The Exasperating Sandstorm and the Torturing Beast Within (OU Semi-Stall)

Hey everyone, I've decided to post my favorite team I've ever created to see what you think of it and to get some feedback to see if I can make my team better then it is now. Personally I love to use Stall teams or semi-Stall teams over any other style, so if you decide to suggest any replacements for my team please only suggest pokemon that are aimed towards walling then sweeping. Also I am proud of the fact that I do not use Blissey, so please do not suggest her. As for my record with this team, It had been on a hot streak for a record of 27-0 until recently. My last 2 matches had gone bad and I lost both by large margins so hopefully some ofyoucan help me bring this team back to it's prime. One thing I wouldn't mind changing is my lead as he seems a bit predictable and weak to common leads.

Team Building Process

Once I decided on building a new team, I knew that I wanted to use a Heatran with Torment. Tormentran has been one of my favorite pokemon to use because of how effective it is with it's stalling capabilities.

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I've been using Tormentran in my teams for a while now, and over time I learned how to use it to it's highest potential. Tormentran works great with Toxic Spike coverage, but it absolutely thrives when Spikes, Stealth Rock, and Sand Storm are out. So now I knew I was gonna need that support, and Forretress was my first choice to help heatran out. Forretress could bring Spikes and Toxic spikes to the table.

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Now I had Toxic Spikes and Spikes covered for Heatran, now I needed a pokemon to bring in Sandstorm as well as Stealth Rock. I had two choices, either Tyranitar or Hippowdon. Tyranitar could be used as a special wall and lead for my team, Hippowdon has a huge HP and Defense stat so he could add some physical bulky as well as a good counter to Thunder Wave and other Eletric attacks. I went with Hippowdon because Tyranitar and Heatran share many similar weaknesses such as Ground, Fighting, and Water, where Hippowdon only has Water as it's common weakness with Heatran.

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With Hippowdon and Forretress on the team Heatran now had everything it needed to work as best as possible, so now I needed to focus on building good solid Psynergy for my team. I could see that I was already starting off with 2 pokemon weak to the same type (Water) so I needed to find some pokemon to counter it. I started to look around smogon for some possible pokemon and noticed Gyarados' defensive capabilities and knew I had to use it because of his ability to counter all of Heatran's weaknesses.

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Gyarados' addition to the team gave me a decent counter to water attacks and an excellent counter to Fighting and Ground. I still wasn't happy with my coverage towards water so I started looking for another wall to add to my team preferably focused on special defense. The decisions was easy. Latias was going to be my second water counter. She fit right in perfectly and even added better coverage for everyone in my team. For instance, she counters Fighting Water and Ground for my Heatran, she also counters eletric attacks that will help Gyarados and fire attacks for Forretress.

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One final spot remained and I knew who I needed to use, Rotom-A. I have always used Rotom-A for Stall teams because of it's typing, bulky defensive stats, ability, and it's decent speed and special attack stat. I had always used bulky sets of Rotom-A but I noticed over time that even though Rotom-A is bulky it cannot handle dragon dancers as well as I had hoped. So for this team I wanted it to be a revenge killer so I could give my walls a break and let this pokemon finish off pokemon that were posing as a threat.

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Ex-SOLDIER proudly presents his team:
The Exasperating Sandstorm and the Torturing Beast Within.

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Hippowdon
Item: Leftovers
Ability: Sand Stream
Nature: Impish (+Def, -SpA)
EVs: 252HP/168Def/88SpD
Moveset:
~Earthquake
~Ice Fang
~Stealth Rock
~Slack Off

Hippowdon is probably one of the best walls I've used. Only a few Leads in the OU Metagame can actually threaten this pokemon. I enjoy having Hippowdon as a lead mostly because of his Sand Stream ability destroying my opponents Focus Sash. I had a hard time trying to pick between using Roar or Ice Fang buy I went with Ice Fang to keep Gliscor in check as well as popular Dragon Pokemon like Salamence Flygon and Dragonite. Earthquake is for STAB and Slack Off is for Recovery to ensure I can keep Hippowdon around to switch in for Gyarados being threatened by Physical Sweepers carrying Stone Edge. The EVs give him 345 Def and 202 SpD, I chose this because I wanted my Hippowdon to be able to face a Heatran's Fire Blast and OHKO it back with Earthquake while still having around 30% HP left.

