The Legend Run: (Exclaimer) Siren Sands

Kitsunoh: Chill -- Chill

Gardevoir: Chill -- Dazzling Gleam
If both helioptile use P/E when Gardevoir would use Dazzling Gleam, then Chill.

Mr. Mime: Dazzling Gleam -- Dazzling Gleam
If both helioptile use P/E when Mime would use Dazzling Gleam, then Chill.
 

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus
|


"Let's leave a parting gift!" | "Except it will totally miss"

Helioptile: Thunder (Gardevoir) [GEM]

ACTION 1!

Kit and Garde Chills (+12en)

Helioptiles used Thunder! (-7en)
Hit: 45 94 (one miss)
Crit: 2 (no)
Effect: 2 (yes)
Damage: (11+3+3)*0.5=8.5hp

Gardevoir is paralysed!

Mime used Dazzling Gleam! (-5en)
KO
KO


Hp: 83
En: 75
6/3/1/3/110
Other: -1spe
Item: Rare Candy


Hp: 72
En: 57
2/3/7/4/115
Other: Paralysis (20%)
Item: Mega Stone


Hp: 80
En: 63
1/4/5/6/90
Other: -3spe
Item: Odd Incense

- - - - - -- - - - - VS - - - - -- - - - - -


Hp: KO
En: KO
1/2/4/2/70
Other: -1 Spe
Item: Electric Gem (2/3)

Manage your Team

Exclaimer

 

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus
You reach the tower, and are stunned to find that not only does the tower look manmade, but it also looks as though it was brand new! There is a large stone door in front of you, which you open immediately. Once inside, you find that the tower is as splendid inside as outside. In front of you are two more stone doors, but these two are colored oddly; One is colored a bright green, and the other is colored a deep mix of auburn and orange. In the center lies a plaque that says "Ye worthy of the Grand Symphony, choose ye now the path you will choose to find the Songstress, the Aria, or the Pirouette. The music of the Songstress will show you the way." It seems you have an option to open one of the two doors.

Player Options
A) Open the Aria Door
B) Open the Pirouette Door

Exclaimer
 
I wonder if I should not choose the door that buffs moves my entire team is 4x resistant to or immune to.

B) Pirouette Door
 

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus
The Orange door opens, and as you ascend the tower, you hear tapping, as though someone is dancing at the top of the tower. Your great challenge awaits at the top of the tower.
Medicine
Potions: 0/3
Super Potions: 0/1
Ethers: 0/3
Elixirs: 0/1
Revives: 0/1
Status Removers: 0/3
Spares: 3/3
- 1x Hyper Potion
- 1x Full Restore
- 1x Max Ether

Poke Balls
2x Heal Ball
8x Sports Ball
4x Cherish Ball
4x Poke Ball


Manage your Team

Exclaimer

Atop the tower is a spectacular arena with a view to match. All around one can see everything through a dome of translucent stone, which seems to carry sound throughout the arena. The floor is made of white stone, and what appear to be music notes are etched into the ground everywhere you look. The arena is permeated by an orange mist, which seems to provide benefits to Meloetta. It would seem you have your work cut out for you here.

Effects:
Relic Song has a base 25% chance of inducing sleep, and gains 2 BAP.
When Relic Song is used, then it changes the escort Pokemon to either Hariyama (if transitioning to Aria Forme) or Musharna (if transitioning to Pirouette Forme). Both escorts share the same HP pool of 120, regain items if they lost them upon Relic Song being used, and are treated as though they were switched out and in when they come in. This does NOT change the arena though.
Meloetta's fighting moves gain 2 BAP
Close Combat no longer drops Defenses for everyone
Meloetta has High Jump Kick and Jump Kick added to its movepool (These moves cannot be sketched or otherwise copied)



Meloetta (-)
NATURE
: Serious (No effect on stats)

ITEM: Expert Belt

Meloetta-Aria
TYPE
: Normal / Psychic
ABILITIES: Serene Grace

STATS
HP: 110
Atk: Rank 3
Def: Rank 3
SpA: Rank 5
SpD: Rank 5
Spe: 90
Size Class: 1
Weight Class: 1
Base Rank Total: 23

