Its been a while since ive posted a thread, so i thought id share this team i made that i have been having great success with, and explain it in detail, as a REAL RMT should do. So without delay, here is the building process:
Here Poli, the staple of well, any team in the meta thats rain based. So many possibilities to add when poli is on your side.
Croak is the best sweeper under rain. Period. 1/4 recovery with water immunity, and 1/8 recovery under rain. 342 attack base is solid, and can reach new heights when boosted. 249 speed isnt half bad, either.
Gyarados is a beast under rain as well, a 160 base attack water fall (50% boost with rain, as well as a 50% boost with stab.) Also a good DD user, and dont you dare forget Moxie, an ability people sleep on alot.
With Croaks ground weakness covered, I covered gyarados with garchomp. Thats not all why he's here, after a S-Dance, he reaches 718 attack. Seven hundred and eight f***ing teen.
I need a ice wall, and scizor fits well, with of course its ability to sweep unprepared teams on whim, 788 attack after a S-Dance, with STAB technician bullet punch, scizor can handle even the fastest of sweepers, even those who resist it.
Utility is the best ability, and espeon can do that GREATLY. and is a powerhouse at the same time. A bit of a glass cannon, but with 358 sp.atk, espeon is no joke. And he counters ferro like none other, bouncing back everything he can throw at you.
Now for the team OOOOOOOOOO:
Scarftoed
Politoed @ Choice Scarf
Drizzle
Timid
4 HP 252 SP.ATK 252 SPE
Hydro pump
Ice Beam
Psychic
Encore
This is a relatively common set, but its effective none the less. STAB Hydro Pump under guaranteed rain hits REAL hard, and anyone who wants to switch into a dragon/thundurus will get a nasty overpredicted ice beam. Psychic hits keldeo, who is under suspect as of now, which shows how useful the move can be. Ive always preferred encore of perish song, cause its much easier to play into my hands. Heres some dancy fancy numbers:
252 SpA Politoed Ice Beam vs. 0 HP / 0 SpD Multiscale Dragonite: 324-384 (100.3 - 118.88%) -- guaranteed OHKO
252 SpA Politoed Ice Beam vs. 0 HP / 252 SpD Multiscale Dragonite: 160-190 (49.53 - 58.82%) -- 98.83% chance to 2HKO
252 SpA Politoed Ice Beam vs. 0 HP / 0 SpD Thundurus-T: 194-230 (104.88 - 106.92%) -- guaranteed OHKO
252 SpA Politoed Ice Beam vs. 0 HP / 4 SpD Latios: 148-176 (49.16 - 58.47%) -- 97.66% chance to 2HKO
252 SpA Politoed Hydro Pump vs. 252 HP / 148+ SpD Tyranitar: 360-426 (89.1 - 105.44%) -- 31.25% chance to OHKO
252 SpA Politoed Hydro Pump vs. 252 HP / 0 SpD Ninetales: 458-540 (130.85 - 154.28%) -- guaranteed OHKO
Yup.
Swords Dance Croak
Toxicroak @Life Orb
Dry Skin
Adamant
4 HP 252 ATK 252 SPE
Swords Dance
Drain Punch
Sucker Punch
Ice Punch
The frailest bulkiest Life Orb sweeper. Getting 3% Health recovery a turn (after recoil), Life orb stalling is not existent here. Along with Drain Punch, youll rake in the HP. And the other two moves are really the only viable moves in the s***hole of a moveset croak unfortunetly has :\ But we all have problems, toxicroak as well has its own. If your opponent has sun up, and polis out of the picure, croak becomes instant fodder. As well as gleaming weaknesses two psychic and ground, this bulky frail sweeper, is well, frail.