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Heatran
Item: Leftovers
Ability: Flash Fire
Nature: Calm (+SpD, -Atk)
EVs: 244HP/32SpA/12SpD/220Spe
Moveset:
~Lava Plume
~Torment
~Substitute
~Protect

Ah Heatran AKA "The Torturing Beast" is the star of this team. Once I get a free substitute with Heatran, while Toxic Spikes are in play, the match is pretty much over. Thanks to Heatran's unique typing and ability, not many pokemon carry more then one attack that's super effective against it. Gyarados is the only pokemon Heatran really fears (Waterfall + Earthquake). Swamperts sometimes carry a Water attack, but usually they carry Ice Beam and Earthquake as their only attacks so all they can usually do is Roar me but Toxic Spikes will take a toll on Swampert. Lava Plume is Heatrans main attack for STAB and it's nice 30% Burn rate, Torment is to stop my opponent from using the same move twice in a row, Substitute is to stop Heatran from being Paralyzed and give Heatran a free turn to use a move when my opponent switches, and Protect is to stall out the turns my opponent can hit me with their super effective attack. The EVs are to give Heatran enough speed to outpace Scizors as well as tie defensive Jirachis and Celebis. The SpD helps Heatran's Substitute survive non super efftice special attacks and the SpA is to pack a little more of a punch into Lava Plume.

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Forretress
Item: Leftovers
Ability: Sturdy
Nature: Careful (+SpD, -SpA)
EVs: 252HP/80Def/176SpD
Moveset:
~Payback
~Rapid Spin
~Toxic Spikes
~Spikes

Forretress is by far the most important pokemon in helping Heatran because Heatran cannot work properly without Toxic Spikes. I send this guy out when I see Outrage and start setting up my Toxic Spikes to set everything up for Heatran to come in and stall some pokemon till they faint. Spikes is kind of a bonus for my team and isn't really needed for Heatran to work right. Rapid Spin is for getting rid of entry Hazzards out against me as Stealth Rock hurts Gyarados and Toxic Spikes cripples my Hippowdon. Payback is Forretress' only real attack and I chose it for hitting Ghosts coming in to block my Rapid Spin. The EVs give Forretress 220SpD and 336Def. I wanted my Forretress to be able to take attacks from both Special attacks and physical attacks, and I feel like this spread helps it do that. Even with 336 Def Forretress is only 3HKO by a +1 Adamant 252atk Gyarados which gives me plenty of time to set up 2 layers of Toxic Spikes. 220 SpD helps Forretress a lot against common special sweepers as forretress can switch into Latias' Draco Meteor and Gengars Shadow Ball without losing a great deal of HP unlike purely Defensive Forretress.

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Gyarados
Item: Leftovers
Ability: Intimidate
Nature: Impish (+Def, -SpA)
EVs: 252HP/200Def/40SpD/16Spe
Moveset:
~Waterfall
~Roar
~Rest
~Sleep Talk

Gyarados has been excellent at serving as a physical wall for my team. His base 79 Def may seem a little frail to be walling, but his ability Intimidate gives him the bulkiness to wall almost every physical sweeper. One thing that Gyarados does for this team that is vital is he stops LO Lucarios. Even after a Swords Dance (including Intimidate) Lucarios fail to OHKO Gyarados with Stone Edge. Usually if I see Stone Edge I switch to Hippowdon to finish off with Earthquake. Waterfall is Gyarados' only attack, but I usually only use Roar. With Gyarados I like to switch him out against a pokemon he would typically scare away like a Scarf Flygon trapped on Earthquake. Once he's in I predict the switch and use Roar instead of trying to hit them with Waterfall so that I can see what counters he has to my Gyarados and to force it out and bring in a new pokemon. After a while of doing this my opponents usually catch on and try to just deal whatever damage they can muster against my Gyarados leaving me with the opportunity to attack their weakened pokemon (from entry hazzards). The EVs give Gyarados major bulk in Defense as well as keeping his Special Defense fairly bulky so he can take Special attacks easier.