Meloetta-Pirouette
TYPE
: Normal / Fighting
ABILITIES: Serene Grace

STATS
HP: 110
Atk: Rank 5
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 128
Size Class: 1
Weight Class: 1
Base Rank Total: 23

EC: N/A
MC: 0
AC: N/A

ATTACKS
Acrobatics
Brick Break
Calm Mind
Charge Beam
Close Combat
Confide
Confusion
Covet
Dazzling Gleam
Double Team
Drain Punch
Dream Eater
Dual Chop
Echoed Voice
Embargo
Energy Ball
Facade
Fire Punch
Flash
Fling
Focus Blast
Focus Punch
Frustration
Giga Impact
Grass Knot
Gravity
Heal Bell
Helping Hand
Hidden Power
Hone Claws
Hyper Beam
Hyper Voice
Ice Punch
Knock Off
Last Resort
Light Screen
Low Kick
Low Sweep
Magic Coat
Magic Room
Payback
Perish Song
Power-Up Punch
Protect
Psybeam
Psychic
Psych Up
Psyshock
Quick Attack
Rain Dance
Recycle
Relic Song
Rest
Retaliate
Return
Rock Smash
Role Play
Round
Safeguard
Secret Power
Shadow Ball
Shadow Claw
Shock Wave
Signal Beam
Sing
Skill Swap
Sleep Talk
Snatch
Snore
Stone Edge
Strength
Substitute
Sunny Day
Swagger
Teeter Dance
Telekinesis
Thunder
Thunderbolt
Thunder Punch
Thunder Wave
Toxic
Trick
Trick Room
Uproar
U-turn
Wake-Up Slap
Wonder Room
Work Up
Zen Headbutt

MC Allocation: 0

Hariyama (M)
NATURE
: Adamant (+1 Atk, -1 SpA)

TYPE: Fighting
ABILITIES: Thick Fat / Guts / Sheer Force (H)

ITEM: Rare Candy

STATS
HP: 120
Atk: Rank 6 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 50
Size Class: 4
Weight Class: 6
Base Rank Total: 18

EC: 6/6
MC: 0
AC: 5/5

ATTACKS
Arm Thrust
Belly Drum
Brine
Close Combat
Endure
Fake Out
Focus Energy
Force Palm
Heavy Slam
Knock Off
Reversal
Sand Attack
Seismic Toss
Smelling Salts
Tackle
Vital Throw
Wake-Up Slap
Whirlwind

Bullet Punch
Counter
Helping Hand
Revenge
Wide Guard

Dig
Giga Impact
Payback
Protect
Rock Slide

Fire Punch
Feint
Earthquake
Focus Punch
Sleep Talk
Substitute
Iron Head
Foresight
Low Sweep
Brick Break

MC Allocation: 0

Musharna (F)
NATURE
: Modest (+1 SpA, -1 Atk)

TYPE: Psychic
ABILITIES: Forewarn / Synchronize / Telepathy (H)

ITEM: Moon Stone

STATS
HP: 120
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 29
Size Class: 2
Weight Class: 4
Base Rank Total: 19

EC: 6/6
MC: 0
AC: 5/5

ATTACKS
Calm Mind
Defense Curl
Dream Eater
Future Sight
Hypnosis
Imprison
Lucky Chant
Moonlight
Nightmare
Psybeam
Psychic
Psywave
Stored Power
Synchronoise
Telekinesis
Yawn
Zen Headbutt

Baton Pass
Barrier
Helping Hand
Magic Coat
Swift

Dazzling Gleam
Light Screen
Protect
Reflect
Torment

Sleep Talk
Pain Split
Skill Swap
Worry Seed
Psyshock
Hyper Beam
Hidden Power (Fire)
Shadow Ball
Trick Room
Light Screen

MC Allocation: 0

 

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus
After many minutes of ascending the tower, you feel as though you are about to faint, when you finally see the last steps in front of you. You open the door atop it, and light suddenly washes over you. You soon find yourself outside, on the top of the tower. Strangely, despite the fact you can see outside just fine, the entire top of the tower seems to be covered with a layer of a translucent stone. It is then that you see an odd sight

You see a human shaped Pokemon rapidly dancing, performing all sorts of Acrobatic tricks and jumps. To its side, you see a Musharna, singing a rapid melody to go along with the Pokemon's dancing. Suddenly, the Pokemon, Meloetta, launches a kick in your direction. You manage to dodge, but it turns out to be a feint, and it starts to wait in anticipation. You bring your Pokemon out to take it on, and Musharna and Meloetta attack!

