Hi today I was looking for a little help with a team i was thinking of making. So i want to build my team around mega Charizard X but for some reason i have a lot of trouble coming up with a good well balanced team. I tried an Offensive set for charizard and a Defensive set for Charizard but i don't know what to do. like i am literally stuck on this team. so this is what i came up with. So this is the Team
THE TEAM
Now the team
Toothless (Charizard X) @ Charizardite X
Ability: Tough Claws
EVs: 252 ATK / 252 Spe / 4 Def
Adamant Nature
- Dragon Dance
- Roost
- Fire Punch
- Dragon Claw
Charizard is my all time favorite pokemon. When i found out it had a mega i was really happy. So i wanted to build an OP team around it. Charizard is basically really good when it gets set up. one dragon dance mostly outspeeds most pokemon while 2 dragon dances can out speed choice scarfed pokemon. I decided to go with roost and Fire Punch because if i make a dumb play where i switch Charizard in with stealth rocks im pretty screwed so roost helps. then Fire Punch, well tough claws is the ability so it increases power. and i dont want to lose tons of health against a rocky helmet ferrothorn.
Needle-Tits (Ferrothorn) Leftovers
Ability: Iron Barbs
EVs: 48 HP / 208 Def/ 252 SDf
Relaxed Nature
- Gyro Ball
- Stealth rock
- Power whip
- Leech seed
Ferrothorn helps me a lot with this team, to take less damage from fairies, ground and rock moves for charizard and mandibuzz, and thunderus. Gyro instead of thunder wave because now that jirachi and togekiss have that para flinch combo gyro becomes a lot stronger. It's also my setter.
Bubbles (Azumarill) @Assualt Vest
Ability: Huge Power
EVs: 248 HP / 252 Atk / 8 Def
Adamant Nature
- Aqua Jet
- Waterfall
- Play rough
- Knock Off
Basically. to block fighting types and to take out dragons and to protect my other pokemon.
The Male Version (Latios) Life Orb
Ability: Levitate
EV: 252 SpA / 252 Spe / 4 Def
Timid Nature
- Earthquake
- Psyschock
- Draco meteor
- Roost
Standard Life orb set for latios. to counter fire's and psychics and fighting
Bone Head (Mandibuzz) Leftovers
Ability: Overcoat
EVs: 248 HP / 252 Def / 8 SPd
Impish Nature
- Roost
- Foul Play
- Toxic
- Defog
My Defogger. mostly MANDIBUZZ CAN TAKE A LOT OF HITS AND LOVES TO TOXIC STALL. sorry for the caps :P
Genie on Roids (Thunderous-Therian) Leftovers
Ability: Volt Absorb
EVs: 252 SpA / 252 Spe / 4 Def
Timid Nature
- Volt Switch
- Thunderbolt
- Nasty Plot
- Hidden Power Flying
Now the reason why i have nasty plot and hidden power flying is to get rid of that way to OP mega venesaur. this pokemon has helped me kill Venasuars in the past.
Leave any suggestions down below for changes to the team please i'm really bad at making teams and wanted to give it a shot. this team isn't fully developed because i wasn't sure if it would be any good. thank you i appreciate it :)
THE TEAM






Now the team
Toothless (Charizard X) @ Charizardite X
Ability: Tough Claws
EVs: 252 ATK / 252 Spe / 4 Def
Adamant Nature
- Dragon Dance
- Roost
- Fire Punch
- Dragon Claw
Charizard is my all time favorite pokemon. When i found out it had a mega i was really happy. So i wanted to build an OP team around it. Charizard is basically really good when it gets set up. one dragon dance mostly outspeeds most pokemon while 2 dragon dances can out speed choice scarfed pokemon. I decided to go with roost and Fire Punch because if i make a dumb play where i switch Charizard in with stealth rocks im pretty screwed so roost helps. then Fire Punch, well tough claws is the ability so it increases power. and i dont want to lose tons of health against a rocky helmet ferrothorn.
Needle-Tits (Ferrothorn) Leftovers
Ability: Iron Barbs
EVs: 48 HP / 208 Def/ 252 SDf
Relaxed Nature
- Gyro Ball
- Stealth rock
- Power whip
- Leech seed
Ferrothorn helps me a lot with this team, to take less damage from fairies, ground and rock moves for charizard and mandibuzz, and thunderus. Gyro instead of thunder wave because now that jirachi and togekiss have that para flinch combo gyro becomes a lot stronger. It's also my setter.
Bubbles (Azumarill) @Assualt Vest
Ability: Huge Power
EVs: 248 HP / 252 Atk / 8 Def
Adamant Nature
- Aqua Jet
- Waterfall
- Play rough
- Knock Off
Basically. to block fighting types and to take out dragons and to protect my other pokemon.
The Male Version (Latios) Life Orb
Ability: Levitate
EV: 252 SpA / 252 Spe / 4 Def
Timid Nature
- Earthquake
- Psyschock
- Draco meteor
- Roost
Standard Life orb set for latios. to counter fire's and psychics and fighting
Bone Head (Mandibuzz) Leftovers
Ability: Overcoat
EVs: 248 HP / 252 Def / 8 SPd
Impish Nature
- Roost
- Foul Play
- Toxic
- Defog
My Defogger. mostly MANDIBUZZ CAN TAKE A LOT OF HITS AND LOVES TO TOXIC STALL. sorry for the caps :P
Genie on Roids (Thunderous-Therian) Leftovers
Ability: Volt Absorb
EVs: 252 SpA / 252 Spe / 4 Def
Timid Nature
- Volt Switch
- Thunderbolt
- Nasty Plot
- Hidden Power Flying
Now the reason why i have nasty plot and hidden power flying is to get rid of that way to OP mega venesaur. this pokemon has helped me kill Venasuars in the past.
Leave any suggestions down below for changes to the team please i'm really bad at making teams and wanted to give it a shot. this team isn't fully developed because i wasn't sure if it would be any good. thank you i appreciate it :)