Welcome to Smogon! Take a moment to read the Introduction to Smogon for a run-down on everything Smogon, and make sure you take some time to read the global rules.
Okay, listen up! There’s this impossibly huge tree here in the Crown Tundra—the one that used to be home to that giant Greedent, right? Well, guess what? That enormous Greedent’s moved on, but now there’s a regular-sized Greedent living there with its little gang. And get this—they’re still hoarding all the berries! Like, seriously, how much can a tiny Greedent and its crew even eat?
My dad—y’know, Peony—he was gonna bake me an Oran Berry Pie! But thanks to those greedy little squirrels, no berries for us. So, yeah, I need a hand here. Could you go shake that tree or something and get those berries back? You’d be saving me from a berry-less tragedy!
Opponents
Greedent
Typing: Normal Abilities: Cheek Pouch Traits: Leader
Level 1:
Bite
Counter
False Swipe
High Horsepower
Ice Fang
Ice Spinner
Iron Defense
Rain Dance
Sand Tomb
Sandstorm
Scary Face
Stealth Rock
Water Gun
Water Pulse
Whirlpool
Map
--
A
B
C
D
E
5
Morpeko
--
< _ >
--
--
< _ >
Greedent
--
< _ >
--
--
< _ >
Drednaw
--
< _ >
4
--
--
< _ >
--
--
< _ >
Dyna Tree
--
< _ >
--
--
< _ >
--
--
< _ >
3
--
--
< _ >
--
--
< _ >
--
--
< _ >
--
--
< _ >
--
--
< _ >
2
--
--
< _ >
--
--
< _ >
--
--
< _ >
--
--
< _ >
--
--
< _ >
1
--
--
< _ >
Starting Pos. 1
--
< _ >
Starting Pos. 2
--
< _ >
Starting Pos. 3
--
< _ >
--
--
< _ >
Objective
Main: (Rescue Guild) Have all 8 berries in your team's possession. Side: (Rescue Guild) Never let Greedent be Dynamaxed. Complete alongside Defeat Greedent. Side: (Big Game Guild) Defeat Greedent. Side: (Training Guild) Defeat Morpeko. Side: (Training Guild) Defeat Drednaw.
Tiles
< _ > - No Effect.
Objects Dyna Tree
Interact: Shake the Dyna Tree. The user collects the next Map Berry in sequence, if any remain.
Special Maneuvers
Donate Berry: Give a Berry in the user's possession to an ally on an adjacent tile.
Arena - Dyna Tree Hill
Inside of the Dyna Tree, there are 8 initial Map Berries, 1 each of: Oran Berry, Sitrus Berry, Lum Berry, Custap Berry, Kee Berry, Maranga Berry, Watmel Berry, and Salac Berry. Pokemon can possess any number of these Map Berries (they don't equip them, and they cannot be consumed).
During map setup, the referee randomizes the order of these 8 Map Berries.
When a Map Berry is collected for the first time: The collecting Pokemon benefits from that berry's consumption effect.
When a Pokemon holding one or more Map Berries takes 20 or more damage from a hit: The attacker steals a random Map Berry from them.
When a Pokemon holding one or more Map Berries faints via an attack: The attacker steals all of their Map Berries. When a Pokemon holding one or more Map Berries faints otherwise: They drop all Map Berries on the tile they fainted on. These berries can be collected by moving onto that tile.
If Greedent is adjacent to the Dyna Tree, before carrying out its orders, Greedent Interacts with the Dyna Tree for free. While Greedent has five (5) or more Map Berries in its possession, it is Dynamaxed.
Challenge Start Template
[SIZE=7][B]Greedent's Giant Dyna Tree[/B][/SIZE]
[SIZE=4][B]Level 1 - Small Map[/B]
[IMG]https://play.pokemonshowdown.com/sprites/trainers/peonia.png[/IMG]
[I]Okay, listen up! There’s this impossibly huge tree here in the Crown Tundra—the one that used to be home to that giant Greedent, right? Well, guess what? That enormous Greedent’s moved on, but now there’s a regular-sized Greedent living there with its little gang. And get this—they’re still hoarding all the berries! Like, seriously, how much can a tiny Greedent and its crew even eat?
My dad—y’know, Peony—he was gonna bake me an Oran Berry Pie! But thanks to those greedy little squirrels, no berries for us. So, yeah, I need a hand here. Could you go shake that tree or something and get those berries back? You’d be saving me from a berry-less tragedy![/I]
[U][I]Level 1:[/I][/U]
Bite
Counter
False Swipe
High Horsepower
Ice Fang
Ice Spinner
Iron Defense
Rain Dance
Sand Tomb
Sandstorm
Scary Face
Stealth Rock
Water Gun
Water Pulse
Whirlpool
[B]Objective
Main:[/B] (Rescue Guild) Have all 8 berries in your team's possession.
[B]Side:[/B] (Rescue Guild) Never let Greedent be Dynamaxed. Complete alongside Defeat Greedent.
[B]Side:[/B] (Big Game Guild) Defeat Greedent.
[B]Side:[/B] (Training Guild) Defeat Morpeko.
[B]Side:[/B] (Training Guild) Defeat Drednaw.
[B]Tiles[/B]
< _ > - No Effect.
[B]Objects[/B]
:big-mushroom:Dyna Tree
Interact: Shake the Dyna Tree. The user collects the next Map Berry in sequence, if any remain.
[B]Special Maneuvers[/B]
Donate Berry: Give a Berry in the user's possession to an ally on an adjacent tile.
[B]Arena - Dyna Tree Hill[/B]
Inside of the Dyna Tree, there are 8 initial Map Berries, 1 each of: :oran-berry:Oran Berry, :sitrus-berry:Sitrus Berry, :lum-berry:Lum Berry, :custap-berry:Custap Berry, :kee-berry:Kee Berry, :maranga-berry:Maranga Berry, :watmel-berry:Watmel Berry, and :salac-berry:Salac Berry. Pokemon can possess any number of these Map Berries (they don't equip them, and they cannot be consumed).
During map setup, the referee randomizes the order of these 8 Map Berries.
When a Map Berry is collected for the first time: The collecting Pokemon benefits from that berry's consumption effect.
When a Pokemon holding one or more Map Berries takes 20 or more damage from a hit: The attacker steals a random Map Berry from them.
When a Pokemon holding one or more Map Berries faints via an attack: The attacker steals all of their Map Berries. When a Pokemon holding one or more Map Berries faints otherwise: They drop all Map Berries on the tile they fainted on. These berries can be collected by moving onto that tile.
If Greedent is adjacent to the Dyna Tree, before carrying out its orders, Greedent Interacts with the Dyna Tree for free. While Greedent has five (5) or more Map Berries in its possession, it is Dynamaxed.
You have to help me out there, man. I'm from the Recon Guild, see. Got hired to investigate some rumors about lawnmowers and washing machines moving by themselves. But this! This is outta my league, man. It's a whole dang Rotom in there, appliances and all! I'm going to retreat, I'm outclassed and my partners are exhausted. You go deal with the storage room.
