The King is Dead! Long live the King! (RMT)

Well, as Gen V is on the brink of being announced and released, soon Gen IV will come to an end and theorymon of unparalleled proportion shall commence. In the mean time, for nostalgia's sake (:P), I've created my last Gen IV team.

This is not the first team I've made, but the first I've had rated on Smogon.

This team is centered around a semi-stall method of wearing down switch in's via toxic spikes and stealth rock, while maintaining momentum and sweeping capability via Scarfgon, DDTar and Bulky SD Scizor. I'm not much for doubling OP length by posting a novel about how I built my team.

I've considered replacing DDTar with something along the lines of Mixmence, because DDTar sometimes falls flat on it's face. Any suggestions would be greatly appreciated.

Changes in Red.



330.png


Flygon @ Choice Scarf
Nature: Jolly
4 HP/252 Attack/252 Speed

Outrage
Earthquake
U-Turn
Fire Blast/Stone Edge

My very capable Anti-Lead. Thouroughly decimates Azelf and Aerodactyl, though I'm considering running Stone Edge so I don't have to be locked into Outrage while Scizor switches in. U-Turn enables it to escape from a problematic lead while also doing damage. Fire Blast can combat Bronzong, Metagross and Skarmory though I usually just U-Turn out for the first two. Jirachi is 2HKO'd, and because I outspeed, flinchax fails. Infernape, and all Sleeper leads are non-issues as I u-turn out safely.

As an added bonus, Flygon can come in later in the match and revenge kill sweepers such as neutral nature DDMence, and with U-Turn it can scout for opponent's Pokemon.

List of Common Leads:

Azelf: Outrage

Aerodactyl: Outrage, could be problematic if for some reason it had Ice Fang.

Breloom: U-Turn out, usually to Tentacruel or Blissey.

Flygon: pray it's not Jolly and either Outrage or U-Turn.

Gliscor: U-Turn to Tentacruel.

Heatran: 2HKO's ShucaTran, and OHKO's Specs/Scarftran.

Hippowdon: U-Turn to Rotom.

Infernape: Earthquake for the 2HKO.

Jirachi: Scarfrachi is 2HKOd.

Machamp: I rear back in sheer terror and U-Turn to Rotom.

Mamoswine: Flygon drops a load and GTFO.

Roserade: See Breloom.

Starmie: If it's LO, I U-turn to Tentacruel or Blissey. If Scarfed, I shrivel and die and bring out Blissey.

Tyranitar: U-Turn to Scizor and it becomes Set up bait.




73.png

Tentacruel @ Black Sludge
Nature: Calm
Liquid Ooze
252 HP/ 120 Defense/ 136 Speed

Toxic Spikes
Rapid Spin
Sludge Bomb
Surf


Since Flygon fails to stop SR and Toxic Spikes at the beginning of the match I needed a rapid spinner, in addition to an ice resist. Tentacruel makes a safe U-Turn target and can set up Toxic Spikes on the switch, in addition to absorbing toxic spikes on my side. Rapid spin lets me eliminate entry hazards, while Sludge Bomb and Surf offer near flawless coverage.


479L.png

Rotom-C @ Leftovers
Nature: Bold
252 HP/ 168 Defense/ 88 Speed

Thunderbolt
Shadow Ball
Leaf Storm
Reflect

I needed a spin blocker that also can counter lead Hippowdon and Swampert. Lo and Behold. Thunderbolt over Discharge because poison will already be statusing switch ins, Shadow Ball for STAB, and Leaf Storm for all around chaos. Will-O-Wisp can actually help against some levitators and steel types, but it can be useless if Toxic Spikes is on the field. If anyone has an alternate move that could be used in it's place I'd be interested. I've switched to Reflect because it gives some of my team extra bulk and can let DDtar net an extra DD sometimes, though loss of leftovers+sand stream is a minor issue.

212.png

Scizor @ Leftovers
Technician
Nature: Adamant
188 HP/ 252 Attack/ 60 Speed

Bullet Punch
Swords Dance
Roost
Brick Break

Scizor with a slight twist. Bullet Punch for priority and STAB. Brick Break helps me break screens. Swords Dance can boost my Attack on the switch, while Roost gives me extra bulk and can sometimes let me net a second or third SD boost.



242.png

Blissey @ Leftovers
Natural Cure
Nature: Calm
24 HP/ 252 Defense/ 232 Sp. Def

Heal Bell
Softboiled
Flamethrower
Stealth Rock

Dear fat bitch, I hate you with a passion but you are of use to me for now so I let you live. Having a cleric helps me against some stall teams, plus being able to negate sleep is incredibly useful. Heal Bell and Aromatherapy are analogous, Softboiled for recovery, Flamethrower prevents me from becoming Scizor bait, and Stealth Rock helps with general "strategery".



