TEAM AT A GLANCE






The current UU metagame is basically threatened by 2 Fighting types, namely Heracross and Mienshao, which both have really few counters and actually both can take care of each other's. That's what this team is based on.

Xiaolin (Mienshao) (M) @ Life Orb Trait: Regenerator
EVs: 252 Atk / 4 SAtk / 252 Spd
Naive Nature (+Spd, -SDef)
- Fake Out
- Hi Jump Kick
- U-turn
- Hidden Power [Ice]
This is THE MAN. Mienshao is a very good lead, Faking Out anything (bar Crobat and missaved Mienshao :/) that comes in and OHKOing with Hi Jump Kick or U-Turning out. Hidden Power Ice is there for Heracross'es nemesis, Gligar, but it actually fails to OHKO after Fake Out; it leaves the lil' bat at around 30%, 252 EVs in SAtk are needed to OHKO Gligar.
Mienshao functions as the priority finisher and scouter, as well as a dangerous sweeper, raping a big chunk of metagame with HJK.

Volkswagen (Heracross) (M) @ Leftovers
Trait: Guts
EVs: 252 Atk / 4 Def / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Substitute
- Close Combat
- Megahorn
- Night Slash
The second Fighting sweeper of this team. Substitute allows Heracross to safely hit something, not necesarily for huge damage, but slowly denting the opponent's team. Close Combat and Megahorn are both obvious STABs, while Night Slash allows to handle Ghosts a bit better. I didn't want to Choice-lock it, as Choiced Pokemon, although they do more damage, are easier to predict and this team tries to avoid it.

Void (Umbreon) (M) @ Leftovers
Trait: Synchronize
EVs: 252 HP / 4 Def / 252 SDef
Careful Nature (+SDef, -SAtk)
- Wish
- Protect
- Heal Bell
- Foul Play
Although both of the Fighters have "recovery" (Regenerator, Lefties), a WishPasser is a necessity to keep the core alive. Umbreon is also immune to Psychic, dangerous for Hera and Shao, as well as an amazing special wall, able to check/counter almost every special sweeper. Heal Bell is an useful tool allowing to get rid of any status.

WizKhalifa (Zapdos) @ Life Orb
Trait: Pressure
EVs: 4 Def / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Thunderbolt
- Heat Wave
- Hidden Power [Ice]
- Roost
A-ha! You know what it is! Black and Yellow. Zapdos is an absolute monster is offensive catefory. Thunderbolt eliminates almost every bulky Water, very inconvenient for Mienshao and Heracross. It is also a good check for Heracross and Togekiss, which would otherwise rape me (almost). HP Ice handles Gligar and Roost recovers HP, which is withered down by LO and SR.

Lights! (Chandelure) (M) @ Choice Scarf
Trait: Flash Fire
EVs: 252 SAtk / 4 SDef / 252 Spd
Timid Nature (+Spd, -Atk)
- Overheat
- Shadow Ball
- Hidden Power [Fighting]
- Energy Ball
As Hi Jump Kick is blocked by Ghosts and destroys Mienshao, Chandelure takes care of every with his Shadow Ball. Overheat rapes everything that doesn't resist it, mainly Hitmontop. The two last moves are fillers, I rarely use them. Snorlax and Umbreon counter? Ha, bitch, I got 2 Fighters.

TacoBell (Bronzong) @ Leftovers
Trait: Levitate
EVs: 252 HP / 252 Def / 4 SDef
Relaxed Nature (+Def, -Spd)
- Stealth Rock
- Toxic
- Gyro Ball
- Protect
Somebody has to counter Mienshao, right? Bronzong sets-up the Stealth Rocks and Toxics everything, making the sweeping job easier. Protect is the scouting move, allowing to send in an appropriate switch. And Gyro Ball is the attacking move.
Comments, guys, please. :D