Opponents
Rotom
Typing: Electric/Ghost Abilities: Levitate Traits: Leader, Boss Immunities
Movepool Level 0:
Autotomize
Facade
Flash Cannon
Metal Sound
Power Gem
Protect
Rest
Rock Polish
Round
Screech
Signal Beam
Sleep Talk
Snore
Substitute
Thunder Wave
Thunderbolt
Toxic
Uproar
Wild Charge
Level 1:
Charge
Confide
Discharge
Double Team
Electric Terrain
Gear Up
Iron Defense
Magnetic Flux
Recycle
Rock Smash
Sandstorm
Shock Wave
Steel Roller
Swagger
Thunder Shock
Vise Grip
Level 2:
Assurance
Bind
Mirror Shot
Rising Voltage
Secret Power
Steel Beam
Thunder
Zap Cannon
Map
--
A
B
C
D
E
F
G
5
--
--
< _ >
Mower
--
< _ >
Magnezone
--
< _ >
Fan
--
< _ >
Klinklang
--
< _ >
Oven
--
< _ >
--
--
< _ >
4
Washer
--
< _ >
--
--
<Power Cell>
--
--
< _ >
Rotom
--
< _ >
--
--
< _ >
--
--
<Power Cell>
Fridge
--
< _ >
3
--
--
< _ >
--
--
< _ >
--
--
< _ >
--
--
<Power Cell>
--
--
< _ >
--
--
< _ >
--
--
< _ >
2
--
--
< _ >
--
--
<Power Cell>
--
--
< _ >
--
--
< _ >
--
--
< _ >
--
--
<Power Cell>
--
--
< _ >
1
--
--
< _ >
--
--
< _ >
Start Pos. 1
--
< _ >
Start Pos. 2
--
< _ >
Start Pos. 3
--
< _ >
--
--
< _ >
--
--
< _ >
Objectives
Main: (Recon Guild) Defeat all of Rotom's appliances. Side: (Defense Guild) Defeat an appliance in one hit, thrice. Side: (Big Game Guild) Defeat Rotom. Side: (Training Guild) Defeat Magnezone. Side: (Training Guild) Defeat Klinklang.
Tiles
< _ > - No Effect
<Power Cell> - At the start of each round, non-destroyed Appliances on Power Cells restore all of their HP. Electric- and Steel-type Pokemon who end their turn on a Power Cell have their Special Attack stage increased by one (1) for their next three (3) turns.
Objects
Trait for all Objects: These Stats and Interactions are only in effect when an appliance is Off.
Mower
Type: Grass | HP: 30 | Def: 8 | SpD: 8
Interact: Specify one of the user's attacks. The user attempts that attack against the Mower.
Fan
Type: Flying | HP: 30 | Def: 8 | SpD: 8
Interact: Specify one of the user's attacks. The user attempts that attack against the Fan.
Oven
Type: Fire | HP: 30 | Def: 8 | SpD: 8
Interact: Specify one of the user's attacks. The user attempts that attack against the Oven.
Washer
Type: Water | HP: 30 | Def: 8 | SpD: 8
Interact: Specify one of the user's attacks. The user attempts that attack against the Washer
Fridge
Type: Ice | HP: 30 | Def: 8 | SpD: 8
Interact: Specify one of the user's attacks. The user attempts that attack against the Fridge.
Arena - Galactic Eterna Building Storage Room
Rotom's Appliances (Mower, Fan, Oven, Washer, Fridge), that aren't destroyed, are either On or Off. By default, they are all Off. Appliances are Objects when Off, and a Pokemon while On.
Before issuing Movements and Maneuvers, Rotom can choose to turn On an Appliance. Rotom assumes the position of that Appliance, attempts Form Shift into the respective Appliance's Rotom form, and if coming from a different Appliance, that Appliance is now Off. Rotom overrides that Appliances stats with its own, in that respective form.
If Rotom is defeated while inhabiting an Appliance, that Appliance is also defeated.
Challenge Start Template
[SIZE=7][B]Rotom's Appliance Room[/B][/SIZE]
[SIZE=4][B]Level 2 - Large Map[/B][/SIZE]
[IMG]https://play.pokemonshowdown.com/sprites/trainers/psychic-gen4.png[/IMG]
[I]You have to help me out there, man. I'm from the Recon Guild, see. Got hired to investigate some rumors about lawnmowers and washing machines moving by themselves. But this! This is outta my league, man. It's a whole dang Rotom in there, appliances and all! I'm going to retreat, I'm outclassed and my partners are exhausted. You go deal with the storage room.[/I]
[B][SIZE=5]Movepool[/SIZE][/B]
[U][I]Level 0:[/I][/U]
Autotomize
Facade
Flash Cannon
Metal Sound
Power Gem
Protect
Rest
Rock Polish
Round
Screech
Signal Beam
Sleep Talk
Snore
Substitute
Thunder Wave
Thunderbolt
Toxic
Uproar
Wild Charge
[U][I]Level 1:[/I][/U]
Charge
Confide
Discharge
Double Team
Electric Terrain
Gear Up
Iron Defense
Magnetic Flux
Recycle
Rock Smash
Sandstorm
Shock Wave
Steel Roller
Swagger
Thunder Shock
Vise Grip
[U][I]Level 2:[/I][/U]
Assurance
Bind
Mirror Shot
Rising Voltage
Secret Power
Steel Beam
Thunder
Zap Cannon
[B]Objectives
Main:[/B] (Recon Guild) Defeat all of Rotom's appliances.
[B]Side:[/B] (Defense Guild) Defeat an appliance in one hit, thrice.
[B]Side:[/B] (Big Game Guild) Defeat Rotom.
[B]Side:[/B] (Training Guild) Defeat Magnezone.
[B]Side:[/B] (Training Guild) Defeat Klinklang.
[B]Tiles[/B]
< _ > - No Effect
<Power Cell> - At the start of each round, non-destroyed Appliances on Power Cells restore all of their HP. Electric- and Steel-type Pokemon who end their turn on a Power Cell have their Special Attack stage increased by one (1) for their next three (3) turns.
[B]Objects[/B]
Trait for all Objects: These Stats and Interactions are only in effect when an appliance is Off.
:rotom-mow:Mower
Type: Grass | HP: 30 | Def: 8 | SpD: 8
Interact: Specify one of the user's attacks. The user attempts that attack against the Mower.
:rotom-fan:Fan
Type: Flying | HP: 30 | Def: 8 | SpD: 8
Interact: Specify one of the user's attacks. The user attempts that attack against the Fan.
:rotom-heat:Oven
Type: Fire | HP: 30 | Def: 8 | SpD: 8
Interact: Specify one of the user's attacks. The user attempts that attack against the Oven.
:rotom-wash:Washer
Type: Water | HP: 30 | Def: 8 | SpD: 8
Interact: Specify one of the user's attacks. The user attempts that attack against the Washer
:rotom-frost:Fridge
Type: Ice | HP: 30 | Def: 8 | SpD: 8
Interact: Specify one of the user's attacks. The user attempts that attack against the Fridge.
[B]Arena - Galactic Eterna Building Storage Room[/B]
Rotom's Appliances (Mower, Fan, Oven, Washer, Fridge), that aren't destroyed, are either On or Off. By default, they are all Off. Appliances are Objects when Off, and a Pokemon while On.
Before issuing Movements and Maneuvers, Rotom can choose to turn On an Appliance. Rotom assumes the position of that Appliance, attempts Form Shift into the respective Appliance's Rotom form, and if coming from a different Appliance, that Appliance is now Off. Rotom overrides that Appliances stats with its own, in that respective form.
If Rotom is defeated while inhabiting an Appliance, that Appliance is also defeated.
Hi there, friend. I can't say you got there a minute too soon. You one of them Guild types, yeah? We got a tough case for ya. Lookie over here- Paniola Ranch, home o' the best breeding you'll ever see in your life. 'Cept recently we've had some... unwanted attention, see. Crop circles, the mysterious kind. And not small, either. I dunno who's tryin' to prank us but what I can tell you is that something HUGE sometimes pops out of the sky and flies over us. Ain't seen nothing like it in all my years, nor did Pa. It's gotta be linked, so please rid us of that invader, will ya? My Miltanks are gettin' cranky and I ain't drinking cranky Miltank milk.