MORE NUMBAS FO DAH LADIES
+2 252+ Atk Life Orb Toxicroak Drain Punch vs. 252 HP / 88+ Def Ferrothorn: 408-484 (115.9 - 137.5%) -- guaranteed OHKO
+2 252+ Atk Life Orb Toxicroak Sucker Punch vs. 252 HP / 0 Def Latias: 471-556 (129.39 - 152.74%) -- guaranteed OHKO
+2 252+ Atk Life Orb Toxicroak Sucker Punch vs. 4 HP / 0 Def Alakazam: 808-951 (320.63 - 377.38%) -- guaranteed OHKO
+2 252+ Atk Life Orb Toxicroak Sucker Punch vs. 252 HP / 36 Def Jellicent: 551-650 (136.38 - 160.89%) -- guaranteed OHKO
+2 252+ Atk Life Orb Toxicroak Drain Punch vs. 252 HP / 0 Def Jirachi: 304-359 (75.24 - 88.86%) -- guaranteed 2HKO
+2 252+ Atk Life Orb Toxicroak Ice Punch vs. 0 HP / 0 Def Multiscale Dragonite: 424-499 (131.26 - 154.48%) -- guaranteed OHKO
MoxieDos
Gyarados@Leftovers
Moxie
Jolly
4 HP 252 ATK 252 SPE
Dragon Dance
Waterfall
Bounce
Ice Fang
Oh boy. Why Moxie Gyara has decreased in usage, i will never know why. After dragon dance, it hits 430 speed and 523 attack, and if it gets a KO out, it hits 784. Then 1176. And so on. With a 120 base attack under rain (STAB included), waterfall hits ANYTHING hard after one KO. Bounce is there for grass coverage, mostly for breloom, which gets instantly KO'ed (if it dosent effing miss!) and that starts a moxie sweep. Ice fang is there for any silly dragons that switch in. It may be base 65 attack, but at 1176 attack, its obsolete. I honestly cant include numbers here, since it varies almost infinity (seriously)
SwordChomp
Garchomp@Lum Berry
Rough Skin
Jolly
4 HP 252 ATK 252 SPE
Swords Dance
Outrage
Earthquake
Aqua Tail
Well this is typical for almost 7 years now (wow im getting old thinking about that... :\) so ill just talk about aqua tail here, as its a monster under rain, hitting with 135 base power under rain, its a sleeper move that can disrupt a naive donphan, hippowdown, or even a air balloon heatran switch in. The rest is well standard. Ill just include numbers for aqua tail >.>
+2 252 Atk Garchomp Aqua Tail vs. 252 HP / 4 Def Hippowdon: 510-600 (121.42 - 142.85%) -- guaranteed OHKO
+2 252 Atk Garchomp Aqua Tail vs. 252 HP / 252+ Def Donphan: 374-440 (97.39 - 114.58%) -- 81.25% chance to OHKO (without sturdy, of course)
Heatran Aqua Tail: 145.45 - 171.42%
SwordZor
Scizor@Lum Berry
Technician
Adamant
152 HP 252 ATK 104 SPE
Swords Dance
Bullet Punch
Bug Bite
Pursuit
Another typical set, we've know for a while as well. Has a unique EV spread (well its been spread with some friends of mine and some of the community) just enough health to be bulky, enough speed to outspeed some base 70 pokes. Some people prefer superpower over pursuit, however i find superpower a useless move in this hyper offense meta were switching is almost never optimal, and being crippled with a attack drop of .67 is just blasphemous. So i prefer pursuit on the switch in. Again, no numbers needed, we all know and love/hate this set.
SweepEon
Espeon@Life Orb
Magic Bounce
Timid
4 HP 252 SPA 252 SPE
Psychic
Hidden Power Fire
Signal Beam
Baton Pass
Basically our counter to ferrothorn, HP fire can KO most ferros in one hit, and 2HKO at full health. Thats counting rain up, so you get the jest of it. Psychic hits hard, and is usually looked over for psyshock, but we have enough physical attackers on this team, so we wont go with the ladder. Signal beam hits any dark types such as hydro and other psychic types. And baton pass is to counter pursuit, and for scouting out t-tar and scizor. Oh and dont forget magic bounce! for ferro, and other utility pokemons.
252 SpA Espeon Hidden Power Fire vs. 252 HP / 168 SpD Ferrothorn: 336-396 (95.45 - 112.5%) -- 75% chance to OHKO
252 SpA Espeon Signal Beam vs. 4 HP / 0 SpD Hydreigon: 322-380 (98.77 - 116.56%) -- 93.75% chance to OHKO
Be sure to leave constructive criticism and analysis!