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Latias
Item: Leftovers
Ability: Levitate
Nature: Timid (+Spe, -Atk)
EVs: 204HP/128Def/176Spe
Moveset:
~Dragon Pulse
~Roar
~Calm Mind
~Recover

I have been using this Latias for a very long time and I love this set for her. This set is perfect for beating many common Mix Sweepers and Special Sweepers. The EVs given to Latias allow her to outpace Speed+ Natured base 100s most noticeably Salamence. 128 Def EVs will ensure that a Tyranitar's pursuit will never OHKO if I'm switching out, and if I'm not switching out Latias can easily Recover off the damage as pursuit hits for a 3HKO. This latias' main weakness is Steel Type pokemon since Dragon Pulse is resisted. That being said, if I manage to clear away all Steel Types Latias can actually sweep through the rest of my opponents pokemon. This set absolutely works perfectly against CM Wish Jirachi, and Rest Talker Suicune. What I do is send out Latias after my opponent gets 1 Calm Mind Up only because my opponent will be less likely to switch. Once Latias is in I start to Calm Mind as well. Usually people will stay in because they feel like they have nothing to fear, but when Latias hits her 3rd Calm Mind and my opponent reaches their 5th i use Roar. I wait till then to do it because I'd rather not get hit by a an attack and my opponents most likely will go for a full set up.

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Rotom-H
Item: Choice Scarf
Ability: Levitate
Nature: Timid (+Spe, -Atk)
EVs: 36HP/252SpA/220Spe
Moveset:
~Thunderbolt
~Shadow Ball
~Hidden Power (Fighting)
~Trick

This Rotom is both a Rapid Spin Blocker and a Revenge Killer for my team. Typically I send him out againt Forretress'. I was using Overheat for a while instead of Hidden Power (Fighting) but quickly realized how predictable the set was. I was getting countered by Choice Scarf Tyranitars and Choice Scarf Heatrans. So I got rid of Overheat for Hidden Power (Fighting) so that I could try predicting those pokemon and hit them for clean 2HKOs while still outpacing them. But this pokemon actually does more then just Revenge Kills, this pokemon will also help Heatran out. If I encounter a pokemon with a moveset that can hit every pokemon of mine for a super effective hit, I Trick my Choice Scarf onto them and switch to my Heatran to Torment them and force them to struggle. The EVs given Rotom-H enough speed to outpace a +1 DD Jolly 252spe Gyarados and the rest to maximize it's Special Attack and to give it a bit more bulkiness by adding 36 HP EVs.
 
You point out that Gyarados can check Swords Dance Lucario. While true, it's still a big problem for your team. Lucario outspeeds everything on your team except for Latias, and after a single Swords Dance it can OHKO Rotom and Latias with Crunch and Heatran with Close Combat. Hippowdon will also go down to Close Combat some of the time, and it's a comfortable KO if Hippowdon has taken even a little extra damage, like switching to Stealth Rock a couple of times. Forretress is also easily 2HKOed and cannot threaten Lucario at all. In other words, should anything take down Gyarados, one of the most popular setup sweepers in OU can run over the whole rest of your team.

The obvious solution to Lucario is Gliscor, which outspeeds and OHKOs with STAB Earthquake. It can also tank Lucario's hits if needed. Furthermore, its typing and access to Sand Veil make it a great fit on a sandstorm team. The Dancing Tank set from the analysis could be a good fit for you. It can help you stall by soaking up physical hits, but it can also back up Latias by providing you with a crucial second setup sweeper to take advantage of teams you've already worn down. It compliments Latias by attacking the physical side and using Earthquake to break through the Steel-types that wall Dragon Pulse and ignore both Toxic Spikes and sandstorm damage.