248.png

Tyranitar @ Babiri Berry
Nature: Jolly
4 HP/ 252 Attack/252 Speed

Dragon Dance
Crunch
Stone Edge
Fire Punch

This set can be quite a bit of fun if executed properly. The loss of power via Jolly is somewhat nullified by SR and Toxic Spikes, while allowing it to outspeed Starmie. Fire Punch let's me hit Scizor, either on the switch or when they try in vain to kill me with bullet punch. I may consider replacing this in favor of something else because Sandstorm only benifits it and nullifies half of my team's leftovers, though it can help end some weather conditions, and with a bit of prediction, can lead to a Scizor set up.


Well that's about it.
 
Offensive Threats:

Azelf: Scizor can bullet punch it, Flygon can U-Turn, Tyranitar in a pinch can bluff a Choice Scarf. I've never seen it outside of the lead position.

Breloom: I. Hate. You. Breloom. I've noticed fighting types give me trouble. My best bet is to switch in Tentacruel to take the sleep, switch to Rotom or Scizor, and go from there.

Celebi: Flygon can kill it with U-Turn, and It'll turtle in the face of Scizor. Additionaly, It can be scared out by Ttar.

Dugtrio: Never seen one, but can be taken out via a damp kitten or anything on my team barring blissey.

Electivire: Eh. Never seen one, but if it comes on in a Thunderbolt it could be a problem. Flygon should be able to revenge kill it.

Empoleon: Fairly easily dealt with. Tentacruel can wall most if worst comes to worst while setting up Spikes and Rapid Spinning. Blissey can also stall it out. Rotom has a field day with it.

Flygon: Adamants are killed by Flygon, while Scizor can come in on Outrage, set up, and KO.

Gengar: Scizor manhandles Gengar.

Gliscor: I havent seen very many, but Rotom and Tentacruel can handle it.

Gyarados: Deadly sumbitch if Rotom goes down. my best bet is to wear it down via U-Turn or Bluff HP Electric on Tentacruel.

Heatran: Tentacle rape just got a whole new meaning. Also Flygon.

Heracross: Can be cantankerous, as Toxic Spikes activates guts. Rotom and Scizor are my best bets.

Infernape: Bring in Flygon on the NP turn and EQ for the OHKO. Tentacruel stops it in it tracks as well.

Jirachi: Flygon EQ, or Scizor Brick break, depending on the set.

Kingdra: Rain Dance teams can be problematic. Try to predict and bring in Ttar to negate Sandstorm, then bring in Flygon to revenge kill.

Latias: Flygon has a field day with non-scarfed versions, while Ttar can bluff Choice Scarf or flat out crunch, and Scizor can scare out/set up on Specs or Weakened Draco Meteor Latias.

Lucario: Flygon EQ. Rotom helps as well in the event of a SD.

Machamp: Machamp is a hell on earth, particularly Rest talk versions. My best best is to wear it down with U-Turns and Toxic Spikes, and bring in Scizor on the rest turn and try to SD and pray Sleep Talk picks the wrong move. Rotom can help, but may lose to payback.

Magnezone: Flygon EQ/ Blissey flamethrower.

Mamoswine: Threatens Flygon, but can be stopped by Rotom and Scizor.

Metagross: I have yet to see one, but it might be trouble if I mispredict.

Ninjask: Lol Bullet Punch Scizor.

Porygon-Z: Blissey, Rotom, and Scizor.

Rhyperior: Tentacruel outspeeds, Rotom can levitate and destroy it with Leaf Storm, Scizor can Bullet Punch, but im sure it won't OHKO.

Roserade: Assuming sleep clause is active, Blissey can flamethrower, and Scizor can Swords Dance and Sweep.

Rotom-A: Oddly enough I've yet to see one. Blissey walls it, and Flygon can absorb a trick and U-Turn.

Salamence: Salamence weakness. What a shock. Flygon can revenge kill neutral nature DDMence, but otherwise I probably will have to rely on Scizor.

Scizor: Flygon Fire Blast scorches it, as does Blissey flamethrower. Rotom can W-o-W it as well.

Snorlax: Scizor and Tyranitar can crush it.

Starmie: Flygon can U-Turn it and Rotom can KO.

Suicune: Blissey and Tentacruel set up on it, and rotom can Ko.

Togekiss: Can be tricky, but usually easy. Rotom and Scizor work nicely.

