Hey all of Smogon! This is my first RMT post and my first weather team. I thought the abilities that Sunny Day abilities looked cool so I made one. I've used it a little and it does okay, but I'd like it to do better so please give constructive criticism.Changes in bold.
Okay so I was looking through the NU tier and saw a Sunny Day team waiting to happen. I wanted to start with an odd lead that could start Sunny Day and hold off an attack from the opposing forces. The absolutely unnatural choice of course would be none other than SLOWKING!
Then I wanted a fire type to get the 50% attack boost plus a STAB attack. After remembering my favorite poke of the second generation my natural choice was TYPHLOSION!
Next I wanted a to abuse a Chlorophyll boost and a STAB Solar Beam. A strong poke that I saw near the list of Typhlosion was Victreebel. Hey lets try this one!
I started to realize Slowking wasn't the best choice for the job of leading the sun. I then chose to get a basic yet fast sun starter. Hmmm... *Thinking hard* HEY how about a cute fluffy puffball! JUMPLUFF!
The last two slots I had no idea what else to do. All I knew was I wanted a stealth rocker. I explored for awhile to see what I could come up with. I didn't realize Gligar made it up still in NU. I thought I would try it out for awhile.
Now I really didn't know what else to use except I needed a physical sweeper so I just went with a basic fast hard-hitting poke. I chose a simple easy Tauros. This is VERY subject to change. He was just a filler.
Recently suggested, I changed Gligar to Regirock because of greater defences, easier sun set up, and COMPLETE AWESOMENESS
After recent suggestions, I have switched Regirock to the lead and Jumpluff to a later game sun set up.
Regirock @ Heat Rock
Clearbody
Nature: Careful
EVs: 252 HP / 160 Def / 96 SpDef
- Sunny Day
- Stealth Rock
- Stone Edge
- Explosion
Regirock is great and I think it works much better than Gligar. Now that I switched him to the lead, he sets up sun and rocks. Then he has 3 choices. Switch, Stone Edge, or Explode. Depending on what they have will tell me what I'm doing. Just a matter of opinion to tell me what I'm doing.
Typhlosion @ Choice Scarf
Blaze
Nature: Modest
Evs: 252 Spe / 252 SpAtk / 4 SpDef
- Eruption
- Fire Blast
- Focus Blast
- Solar Beam
Okay I love Typhlosion, and I always have loved him. I chose to use a EV spread of 252 speed and 252 special attack to out speed and out strength other pokemon. If my HP goes below 262 then Fire Blast becomes stronger than Eruption. They are my main attacks because a neutral with them is like a x2 attack! Focus Blast and Solar Beam are for coverage. Scarf allows me to outspeed most everything. Things for change? I'd like to keep Typhlosion itself in, but i could use some advice on moves or items.
Victreebel @ Life Orb
Chlorophyll
Nature: Modest
EVs: 4 Def / 252 Spe / 252 SpAtk
- Solar Beam
- Sludge Bomb
- Weather Ball
- Sleep Powder
This guy is great in the sun. Doubling his speed and making Solar Beam instant makes him a powerful sweeper. I have to act quickly though or LO will finish me before they do. Solar Beam is my main STAB and a Sludge Bomb STAB to handle other grass types. Weather Ball is great. Thanks for suggesting it, Darkamber.. Toxic to hurt some bulky walls. I don't think there's much to change about him but if you think so let me know.
Slowking @ Heat Rock
Own Tempo
Nature: Bold
EVs: 252 HP / 180 Def / 76 SpDef
- Sunny Day
- Slack Off
- Grass Knot
- Psychic
Like I said at the beginning, I wanted a weird sun set up. This guy double functions as a mixed wall which I find great. I honestly don't know why this guy is in NU. Sunny Day for the most obvious reasons. Slack Off gets me a longer survivability. Psychic for a strong STAB. When I'm fighting a rain team Grass Knot can really help out by killing their bulky water. The EV spread is to survive attacks from all types of pokemon.
Jumpluff @ Heat Rock
Chlorphyll
Nature: Jolly
EVs: 252 HP / 4 SpDef / 252 Spe
- Sleep Powder
- Sunny Day
- U-turn
- Aromatherapy
This is the almost basic set of Jumpluff. With a little EV changes it kind of become my own. His job is fairly simple. Sleep the other poke, bring out the sun, and U-turn out. The EV spread is like this to out speed when I U-turn, do damage when I do and possibility to survive a weak lead. The last move I had no clue about.Thanks to a suggestion I changed Endure to Memento to Aromatherapy. Aromatherapy help with those dang statuses Other than that I think this set is pretty sound. Unless Sleep Powder misses I'm good.
Tauros @ Life Orb
Intimate
Nature: Adamant
EVs: 252 Atk / 4 Def / 252 Spe
- Return
- Pursuit
- Earthquake
- Stone Edge
Tauros is pretty good for a filler. A Life Orb, STAB Returns are a strong attacks to kill all but rocks and steels. Next Earthquake will cover them rocks and steels. Stone Edge is just another coverage move. Finally, Pursuit helps deal with Psychics and Ghosts. They learn not to mess with the bull! Like I said still not to sure about him. Thank you HART4FLOON and Darkamber8828 for help with this guy.
The ever common Persian lead kills my plan. With Fake Out and Taunt, it stops my Regirock in a snap. ITS ANNOYING. Then, it just U-turns out. Thats pretty much all it can really do, so thats it for him.
Purugly. Same as Persian.
Rapidash with Solar Beam. This thing is friggin' unstoppable. It can't be stopped except with Tauros and normally they have a counter for him.
Floatzel leads. I originally took it off because I didn't it much of a threat any more. I didn't realize that it still was. It can taunt me and then start sweeping my team with Ice Punch and Waterfall.
Well thats it. There's my Sunny Day NU team. The Pokemon I'm most likely to change are Gligar and Tauros. I would like to have a Stealth Rocker still. Please give any criticism you think is right. Also, please keep in mind this is an NU team so I can only use those.
Team Building Process
Okay so I was looking through the NU tier and saw a Sunny Day team waiting to happen. I wanted to start with an odd lead that could start Sunny Day and hold off an attack from the opposing forces. The absolutely unnatural choice of course would be none other than SLOWKING!
Then I wanted a fire type to get the 50% attack boost plus a STAB attack. After remembering my favorite poke of the second generation my natural choice was TYPHLOSION!