Atop the tower is a spectacular arena with a view to match. All around one can see everything through a dome of translucent stone, which seems to carry sound throughout the arena. The floor is made of white stone, and what appear to be music notes are etched into the ground everywhere you look. The arena is permeated by an orange mist, which seems to provide benefits to Meloetta. It would seem you have your work cut out for you here.

Effects:
Relic Song has a base 25% chance of inducing sleep, and gains 2 BAP.
When Relic Song is used, then it changes the escort Pokemon to either Hariyama (if transitioning to Aria Forme) or Musharna (if transitioning to Pirouette Forme). Both escorts share the same HP pool of 120, regain items if they lost them upon Relic Song being used, and are treated as though they were switched out and in when they come in. This does NOT change the arena though.
Meloetta's fighting moves gain 2 BAP
Close Combat no longer drops Defenses for everyone
Meloetta has High Jump Kick and Jump Kick added to its movepool (These moves cannot be sketched or otherwise copied)



Meloetta (-)
NATURE
: Serious (No effect on stats)

ITEM: Expert Belt

Meloetta-Aria
TYPE
: Normal / Psychic
ABILITIES: Serene Grace

STATS
HP: 110
Atk: Rank 3
Def: Rank 3
SpA: Rank 5
SpD: Rank 5
Spe: 90
Size Class: 1
Weight Class: 1
Base Rank Total: 23

Meloetta-Pirouette
TYPE
: Normal / Fighting
ABILITIES: Serene Grace

STATS
HP: 110
Atk: Rank 5
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 128
Size Class: 1
Weight Class: 1
Base Rank Total: 23

EC: N/A
MC: 0
AC: N/A

ATTACKS
Acrobatics
Brick Break
Calm Mind
Charge Beam
Close Combat
Confide
Confusion
Covet
Dazzling Gleam
Double Team
Drain Punch
Dream Eater
Dual Chop
Echoed Voice
Embargo
Energy Ball
Facade
Fire Punch
Flash
Fling
Focus Blast
Focus Punch
Frustration
Giga Impact
Grass Knot
Gravity
Heal Bell
Helping Hand
Hidden Power
Hone Claws
Hyper Beam
Hyper Voice
Ice Punch
Knock Off
Last Resort
Light Screen
Low Kick
Low Sweep
Magic Coat
Magic Room
Payback
Perish Song
Power-Up Punch
Protect
Psybeam
Psychic
Psych Up
Psyshock
Quick Attack
Rain Dance
Recycle
Relic Song
Rest
Retaliate
Return
Rock Smash
Role Play
Round
Safeguard
Secret Power
Shadow Ball
Shadow Claw
Shock Wave
Signal Beam
Sing
Skill Swap
Sleep Talk
Snatch
Snore
Stone Edge
Strength
Substitute
Sunny Day
Swagger
Teeter Dance
Telekinesis
Thunder
Thunderbolt
Thunder Punch
Thunder Wave
Toxic
Trick
Trick Room
Uproar
U-turn
Wake-Up Slap
Wonder Room
Work Up
Zen Headbutt

MC Allocation: 0

Hariyama (M)
NATURE
: Adamant (+1 Atk, -1 SpA)

TYPE: Fighting
ABILITIES: Thick Fat / Guts / Sheer Force (H)

ITEM: Rare Candy

STATS
HP: 120
Atk: Rank 6 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 50
Size Class: 4
Weight Class: 6
Base Rank Total: 18