Lifelines - 1 (Each round where you order first, you may use a Lifeline before your orders; but doing so worsens your rewards. Braggarts can't use Lifelines.) Lifeline Cleanse - Remove all conditions from your Pokemon. Lifeline Sabotage - Reduce the maximum HP of all minions by 10.
Opponents
Celesteela
Typing: Steel/Flying Abilities: Beast Boost Traits: Leader, Boss Immunities
Movepool Level 0:
Air Slash
Autotomize
Earthquake
Energy Ball
Facade
Flamethrower
Flash Cannon
Iron Head
Metal Sound
Protect
Rest
Rock Slide
Round
Sleep Talk
Smart Strike
Snore
Substitute
Tackle
Toxic
Zen Headbutt
Level 1:
Absorb
Brutal Swing
Confide
Double Team
Harden
Iron Defense
Seed Bomb
Shock Wave
Steel Roller
Swagger
Wide Guard
Level 2:
Double-Edge
Fire Blast
Grass Knot
Ingrain
Leech Seed
Mega Drain
Megahorn
Meteor Beam
Skull Bash
Solar Beam
Steel Beam
Stone Edge
Superpower
Level 3:
Acrobatics
Body Slam
Bulldoze
Flame Charge
Fly
Frustration
Giga Drain
Gyro Ball
Heavy Slam
Return
Self-Destruct
Smack Down
Movepool Level 0:
Aromatherapy
Brick Break
Calm Mind
Dazzling Gleam
Dizzy Punch
Facade
Fake Tears
Fire Punch
Flamethrower
Focus Blast
Heal Bell
Hyper Voice
Ice Beam
Ice Punch
Light Screen
Play Rough
Protect
Psychic
Reflect
Rest
Round
Shadow Ball
Signal Beam
Sing
Sleep Talk
Snore
Strength
Substitute
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Tri Attack
Uproar
Work Up
Zen Headbutt
Level 1:
Amnesia
Bubble Beam
Captivate
Charm
Confide
Cosmic Power
Counter
Curse
Defense Curl
Detect
Disarming Voice
Double Team
Dual Wingbeat
Echoed Voice
Encore
Flash
Growl
Heal Pulse
Helping Hand
Incinerate
Life Dew
Magical Leaf
Mega Punch
Misty Terrain
Moonlight
Mud-Slap
Night Shade
Pound
Power-Up Punch
Psybeam
Psywave
Rage
Rain Dance
Recycle
Rock Smash
Role Play
Safeguard
Scary Face
Seismic Toss
Shock Wave
Soft-Boiled
Stealth Rock
Sunny Day
Swagger
Sweet Kiss
Swift
Tickle
Trick
Water Gun
Water Pulse
Level 2:
After You
Alluring Voice
Blizzard
Covet
Double Slap
Double-Edge
Dream Eater
Dynamic Punch
Fire Blast
Focus Punch
Grass Knot
Iron Tail
Mega Kick
Meteor Beam
Meteor Mash
Minimize
Misty Explosion
Nightmare
Present
Secret Power
Skull Bash
Solar Beam
Submission
Take Down
Thief
Thunder
Wake-Up Slap
Zap Cannon
Level 3:
Attract
Baton Pass
Bide
Body Slam
Bounce
Charge Beam
Chilling Water
Dig
Drain Punch
Draining Kiss
Follow Me
Frustration
Headbutt
Icy Wind
Knock Off
Laser Focus
Lucky Chant
Moonblast
Mystical Fire
Petal Dance
Psych Up
Psyshock
Return
Rollout
Spotlight
Telekinesis
Teleport
Map
--
A
B
C
D
E
F
G
7
Starting Pos. 1
--
< _ >
--
--
< _ >
--
--
< _ >
--
--
< _ >
--
--
< _ >
Beheeyem
--
< _ >
--
--
< _ >
6
--
--
< _ >
--
--
< _ >
--
--
< _ >
--
--
< _ >
--
--
< _ >
--
--
< _ >
Clefable
--
< _ >
5
--
--
< _ >
--
--
< _ >
Gate
--
<Illuminated>
Forcefield
--
<Illuminated>
Gate
--
<Illuminated>
--
--
< _ >
--
--
< _ >
4
--
--
< _ >
--
--
< _ >
Forcefield
--
<Illuminated>
Celesteela
--
<Illumninated>
Forcefield
--
<Illuminated>
--
--
< _ >
--
--
< _ >
3
--
--
< _ >
--
--
< _ >
Gate
--
<Illuminated>
Forcefield
--
<Illuminated>
Gate
--
<Illuminated>
--
--
< _ >
--
--
< _ >
2
--
--
< _ >
--
--
< _ >
--
--
< _ >
--
--
< _ >
--
--
< _ >
--
--
< _ >
--
--
< _ >
1
Starting Pos. 2
--
< _ >
--
--
< _ >
--
--
< _ >
--
--
< _ >
--
--
< _ >
--
--
< _ >
Starting Pos. 3
--
< _ >
Objectives
Main: (Big Game Guild) Defeat Celesteela. Side: (Defense Guild) Don't let Celesteela illuminate every tile. Must be completed alongside Defeat Celesteela. Side: (Rescue Guild) Defeat Celesteela without using any lifelines. Side: (Training Guild) Defeat Beheeyem. Side: (Training Guild) Defeat Clefable.
Tiles
< _ > - No effect.
<Illuminated> - Celesteela can Initiate Combat against opponents on this tile, regardless of distance.
Objects Forcefield
When the Gates on both sides of a Forcefield are destroyed, the Forcefield is destroyed.
Gate
Type: Typeless | HP: 50 | Def: 6 | SpD: 6
Interact: Specify one of the user's attacks. The user attempts that attack against the Gate.
Special Maneuvers
Orbital Laser: Only the Leader Celesteela may use this Maneuver. Target a specified Illuminated tile. Deal damage to any Pokemon on that tile = 25% of their maximum HP, rounded up.
Arena - Paniola Ranch Field
Celesteela cannot move.
After Celesteela performs (or declines to perform) its Maneuver, the tiles the player's Pokemon are standing on become <Illuminated> tiles.
Challenge Start Template
[SIZE=7][B]Celesteela's Crop Circles[/B][/SIZE]
[SIZE=4][B]Level 3 - Large Map[/B][/SIZE]
[IMG]https://play.pokemonshowdown.com/sprites/trainers/cowgirl.png[/IMG]
[I]Hi there, friend. I can't say you got there a minute too soon. You one of them Guild types, yeah? We got a tough case for ya. Lookie over here- Paniola Ranch, home o' the best breeding you'll ever see in your life. 'Cept recently we've had some... unwanted attention, see. Crop circles, the mysterious kind. And not small, either. I dunno who's tryin' to prank us but what I can tell you is that something HUGE sometimes pops out of the sky and flies over us. Ain't seen nothing like it in all my years, nor did Pa. It's gotta be linked, so please rid us of that invader, will ya? My Miltanks are gettin' cranky and I ain't drinking cranky Miltank milk.[/I]
[B]Lifelines - 1[/B]
[I](Each round where you order first, you may use a Lifeline before your orders; but doing so worsens your rewards. Braggarts can't use Lifelines.)[/I]
:revival herb:Lifeline Cleanse - Remove all conditions from your Pokemon.
:reaper cloth:Lifeline Sabotage - Reduce the maximum HP of all minions by 10.