There are several ways to fit Gliscor onto your team. Obviously you will not be able to remove just one Pokemon and replace it with Gliscor directly. One option would be to drop Rotom-H, since Gliscor checks Tyranitar and Heatran (barring HP Ice). You might then give Latias Thunderbolt in order to restore valuable coverage against Water-types. This is just one option, though.
 
You point out that Gyarados can check Swords Dance Lucario. While true, it's still a big problem for your team. Lucario outspeeds everything on your team except for Latias, and after a single Swords Dance it can OHKO Rotom and Latias with Crunch and Heatran with Close Combat. Hippowdon will also go down to Close Combat some of the time, and it's a comfortable KO if Hippowdon has taken even a little extra damage, like switching to Stealth Rock a couple of times. Forretress is also easily 2HKOed and cannot threaten Lucario at all. In other words, should anything take down Gyarados, one of the most popular setup sweepers in OU can run over the whole rest of your team.

The obvious solution to Lucario is Gliscor, which outspeeds and OHKOs with STAB Earthquake. It can also tank Lucario's hits if needed. Furthermore, its typing and access to Sand Veil make it a great fit on a sandstorm team. The Dancing Tank set from the analysis could be a good fit for you. It can help you stall by soaking up physical hits, but it can also back up Latias by providing you with a crucial second setup sweeper to take advantage of teams you've already worn down. It compliments Latias by attacking the physical side and using Earthquake to break through the Steel-types that wall Dragon Pulse and ignore both Toxic Spikes and sandstorm damage.

There are several ways to fit Gliscor onto your team. Obviously you will not be able to remove just one Pokemon and replace it with Gliscor directly. One option would be to drop Rotom-H, since Gliscor checks Tyranitar and Heatran (barring HP Ice). You might then give Latias Thunderbolt in order to restore valuable coverage against Water-types. This is just one option, though.

Well to be honest I haven't had any problems with lucarios. I have plenty of pokemon on this team capable of disposing of them. Gyarados can switch in on lucarios fairly easily, and if they hit me with Close Combat on the switch in they're going to get OHKO next turn while my Gyarados can shrug off a Stone Edge if the Lucario is running that move. Also my Rotom-H outpaces Lucario and Thunderbolt hits lucario for Around 70% allowing me to revenge kill a Life Orbed Lucario effectively after takig LO damage 3 times previously. If the Lucario is carrying stone edge and did not get a SD in, my Gyarados can handle the damage and hit it with waterfall then I can switch to my Hippowdon to take the Stone Edge and finish it off with Earthquake. Another circumstance would be my Heatran out, typically I don't send this out vs Lucarios, but lucarios come out against me. I send it out vs something it forces to switch and when they switch I get substitute up and fthey send in lucario on the switch in I get a free turn to Lava Plume it.
 
being a stall team you use entry hazards you biggest weakness is rapidspin meaning you need a solid spin blocker so you chose rotom-H which is wise, But what isent wise is your moveset asw soon as theu bring in something to spin you will go to rotom to stop the spin and then incomes a Scarftar or Scizor and persuits you for the easy 0HKO walst your HP fighting only doing 57.3% - 67.8% to Scarf tar so if you hit it on the switch you will be on but otherwise you will be in alot of problems so if you switch to a standerd ResTalk rotom with the moves of Rest/Sleeptalk/WoW/Thunderbolt along with a EV spread of 252HP/120Def/136Sdef along with a bold nature will mean you can cripple The 2 main pursuit users with Will o Wisp.
 
being a stall team you use entry hazards you biggest weakness is rapidspin meaning you need a solid spin blocker so you chose rotom-H which is wise, But what isent wise is your moveset asw soon as theu bring in something to spin you will go to rotom to stop the spin and then incomes a Scarftar or Scizor and persuits you for the easy 0HKO walst your HP fighting only doing 57.3% - 67.8% to Scarf tar so if you hit it on the switch you will be on but otherwise you will be in alot of problems so if you switch to a standerd ResTalk rotom with the moves of Rest/Sleeptalk/WoW/Thunderbolt along with a EV spread of 252HP/120Def/136Sdef along with a bold nature will mean you can cripple The 2 main pursuit users with Will o Wisp.