Tyranitar: Scizor Bullet Punch. Also Flygon can revenge kill if it holds Babiri Berry.

Weavile: Scizor Bullet Punch

Yanmega: Never seen one, but it loathes SR and BP Scizor wrecks it.

Zapdos: Blissey can stall it, and SR can help out against it. Rotom can kill it with some persistence.


Defensive Threats:

Blissey: Scizor, Tyranitar, Flygon.

Bronzong: Is it sad that Bronzong invariably becomes set-up bait for Scizor? I usually get in 2-3 SD because of it, and Explosion fails to do anything to Scizor.

Cresselia: Never seen one, but taken care of by Scizor, Flygon, and Ttar.

Donphan: Rotom C.

Dusknoir: Rotom C can take it, as can Ttar and Scizor barring Fire Punch.

Forretress: Flygon can Take it out with Fire Blast, and Ttar with Fire Punch.

Hippowdon: Rotom C deals with it.

Ludicolo: Find a way to bring Ttar in to negate the rain boost, then work from there.

Milotic: Rotom C stops it cold, as does Tentacruel and Blissey.

Skarmory: Rotom can work, and Flygon 2HKOs with Fire Blast.

Swampert: Rotom C works wonders.

Tentacruel: Rotom blocks Rapid Spin and threatens with Thunderbolt.

Umbreon: Scizor can come in and set up on it.

Vaporeon: Rotom and Blissey can stop it, while Tentacruel can bluff HP Electric in a pinch.

Walrein: Use Ttar to end Hail and crushes it. Scizor can help by breaking it's substitute.
 
...hmm. You seem a little indecisive on Rotom... I want to suggest Substitute instead of Leaf Storm, but then that leaves you without anyone to hit Swampy supereffectively. Still, doesn't Wisp usually do the trick with him? :0 My personal favorite Rotom set to run is

- Substitute
- Discharge / Tbolt
- Shadow Ball / Leaf Storm
- Will-O-Wisp

I sort of tailored it to your use... I think you can possibly afford to drop Shadow Ball, since Sub grants you some extra protection against anything that wants to beat you, and you really only need Tbolt and Leaf Storm to beat specific threats (namely Gyarados and Swampert). If you can afford to drop Leaf Storm, do that, but otherwise this is what I would suggest.

If you EV it to be faster than Breloom, you can use it to counter him as well. :D

Not much to say aside from that. :\ It's not like this is anything special, pretty standard (AKA boring) stuff in here.
 
...hmm. You seem a little indecisive on Rotom... I want to suggest Substitute instead of Leaf Storm, but then that leaves you without anyone to hit Swampy supereffectively. Still, doesn't Wisp usually do the trick with him? :0 My personal favorite Rotom set to run is

- Substitute
- Discharge / Tbolt
- Shadow Ball / Leaf Storm
- Will-O-Wisp

I sort of tailored it to your use... I think you can possibly afford to drop Shadow Ball, since Sub grants you some extra protection against anything that wants to beat you, and you really only need Tbolt and Leaf Storm to beat specific threats (namely Gyarados and Swampert). If you can afford to drop Leaf Storm, do that, but otherwise this is what I would suggest.

If you EV it to be faster than Breloom, you can use it to counter him as well. :D

Not much to say aside from that. :\ It's not like this is anything special, pretty standard (AKA boring) stuff in here.

I'll try that. Thanks.

I kinda agree. It's not the most creative team ever, but eh, so it goes.
 
If you like the attack drop from Will-O-Wisp you can always put reflect in its position so as to prevent conflict with your toxic spikes on your Rotom-C.

While black sludge may seem good to get back at trick users you must remember that they can trick it back onto another of your Pokemon causing your team more harm than it did to their team.
It may be wise to put the standard leftovers on your Tentacruel.
 
@mrguy888- Reflect might be interesting. I'll test that one as well. I'll switch Black Sludge too.

@Sportsdude- I get the sprites from Pokemonelite2000.com. They have a sprite library there. Against Weavile, I'd withdraw and send in Scizor to BP it for the KO. I've never seen a lead Weavile, and I've only seen one at all in my testing so I don't think it's as big of a deal.
 
i like how you start with flygon
it can take out many leads and is quite unexpected
u-turn breaks sashes, and its just an awesome move
good team
 
I've added the changes to my team. I've found that while using reflect can help Ttar stay in and win against bulky walls that would otherwise wall him by letting him snatch a second dd, the loss of leftovers on Rotom-C makes it more difficult to take hits due to Sand Stream. Other than that the team is working fairly well.
 
Back
Top