[B][SIZE=5]Movepool[/SIZE][/B]
[U][I]Level 0:[/I][/U]
Air Slash
Autotomize
Earthquake
Energy Ball
Facade
Flamethrower
Flash Cannon
Iron Head
Metal Sound
Protect
Rest
Rock Slide
Round
Sleep Talk
Smart Strike
Snore
Substitute
Tackle
Toxic
Zen Headbutt
[U][I]Level 1:[/I][/U]
Absorb
Brutal Swing
Confide
Double Team
Harden
Iron Defense
Seed Bomb
Shock Wave
Steel Roller
Swagger
Wide Guard
[U][I]Level 2:[/I][/U]
Double-Edge
Fire Blast
Grass Knot
Ingrain
Leech Seed
Mega Drain
Megahorn
Meteor Beam
Skull Bash
Solar Beam
Steel Beam
Stone Edge
Superpower
[U][I]Level 3:[/I][/U]
Acrobatics
Body Slam
Bulldoze
Flame Charge
Fly
Frustration
Giga Drain
Gyro Ball
Heavy Slam
Return
Self-Destruct
Smack Down
[B][SIZE=5]Movepool[/SIZE][/B]
[U][I]Level 0:[/I][/U]
Aromatherapy
Brick Break
Calm Mind
Dazzling Gleam
Dizzy Punch
Facade
Fake Tears
Fire Punch
Flamethrower
Focus Blast
Heal Bell
Hyper Voice
Ice Beam
Ice Punch
Light Screen
Play Rough
Protect
Psychic
Reflect
Rest
Round
Shadow Ball
Signal Beam
Sing
Sleep Talk
Snore
Strength
Substitute
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Tri Attack
Uproar
Work Up
Zen Headbutt
[U][I]Level 1:[/I][/U]
Amnesia
Bubble Beam
Captivate
Charm
Confide
Cosmic Power
Counter
Curse
Defense Curl
Detect
Disarming Voice
Double Team
Dual Wingbeat
Echoed Voice
Encore
Flash
Growl
Heal Pulse
Helping Hand
Incinerate
Life Dew
Magical Leaf
Mega Punch
Misty Terrain
Moonlight
Mud-Slap
Night Shade
Pound
Power-Up Punch
Psybeam
Psywave
Rage
Rain Dance
Recycle
Rock Smash
Role Play
Safeguard
Scary Face
Seismic Toss
Shock Wave
Soft-Boiled
Stealth Rock
Sunny Day
Swagger
Sweet Kiss
Swift
Tickle
Trick
Water Gun
Water Pulse
[U][I]Level 2:[/I][/U]
After You
Alluring Voice
Blizzard
Covet
Double Slap
Double-Edge
Dream Eater
Dynamic Punch
Fire Blast
Focus Punch
Grass Knot
Iron Tail
Mega Kick
Meteor Beam
Meteor Mash
Minimize
Misty Explosion
Nightmare
Present
Secret Power
Skull Bash
Solar Beam
Submission
Take Down
Thief
Thunder
Wake-Up Slap
Zap Cannon
[U][I]Level 3:[/I][/U]
Attract
Baton Pass
Bide
Body Slam
Bounce
Charge Beam
Chilling Water
Dig
Drain Punch
Draining Kiss
Follow Me
Frustration
Headbutt
Icy Wind
Knock Off
Laser Focus
Lucky Chant
Moonblast
Mystical Fire
Petal Dance
Psych Up
Psyshock
Return
Rollout
Spotlight
Telekinesis
Teleport
[B]Objectives
Main:[/B] (Big Game Guild) Defeat Celesteela.
[B]Side:[/B] (Defense Guild) Don't let Celesteela illuminate every tile. Must be completed alongside Defeat Celesteela.
[B]Side:[/B] (Rescue Guild) Defeat Celesteela without using any lifelines.
[B]Side:[/B] (Training Guild) Defeat Beheeyem.
[B]Side:[/B] (Training Guild) Defeat Clefable.
[B]Tiles[/B]
< _ > - No effect.
<Illuminated> - Celesteela can Initiate Combat against opponents on this tile, regardless of distance.
[B]Objects[/B]
:lustrous-orb:Forcefield
When the Gates on both sides of a Forcefield are destroyed, the Forcefield is destroyed.
:relic-band:Gate
Type: Typeless | HP: 50 | Def: 6 | SpD: 6
Interact: Specify one of the user's attacks. The user attempts that attack against the Gate.
[B]Special Maneuvers[/B]
Orbital Laser: Only the Leader Celesteela may use this Maneuver. Target a specified Illuminated tile. Deal damage to any Pokemon on that tile = 25% of their maximum HP, rounded up.
Oi, mate! You from the Guild, yeah? Smashin', 'cause I could really use your help! See, I've got meself a roost full o' Corviknight, where me trusty birds rest up between flights. Trouble is, there's this cheeky bunch o' hooligans led by a bloomin' Tinkaton, nickin' scrap metal day and night! Me poor Corviknights can't get a wink of sleep, and if they ain't sleepin', I ain't runnin' a proper cab service, am I?
Lifelines - 1
(Each round where you order first, you may use a Lifeline before your orders; but doing so worsens your rewards. Braggarts can't use Lifelines.)
Lifeline Cleanse - Remove all conditions from your Pokemon. Lifeline Sabotage - Reduce the maximum HP of all minions by 10.
Opponents
Tinkatuff
Typing: Fairy/Steel Abilities: Mold Breaker, Own Tempo Traits: Minion
Level 1
Barrier
Captivate
Confide
Confuse Ray
Counter
Curse
Detect
Double Team
Dual Chop
Ember
Fire Spin
Flame Wheel
Helping Hand
Incinerate
Karate Chop
Mega Punch
Mud-Slap
Power-Up Punch
Psywave
Rage
Rock Climb
Rock Smash
Scary Face
Seismic Toss
Smog
Smokescreen
Sunny Day
Swagger
Taunt
Weather Ball
Level 2
Acid Spray
Belch
Burning Jealousy
Clear Smog
Covet
Cross Chop
Double-Edge
Dynamic Punch
Fire Blast
Flare Blitz
Focus Energy
Focus Punch
Heat Wave
Iron Tail
Low Kick
Mega Kick
Secret Power
Skull Bash
Solar Beam
Submission
Take Down
Thief
Level 3
Attract
Bide
Body Slam
Bulldoze
Flame Burst
Flame Charge
Follow Me
Frustration
Headbutt
Heat Crash
Knock Off
Lava Plume
Low Sweep
Mystical Fire
Power Swap
Return
Rock Tomb
Scorching Sands
Teleport
Temper Flare
Torment
Rhyperior
Typing: Ground/Rock Abilities: Lightningrod, Solid Rock, Reckless Traits: Minion
Movepool Level 0
Avalanche
Brick Break
Crunch
Dragon Pulse
Dragon Tail
Earth Power
Earthquake
Facade
Fire Fang
Fire Punch
Flamethrower