I can see what you're getting at here. The thing is, My predicting skills are pretty tuned and scarf Tyranitars are very common. My rotom can effectively revenge kill Tyranitars once my Entry hazzards bring him down to 50%. Scizors are typcally not going to switch in on my rotom because he is at a Rotom-H form so they'll fear Overheat. Also this Rotom helps me out a lot vs many bulky hard hitting sweepers and boosting sweepers, this set most noticeably counters DD gyarados almost all the time. So ithink I would stick with my set since the scarftrick combo ultimately helps my Heatran who can burn with Lavaplume.
 
your team is quite good as a whole, but i feel like you are really putting way too much pressure on rotom-h. it is basically your only check to a whole bunch of offensive threats; rotom-h is the only thing you can do against swords dance lucario, dragon dance gyarados, and life orb starmie. once rotom-h dies to a pursuit (which will probably happen more than you would like due to the prevalence of scarf tyranitar) your team will basically be swept by any of the aforementioned pokemon. life orb rapid spin starmie is, i feel, this team's biggest issue, as it can at least 2hko every pokemon on your team, and ohko half of your team in one shot with the appropriate move. i think that a good way to fix this would be moving forretress to the lead slot, and then replacing hippowdon with scarf tyranitar. forretress is still an effective lead, and tyranitar is still capable of providing sandstorm for your team. so, use this set:

Tyranitar @ Choice Scarf
Jolly nature | 4 HP | 252 Atk | 252 Spe
Stone Edge | Crunch | Pursuit | Superpower

the only issue with making forretress your lead and changing to tyranitar is that your team loses a rock-type resist. however, forretress is bulky enough to take jolly stone edge all day, as is heatran, so it is not a huge deal. another thing is that your team loses a stealth rock user, but i think that you can stack it over spikes on forretress; spikes honestly aren't too vital to helping torment heatran seeing as the opponent will automatically bring in and keep in their counter, and so stealth rock can fit comfortably over it imo

something that you could try would be to use reflect in place of roar on latias. while i can see roar definitely being helpful for phazing (especially with the amount of entry hazards your team sets up), reflect helps your team by boosting its overall defense nicely. this in turn allows you to more easily sponge random stone edges and the like, which could otherwise potentially hurt your players.

since rotom-h is such a key pokemon on your team, i think that you should run a more defensive ev spread on it. try 232 HP | 58 SpA | 220 Spe. this spread allows you to always 2hko standard latias with shadow ball, as well as outpace +1 jolly dragon dance gyarados. the remaining evs can be dumped into hp; i know it doesn't seem like it makes a difference, but the additional hp evs really allow rotom-h to take a beating, much more so than it can with minimal ev investment.

hope i helped, great team, and good luck! ;)
 
Gyarados can switch in on lucarios fairly easily, and if they hit me with Close Combat on the switch in they're going to get OHKO next turn while my Gyarados can shrug off a Stone Edge if the Lucario is running that move.

That's what I said.

Also my Rotom-H outpaces Lucario and Thunderbolt hits lucario for Around 70% allowing me to revenge kill a Life Orbed Lucario effectively after takig LO damage 3 times previously.

If Lucario has taken LO damage 3 times, it means he is sweeping. If you have to let him hit three times before Rotom can come in safely, it's not a check. Also, if you have used your Trick at any earlier point in the round (Lucario is a lategame sweeper, so this is not that unlikely), you do not outspeed and die to Crunch.

If the Lucario is carrying stone edge and did not get a SD in, my Gyarados can handle the damage and hit it with waterfall then I can switch to my Hippowdon to take the Stone Edge and finish it off with Earthquake.

Yes, Lucario is not that dangerous without a SD. The point is that if he gets one, your team is in trouble.

Another circumstance would be my Heatran out, typically I don't send this out vs Lucarios, but lucarios come out against me. I send it out vs something it forces to switch and when they switch I get substitute up and fthey send in lucario on the switch in I get a free turn to Lava Plume it.

