The Game Done Changed Since Salamence Left...

Ok, I used to have Salamence on my team. then he was moved to Ubers. As you can imagine, this mad it necessary for me to make some changes. Without further ado, here we go:

NOTE: CHANGES IN BOLD

FIRST LOOK
376.png
330.png
392.png
121.png
212.png
465.png


376.png

Metagross (Hephaestus) Adamant
252 HP, 236 Atk, 22 Df
Lum Berry
Bullet Punch
Earthquake
Meteor Mash
Stealth Rock
  • my lead
  • Adamant lets Atk rest at 401
  • Meteor Mash for the rare occasion someone is slower than me
  • first sets up stealth rock
  • bullet punch on aerodactyl
  • generally don't like using explosion unless it's the end of the battle or it's machamp
  • switches out automatically against heatran
  • also switches out on jirachi, azelf, uxie, and other lead trickers
  • earthquake for solid coverage in case he's alive later

330.png

Flygon (Hermes) Jolly
252 Atk, 252 Spe, 6 HP
Choice Scarf
Outrage
Earthquake
U-Turn
Stone Edge

  • [*]Choice Scarf Flygon
    [*]U-Turn for scouting
    [*]Earthquake, Outrage for STAB
    [*]Generally comes in after Metagross
    [*]Stone Edge for Gyrados, might replace w/ fire punch

392.png

Infernape (Apollo) Naive
6 HP, 252 Spe, 252 SpAtk
Life Orb
Flamethrower
Focus Blast
Grass Knot
Nasty Plot
  • My favorite on the team
  • Reacently changed him form Mixape to Special Ape
  • I'm thinking Blissey mmight now be a problem
  • All attacks provide coverage against alomost anyone in OU
  • Nasty Plot if I ever have the time
  • Switches out on Aerodactyl, don't have time against that EQ
  • Flamethrower over Fireblast for accuracy
  • Naive nature so i can outrun anything

121.png

Starmie (Athena) Timid
252 Spe, 6 SpDf, 252 SpAtk
Leftovers
Surf
Rapid Spin
Thunderbolt
Ice Beam

  • Replaced Vaporeon because I wanted a Rapid Spinner
  • Ice Beam over Recover so I'd have at least 1 ice attack
  • Leftovers instead of Life Orb because I hate paying for Rapid Spin like that
  • Surf for STAB
  • Use to absorb statuses (like Brelom's Spore) after Metagross' Lum Berry is gone

212.png

Szicor (Ares) Adamant
252 Atk, 6 Spe, 252 SpDf
Choice Band
Bullet Punch
U-Turn
Superpower
Pursuit
  • CB Scizor
  • Scouts with U-Turn
  • If i suspect an opposing lead will use Trick, I switch to Scizor or Flygon
  • All that SpDf because with Vapy gone I need someone to take a special hit
  • Superpower helps with Blissey, although i try not to switch out immediately after
  • Pursit to kill Starmie, Celebi, Gengar, and Dusknoir, although I generally use U-Turn over Pursit against Starmie, Celebi

465.png

Tangrowth(Dionysus) Impish
252 HP, 6 Atk, 252 Df
Leftovers
Leech Seed
Power Whip
Sleep Powder
Knock Off

  • Took Swampert's spot
  • God of Madness because he pisses everyone off
  • ^Seriously I get a lot of quits with him^
  • Sleep Powder, to, you know, sleep
  • Leech Seed is like my new Wish Pass
  • Apparently Leech Seed doesn't work on grass types :/
  • Power Whip for STAB
  • Massive Defense, even a +1 SD Scizor U-Turn won't knock him out
  • One of my new favorites, thanks @Neo Seth
that's my team, any comments and suggestions are highly appreciated
If anyone knows how to put marriland team damage charts on your RMT, please and thank you

Last Look:

dpmfb376.png
dpmfb330.png
dpmfb392.png
dpmfb121.png
dpmfb212.png
dpmfb465.png

 
Hey EBONKA interesting team you have yourself, I have a few suggestions that may help your team out!