Flash Cannon
Focus Blast
Horn Attack
Ice Beam
Ice Punch
Iron Head
Leer
Poison Jab
Protect
Rest
Roar
Rock Polish
Rock Slide
Round
Shadow Claw
Sleep Talk
Smart Strike
Snore
Strength
Substitute
Surf
Swords Dance
Tackle
Tail Whip
Thunder Fang
Thunder Punch
Thunderbolt
Toxic
Uproar
Level 1
Ancient Power
Brutal Swing
Bubble Beam
Captivate
Chip Away
Confide
Counter
Curse
Cut
Double Team
Drill Run
Helping Hand
High Horsepower
Ice Fang
Incinerate
Iron Defense
Mega Punch
Metal Claw
Mud-Slap
Power-Up Punch
Rage
Rain Dance
Rock Climb
Rock Smash
Rock Throw
Rototiller
Sand Attack
Sandstorm
Scary Face
Seismic Toss
Shock Wave
Stealth Rock
Sunny Day
Swagger
Water Gun
Whirlpool
Level 2
Aqua Tail
Blizzard
Double-Edge
Dragon Rush
Dynamic Punch
Fire Blast
Focus Punch
Fury Attack
Hammer Arm
Hydro Pump
Iron Tail
Magnitude
Mega Kick
Megahorn
Metal Burst
Meteor Beam
Payback
Reversal
Rock Blast
Secret Power
Skull Bash
Stone Edge
Submission
Supercell Slam
Superpower
Take Down
Thief
Thunder
Zap Cannon
Level 3
Attract
Bide
Body Slam
Breaking Swipe
Bulldoze
Crush Claw
Dig
Frustration
Fury Cutter
Guard Split
Headbutt
Heat Crash
Heavy Slam
Icy Wind
Mud Shot
Outrage
Pursuit
Return
Rock Tomb
Rollout
Scorching Sands
Smack Down
Stomp
Temper Flare
Thrash
Tinkaton
Typing: Fairy/Steel Abilities: Mold Breaker, Own Tempo Traits: Leader
Movepool Level 0
Astonish
Brick Break
Facade
Fake Tears
Flash Cannon
Light Screen
Metal Sound
Play Rough
Protect
Reflect
Rest
Rock Slide
Sleep Talk
Substitute
Swords Dance
Thunder Wave
Level 1
Baby-Doll Eyes
Brutal Swing
Encore
Fairy Wind
Fake Out
Flatter
Helping Hand
Metal Claw
Rock Smash
Slam
Stealth Rock
Sweet Kiss
Level 2
Covet
Feint
Foul Play
Ice Hammer
Quash
Steel Beam
Stone Edge
Thief
Level 3
Bulldoze
Draining Kiss
Hard Press
Heavy Slam
Knock Off
Pounce
Rock Tomb
Skitter Smack
Smack Down
Level 4
Gigaton Hammer
Map
--
A
B
C
D
E
F
G
H
I
9
X
X
X
--
--
< _ >
Tinkatuff
--
<Reinforcement Zone>
--
--
< _ >
X
X
X
8
X
X
X
--
--
< _ >
--
--
< _ >
--
--
< _ >
X
X
X
7
X
X
X
--
--
< _ >
Outpost
--
< _ >
--
--
< _ >
X
X
X
6
--
--
< _ >
--
--
< _ >
--
--
< _ >
--
--
< _ >
--
--
< _ >
--
--
< _ >
--
--
< _ >
--
--
< _ >
--
--
< _ >
5
Tinkatuff
--
<Reinforcement Zone>
--
--
< _ >
Outpost
--
< _ >
Start Pos. 1
--
< _ >
Corviknight Keep
--
< _ >
Start Pos. 3
--
< _ >
Outpost
--
< _ >
--
--
< _ >
Tinkatuff
--
<Reinforcement Zone>
4
--
--
< _ >
--
--
< _ >
--
--
< _ >
--
--
< _ >
Start Pos. 2
--
< _ >
--
--
< _ >
--
--
< _ >
--
--
< _ >
--
--
< _ >
3
X
X
X
--
--
< _ >
Outpost
--
< _ >
--
--
< _ >
X
X
X
2
X
X
X
--
--
< _ >
--
--
< _ >
--
--
< _ >
X
X
X
1
X
X
X
--
--
< _ >
Tinkatuff
--
<Reinforcement Zone>
--
--
< _ >
X
X
X
Objectives
Main: (Big Game Guild) Defeat all opponents. Side: (Training Guild) Defeat four (4) minions. Side: (Training Guild) Complete the main objective with no Lifelines used. Side: (Defense Guild) Complete the main objective with the Corviknight Keep at no less than 50% HP. Side: (Rescue Guild) Defeat Tinkaton.
Tiles
X - This cell is out of play for this map.
< _ > - No Effect.
<Reinforcement Zone> - Tinkaton's Reinforcements (see more below) enter the map on one of these tiles.
Objects Corviknight Keep
HP: 6
The player loses the battle if the Keep's HP reaches 0.
Interact [Destroy]: Remove 1 HP from the Keep.
Outpost
HP: 3
The Outpost (and any upgrade) is removed from the Map if its HP reaches 0.
Interact [Destroy]: Remove 1 HP from the Outpost.
Arena - Zapapico Corviknight Roost
Tinkaton's Turf War is fought against in the following waves:
Wave 1: 4x Tinkatuff
Wave 2: Roll 2 of Clawitzer, Magmortar, Rhyperior
Wave 3: Tinkaton and the remaining minion from Wave 2.
As the referee becomes the active player, and half of the minions from the current wave have been defeated: Advance the wave number.
When the wave is advanced, the ref chooses which <Reinforcement Zone> to place each opponent on. Only one opponent may be placed on each <Reinforcement Zone> per wave advancement.
Tinkatuff's Interact [Destroy] removes 2 HP from objects, instead of 1. Clawitzer, Magmortar, and Rhyperior can use Interact [Destroy] from up to 3 tiles away. Tinkaton's Interact [Destroy] removes 3 HP from objects, instead of 1.
Challenge Start Template
[SIZE=7][B]Tinkaton's Turf War[/B][/SIZE]
[SIZE=4][B]Level 3 - Large Map[/B][/SIZE]
[img]https://play.pokemonshowdown.com/sprites/trainers/cabbie.png[/img]
[I]Oi, mate! You from the Guild, yeah? Smashin', 'cause I could really use your help! See, I've got meself a roost full o' Corviknight, where me trusty birds rest up between flights. Trouble is, there's this cheeky bunch o' hooligans led by a bloomin' Tinkaton, nickin' scrap metal day and night! Me poor Corviknights can't get a wink of sleep, and if they ain't sleepin', I ain't runnin' a proper cab service, am I?[/I]
[B]Lifelines - 1[/B]
(Each round where you order first, you may use a Lifeline before your orders; but doing so worsens your rewards. Braggarts can't use Lifelines.)
[indent]:revival herb:Lifeline Cleanse - Remove all conditions from your Pokemon.