EC: 6/6
MC: 0
AC: 5/5

ATTACKS
Arm Thrust
Belly Drum
Brine
Close Combat
Endure
Fake Out
Focus Energy
Force Palm
Heavy Slam
Knock Off
Reversal
Sand Attack
Seismic Toss
Smelling Salts
Tackle
Vital Throw
Wake-Up Slap
Whirlwind

Bullet Punch
Counter
Helping Hand
Revenge
Wide Guard

Dig
Giga Impact
Payback
Protect
Rock Slide

Fire Punch
Feint
Earthquake
Focus Punch
Sleep Talk
Substitute
Iron Head
Foresight
Low Sweep
Brick Break

MC Allocation: 0

Musharna (F)
NATURE
: Modest (+1 SpA, -1 Atk)

TYPE: Psychic
ABILITIES: Forewarn / Synchronize / Telepathy (H)

ITEM: Moon Stone

STATS
HP: 120
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 29
Size Class: 2
Weight Class: 4
Base Rank Total: 19

EC: 6/6
MC: 0
AC: 5/5

ATTACKS
Calm Mind
Defense Curl
Dream Eater
Future Sight
Hypnosis
Imprison
Lucky Chant
Moonlight
Nightmare
Psybeam
Psychic
Psywave
Stored Power
Synchronoise
Telekinesis
Yawn
Zen Headbutt

Baton Pass
Barrier
Helping Hand
Magic Coat
Swift

Dazzling Gleam
Light Screen
Protect
Reflect
Torment

Sleep Talk
Pain Split
Skill Swap
Worry Seed
Psyshock
Hyper Beam
Hidden Power (Fire)
Shadow Ball
Trick Room
Light Screen

MC Allocation: 0


|


"...I think the ref just copied and pasted the profiles from another challenge..." | "He woudn't do it...would he---I MEAN INTRUDERS ALERT ATTACK THEM"

Player Orders

Exclaimer
 
Kitsunoh: Fake Out (Meloetta) -- Shadow Strike (Musharna)
If Meloetta is under P/E A1, then Shadow Strike (Musharna) and push back actions.
If Musharna uses Ally Switch A2 outside of a combination, then Shadow Strike (Meloetta).​

Gardevoir: [Mega Evolve] Hyper Voice -- Shadow Ball (Musharna)
If Musharna uses Ally Switch A2 outside of a combination, then Shadow Ball (Meloetta).
If Musharna uses Light Screen outside of a combination, then Taunt (Musharna) and push back actions.​

Mr. Mime: Shadow Ball (Musharna) -- Fake Out (Meloetta)
If Meloetta uses P/E A2, then Shadow Ball (Musharna).
If Musharna is under the effects of P/E A1, then Psychic (Meloetta).​
 

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus
|


"Rude." | "Rude."

Meloetta: Helping Hand (Dazzling Gleam) - Helping Hand (Hyper Beam)
Musharna: Dazzling Gleam - COMBO (Hyper Beam + Shadow Ball) (Gardevoir)

ACTION 1!

Meloetta used Helping Hand! (-11en)

Kitsunoh used Fake Out! (-4en)
Crit: 4 (no)
Damage: (4+4.5)= 8.5hp

Mime used Shadow Ball! (-6en)
Crit: 13 (no)
Effect: 3 (no)
Damage: (8+3)*1.5= 16.5hp

FP: 21 (fuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuck)
Gardevoir used Hyper Voice! (-6en)
Crit: 1, 8 (crit meloetta)
Damage:
Meloetta: (9*0.75+3+2+3+5.5)*1.5= 30.375hp
Musharna: (9*0.75+3+2+5.5)= 17.25

Musharna used Dazzling Gleam! (-6en)
Crit: 12 7 7
Cursed Body: 10 (no)
Damage:
vs Kitsunoh: (8*0.75*2+4.5+2)*0.67= 12.39hp
vs Gardevoir: (8*0.75*2+1.5+2)= 15.5hp
vs Mr. Mime: (8*2*0.75+2)= 14hp

ACTION 2!