This team has serious trouble against Life Orb Starmie. It easily switches into Infernape and then can proceed to cause havoc. It as able to 2hko Swampert with Hydro Pump and 2hko Vaporeon with Thunderbolt. Sure you run SpD evs which is entirely useless against LO Starmie. Who still manages to do 82.6% - 97.5% and after Stealth Rock damage that usually is a KO unless you manage to receive minimum damage. With the lack of using Choice Scarf Flygon which pairs up well with CB Scizor, the current set you run is entirely useless against a Starmie since it outspeeds you and KO's with Ice Beam. Another thing I noticed is that with the lack of Choice Scarf, pokemon such as Subsitute Petya Berry Empoleon can easily net a sweep especially if it runs Grass Knot as it's secondary move.

With this said I would suggest choice scarf Flygon over the current set you are using. This allows you to switch into Starmie's Thunderbolts and U-turn in return. As well as out speed Empoleon after agility and revenge kill with Earthquake.


Flygon @ Choice Scarf | Levitate
Jolly | 4 HP / 252 Attack / 252 Speed
Outrage | Earthquake | U-turn | Stone Edge

I do not see any reason why you should have two bulky water pokemon on your team. While having a grass type over Swampert will give you the necessary f/w/g core. Your team has trouble playing against fast paced water pokemon such as Starmie, Offensive Suicune, and Petya Empoleon. I would suggest you use Life Orb Shaymin instead. This allows you to keep Suicune in check as well as Starmie and Empoleon without Ice Beam. This also provides you some what of a status absorber since Shaymin's ability is Natural Cure. Rest and Leech Seed both provide you more longevity in general.

Shaymin @ Life Orb | Natural Cure
Timid | 4 HP / 252 SpA / 252 Speed
Seed Flare | Earth power | Leech Seed | Rest

Other few nitpicks I would like to suggest are Lum Berry over Leftovers on Metagross. To handle sleep inducing leads such as Roserade, Smeargle, etc.
---
Good Luck :toast:
 
I would recommend Lum Berry over Leftovers BY A LOT. Metagross needs that Berry cure to really do it's job: Setting up Stealth Rock, destroying the opponent's lead, and being able to come back later. If you want a simple SR lead, just use Aero. Also for Metagross, replace Explosion with Meteor Mash. That will ALWAYS 2HKO Leadchamp, and will never miss thanks to No Guard. Also, the chance to net an attack boost is great. If you really want Explosion you can replace Earthquake with it.

LO Sceptile owns this team HARD. Leaf Storm OHKOs Swampert and Vappy, then HP Fire for Scizor and Dragon Pulse for Flygon. Any attack Infernape doesn't resist is probably ruining it for good. Focus Blast does a number on Metagross, but your set would have probably exploded already. True, LO Sceptile is rare, but any offensive Grass type running a Fire-type attack like HP Fire or Weather Ball in the sun works your team. Offensive Shaymin and Celebi come to mind. I agree with Scimjara, and I say you should replace Swampert. Shaymin is a great replacement, but if you want a dedicated physical wall to screw your opponent up and don't particularly need offensive power, I recommend Mojombo Rules Tangrowth:

Tangrowth w/ Leftovers
Leaf Guard
Impish
252 HP, 252 Def, 6 Atk
Power Whip
Sleep Powder
Knock Off
Leech Seed


It's really nasty, and really effective. It's a very defensive set, so if you want offense you should go with Shaymin. Check out the full analysis.

Another threat is DD Babiritar (Tyrannitar with Dragon Dance holding a Babiri Berry). If it gets set up, it out-speeds OHKOs your entire team (Except for Swampert, who is 2HKOd) with a little residual damage. It survives Scizor thanks to Babiri, and just keeps trucking. Tangrowth would solve this problem as well, as it is never 2HKOd by Crunch and can 2HKO Tyrannitar with Power Whip (Does 70.2-83%), and OHKO if Tyrannitar already survived a Bullet Punch. Changing Metagross also solves this, since there's a higher chance Metagross will be around to finish the job with BP. Changing Flygon to Scarfgon also is made of win, since that Jolly Scarf EQ OHKOs Tyrannitar easily. I'm all for using underrated sets (Sceptile and Tangrowth are UU, man), but Scarfgon really helps you here, since it out-speeds and revenge kills a LOT of stuff (DD Dragonite/Tyrannitar/Gyrados/ANY DD Pokemon in OU, for example), and your team needs the speed. It's also good for scouting with U-Turn.