Who switches Lucario into Heatran? Even if they expect a Scarf, almost any attack Heatran is liable to use will OHKO. Far more likely is that he switches into Forretress.
 
your team is quite good as a whole, but i feel like you are really putting way too much pressure on rotom-h. it is basically your only check to a whole bunch of offensive threats; rotom-h is the only thing you can do against swords dance lucario, dragon dance gyarados, and life orb starmie. once rotom-h dies to a pursuit (which will probably happen more than you would like due to the prevalence of scarf tyranitar) your team will basically be swept by any of the aforementioned pokemon. life orb rapid spin starmie is, i feel, this team's biggest issue, as it can at least 2hko every pokemon on your team, and ohko half of your team in one shot with the appropriate move. i think that a good way to fix this would be moving forretress to the lead slot, and then replacing hippowdon with scarf tyranitar. forretress is still an effective lead, and tyranitar is still capable of providing sandstorm for your team. so, use this set:

Tyranitar @ Choice Scarf
Jolly nature | 4 HP | 252 Atk | 252 Spe
Stone Edge | Crunch | Pursuit | Superpower

the only issue with making forretress your lead and changing to tyranitar is that your team loses a rock-type resist. however, forretress is bulky enough to take jolly stone edge all day, as is heatran, so it is not a huge deal. another thing is that your team loses a stealth rock user, but i think that you can stack it over spikes on forretress; spikes honestly aren't too vital to helping torment heatran seeing as the opponent will automatically bring in and keep in their counter, and so stealth rock can fit comfortably over it imo

something that you could try would be to use reflect in place of roar on latias. while i can see roar definitely being helpful for phazing (especially with the amount of entry hazards your team sets up), reflect helps your team by boosting its overall defense nicely. this in turn allows you to more easily sponge random stone edges and the like, which could otherwise potentially hurt your players.

since rotom-h is such a key pokemon on your team, i think that you should run a more defensive ev spread on it. try 232 HP | 58 SpA | 220 Spe. this spread allows you to always 2hko standard latias with shadow ball, as well as outpace +1 jolly dragon dance gyarados. the remaining evs can be dumped into hp; i know it doesn't seem like it makes a difference, but the additional hp evs really allow rotom-h to take a beating, much more so than it can with minimal ev investment.

hope i helped, great team, and good luck! ;)

I really liked that suggestion but I really need Stealth Rock coverage to Damage flying and levitating pokemon. On the other hand a Scarf Tyranitar would be a great addition as it could effectively beat opposing latias and gengar which have very diverse movesets and could hit everyone on my team for a super effective hit. I would use it if I could keep SR support, but can't.
 
@Res Ispa Loquitur

I see what you mean about Lucario they can be a threat but if I play them correctly I can get rid of them fairly easy. If I can switch gyarados in on lucario if it swords dances I can expect and attack so I can switch to hippowdon and take the Stone Edge and the lucario will be at 90% from LO typically my hippowodon can take a CC so I can EQ or switch in my gyarados to intimidate and it would be at 80% at normal attack so right there that lucarios at -1 def and sp def and normal attack. The CC from a normal attack would deal 30% max and Stone Edge would deal 60% to finish my Gyaradod but I can switch around until I can switch Rotom in and get quick revenge kill. Another way to get this lucario is to trick my scarf onto it and lock it into 1 move and just switchto a counter. I may lose 1 pokemon in the process but that's my plan B so I don't always go for that.
 
You really should not have any more problems with Luke than most teams. Between Hippowdon, Gyara, and Rotom you've got him pretty damn well covered. Also remember that after a close combat defense drop Rotom can ohko.
 
You really should not have any more problems with Luke than most teams. Between Hippowdon, Gyara, and Rotom you've got him pretty damn well covered. Also remember that after a close combat defense drop Rotom can ohko.

Ah see :) someone notices what I mean, and good point I forgot about that defense drop and rotom being able to OHKO afterwards. Ty.
 
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