Meloetta used Helping Hand! (-22en)

Mime used Fake Out! (-5en)
Crit: 5 (no)
Damage: (6-3)= 3hp

Kitsunoh used Shadow Strike! (-5en)
Crit: 3 (no)
Effect: 3 (no)
Damage: (8+3+4.5+1)*1.5= 24.75hp

FP: 86 (no)
Gardevoir used Shadow Ball! (-6en)
Crit: 10 (no)
Effect: 9 (no)
Damage: (8+5.5)*1.5= 20.25hp

Musharna used Hyper Beam + Shadow Ball (Gardevoir)! (-24en)
Hit: 30 (yes)
Crit: 3 (no)
Effect: 2 (no)
Damage: (15*2+8+1.5)*1.5= 59.25hp

Gardevoir fainted!


Hp: 71
En: 66
6/3/1/3/110
Other:
Item: Rare Candy

ded garde
Hp: KO
En: KO
2/3/7/4/115
Other: Paralysis (20%)
Item: Mega Stone


Hp: 66
En: 52
1/4/5/6/90
Other:
Item: Odd Incense

- - - - - -- - - - - VS - - - - -- - - - - -


Hp: 68
En: 67
5/3/3/3/128
Other:


Hp: 41
En: 70
1/3/6/3/29
Other: cooldown (1a), Sluggish (2a)
Item: Moon Stone




"Can I consider this a moral victory? No? Ok..."

Cooldown - Hidden Power (Kitsunoh)
IF Musharna is not actually Musharna but a Hariyama A2 AND Mime is not under P/E THEN Fake Out (Mime) A2
IF Kitsunoh is under P/E A2 THEN Swift A2

Player Orders

Exclaimer

 
Kitsunoh: Shadow Strike (Musharna) -- Shadow Claw (Musharna)
If Meloetta uses Relic Song targeting Musharna outside of a combination, then initiate action string Aerial Ace (Musharna) -- Knock Off (Meloetta).
If Musharna is KO'ed, then Aerial Ace (Meloetta).

Mr. Mime: Shadow Ball (Musharna) -- Dazzling Gleam
If Meloetta uses Relic Song targeting Musharna outside of a combination, then initiate action string Dazzling Gleam -- Dazzling Gleam.
If Musharna is KO'ed, then Psychic (Meloetta).
 

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus


"I will save you!"

Protect (Musharna) - Knock Off (Kitsunoh)

ACTION 1!

Meloetta used Protect! (-7en)

Kitsunoh used ShadowStrike! (-5en)
Damage: (8+3+4.5+1)*1.5= 24.75hp (-10en)

Mime used Shadow Ball! (-6en)
Damage: (8+3)*1.5= 16.5hp (-6.5en)

Musharna is cooling down

ACTION 2!

Meloetta used Knock Off! (-7en)
Crit: 6 (no)
Damage: (10+3+2)*1.5= 22.5hp
Cursed Body: 9 (no)

Kitsunoh used Shadow Claw! (-4en)
Crit: 12 (no)
Damage: (7+3+3)*1.5= 19.5hp

Mime used Dazzling Gleam! (-5en)
Crit: 3 16 (no no)
Damage:
vs Meloetta: (8*0.75+3+3)*1.5= 18hp
vs Musharna: (8*0.75+3+3)= 12hp

Musharna used Hidden Power Fire! (-4en)
Crit: 11 (no)
Damage: (6+4.5)*1.5= 15.75hp
Cursed Body: 5 (no)


Hp: 33
En: 57
6/3/1/3/110
Other:
Item: Rare Candy

ded garde
Hp: KO
En: KO
2/3/7/4/115
Other: Paralysis (20%)
Item: Mega Stone


Hp: 66
En: 41
1/4/5/6/90
Other:
Item: Odd Incense

- - - - - -- - - - - VS - - - - -- - - - - -


Hp: 50
En: 36
5/3/3/3/128
Other:


Hp: 9
En: 66
1/3/6/3/29
Other:
Item: Moon Stone


Player Orders

Exclaimer
 
Kitsunoh: Shadow Sneak (Musharna) -- Aerial Ace (Meloetta)
If Musharna is under P/E, then Phantom Force (Musharna).
If Musharna uses Helping Hand outside of a combination, then Fake Out + Fake Out (Musharna).