I'd also like to warn you with Scizor. CBzor is set-up bait for a lot of stuff. It's a solid Pokemon though, so just use it well, and use Bullet Punch cautiously, and you'll be fine. I don't know WHAT the speed is for, since Scizor really appreciates that extra bulk so it can tank hits and threaten back with viscously strong attacks. That extra bulk is what lets it Pursuit-trap, since the other Pokemon can't just stay in and go for the KO when Scizor Pursuits if Scizor's bulky enough to take the hits.
 
K, im testing Tangrowth on the team (Dionysus), let me play with him before i make it permanent. Oh, and i chose tangrowth over shaymin and celebi because i kinda have a mental block about using legendaries on my team, sorry @scimjara

oh and cs flygon
 
Yeah, I hate legendaries on my team too. I'd use one if I absolutely needed to, though I wouldn't be happy about it.
 
k, i mad the changes to flygon and metagross, replaced swampert with tangrowth, and replaced starmie with vaporeon. I'll update it later today
 
Why Tangrowth over Breloom?
Breloom has Spore which has 100% accuracy and it has acces to STAB Focus Punch.
And it can Leech Seed.
You could also go with Celebi. I'd go an offensive set if thats you want to go with. Make sure it has Life Orb.
Shaymin would work as well.


You also have a x3 weakness to fire. 3 of your pokemon can be potentially KO'd by Fire Blast or Flamethrower.
I would recommend changing your Metagross lead to something like Swampert

Lum Berry - Relaxed nature
Earthquake
Ice Beam
Stealth Rock
Roar
236 Hp/ 216 Def/ 4 Spe/ 52 SpeD
Lum Berry prevents confusion from Machamp Dynamic Punch, and Sleep from Roserade Leads. 4 speed Ev's to outrun other Swamperts.

If you drop Metagross, give Psychic on Starmie to OHKO Machamps. (Unless your going to have Celebi over Tangrowth, in which case you can give Celebi Psychic)
I would drop it over Ice Beam, as its really only hitting Dragonite and Flygons,
and Flygon can take care of them.



Also, Infernape nature should be Timid (-Atk +Spe) nature i fyour looking to outrun things and have all special attacks.
Theres no need for your Infernape to have a good Atk stat, as all its moves are special. So might as well drop attack instead of SpeD.

I would also drop Stone Edge for ThunderPunch on Flygon.
I use Flygon as well, and Thunderpunch is overall far more effective.
 
@ DankDawson Because Tangrowth tanks hits FAR better, and has Knock Off which eases prediction by revealing sets, cripples things, etc. If you want offense, Celebi and Breloom are it. Mojombo is defensive and annoying.
 
I have to agree with Scimjara here, you need Shaymin to check offensive water types, offensive Suicune and Life Orb Starmie, who can rip apart the team by coming in on Scizor's choice-locked Bullet Punch, the former grabbing a calm mind and sweeping you outright, while there's nothing Tangrowth can do with its meager special defense. So definitely put Shaymin over Tangrowth. If you really like Tangrowth's Leech Seeding capabilities, then you may want to try out Shaymin who does a better job with its superior speed and better special bulk to handle the offensive water types.

Here's the set:

497.png

Shaymin @ Leftovers
Ability: Natural Cure
EVs: 252 HP / 220 Def / 36 Spe
Bold nature (+Def, -Atk)
- Seed Flare
- Hidden Power [Fire]
- Leech Seed
- Protect
---

Basically this set has Leech Seed and Protect over Rest and Earth Power and more bulk, which differs it from the all-out offensive version. You don't need Earth Power on this set, since Infernape, Starmie and Flygon handle Heatran fine, imo, and leech seed+leftovers is pretty good recovery and causes plenty of switches to scout the opponent's team.

Other minor changes I can think of are maybe try Recover over Rapid Spin on Starmie, to stick around more vs. Offensive teams.

so yeah, thats all I got.
Good Luck!
 
