Credit to Fluff for the sprite
Gardevoir [F] [Daisy]
Types: Psychic/Fairy
Abilities::
Synchronize / Trace / Telepathy (H) (Unlocked) / Pixilate (Mega)
Nature: Bold (+1 Def, -1 Atk)
Stats:
HP: 100
Atk: 2-
Def: 4+
SpA: 5
SpD: 4
Spe: 80
Size Class: 3
Weight Class: 3
Base Rank Total: 21
Stats (Mega):
HP: 100
Atk: 2-
Def: 4+
SpA: 7
SpD: 5
Spe: 100
Size Class: 3
Weight Class: 3
Base Rank Total: 25
EC: 9/9
MC: 0
AC: 5/5
Attacks [53|101]:
Calm Mind
Confuse Ray
Confusion
Dazzling Gleam
Destiny Bond
Disable
Disarming Voice
Double Team
Draining Kiss
Dream Eater
Echoed Voice
Encore
Endure
Energy Ball
Focus Blast
Future Sight
Grass Knot
Growl
Healing Wish
Heal Pulse
Hidden Power [Fire]
Hyper Beam
Hyper Voice
Hypnosis
Icy Wind
Imprison
Light Screen
Lucky Chant
Magical Leaf
Misty Terrain
Moonblast
Nightmare
Pain Split
Protect
Psychic
Psyshock
Reflect
Shadow Ball
Shadow Sneak
Shock Wave
Stored Power
Substitute
Synchronoise
Taunt
Teleport
Thunderbolt
Thunder Wave
Torment
Trick
Trick Room
Will-O-Wisp
Wish
Wonder Room


Gallade [M] [Jordan]
Types: Psychic/Fighting
Psychic: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
Abilities: Steadfast | Justified (H) (Unlocked) | Inner Focus (Mega)
Steadfast: If this Pokemon is flinched, it becomes aware of the speed difference and increases its Speed (adjusting the natural stage) by one (1) stage to make up the difference.
Justified:This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's Attack will increase one (1) stage (adjusting the natural stage).
Inner Focus: When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Justified:This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's Attack will increase one (1) stage (adjusting the natural stage).
Inner Focus: When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Nature: Naïve (+1 Spe, [+10% Accuracy (Normal)|+19% Accuracy (Mega)], -1 SpD)
Stats (Normal):
HP: 100
Atk: 5
Def: 3
SpA: 3
SpD: 3-
Spe: 92+
Size Class: 3
Weight Class: 4
Base Rank Total: 21
Stats (Normal):
HP: 100
Atk: 7
Def: 3
SpA: 3
SpD: 3-
Spe: 127+
Size Class: 3
Weight Class: 4
Base Rank Total: 24
EC: 9/9
MC: 0
AC: 5/5
Attacks (68/131):
Brick Break
Bulldoze
Calm Mind
Close Combat
Confusion
Dazzling Gleam
Disable
Disarming Voice
Double Team
Draining Kiss
Drain Punch
Dream Eater
Earthquake
Encore
Endure
Feint
Fire Punch
Focus Blast
Fury Cutter
Future Sight
Giga Impact
Grass Knot
Growl
Heal Pulse
Hyper Beam
Hypnosis
Ice Punch
Imprison
Knock Off
Leaf Blade
Leer
Light Screen
Low Kick
Low Sweep
Lucky Chant
Magical Leaf
Misty Terrain
Night Slash
Pain Split
Poison Jab
Protect
Psychic
Psycho Cut
Psyshock
Quick Guard
Reflect
Rest
Rock Slide
Shadow Ball
Shadow Sneak
Skill Swap
Slash
Sleep Talk
Stone Edge
Stored Power
Substitute
Swords Dance
Taunt
Telekinesis
Teleport
Thunder Punch
Thunder Wave
Torment
Wide Guard
Will-o-Wisp
Wonder Room
X-Scissor
Zen Headbutt

Necturna [F] [Maleficent]
Types: Grass/Ghost
Abilities::
Forewarn / Telepathy (H)
Nature: Rash (+1 SpA, -1 SpD)
Stats:
HP: 100
Atk: 5
Def: 4
SpA: 4 (+)
SpD: 4 (-)
Spe: 81
Size Class: 3
Weight Class: 3
Base Rank Total: 23
EC: 6/6
MC: 0
AC: 5/5
Attacks [28|73]:
Absorb
Calm Mind
Forest's Curse
Future Sight
Giga Drain
Gravity
Hex
Horn Leech
Ingrain
Leaf Blade
Leer
Ominous Wind
Pain Split
Payback
Poison Fang
Power Whip
Protect
Psychic
Shadow Ball
Shadow Claw
Shadow Sneak
Sketch (Grassy Terrain)
Substitute
Super Fang
Thunder Fang
Toxic Spikes
Vine Whip
Will-o-Wisp
Potions: 0/2 Spots
2x Potion
Ethers: 0/2 Spots
2x Ether
Revives: 0/1 Spots
1x Revive
Status Removers: 2/2 Spots
Other Items:
8x Ultra Ball
4x Cherish Ball
4x Level Ball
2x Rare Candy (Necturna, Gardevoir)
1x Galladite (Gallade)
2x Potion
Ethers: 0/2 Spots
2x Ether
Revives: 0/1 Spots
1x Revive
Status Removers: 2/2 Spots
Other Items:
8x Ultra Ball
4x Cherish Ball
4x Level Ball
2x Rare Candy (Necturna, Gardevoir)
1x Galladite (Gallade)
"Did you ever hear of the Legends?"
"What Legends?"
"Of Pokemon so rare, so powerful, that their very existence is debated even amongst Pokemon researchers."
"Oh, those legends. What of it?"
"They say there is a cove with a rare Pokemon in it. The Pokemon around there aren't particularly strong, and the place itself has been checked time and time again. But people still insist there's a legend there. But it can only be found if you can hear its voice."
"Sounds like a fairy tale. Lay off the whisky."
"Whatever you say. I'm heading over there to check it out."
There is a cove hidden deep in a forest that beckons those few chosen ones who seek the legends. In order to get there you will have to cross several kinds of treacherous terrain, but this may be your first chance to get a taste of adventure. A mysterious man meets you at the entrance, signaling you forward. Oddly, it seems like you're the only one who can see them. You ignore the jests of your friends and follow him. You think you've heard him speak before, but you can't quite remember what his voice sounds like. It strikes you as odd, but you head towards the Mysterious Cove anyway.
Player Options:
a) Enter Mysterious Cove
b) get kicked for wasting my time
jayelt413