Mr. Mime: Taunt (Meloetta) -- Hypnosis (Meloetta)
If Meloetta is under the effects of Magic Coat, then Dazzling Gleam and push back actions.
If Meloetta is under the effects of P/E, then Chill and push back actions.

I think "under the effects of Magic Coat" is legal, if it's not I'd like to change my order (jayy said it's legal)
 

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus
|


"Oh this seems bad" | "no shit sherlock"

Meloetta: Payback (Kitsunoh) - Retaliate (Mr Mime)
Musharna: Helping Hand + Helping Hand (payback) - ded

ACTION 1!

Musharna used Helping Hand! (-56en)

Kitsunoh used Shadow Sneak! (-3en)
ded musharna

Meloetta used Payback! (-7en)
Damage: (5*2*2+3+2)*1.5= ded kitsunoh

mime used Taunt! (-10en)

ACTION 2!

Meloetta used Retaliate! (-6en)
Crit: 6 (no)
Damage: (14+3+1.5)= 18.5hp

Mime used Hypnosis! (-6en)
Hit: 36 (fuck)
Duration: 1 (not gonna matter anyway)


Hp: KO
En: KO
6/3/1/3/110
Other:
Item: Rare Candy

ded garde
Hp: KO
En: KO
2/3/7/4/115
Other: Paralysis (20%)
Item: Mega Stone


Hp: 66
En: 25
1/4/5/6/90
Other:
Item: Odd Incense

- - - - - -- - - - - VS - - - - -- - - - - -


Hp: 50
En: 23
5/3/3/3/128
Other: Sleep (1a), Taunt (5a)


Hp: KO
En: KO
1/3/6/3/29
Other:
Item: Moon Stone




"...can we get back to the moral victory discussion? :>"

Player orders

Exclaimer
 


"Bingo. Come to momma!"

Sport Ball -- Sport Ball -- Sport Ball -- Sport Ball -- Sport Ball -- until captured
 
Last edited:

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus
SPORT BALL
Damage: (36-5)*2=62
CHP: 297->235
Energy: 29-> 41

SPORT BALL
Damage: (36-5)*2=62
CHP: 235->173
Energy: 41->53

SPORT BALL
Damage: (36-5)*2=62
CHP: 173->112
Energy: 53->65

SPORT BALL
Damage: (36-5)*2=62
CHP: 112-> 50
Energy: 65-> 77

SPORT BALL
Damage: (36-5)*2=62
CHP: 50->0

Meloetta was caught!

Medicine
Potions: 0/3
Super Potions: 0/1
Ethers: 0/3
Elixirs: 0/1
Revives: 0/1
Status Removers: 0/3
Spares: 3/3
- 1x Hyper Potion
- 1x Full Restore
- 1x Max Ether

Poke Balls
2x Heal Ball
3x Sports Ball
4x Cherish Ball
4x Poke Ball


Congratulations, Exclaimer . You successfully caught a mon to face conkeldurr with Meloetta!

Prizes:

fuck my life I hate this

Exclaimer : 54CC

- 3 potions
-1 super potion
- 3 ethers
- 1 elixirs
- 1 revive
- 5 sport balls

+ focus sash
+ 2 rare candy
+ Moon Stone
+ Expert Belt

[NEW MON] Meloetta

JJayyFeather :4 [Base] + (3 * 2) [NC/FR] + (1 * 3) [1-3] + (2 * 4) [4-6] = 25 UC

now scram

 

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus
You will also keep any items you find and of course, you can keep any Pokémon captured even if you ultimately fail to KO or Capture the boss. Certain items will have to be sold at the end of a run but during the run and in the wrap-up, they can be used if applicable.
If you read closely it says that you keep items "found", not necessarily captured (that is for pokemon only). Iirc ever since i can remember items were dropped also from kills. Mind you i dont particularly care and would prefer have less work by putting only the captured mons' items. But id rather have it clear then if that is the case.

Sure, it might be there somewhere else. If you say so I am happy to oblige.

Also, change it to completed please JJayyFeather .
 

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