My concern with Shaymin is that a powerful water with Ice Beam could take it out easily with that set, i.e Starmie. If that Shaymin switches into SR and a Hydro Pump, Starmie's taking it down with it's higher speed and Ice Beam. If you want an offensive Grass type, why not go for something that can outspeed those bulky waters and OHKO back? A CM Suicune that already got +1 can beat you if it runs more just enough speed to beat you, since Seed Flare isn't 2HKOing after +1 and SR, while Ice Beam is. If you want an offensive Grass type, why not a faster Shaymin or Celebi, or even LO Sceptile (Although it's pretty frail, so I'm sketchy on it).

I totally agree that Tangrowth isn't a special hit taker. It's nice to Sleep Powder a Starmie/Suicune coming in though, lol.

While I'm at it, Metagross will outspeed Machamp and 2HKO with Meteor Mash if you run the set in the analysis.
 
For future referance; include why you chose certain pokemon over other pokemon
(Like why you chose Tangrowth over Breloom, Shaymin or Celebi)
And explain why there on your team, not just an explanation of movesets.
Then people will give you more accurate rates.
I would recommend dropping Tangrowth though (But I don't play with your team,
So I can't be 100% sure) At least ty it though.

Sorry if that sounded mean. I didn't intend for it to.,
Its just constructive critiscism. (I don't think thats how its spelt)
 
Thanks @neoseth
@dank, i chose tangrowth over brelom, celebi, and shaymin because

1. i don't wanna use legendaries ( I know it's slightly impractical)
2. i wanted a defensive wall

with that said, i might change metagross to swampert, max out swampert's SpDf, take the SpDf EVs off of scizor and turn them to speed so i won't have to rely so much on bullet punch

thanks for all the help everyone :) keep em' coming
 
To put damage charts in you have to have a photoshop account.
You need to open paint.
Then click Control and Print Screen and paste onto paint.
Crop what you need then save.
Upload the photo to photoshop, then copy and paste it from there.
I think so... I may be wrong, but I did that on my RMT and it worked.
 
k imma try that :)

k i couldn't figure out the paint thing, oh well.

OH and why does leadpert carry ice beam over ice punch when it's attack is so much higher?
 
I'd have to say that the leads it hits have lower SD than Def, but I can't think of any leads besides Roserade that even give a crap about Ice attacks.

I don't like the idea of changing Metagross, simply because beating Machamp is a BIG deal nowadays, and with SR as well its just amazing, imo. But hey, it's your team. All we can do is suggest, and right now it seems pretty solid on that type chart.

Yeah, I don't have the playtesting results yet, I had work tonight. Got paid BIG TIME, though. :D
 
Hi EBONKA,

It would probably be a good idea to switch to Physically-Based Mixape on your Infernape. Since you mentioned that Blissey could be a problem, this change would allow you to have it break down walls better.

395.png

Infernape @ Life Orb
Ability: Blaze
EVs: 252 Atk / 64 SpA / 192 Spe
Naive nature
- Close Combat
- Overheat
- Mach Punch
- U-Turn

The advantage here is that you can 2HKO Vaporeon if you hit it with Close Combat on the switch, and use U-Turn to scout for threats. Mach Punch helps with revenge killing, especially against Lucario and Tyranitar.

Tangrowth is a unique idea, but it's not as viable in OU, especially since you're using it mostly to annoy people.

You're team currently has some problems with Dragon Dance Gyarados, so consider a Celebi in its place:

251.png

Celebi @ Leftovers
Ability: Natural Cure
EVs: 252 HP / 220 Def / 36 Spe
Bold nature
- Grass Knot
- Thunder Wave
- Recover
- Hidden Power [Fire]

Celebi is a good counter to most Gyarados, and can provide Thunder Wave support for your team. Recover keeps it alive longer, and Hidden Power Fire OHKO's Scizor after switching into Stealth Rock twice.

To help Starmie sweep better, change its item to Life Orb and use Hydro Pump instead of Surf. The accuracy and recoil damage may be off-putting, but its well worth it for the offensive advantage.

Good luck with your team!
 
Tangrowth only has 50 base special defence, and if anything IT won't be able to take an icebeam not shaymin. I support the celebi or shaymin sets, but still be cautious of bounce gyara.
 
Made changes: replaced metagross with swampert, replaced knock off with earthquake on tangrowth, and changed some EVs. give me a day to put it up, school's starting tomorrow
 
Back
Top