Next I wanted a to abuse a Chlorophyll boost and a STAB Solar Beam. A strong poke that I saw near the list of Typhlosion was Victreebel. Hey lets try this one!


I started to realize Slowking wasn't the best choice for the job of leading the sun. I then chose to get a basic yet fast sun starter. Hmmm... *Thinking hard* HEY how about a cute fluffy puffball! JUMPLUFF!


The last two slots I had no idea what else to do. All I knew was I wanted a stealth rocker. I explored for awhile to see what I could come up with. I didn't realize Gligar made it up still in NU. I thought I would try it out for awhile.


Now I really didn't know what else to use except I needed a physical sweeper so I just went with a basic fast hard-hitting poke. I chose a simple easy Tauros. This is VERY subject to change. He was just a filler.


Recently suggested, I changed Gligar to Regirock because of greater defences, easier sun set up, and COMPLETE AWESOMENESS



After recent suggestions, I have switched Regirock to the lead and Jumpluff to a later game sun set up.



The In-depth Look

Regirock @ Heat Rock
Clearbody
Nature: Careful
EVs: 252 HP / 160 Def / 96 SpDef
- Sunny Day
- Stealth Rock
- Stone Edge
- Explosion
Regirock is great and I think it works much better than Gligar. Now that I switched him to the lead, he sets up sun and rocks. Then he has 3 choices. Switch, Stone Edge, or Explode. Depending on what they have will tell me what I'm doing. Just a matter of opinion to tell me what I'm doing.

