'Sup! It's me, DaRizzle, with my second EVER RMT! I have decided to use what could be one of my favorite NU Legends in the land, REGIROCK! I'm very proud of this team, I wonder what you all think!
MyBodyIsRegi (Regirock) @ Leftovers
Ability: Clear Body
EVs: 248 HP / 252 SpD / 8 Spe
Careful Nature
- Stealth Rock
- Rock Slide
- Thunder Wave
- Earthquake
Max SpDef Regirock is amazingly bulky on both sides, as it has enough defense already. Stealth Rock is pretty much needed on every team, and Twave + Rock Slide means you can deal with faster threats. EQ is there to hit shite like Lanturn on the switch in, and you can help weaken them!
Blu-Ray (Mantine) (F) @ Leftovers
Ability: Water Absorb
EVs: 248 HP / 252 Def / 8 Spe
Calm Nature
- Defog
- Scald
- Toxic
- Air Slash
Max defense Mantine with the Calm Nature makes it more bulky overall. Plus, a Regirock/Matine defensive core is incredibly solid, as Mantine can beat what Regirock cannot, and vice versa. This is a pretty standard set, but it doesn't stop it being AWESOME.
Overkill (Sawk) (M) @ Choice Band
Ability: Mold Breaker
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Close Combat
- Knock Off
- Earthquake
- Stone Edge
Sawk hits SO damn hard. Close Combat with the Adamant Band is incredibly powerful, and makes it a very niche wallbreaker. Knock Off is there to smash Ghosts and Psychics who want to switch into a CC, and Mold Breaker EQ is there to hit Weezing, whilst Stone Edge is there to rip Mantine apart. This coverage smashes almost every mon within NU HARD. And if you play your cards well, you can get pretty much a free KO everytime you switch in, or at least weaken their mons massively.
MAAGIC! (Mesprit) @ Choice Scarf
Ability: Levitate
EVs: 4 Atk / 252 SpA / 252 Spe
Timid Nature
- Trick
- Psyshock
- U-turn
- Healing Wish
Mesprit is my scarfer on the team, with U-Turn for momentum, Psyshock for STAB, and to hit Mantine and Lanturn on the physical side, Trick to cripple the bulk of the tier, and Healing Wish to revive members who would be fodder otherwise. Mesprit can also come in on weaker mons and just finish them off.
China Shop (Tauros) @ Life Orb
Ability: Sheer Force
Shiny: Yes
EVs: 252 Atk / 4 SpA / 252 Spe
Hasty Nature
- Fire Blast
- Rock Climb
- Zen Headbutt
- Rock Slide
SO YELLOW! Tauros has always been one of my favourite mons in NU, because it hits super hard with Sheer Force Rock Climb. Zen Headbutt means you can hit stuff like Weezing, and Rock Slide is there so you can beat Archeops 1V1, assuming you win the speed tie. Fire Blast is there, only to hurt Ferroseed so it doesn't wall the hell out of you, and the high base power + Sheer Force means it kinda makes up for its almighty 40 base SpAtk.
Plantstitute (Lilligant) @ Lum Berry
Ability: Own Tempo
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Petal Dance
- Quiver Dance
- Sleep Powder
- Hidden Power [Fire]
Lilligant with Petal Dance is a monstrosity. I was pondering on using a Miracle Seed to boost it's power, but after a bit of testing, Lilligant was a victim of all the status, so I figured a Lum Berry would help a little more, especially because LO only really works to its best if you carry Giga Drain. Although you have NOTHING to hit Fire Types, a Plus 2 Petal Dance does a hell of a lot to a Magmortar and a Pyroar, if you are locked in, or if not, you have two Pyroar Counters and two checks to Magmortar, aka your entire core.
So, that was my team, I hope you like it! Here is the Importable so you can play with it yourself:
MyBodyIsRegi (Regirock) @ Leftovers
Ability: Clear Body
EVs: 248 HP / 252 SpD / 8 Spe
Careful Nature
- Stealth Rock
- Rock Slide
- Thunder Wave
- Earthquake
Blu-Ray (Mantine) (F) @ Leftovers
Ability: Water Absorb
EVs: 248 HP / 252 Def / 8 Spe
Calm Nature
- Defog
- Scald
- Toxic
- Air Slash
Overkill (Sawk) (M) @ Choice Band
Ability: Mold Breaker
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Close Combat
- Knock Off
- Earthquake
- Stone Edge
MAAGIC! (Mesprit) @ Choice Scarf
Ability: Levitate
EVs: 4 Atk / 252 SpA / 252 Spe
Timid Nature
- Trick
- Psyshock
- U-turn
- Healing Wish
China Shop (Tauros) @ Life Orb
Ability: Sheer Force
Shiny: Yes
EVs: 252 Atk / 4 SpA / 252 Spe
Hasty Nature
- Fire Blast
- Rock Climb
- Zen Headbutt
- Rock Slide
Plantstitute (Lilligant) @ Lum Berry
Ability: Own Tempo
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Petal Dance
- Quiver Dance
- Sleep Powder
- Hidden Power [Fire]
And rate as harshly as possible, I want to see what's wrong with it so I can make this team as good as possible! ;O
And remember:
-DaRizzleTheMan
MyBodyIsRegi (Regirock) @ Leftovers
Ability: Clear Body
EVs: 248 HP / 252 SpD / 8 Spe
Careful Nature
- Stealth Rock
- Rock Slide
- Thunder Wave
- Earthquake