Here Poli, the staple of well, any team in the meta thats rain based. So many possibilities to add when poli is on your side.


Croak is the best sweeper under rain. Period. 1/4 recovery with water immunity, and 1/8 recovery under rain. 342 attack base is solid, and can reach new heights when boosted. 249 speed isnt half bad, either.



Gyarados is a beast under rain as well, a 160 base attack water fall (50% boost with rain, as well as a 50% boost with stab.) Also a good DD user, and dont you dare forget Moxie, an ability people sleep on alot.




With Croaks ground weakness covered, I covered gyarados with garchomp. Thats not all why he's here, after a S-Dance, he reaches 718 attack. Seven hundred and eight f***ing teen.





I need a ice wall, and scizor fits well, with of course its ability to sweep unprepared teams on whim, 788 attack after a S-Dance, with STAB technician bullet punch, scizor can handle even the fastest of sweepers, even those who resist it.






Utility is the best ability, and espeon can do that GREATLY. and is a powerhouse at the same time. A bit of a glass cannon, but with 358 sp.atk, espeon is no joke. And he counters ferro like none other, bouncing back everything he can throw at you.
Now for the team OOOOOOOOOO:
Scarftoed
Politoed @ Choice Scarf
Drizzle
Timid
4 HP 252 SP.ATK 252 SPE
Hydro pump
Ice Beam
Psychic
Encore
This is a relatively common set, but its effective none the less. STAB Hydro Pump under guaranteed rain hits REAL hard, and anyone who wants to switch into a dragon/thundurus will get a nasty overpredicted ice beam. Psychic hits keldeo, who is under suspect as of now, which shows how useful the move can be. Ive always preferred encore of perish song, cause its much easier to play into my hands. Heres some dancy fancy numbers:
252 SpA Politoed Ice Beam vs. 0 HP / 0 SpD Multiscale Dragonite: 324-384 (100.3 - 118.88%) -- guaranteed OHKO
252 SpA Politoed Ice Beam vs. 0 HP / 252 SpD Multiscale Dragonite: 160-190 (49.53 - 58.82%) -- 98.83% chance to 2HKO
252 SpA Politoed Ice Beam vs. 0 HP / 0 SpD Thundurus-T: 194-230 (104.88 - 106.92%) -- guaranteed OHKO
252 SpA Politoed Ice Beam vs. 0 HP / 4 SpD Latios: 148-176 (49.16 - 58.47%) -- 97.66% chance to 2HKO
252 SpA Politoed Hydro Pump vs. 252 HP / 148+ SpD Tyranitar: 360-426 (89.1 - 105.44%) -- 31.25% chance to OHKO
252 SpA Politoed Hydro Pump vs. 252 HP / 0 SpD Ninetales: 458-540 (130.85 - 154.28%) -- guaranteed OHKO
Yup.
Swords Dance Croak
Toxicroak @Life Orb
Dry Skin
Adamant
4 HP 252 ATK 252 SPE
Swords Dance
Drain Punch
Sucker Punch
Ice Punch
The frailest bulkiest Life Orb sweeper. Getting 3% Health recovery a turn (after recoil), Life orb stalling is not existent here. Along with Drain Punch, youll rake in the HP. And the other two moves are really the only viable moves in the s***hole of a moveset croak unfortunetly has :\ But we all have problems, toxicroak as well has its own. If your opponent has sun up, and polis out of the picure, croak becomes instant fodder. As well as gleaming weaknesses two psychic and ground, this bulky frail sweeper, is well, frail.