:reaper cloth:Lifeline Sabotage - Reduce the maximum HP of all minions by 10.[/indent]
[I][U]Level 1[/U][/I]
Barrier
Captivate
Confide
Confuse Ray
Counter
Curse
Detect
Double Team
Dual Chop
Ember
Fire Spin
Flame Wheel
Helping Hand
Incinerate
Karate Chop
Mega Punch
Mud-Slap
Power-Up Punch
Psywave
Rage
Rock Climb
Rock Smash
Scary Face
Seismic Toss
Smog
Smokescreen
Sunny Day
Swagger
Taunt
Weather Ball
[I][U]Level 2[/U][/I]
Acid Spray
Belch
Burning Jealousy
Clear Smog
Covet
Cross Chop
Double-Edge
Dynamic Punch
Fire Blast
Flare Blitz
Focus Energy
Focus Punch
Heat Wave
Iron Tail
Low Kick
Mega Kick
Secret Power
Skull Bash
Solar Beam
Submission
Take Down
Thief
[I][U]Level 3[/U][/I]
Attract
Bide
Body Slam
Bulldoze
Flame Burst
Flame Charge
Follow Me
Frustration
Headbutt
Heat Crash
Knock Off
Lava Plume
Low Sweep
Mystical Fire
Power Swap
Return
Rock Tomb
Scorching Sands
Teleport
Temper Flare
Torment
[/HIDE][HIDE=Rhyperior (Minion)]
:sv/rhyperior:
[SIZE=7][B]Rhyperior[/B][/SIZE]
[B]Typing[/B]: Ground/Rock
[B]Abilities[/B]: Lightningrod, Solid Rock, Reckless
[B]Traits:[/B] Minion
[SIZE=5][B]Movepool[/B][/SIZE]
[I][U]Level 0[/U][/I]
Avalanche
Brick Break
Crunch
Dragon Pulse
Dragon Tail
Earth Power
Earthquake
Facade
Fire Fang
Fire Punch
Flamethrower
Flash Cannon
Focus Blast
Horn Attack
Ice Beam
Ice Punch
Iron Head
Leer
Poison Jab
Protect
Rest
Roar
Rock Polish
Rock Slide
Round
Shadow Claw
Sleep Talk
Smart Strike
Snore
Strength
Substitute
Surf
Swords Dance
Tackle
Tail Whip
Thunder Fang
Thunder Punch
Thunderbolt
Toxic
Uproar
[I][U]Level 1[/U][/I]
Ancient Power
Brutal Swing
Bubble Beam
Captivate
Chip Away
Confide
Counter
Curse
Cut
Double Team
Drill Run
Helping Hand
High Horsepower
Ice Fang
Incinerate
Iron Defense
Mega Punch
Metal Claw
Mud-Slap
Power-Up Punch
Rage
Rain Dance
Rock Climb
Rock Smash
Rock Throw
Rototiller
Sand Attack
Sandstorm
Scary Face
Seismic Toss
Shock Wave
Stealth Rock
Sunny Day
Swagger
Water Gun
Whirlpool
[I][U]Level 2[/U][/I]
Aqua Tail
Blizzard
Double-Edge
Dragon Rush
Dynamic Punch
Fire Blast
Focus Punch
Fury Attack
Hammer Arm
Hydro Pump
Iron Tail
Magnitude
Mega Kick
Megahorn
Metal Burst
Meteor Beam
Payback
Reversal
Rock Blast
Secret Power
Skull Bash
Stone Edge
Submission
Supercell Slam
Superpower
Take Down
Thief
Thunder
Zap Cannon
[I][U]Level 3[/U][/I]
Attract
Bide
Body Slam
Breaking Swipe
Bulldoze
Crush Claw
Dig
Frustration
Fury Cutter
Guard Split
Headbutt
Heat Crash
Heavy Slam
Icy Wind
Mud Shot
Outrage
Pursuit
Return
Rock Tomb
Rollout
Scorching Sands
Smack Down
Stomp
Temper Flare
Thrash
[/HIDE][HIDE=Tinkaton (Leader)]
:sv/tinkaton:
[SIZE=7][B]Tinkaton[/B][/SIZE]
[B]Typing:[/B] Fairy/Steel
[B]Abilities:[/B] Mold Breaker, Own Tempo
[B]Traits:[/B] Leader
[B]Objectives
Main:[/B] (Big Game Guild) Defeat all opponents.
[B]Side:[/B] (Training Guild) Defeat four (4) minions.
[B]Side:[/B] (Training Guild) Complete the main objective with no Lifelines used.
[B]Side:[/B] (Defense Guild) Complete the main objective with the Corviknight Keep at no less than 50% HP.
[B]Side:[/B] (Rescue Guild) Defeat Tinkaton.
[B]Tiles[/B]
X - This cell is out of play for this map.
< _ > - No Effect.
<Reinforcement Zone> - Tinkaton's Reinforcements (see more below) enter the map on one of these tiles.
[B]Objects[/B]
:metal-coat:Corviknight Keep
HP: 6
The player loses the battle if the Keep's HP reaches 0.
Interact [Destroy]: Remove 1 HP from the Keep.
:ring-target:Outpost
HP: 3
The Outpost (and any upgrade) is removed from the Map if its HP reaches 0.
Interact [Destroy]: Remove 1 HP from the Outpost.
[B]Arena - Zapapico Corviknight Roost[/B]
Tinkaton's Turf War is fought against in the following waves:
Wave 1: 4x :tinkatuff:Tinkatuff
Wave 2: Roll 2 of :clawitzer:Clawitzer, :magmortar:Magmortar, :rhyperior:Rhyperior
Wave 3: :tinkaton:Tinkaton and the remaining minion from Wave 2.
As the referee becomes the active player, and half of the minions from the current wave have been defeated: Advance the wave number.
When the wave is advanced, the ref chooses which <Reinforcement Zone> to place each opponent on. Only one opponent may be placed on each <Reinforcement Zone> per wave advancement.
:tinkatuff:Tinkatuff's Interact [Destroy] removes 2 HP from objects, instead of 1.
:clawitzer:Clawitzer, :magmortar:Magmortar, and :rhyperior:Rhyperior can use Interact [Destroy] from up to 3 tiles away.
:tinkaton:Tinkaton's Interact [Destroy] removes 3 HP from objects, instead of 1.
Hey there! Perrin here. Look, I've got a special request for someone brave enough to handle it. There's a couple of Pokemon down in the depths of area zero that I'd love to get photos of, but it's no walk in the park. That place is seriously dangerous, and only the Alliance's top talent should even consider heading down there. Think you've got what it takes? If you do, let's see those pictures!
Lifelines - 2 (Each round where you order first, you may use a Lifeline before your orders; but doing so worsens your rewards. Braggarts can't use Lifelines.)
Lifeline Cleanse - Remove all conditions from your Pokemon. Lifeline Mop - Change a specified <Terastal> tile to a < _ > tile. Lifeline Warp - Move one of your Pokemon to an unoccupied tile. Lifeline Banquet - Fill all empty backpack spots with Leppa Berries.
Objectives
Main: (Big Game Guild) Defeat all Leaders. Side: (Rescue Guild) Defeat one Leader. Side: (Defense Guild) Complete the main objective without letting all of the tiles become <Terastal> tiles. Side: (Recon Guild) Complete the main objective with no Lifelines used.
Tiles
< _ > - No Effect
<Terastal (Type)> - Leaders standing on these tiles are the noted type, are considered Terastalized to that type when using the move Tera Blast, and gain access to moves and abilities based on the Terastal Type Table below.
Objects Type Switch
Interact: Specify a Type. Change the (Type) of all Terastal tiles to the specified type.
Special Maneuvers
Tera Shift (Type): Only Leaders can use this maneuver. Change the (Type) of all Terastal tiles to the specified type.
Spread Terasatalization: Only Leaders can use this maneuver. Change the user's tile to a <Terastal> tile.
Arena - Area Zero Depths
After Leaders participate in combat, their and their opponent's tile become <Terastal> tiles.
If an immunity would be tallied for a Leader's Tera Blast: Instead, tally a resistance.
When either Iron Crown or Iron Boulder faints: The other Leader permanently Terastalizes into the current Type of the Terastal tiles, retaining access to the moves and abilities of that type (per below table). <Terastal> tiles effect is replaced with the following: Leaders standing on these tiles have their four core stat ranks increased by 2 and their Speed increased by 30, and the BAP of their Tera Blast is doubled.