Typhlosion @ Choice Scarf
Blaze
Nature: Modest
Evs: 252 Spe / 252 SpAtk / 4 SpDef
- Eruption
- Fire Blast
- Focus Blast
- Solar Beam
Okay I love Typhlosion, and I always have loved him. I chose to use a EV spread of 252 speed and 252 special attack to out speed and out strength other pokemon. If my HP goes below 262 then Fire Blast becomes stronger than Eruption. They are my main attacks because a neutral with them is like a x2 attack! Focus Blast and Solar Beam are for coverage. Scarf allows me to outspeed most everything. Things for change? I'd like to keep Typhlosion itself in, but i could use some advice on moves or items.

Victreebel @ Life Orb
Chlorophyll
Nature: Modest
EVs: 4 Def / 252 Spe / 252 SpAtk
- Solar Beam
- Sludge Bomb
- Weather Ball
- Sleep Powder
This guy is great in the sun. Doubling his speed and making Solar Beam instant makes him a powerful sweeper. I have to act quickly though or LO will finish me before they do. Solar Beam is my main STAB and a Sludge Bomb STAB to handle other grass types. Weather Ball is great. Thanks for suggesting it, Darkamber.. Toxic to hurt some bulky walls. I don't think there's much to change about him but if you think so let me know.
Slowking @ Heat Rock
Own Tempo
Nature: Bold
EVs: 252 HP / 180 Def / 76 SpDef
- Sunny Day
- Slack Off
- Grass Knot
- Psychic
Like I said at the beginning, I wanted a weird sun set up. This guy double functions as a mixed wall which I find great. I honestly don't know why this guy is in NU. Sunny Day for the most obvious reasons. Slack Off gets me a longer survivability. Psychic for a strong STAB. When I'm fighting a rain team Grass Knot can really help out by killing their bulky water. The EV spread is to survive attacks from all types of pokemon.
Jumpluff @ Heat Rock
Chlorphyll
Nature: Jolly
EVs: 252 HP / 4 SpDef / 252 Spe
- Sleep Powder
- Sunny Day
- U-turn
- Aromatherapy
This is the almost basic set of Jumpluff. With a little EV changes it kind of become my own. His job is fairly simple. Sleep the other poke, bring out the sun, and U-turn out. The EV spread is like this to out speed when I U-turn, do damage when I do and possibility to survive a weak lead. The last move I had no clue about.Thanks to a suggestion I changed Endure to Memento to Aromatherapy. Aromatherapy help with those dang statuses Other than that I think this set is pretty sound. Unless Sleep Powder misses I'm good.
Tauros @ Life Orb
Intimate
Nature: Adamant
EVs: 252 Atk / 4 Def / 252 Spe
- Return
- Pursuit
- Earthquake
- Stone Edge
Tauros is pretty good for a filler. A Life Orb, STAB Returns are a strong attacks to kill all but rocks and steels. Next Earthquake will cover them rocks and steels. Stone Edge is just another coverage move. Finally, Pursuit helps deal with Psychics and Ghosts. They learn not to mess with the bull! Like I said still not to sure about him. Thank you HART4FLOON and Darkamber8828 for help with this guy.
Threats
The ever common Persian lead kills my plan. With Fake Out and Taunt, it stops my Regirock in a snap. ITS ANNOYING. Then, it just U-turns out. Thats pretty much all it can really do, so thats it for him.
Purugly. Same as Persian.
Rapidash with Solar Beam. This thing is friggin' unstoppable. It can't be stopped except with Tauros and normally they have a counter for him.
Floatzel leads. I originally took it off because I didn't it much of a threat any more. I didn't realize that it still was. It can taunt me and then start sweeping my team with Ice Punch and Waterfall.
Conclusion
Well thats it. There's my Sunny Day NU team. The Pokemon I'm most likely to change are Gligar and Tauros. I would like to have a Stealth Rocker still. Please give any criticism you think is right. Also, please keep in mind this is an NU team so I can only use those.