MORE NUMBAS FO DAH LADIES
+2 252+ Atk Life Orb Toxicroak Drain Punch vs. 252 HP / 88+ Def Ferrothorn: 408-484 (115.9 - 137.5%) -- guaranteed OHKO
+2 252+ Atk Life Orb Toxicroak Sucker Punch vs. 252 HP / 0 Def Latias: 471-556 (129.39 - 152.74%) -- guaranteed OHKO
+2 252+ Atk Life Orb Toxicroak Sucker Punch vs. 4 HP / 0 Def Alakazam: 808-951 (320.63 - 377.38%) -- guaranteed OHKO
+2 252+ Atk Life Orb Toxicroak Sucker Punch vs. 252 HP / 36 Def Jellicent: 551-650 (136.38 - 160.89%) -- guaranteed OHKO
+2 252+ Atk Life Orb Toxicroak Drain Punch vs. 252 HP / 0 Def Jirachi: 304-359 (75.24 - 88.86%) -- guaranteed 2HKO
+2 252+ Atk Life Orb Toxicroak Ice Punch vs. 0 HP / 0 Def Multiscale Dragonite: 424-499 (131.26 - 154.48%) -- guaranteed OHKO
MoxieDos
Gyarados@Leftovers
Moxie
Jolly
4 HP 252 ATK 252 SPE
Dragon Dance
Waterfall
Bounce
Ice Fang
Oh boy. Why Moxie Gyara has decreased in usage, i will never know why. After dragon dance, it hits 430 speed and 523 attack, and if it gets a KO out, it hits 784. Then 1176. And so on. With a 120 base attack under rain (STAB included), waterfall hits ANYTHING hard after one KO. Bounce is there for grass coverage, mostly for breloom, which gets instantly KO'ed (if it dosent effing miss!) and that starts a moxie sweep. Ice fang is there for any silly dragons that switch in. It may be base 65 attack, but at 1176 attack, its obsolete. I honestly cant include numbers here, since it varies almost infinity (seriously)
SwordChomp
Garchomp@Lum Berry
Rough Skin
Jolly
4 HP 252 ATK 252 SPE
Swords Dance
Outrage
Earthquake
Aqua Tail
Well this is typical for almost 7 years now (wow im getting old thinking about that... :\) so ill just talk about aqua tail here, as its a monster under rain, hitting with 135 base power under rain, its a sleeper move that can disrupt a naive donphan, hippowdown, or even a air balloon heatran switch in. The rest is well standard. Ill just include numbers for aqua tail >.>
+2 252 Atk Garchomp Aqua Tail vs. 252 HP / 4 Def Hippowdon: 510-600 (121.42 - 142.85%) -- guaranteed OHKO
+2 252 Atk Garchomp Aqua Tail vs. 252 HP / 252+ Def Donphan: 374-440 (97.39 - 114.58%) -- 81.25% chance to OHKO (without sturdy, of course)
Heatran Aqua Tail: 145.45 - 171.42%
SwordZor
Scizor@Lum Berry
Technician
Adamant
152 HP 252 ATK 104 SPE
Swords Dance
Bullet Punch
Bug Bite
Pursuit
Another typical set, we've know for a while as well. Has a unique EV spread (well its been spread with some friends of mine and some of the community) just enough health to be bulky, enough speed to outspeed some base 70 pokes. Some people prefer superpower over pursuit, however i find superpower a useless move in this hyper offense meta were switching is almost never optimal, and being crippled with a attack drop of .67 is just blasphemous. So i prefer pursuit on the switch in. Again, no numbers needed, we all know and love/hate this set.
SweepEon
Espeon@Life Orb
Magic Bounce
Timid
4 HP 252 SPA 252 SPE
Psychic
Hidden Power Fire
Signal Beam
Baton Pass
Basically our counter to ferrothorn, HP fire can KO most ferros in one hit, and 2HKO at full health. Thats counting rain up, so you get the jest of it. Psychic hits hard, and is usually looked over for psyshock, but we have enough physical attackers on this team, so we wont go with the ladder. Signal beam hits any dark types such as hydro and other psychic types. And baton pass is to counter pursuit, and for scouting out t-tar and scizor. Oh and dont forget magic bounce! for ferro, and other utility pokemons.
252 SpA Espeon Hidden Power Fire vs. 252 HP / 168 SpD Ferrothorn: 336-396 (95.45 - 112.5%) -- 75% chance to OHKO
252 SpA Espeon Signal Beam vs. 4 HP / 0 SpD Hydreigon: 322-380 (98.77 - 116.56%) -- 93.75% chance to OHKO
Be sure to leave constructive criticism and analysis!