Terastal Type Table:
Type
Ability
Moves
Bug
Compound Eyes
Megahorn, Tail Glow, Sticky Web
Dark
Prankster
Foul Play, Taunt, Torment
Dragon
Rivalry
Dragon Hammer, Dragon Energy, Dragon Cheer
Electric
Electromorphosis
Wild Charge, Thunder Cage, Thunder Wave
Fairy
Aroma Veil
Moonblast, Decorate, Moonlight
Fighting
No Guard
Dynamic Punch, Focus Blast, Coaching
Fire
Flash Fire
Flare Blitz, Burn Up, Will-O-Wisp
Flying
Infiltrator
Acrobatics, Hurricane, Roost
Ghost
Cursed Body
Phantom Force, Hex, Confuse Ray
Grass
Effect Spore
Solar Blade, Solar Beam, Synthesis
Ground
Sand Veil
Earthquake, Earth Power, Spikes
Ice
Snow Warning
Triple Axel, Blizzard, Aurora Veil
Normal
Adaptability
Extreme Speed, Boomburst, Belly Drum
Poison
Corrosion
Gunk Shot, Venoshock, Toxic
Psychic
Dazzling
Zen Headbutt, Psyshock, Imprison
Rock
Rock Head
Head Smash, Meteor Beam, Stealth Rock
Steel
Stamina
Hard Press, Make It Rain, Shift Gear
Water
Water Veil
Wave Crash, Scald, Water Gun
Challenge Start Template
[SIZE=7][B]Infinite Iron Improvements[/B][/SIZE]
[SIZE=4][B]Pinnacle - Small Map[/B][/SIZE]
[img]https://play.pokemonshowdown.com/sprites/trainers/perrin.png[/img]
[I]Hey there! Perrin here. Look, I've got a special request for someone brave enough to handle it. There's a couple of Pokemon down in the depths of area zero that I'd love to get photos of, but it's no walk in the park. That place is seriously dangerous, and only the Alliance's top talent should even consider heading down there. Think you've got what it takes? If you do, let's see those pictures![/I]
[B]Lifelines - 2[/B]
[I](Each round where you order first, you may use a Lifeline before your orders; but doing so worsens your rewards. Braggarts can't use Lifelines.)[/I]
[indent]:revival herb:Lifeline Cleanse - Remove all conditions from your Pokemon.
:max elixir:Lifeline Mop - Change a specified <Terastal> tile to a < _ > tile.
:lustrous orb:Lifeline Warp - Move one of your Pokemon to an unoccupied tile.
:leppa berry:Lifeline Banquet - Fill all empty backpack spots with :leppa-berry:Leppa Berries.[/indent]
[B]Objectives
Main:[/B] (Big Game Guild) Defeat all Leaders.
[B]Side:[/B] (Rescue Guild) Defeat one Leader.
[B]Side:[/B] (Defense Guild) Complete the main objective without letting all of the tiles become <Terastal> tiles.
[B]Side:[/B] (Recon Guild) Complete the main objective with no Lifelines used.
[B]Tiles[/B]
< _ > - No Effect
<Terastal (Type)> - Leaders standing on these tiles are the noted type, are considered Terastalized to that type when using the move Tera Blast, and gain access to moves and abilities based on the Terastal Type Table below.
[B]Objects[/B]
:dowsing-machine:Type Switch
Interact: Specify a Type. Change the (Type) of all Terastal tiles to the specified type.
[B]Special Maneuvers[/B]
Tera Shift (Type): Only Leaders can use this maneuver. Change the (Type) of all Terastal tiles to the specified type.
Spread Terasatalization: Only Leaders can use this maneuver. Change the user's tile to a <Terastal> tile.
[B]Arena - Area Zero Depths[/B]
After Leaders participate in combat, their and their opponent's tile become <Terastal> tiles.
If an immunity would be tallied for a Leader's Tera Blast: Instead, tally a resistance.
When either :iron-crown:Iron Crown or :iron-boulder:Iron Boulder faints: The other Leader permanently Terastalizes into the current Type of the Terastal tiles, retaining access to the moves and abilities of that type (per below table). <Terastal> tiles effect is replaced with the following: Leaders standing on these tiles have their four core stat ranks increased by 2 and their Speed increased by 30, and the BAP of their Tera Blast is doubled.
Mutating Multiplying Meteorspawn Pinnacle - Small Map
Oh my goodness! There I was, enjoying a lovely stroll beneath the sunshine with my favorite parasol, when suddenly something ripped straight through the fabric! At first, I thought perhaps hail was falling, but the sky was as clear as crystal. So curious me, I went closer to investigate, and would you believe it? A shard of meteorite was lying right there on the ground, gleaming and everything. But just as I bent down to take a better look, something moved in the shadows nearby. Well, I'm certainly not one to stick around for trouble, so I hurried away as quickly as my boots could carry me. Naturally, my first thought was to call the Guild Alliance. Please, could you send someone strong to investigate? I'd feel so much safer knowing a capable trainers was handling the matter!
Lifelines - 2 (Each round where you order first, you may use a Lifeline before your orders; but doing so worsens your rewards. Braggarts can't use Lifelines.)
Lifeline Cleanse - Remove all conditions from your Pokemon.
Lifeline Mop - Change a specified <DNA Strand> tile to a < _ > tile.
Lifeline Warp - Move one of your Pokemon to an unoccupied tile.
Lifeline Banquet - Fill all empty backpack spots with Leppa Berries.
Opponents
Deoxys
Typing: Psychic Abilities: Pressure Traits: Leader. Has the command Forme Shift. Has the Hovering condition.
Movepool Level 0
Aerial Ace
Avalanche
Brick Break
Calm Mind
Dark Pulse
Energy Ball
Facade
Fire Punch
Flash Cannon
Focus Blast
Ice Beam
Ice Punch
Leer
Light Screen
Nasty Plot
Poison Jab
Protect
Psychic
Reflect
Rest
Rock Slide
Round
Shadow Ball
Signal Beam
Sleep Talk
Snore
Strength
Substitute
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Zen Headbutt
Level 1
Agility
Amnesia
Brutal Swing
Confide
Cosmic Power
Counter
Cut
Detect
Double Team
Flash
Iron Defense
Mega Punch
Mirror Coat
Mud-Slap
Night Shade
Pain Split
Power-Up Punch
Psybeam
Psychic Terrain
Rain Dance
Recover
Recycle
Rock Smash
Role Play
Safeguard
Scary Face
Seismic Toss
Shock Wave
Spikes
Stealth Rock
Sunny Day
Swagger
Swift
Switcheroo
Taunt
Toxic Spikes
Trick
Water Pulse
Wrap
Level 2
Bind
Double-Edge
Dream Eater
Dynamic Punch
Expanding Force
Focus Punch
Grass Knot
Low Kick
Mega Kick
Meteor Beam
Meteor Mash
Nightmare
Psycho Shift
Secret Power
Solar Beam
Superpower
Take Down
Thunder
Zap Cannon
Level 3
Body Slam
Charge Beam
Drain Punch
Extreme Speed
Frustration
Headbutt
Icy Wind
Knock Off
Laser Focus
Low Sweep
Psych Up
Psychic Noise
Psyshock
Pursuit
Return
Rock Tomb
Telekinesis
Teleport
Throat Chop
Torment
Objectives
Main: (Big Game Guild) Defeat all Deoxys. Side: (Rescue Guild) Defeat 128 HP worth of Deoxys. Side: (Defense Guild) Defeat 256 HP worth of Deoxys. Side: (Recon Guild) Complete the main objective with no Lifelines used.
Tiles
< _ > - No Effect
<DNA Strand> - DNA Strands in sequence form a DNA Chain.
Objects
N/A
Special Maneuvers
Mutate: Only Leaders can use this maneuver. The user executes the Forme Shift command to the specified form.
Multiply: Only Leaders can use this maneuver. Place a Deoxys on an adjacent tile to the user. That tile becomes a <DNA Strand> tile. This Deoxys has 50% (1/2) of the remaining and maximum HP of the user, the remaining EN of the user, and all conditions and stat stages of the user. The user's remaining and maximum HP are (individually) reduced by 50%.