Max SpDef Regirock is amazingly bulky on both sides, as it has enough defense already. Stealth Rock is pretty much needed on every team, and Twave + Rock Slide means you can deal with faster threats. EQ is there to hit shite like Lanturn on the switch in, and you can help weaken them!
Blu-Ray (Mantine) (F) @ Leftovers
Ability: Water Absorb
EVs: 248 HP / 252 Def / 8 Spe
Calm Nature
- Defog
- Scald
- Toxic
- Air Slash

Max defense Mantine with the Calm Nature makes it more bulky overall. Plus, a Regirock/Matine defensive core is incredibly solid, as Mantine can beat what Regirock cannot, and vice versa. This is a pretty standard set, but it doesn't stop it being AWESOME.
Overkill (Sawk) (M) @ Choice Band
Ability: Mold Breaker
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Close Combat
- Knock Off
- Earthquake
- Stone Edge

Sawk hits SO damn hard. Close Combat with the Adamant Band is incredibly powerful, and makes it a very niche wallbreaker. Knock Off is there to smash Ghosts and Psychics who want to switch into a CC, and Mold Breaker EQ is there to hit Weezing, whilst Stone Edge is there to rip Mantine apart. This coverage smashes almost every mon within NU HARD. And if you play your cards well, you can get pretty much a free KO everytime you switch in, or at least weaken their mons massively.
MAAGIC! (Mesprit) @ Choice Scarf
Ability: Levitate
EVs: 4 Atk / 252 SpA / 252 Spe
Timid Nature
- Trick
- Psyshock
- U-turn
- Healing Wish

Mesprit is my scarfer on the team, with U-Turn for momentum, Psyshock for STAB, and to hit Mantine and Lanturn on the physical side, Trick to cripple the bulk of the tier, and Healing Wish to revive members who would be fodder otherwise. Mesprit can also come in on weaker mons and just finish them off.
China Shop (Tauros) @ Life Orb
Ability: Sheer Force
Shiny: Yes
EVs: 252 Atk / 4 SpA / 252 Spe
Hasty Nature
- Fire Blast
- Rock Climb
- Zen Headbutt
- Rock Slide

SO YELLOW! Tauros has always been one of my favourite mons in NU, because it hits super hard with Sheer Force Rock Climb. Zen Headbutt means you can hit stuff like Weezing, and Rock Slide is there so you can beat Archeops 1V1, assuming you win the speed tie. Fire Blast is there, only to hurt Ferroseed so it doesn't wall the hell out of you, and the high base power + Sheer Force means it kinda makes up for its almighty 40 base SpAtk.
Plantstitute (Lilligant) @ Lum Berry
Ability: Own Tempo
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Petal Dance
- Quiver Dance
- Sleep Powder
- Hidden Power [Fire]

Lilligant with Petal Dance is a monstrosity. I was pondering on using a Miracle Seed to boost it's power, but after a bit of testing, Lilligant was a victim of all the status, so I figured a Lum Berry would help a little more, especially because LO only really works to its best if you carry Giga Drain. Although you have NOTHING to hit Fire Types, a Plus 2 Petal Dance does a hell of a lot to a Magmortar and a Pyroar, if you are locked in, or if not, you have two Pyroar Counters and two checks to Magmortar, aka your entire core.
So, that was my team, I hope you like it! Here is the Importable so you can play with it yourself:
MyBodyIsRegi (Regirock) @ Leftovers
Ability: Clear Body
EVs: 248 HP / 252 SpD / 8 Spe
Careful Nature
- Stealth Rock
- Rock Slide
- Thunder Wave
- Earthquake
Blu-Ray (Mantine) (F) @ Leftovers
Ability: Water Absorb
EVs: 248 HP / 252 Def / 8 Spe
Calm Nature
- Defog
- Scald
- Toxic
- Air Slash
Overkill (Sawk) (M) @ Choice Band
Ability: Mold Breaker
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Close Combat
- Knock Off
- Earthquake
- Stone Edge
MAAGIC! (Mesprit) @ Choice Scarf
Ability: Levitate
EVs: 4 Atk / 252 SpA / 252 Spe
Timid Nature
- Trick
- Psyshock
- U-turn
- Healing Wish
China Shop (Tauros) @ Life Orb
Ability: Sheer Force
Shiny: Yes
EVs: 252 Atk / 4 SpA / 252 Spe
Hasty Nature
- Fire Blast
- Rock Climb
- Zen Headbutt
- Rock Slide
Plantstitute (Lilligant) @ Lum Berry
Ability: Own Tempo
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Petal Dance
- Quiver Dance
- Sleep Powder
- Hidden Power [Fire]
And rate as harshly as possible, I want to see what's wrong with it so I can make this team as good as possible! ;O
And remember:

-DaRizzleTheMan