors and Forrys and Shadow Ball is taken to stop the Rotoms from using Cress as set-up bait. Thunder Wave is as usual a fantastic move and will be used on every pokemon is can be used on. Moonlight is it's only healing move outside of Rest so I took it... but it's pretty meh considerng how prevalent TTar and whatnot is. All in all though, a good change from what I've seen; thanks for the suggestion KidX!
The Physical;
Please help, I need a new Physweeper! Rhyperior???
The Specialist;

Raikou @ Life Orb
Ability: Pressure
EVs: 4HP/252SpAtk/252Spe
Nature: Timid
- Calm Mind
- HP (Grass)
- Magnet Rise
- Thunderbolt
Absolute beast of a special sweeper. Capable of OHKO'ing most of the metagame after one CM boost, and smacks many would-be counters with HP Grass for super effective damage. (Particularly Swampert, cannot do anything outside of Roar usually, as MR dodges EQ's) When Latias was still around, I had a lot of trouble setting up Raikou, as Latias would just switch in, laugh at my TBolts, and Draco Meteor back. however, now the only think really in it's way is Blissey, and I have ways of dealing with the Pink... Yeah.
When Raikou gets Aura Sphere, I'm not sure if I'm going to switch to Specs Raikou or not. Opinions on the matter and suggested sets for Specs would be appreciated.
The Crocune;

Suicune @ Leftovers
Ability: Pressure
EVs: 252HP/244Def/12Spe
Nature: Bold (Thanks for the EV Spread and nature Tab.)
- Calm Mind
- Rest
- Sleep Talk
- Surf
Against the right team, this thing wins the battle. I usually use this late game or as a sleep absorber for Roserade Leads, Brelooms, or Smeargles. It's part of my counter to Brelooms, where it takes the spore, I switch to Clefable and encore the sub. Works pretty much every time. Same goes for Smeargles attempting to BP, and Roserades that attempt to get two sets of Toxic Spikes off. Standard EV spread and moves are taken for the Crocune set, seeing as how I found this to be the most effective spread for my team. Lastly, it out stalls most special threats in the game, and can absorb any status, like Clefable, and is generally just annoying. Trick attempts are usually predicted and I more often than not switch to Raikou or Metagross to pick up the Specs or Scarf respectively. And besides, Scarfed Suicune isn't so bad if you predict it and start Surfing.
The Star;

Clefable @ Leftovers
Ability: Magic Guard
EVs: 252HP/4Atk/252Spe
Nature: Jolly
- Double-Edge
- Encore
- Softboiled
- Thunder Wave
My absolute favourite pokemon, Clefable is an amazing counter to some of the most feared pokemon in the metagame. Encoring those setting up, TWaving anyone it feels like. Beating Blissey with no recoil 120 power STAB D-Edges, and Softboiling off any damage, Clefable can do almost anything. Counters Breloom, Most TTars, Crocune, BP chains, Yanmega and Ninjask with their Speed Boost crap. Outstalls basically anything, and is generally just annoying. Sure it doesn't have the best stats in the world, but it laughs at entry hazards, likes Toxic Spikes, laughs at sub users, laughs at set-up attempts, laughs at status spreaders, and can take most special hits with ease. All in all, I feel Clefable is just a fantastic Poke.
Anyway, there's the team. Comments, Criticism, Advice, Praise, and everything in between will be at the very least acknowledge and thought about. Any weaknesses that I haven't seen that are pointed out are greatly appreciated. Thanks for reading!