Create Chain: The tile the user is standing on becomes a <DNA Strand> tile.
Arena - Meteor Crash Site
Deoxys standing on <DNA Strand> tiles gain effects based on other Deoxys standing on the same DNA Chain. For these effects, X = the number of Deoxys contributing to the chain.
Deoxys: The user's stat stages are the highest from among all Deoxys on the chain. Deoxys-Attack: The user has Attack Aid 5+X. The Power Bonus from the user's Attack Aid has no maximum. Deoxys-Defense: The user has Defense Aid 4+X. The Power Penalty from the user's Defense Aid has no maximum. Deoxys-Speed: After the user performs a maneuver, the target tile of that maneuver becomes a <DNA Stand> tile.
Challenge Start Template
[SIZE=7][B]Mutating Multiplying Meteorspawn[/B][/SIZE]
[SIZE=4][B]Pinnacle - Small Map[/B][/SIZE]
[img]https://play.pokemonshowdown.com/sprites/trainers/parasollady-gen6.png[/img]
[I]Oh my goodness! There I was, enjoying a lovely stroll beneath the sunshine with my favorite parasol, when suddenly something ripped straight through the fabric! At first, I thought perhaps hail was falling, but the sky was as clear as crystal. So curious me, I went closer to investigate, and would you believe it? A shard of meteorite was lying right there on the ground, gleaming and everything. But just as I bent down to take a better look, something moved in the shadows nearby. Well, I'm certainly not one to stick around for trouble, so I hurried away as quickly as my boots could carry me. Naturally, my first thought was to call the Guild Alliance. Please, could you send someone strong to investigate? I'd feel so much safer knowing a capable trainers was handling the matter![/I]
[B]Lifelines - 2[/B]
[I](Each round where you order first, you may use a Lifeline before your orders; but doing so worsens your rewards. Braggarts can't use Lifelines.)[/I]
[INDENT]:revival herb:Lifeline Cleanse - Remove all conditions from your Pokemon.[/INDENT]
[INDENT]:max elixir:Lifeline Mop - Change a specified <DNA Strand> tile to a < _ > tile.[/INDENT]
[INDENT]:lustrous orb:Lifeline Warp - Move one of your Pokemon to an unoccupied tile.[/INDENT]
[INDENT]:leppa berry:Lifeline Banquet - Fill all empty backpack spots with :leppa-berry:Leppa Berries.[/INDENT]
[TABLE width="100%"]
[TR]
[td width="33.3%"]:sv/deoxys-attack:
[B]Deoxys-Attack
Typing[/B]: Psychic
[B]Abilities[/B]: Pressure
[B]Traits[/B]: Has the command Forme Shift. Has the Penalty-Proof condition.
[B]HP[/B]: 80
[B]Attack[/B]: 13
[B]Defen.[/B]: 2
[B]Sp.Atk[/B]: 13
[B]Sp.Def[/B]: 2
[B]Speed[/B]: 150
[SIZE=3][B]Size[/B]: 3
[B]Weight[/B]: 4[/SIZE][/td][td width="33.4%"]:sv/deoxys-defense:
[B]Deoxys-Defense
Typing[/B]: Psychic
[B]Abilities[/B]: Pressure
[B]Traits[/B]: Has the command Forme Shift. Has the Bonus-Proof condition.
[B]HP[/B]: 80
[B]Attack[/B]: 5
[B]Defen.[/B]: 11
[B]Sp.Atk[/B]: 5
[B]Sp.Def[/B]: 11
[B]Speed[/B]: 90
[SIZE=3][B]Size[/B]: 3
[B]Weight[/B]: 4[/SIZE][/td][td width="33.3%"]:sv/deoxys-speed:
[B]Deoxys-Speed
Typing[/B]: Psychic
[B]Abilities[/B]: Pressure
[B]Traits[/B]: Has the command Forme Shift. Has the Recovery Aid 10 condition.
[SIZE=5][B]Movepool[/B][/SIZE]
[I][U]Level 0[/U][/I]
Aerial Ace
Avalanche
Brick Break
Calm Mind
Dark Pulse
Energy Ball
Facade
Fire Punch
Flash Cannon
Focus Blast
Ice Beam
Ice Punch
Leer
Light Screen
Nasty Plot
Poison Jab
Protect
Psychic
Reflect
Rest
Rock Slide
Round
Shadow Ball
Signal Beam
Sleep Talk
Snore
Strength
Substitute
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Zen Headbutt
[I][U]Level 1[/U][/I]
Agility
Amnesia
Brutal Swing
Confide
Cosmic Power
Counter
Cut
Detect
Double Team
Flash
Iron Defense
Mega Punch
Mirror Coat
Mud-Slap
Night Shade
Pain Split
Power-Up Punch
Psybeam
Psychic Terrain
Rain Dance
Recover
Recycle
Rock Smash
Role Play
Safeguard
Scary Face
Seismic Toss
Shock Wave
Spikes
Stealth Rock
Sunny Day
Swagger
Swift
Switcheroo
Taunt
Toxic Spikes
Trick
Water Pulse
Wrap
[I][U]Level 2[/U][/I]
Bind
Double-Edge
Dream Eater
Dynamic Punch
Expanding Force
Focus Punch
Grass Knot
Low Kick
Mega Kick
Meteor Beam
Meteor Mash
Nightmare
Psycho Shift
Secret Power
Solar Beam
Superpower
Take Down
Thunder
Zap Cannon
[I][U]Level 3[/U][/I]
Body Slam
Charge Beam
Drain Punch
Extreme Speed
Frustration
Headbutt
Icy Wind
Knock Off
Laser Focus
Low Sweep
Psych Up
Psychic Noise
Psyshock
Pursuit
Return
Rock Tomb
Telekinesis
Teleport
Throat Chop
Torment
[B]Objectives
Main:[/B] (Big Game Guild) Defeat all Deoxys.
[B]Side:[/B] (Rescue Guild) Defeat 128 HP worth of Deoxys.
[B]Side:[/B] (Defense Guild) Defeat 256 HP worth of Deoxys.
[B]Side:[/B] (Recon Guild) Complete the main objective with no Lifelines used.
[B]Tiles[/B]
< _ > - No Effect
<DNA Strand> - DNA Strands in sequence form a DNA Chain.
[B]Objects[/B]
N/A
[B]Special Maneuvers[/B]
Mutate: Only Leaders can use this maneuver. The user executes the Forme Shift command to the specified form.
Multiply: Only Leaders can use this maneuver. Place a Deoxys on an adjacent tile to the user. That tile becomes a <DNA Strand> tile. This Deoxys has 50% (1/2) of the remaining and maximum HP of the user, the remaining EN of the user, and all conditions and stat stages of the user. The user's remaining and maximum HP are (individually) reduced by 50%.
Create Chain: The tile the user is standing on becomes a <DNA Strand> tile.
[B]Arena - Meteor Crash Site[/B]
Deoxys standing on <DNA Strand> tiles gain effects based on other Deoxys standing on the same DNA Chain. For these effects, X = the number of Deoxys contributing to the chain.
[INDENT]:deoxys:Deoxys: The user's stat stages are the highest from among all Deoxys on the chain.
:deoxys-attack:Deoxys-Attack: The user has Attack Aid 5+X. The Power Bonus from the user's Attack Aid has no maximum.
:deoxys-defense:Deoxys-Defense: The user has Defense Aid 4+X. The Power Penalty from the user's Defense Aid has no maximum.
:deoxys-speed:Deoxys-Speed: After the user performs a maneuver, the target tile of that maneuver becomes a <DNA Stand> tile.[/INDENT]